[clang] eaabaf7 - Revert "[MS] Overhaul how clang passes overaligned args on x86_32"

Hans Wennborg via cfe-commits cfe-commits at lists.llvm.org
Tue Jan 28 13:25:34 PST 2020


Author: Hans Wennborg
Date: 2020-01-28T22:25:07+01:00
New Revision: eaabaf7e04fe98990a8177a3e053346395efde1c

URL: https://github.com/llvm/llvm-project/commit/eaabaf7e04fe98990a8177a3e053346395efde1c
DIFF: https://github.com/llvm/llvm-project/commit/eaabaf7e04fe98990a8177a3e053346395efde1c.diff

LOG: Revert "[MS] Overhaul how clang passes overaligned args on x86_32"

It broke some Chromium tests, so let's revert until it can be fixed; see
https://crbug.com/1046362

This reverts commit 2af74e27ed7d0832cbdde9cb969aaca7a42e99f9.

Added: 
    

Modified: 
    clang/include/clang/CodeGen/CGFunctionInfo.h
    clang/lib/CodeGen/CGCall.cpp
    clang/lib/CodeGen/TargetInfo.cpp
    clang/test/CodeGen/x86_32-arguments-win32.c

Removed: 
    clang/test/CodeGenCXX/inalloca-overaligned.cpp
    clang/test/CodeGenCXX/inalloca-vector.cpp


################################################################################
diff  --git a/clang/include/clang/CodeGen/CGFunctionInfo.h b/clang/include/clang/CodeGen/CGFunctionInfo.h
index 588c96afe402..2a41ab9eece7 100644
--- a/clang/include/clang/CodeGen/CGFunctionInfo.h
+++ b/clang/include/clang/CodeGen/CGFunctionInfo.h
@@ -88,7 +88,6 @@ class ABIArgInfo {
   Kind TheKind;
   bool PaddingInReg : 1;
   bool InAllocaSRet : 1;    // isInAlloca()
-  bool InAllocaIndirect : 1;// isInAlloca()
   bool IndirectByVal : 1;   // isIndirect()
   bool IndirectRealign : 1; // isIndirect()
   bool SRetAfterThis : 1;   // isIndirect()
@@ -111,8 +110,8 @@ class ABIArgInfo {
 
 public:
   ABIArgInfo(Kind K = Direct)
-      : TypeData(nullptr), PaddingType(nullptr), DirectOffset(0), TheKind(K),
-        PaddingInReg(false), InAllocaSRet(false), InAllocaIndirect(false),
+      : TypeData(nullptr), PaddingType(nullptr), DirectOffset(0),
+        TheKind(K), PaddingInReg(false), InAllocaSRet(false),
         IndirectByVal(false), IndirectRealign(false), SRetAfterThis(false),
         InReg(false), CanBeFlattened(false), SignExt(false) {}
 
@@ -186,10 +185,9 @@ class ABIArgInfo {
     AI.setInReg(true);
     return AI;
   }
-  static ABIArgInfo getInAlloca(unsigned FieldIndex, bool Indirect = false) {
+  static ABIArgInfo getInAlloca(unsigned FieldIndex) {
     auto AI = ABIArgInfo(InAlloca);
     AI.setInAllocaFieldIndex(FieldIndex);
-    AI.setInAllocaIndirect(Indirect);
     return AI;
   }
   static ABIArgInfo getExpand() {
@@ -382,15 +380,6 @@ class ABIArgInfo {
     AllocaFieldIndex = FieldIndex;
   }
 
-  unsigned getInAllocaIndirect() const {
-    assert(isInAlloca() && "Invalid kind!");
-    return InAllocaIndirect;
-  }
-  void setInAllocaIndirect(bool Indirect) {
-    assert(isInAlloca() && "Invalid kind!");
-    InAllocaIndirect = Indirect;
-  }
-
   /// Return true if this field of an inalloca struct should be returned
   /// to implement a struct return calling convention.
   bool getInAllocaSRet() const {

diff  --git a/clang/lib/CodeGen/CGCall.cpp b/clang/lib/CodeGen/CGCall.cpp
index 5b03f37f4498..3a50e2b103f6 100644
--- a/clang/lib/CodeGen/CGCall.cpp
+++ b/clang/lib/CodeGen/CGCall.cpp
@@ -2339,9 +2339,6 @@ void CodeGenFunction::EmitFunctionProlog(const CGFunctionInfo &FI,
       auto FieldIndex = ArgI.getInAllocaFieldIndex();
       Address V =
           Builder.CreateStructGEP(ArgStruct, FieldIndex, Arg->getName());
-      if (ArgI.getInAllocaIndirect())
-        V = Address(Builder.CreateLoad(V),
-                    getContext().getTypeAlignInChars(Ty));
       ArgVals.push_back(ParamValue::forIndirect(V));
       break;
     }
@@ -4041,39 +4038,18 @@ RValue CodeGenFunction::EmitCall(const CGFunctionInfo &CallInfo,
       assert(NumIRArgs == 0);
       assert(getTarget().getTriple().getArch() == llvm::Triple::x86);
       if (I->isAggregate()) {
+        // Replace the placeholder with the appropriate argument slot GEP.
         Address Addr = I->hasLValue()
                            ? I->getKnownLValue().getAddress(*this)
                            : I->getKnownRValue().getAggregateAddress();
         llvm::Instruction *Placeholder =
             cast<llvm::Instruction>(Addr.getPointer());
-
-        if (!ArgInfo.getInAllocaIndirect()) {
-          // Replace the placeholder with the appropriate argument slot GEP.
-          CGBuilderTy::InsertPoint IP = Builder.saveIP();
-          Builder.SetInsertPoint(Placeholder);
-          Addr = Builder.CreateStructGEP(ArgMemory,
-                                         ArgInfo.getInAllocaFieldIndex());
-          Builder.restoreIP(IP);
-        } else {
-          // For indirect things such as overaligned structs, replace the
-          // placeholder with a regular aggregate temporary alloca. Store the
-          // address of this alloca into the struct.
-          Addr = CreateMemTemp(info_it->type, "inalloca.indirect.tmp");
-          Address ArgSlot = Builder.CreateStructGEP(
-              ArgMemory, ArgInfo.getInAllocaFieldIndex());
-          Builder.CreateStore(Addr.getPointer(), ArgSlot);
-        }
-        deferPlaceholderReplacement(Placeholder, Addr.getPointer());
-      } else if (ArgInfo.getInAllocaIndirect()) {
-        // Make a temporary alloca and store the address of it into the argument
-        // struct.
-        Address Addr = CreateMemTempWithoutCast(
-            I->Ty, getContext().getTypeAlignInChars(I->Ty),
-            "indirect-arg-temp");
-        I->copyInto(*this, Addr);
-        Address ArgSlot =
+        CGBuilderTy::InsertPoint IP = Builder.saveIP();
+        Builder.SetInsertPoint(Placeholder);
+        Addr =
             Builder.CreateStructGEP(ArgMemory, ArgInfo.getInAllocaFieldIndex());
-        Builder.CreateStore(Addr.getPointer(), ArgSlot);
+        Builder.restoreIP(IP);
+        deferPlaceholderReplacement(Placeholder, Addr.getPointer());
       } else {
         // Store the RValue into the argument struct.
         Address Addr =

diff  --git a/clang/lib/CodeGen/TargetInfo.cpp b/clang/lib/CodeGen/TargetInfo.cpp
index 08ef8ff64976..c803785435ff 100644
--- a/clang/lib/CodeGen/TargetInfo.cpp
+++ b/clang/lib/CodeGen/TargetInfo.cpp
@@ -1676,7 +1676,6 @@ ABIArgInfo X86_32ABIInfo::classifyArgumentType(QualType Ty,
   bool IsVectorCall = State.CC == llvm::CallingConv::X86_VectorCall;
 
   Ty = useFirstFieldIfTransparentUnion(Ty);
-  TypeInfo TI = getContext().getTypeInfo(Ty);
 
   // Check with the C++ ABI first.
   const RecordType *RT = Ty->getAs<RecordType>();
@@ -1726,7 +1725,7 @@ ABIArgInfo X86_32ABIInfo::classifyArgumentType(QualType Ty,
     bool NeedsPadding = false;
     bool InReg;
     if (shouldAggregateUseDirect(Ty, State, InReg, NeedsPadding)) {
-      unsigned SizeInRegs = (TI.Width + 31) / 32;
+      unsigned SizeInRegs = (getContext().getTypeSize(Ty) + 31) / 32;
       SmallVector<llvm::Type*, 3> Elements(SizeInRegs, Int32);
       llvm::Type *Result = llvm::StructType::get(LLVMContext, Elements);
       if (InReg)
@@ -1736,19 +1735,14 @@ ABIArgInfo X86_32ABIInfo::classifyArgumentType(QualType Ty,
     }
     llvm::IntegerType *PaddingType = NeedsPadding ? Int32 : nullptr;
 
-    // Pass over-aligned aggregates on Windows indirectly. This behavior was
-    // added in MSVC 2015.
-    if (IsWin32StructABI && TI.AlignIsRequired && TI.Align > 32)
-      return getIndirectResult(Ty, /*ByVal=*/false, State);
-
     // Expand small (<= 128-bit) record types when we know that the stack layout
     // of those arguments will match the struct. This is important because the
     // LLVM backend isn't smart enough to remove byval, which inhibits many
     // optimizations.
     // Don't do this for the MCU if there are still free integer registers
     // (see X86_64 ABI for full explanation).
-    if (TI.Width <= 4 * 32 && (!IsMCUABI || State.FreeRegs == 0) &&
-        canExpandIndirectArgument(Ty))
+    if (getContext().getTypeSize(Ty) <= 4 * 32 &&
+        (!IsMCUABI || State.FreeRegs == 0) && canExpandIndirectArgument(Ty))
       return ABIArgInfo::getExpandWithPadding(
           IsFastCall || IsVectorCall || IsRegCall, PaddingType);
 
@@ -1756,24 +1750,14 @@ ABIArgInfo X86_32ABIInfo::classifyArgumentType(QualType Ty,
   }
 
   if (const VectorType *VT = Ty->getAs<VectorType>()) {
-    // On Windows, vectors are passed directly if registers are available, or
-    // indirectly if not. This avoids the need to align argument memory. Pass
-    // user-defined vector types larger than 512 bits indirectly for simplicity.
-    if (IsWin32StructABI) {
-      if (TI.Width <= 512 && State.FreeSSERegs > 0) {
-        --State.FreeSSERegs;
-        return ABIArgInfo::getDirectInReg();
-      }
-      return getIndirectResult(Ty, /*ByVal=*/false, State);
-    }
-
     // On Darwin, some vectors are passed in memory, we handle this by passing
     // it as an i8/i16/i32/i64.
     if (IsDarwinVectorABI) {
-      if ((TI.Width == 8 || TI.Width == 16 || TI.Width == 32) ||
-          (TI.Width == 64 && VT->getNumElements() == 1))
-        return ABIArgInfo::getDirect(
-            llvm::IntegerType::get(getVMContext(), TI.Width));
+      uint64_t Size = getContext().getTypeSize(Ty);
+      if ((Size == 8 || Size == 16 || Size == 32) ||
+          (Size == 64 && VT->getNumElements() == 1))
+        return ABIArgInfo::getDirect(llvm::IntegerType::get(getVMContext(),
+                                                            Size));
     }
 
     if (IsX86_MMXType(CGT.ConvertType(Ty)))
@@ -1803,10 +1787,9 @@ void X86_32ABIInfo::computeInfo(CGFunctionInfo &FI) const {
   CCState State(FI);
   if (IsMCUABI)
     State.FreeRegs = 3;
-  else if (State.CC == llvm::CallingConv::X86_FastCall) {
+  else if (State.CC == llvm::CallingConv::X86_FastCall)
     State.FreeRegs = 2;
-    State.FreeSSERegs = 3;
-  } else if (State.CC == llvm::CallingConv::X86_VectorCall) {
+  else if (State.CC == llvm::CallingConv::X86_VectorCall) {
     State.FreeRegs = 2;
     State.FreeSSERegs = 6;
   } else if (FI.getHasRegParm())
@@ -1814,11 +1797,6 @@ void X86_32ABIInfo::computeInfo(CGFunctionInfo &FI) const {
   else if (State.CC == llvm::CallingConv::X86_RegCall) {
     State.FreeRegs = 5;
     State.FreeSSERegs = 8;
-  } else if (IsWin32StructABI) {
-    // Since MSVC 2015, the first three SSE vectors have been passed in
-    // registers. The rest are passed indirectly.
-    State.FreeRegs = DefaultNumRegisterParameters;
-    State.FreeSSERegs = 3;
   } else
     State.FreeRegs = DefaultNumRegisterParameters;
 
@@ -1865,25 +1843,16 @@ X86_32ABIInfo::addFieldToArgStruct(SmallVector<llvm::Type *, 6> &FrameFields,
                                    CharUnits &StackOffset, ABIArgInfo &Info,
                                    QualType Type) const {
   // Arguments are always 4-byte-aligned.
-  CharUnits WordSize = CharUnits::fromQuantity(4);
-  assert(StackOffset.isMultipleOf(WordSize) && "unaligned inalloca struct");
+  CharUnits FieldAlign = CharUnits::fromQuantity(4);
 
-  // sret pointers and indirect things will require an extra pointer
-  // indirection, unless they are byval. Most things are byval, and will not
-  // require this indirection.
-  bool IsIndirect = false;
-  if (Info.isIndirect() && !Info.getIndirectByVal())
-    IsIndirect = true;
-  Info = ABIArgInfo::getInAlloca(FrameFields.size(), IsIndirect);
-  llvm::Type *LLTy = CGT.ConvertTypeForMem(Type);
-  if (IsIndirect)
-    LLTy = LLTy->getPointerTo(0);
-  FrameFields.push_back(LLTy);
-  StackOffset += IsIndirect ? WordSize : getContext().getTypeSizeInChars(Type);
+  assert(StackOffset.isMultipleOf(FieldAlign) && "unaligned inalloca struct");
+  Info = ABIArgInfo::getInAlloca(FrameFields.size());
+  FrameFields.push_back(CGT.ConvertTypeForMem(Type));
+  StackOffset += getContext().getTypeSizeInChars(Type);
 
   // Insert padding bytes to respect alignment.
   CharUnits FieldEnd = StackOffset;
-  StackOffset = FieldEnd.alignTo(WordSize);
+  StackOffset = FieldEnd.alignTo(FieldAlign);
   if (StackOffset != FieldEnd) {
     CharUnits NumBytes = StackOffset - FieldEnd;
     llvm::Type *Ty = llvm::Type::getInt8Ty(getVMContext());
@@ -1897,12 +1866,16 @@ static bool isArgInAlloca(const ABIArgInfo &Info) {
   switch (Info.getKind()) {
   case ABIArgInfo::InAlloca:
     return true;
+  case ABIArgInfo::Indirect:
+    assert(Info.getIndirectByVal());
+    return true;
   case ABIArgInfo::Ignore:
     return false;
-  case ABIArgInfo::Indirect:
   case ABIArgInfo::Direct:
   case ABIArgInfo::Extend:
-    return !Info.getInReg();
+    if (Info.getInReg())
+      return false;
+    return true;
   case ABIArgInfo::Expand:
   case ABIArgInfo::CoerceAndExpand:
     // These are aggregate types which are never passed in registers when
@@ -1936,7 +1909,8 @@ void X86_32ABIInfo::rewriteWithInAlloca(CGFunctionInfo &FI) const {
 
   // Put the sret parameter into the inalloca struct if it's in memory.
   if (Ret.isIndirect() && !Ret.getInReg()) {
-    addFieldToArgStruct(FrameFields, StackOffset, Ret, FI.getReturnType());
+    CanQualType PtrTy = getContext().getPointerType(FI.getReturnType());
+    addFieldToArgStruct(FrameFields, StackOffset, Ret, PtrTy);
     // On Windows, the hidden sret parameter is always returned in eax.
     Ret.setInAllocaSRet(IsWin32StructABI);
   }

diff  --git a/clang/test/CodeGen/x86_32-arguments-win32.c b/clang/test/CodeGen/x86_32-arguments-win32.c
index 33a6216a62bd..65e25f32c250 100644
--- a/clang/test/CodeGen/x86_32-arguments-win32.c
+++ b/clang/test/CodeGen/x86_32-arguments-win32.c
@@ -46,47 +46,3 @@ struct s6 {
 struct s6 f6_1(void) { while (1) {} }
 void f6_2(struct s6 a0) {}
 
-
-// MSVC passes up to three vectors in registers, and the rest indirectly.  We
-// (arbitrarily) pass oversized vectors indirectly, since that is the safest way
-// to do it.
-typedef float __m128 __attribute__((__vector_size__(16), __aligned__(16)));
-typedef float __m256 __attribute__((__vector_size__(32), __aligned__(32)));
-typedef float __m512 __attribute__((__vector_size__(64), __aligned__(64)));
-typedef float __m1024 __attribute__((__vector_size__(128), __aligned__(128)));
-
-__m128 gv128;
-__m256 gv256;
-__m512 gv512;
-__m1024 gv1024;
-
-void receive_vec_128(__m128 x, __m128 y, __m128 z, __m128 w, __m128 q) {
-  gv128 = x + y + z + w + q;
-}
-void receive_vec_256(__m256 x, __m256 y, __m256 z, __m256 w, __m256 q) {
-  gv256 = x + y + z + w + q;
-}
-void receive_vec_512(__m512 x, __m512 y, __m512 z, __m512 w, __m512 q) {
-  gv512 = x + y + z + w + q;
-}
-void receive_vec_1024(__m1024 x, __m1024 y, __m1024 z, __m1024 w, __m1024 q) {
-  gv1024 = x + y + z + w + q;
-}
-// CHECK-LABEL: define dso_local void @receive_vec_128(<4 x float> inreg %x, <4 x float> inreg %y, <4 x float> inreg %z, <4 x float>* %0, <4 x float>* %1)
-// CHECK-LABEL: define dso_local void @receive_vec_256(<8 x float> inreg %x, <8 x float> inreg %y, <8 x float> inreg %z, <8 x float>* %0, <8 x float>* %1)
-// CHECK-LABEL: define dso_local void @receive_vec_512(<16 x float> inreg %x, <16 x float> inreg %y, <16 x float> inreg %z, <16 x float>* %0, <16 x float>* %1)
-// CHECK-LABEL: define dso_local void @receive_vec_1024(<32 x float>* %0, <32 x float>* %1, <32 x float>* %2, <32 x float>* %3, <32 x float>* %4)
-
-void pass_vec_128() {
-  __m128 z = {0};
-  receive_vec_128(z, z, z, z, z);
-}
-
-// CHECK-LABEL: define dso_local void @pass_vec_128()
-// CHECK: call void @receive_vec_128(<4 x float> inreg %{{[^,)]*}}, <4 x float> inreg %{{[^,)]*}}, <4 x float> inreg %{{[^,)]*}}, <4 x float>* %{{[^,)]*}}, <4 x float>* %{{[^,)]*}})
-
-
-void __fastcall fastcall_indirect_vec(__m128 x, __m128 y, __m128 z, __m128 w, int edx, __m128 q) {
-  gv128 = x + y + z + w + q;
-}
-// CHECK-LABEL: define dso_local x86_fastcallcc void @"\01 at fastcall_indirect_vec@84"(<4 x float> inreg %x, <4 x float> inreg %y, <4 x float> inreg %z, <4 x float>* inreg %0, i32 inreg %edx, <4 x float>* %1)

diff  --git a/clang/test/CodeGenCXX/inalloca-overaligned.cpp b/clang/test/CodeGenCXX/inalloca-overaligned.cpp
deleted file mode 100644
index 910f0d92895e..000000000000
--- a/clang/test/CodeGenCXX/inalloca-overaligned.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-// RUN: %clang_cc1 -fms-extensions -w -triple i386-pc-win32 -emit-llvm -o - %s | FileCheck %s
-
-// PR44395
-// MSVC passes overaligned types indirectly since MSVC 2015. Make sure that
-// works with inalloca.
-
-// FIXME: Pass non-trivial *and* overaligned types indirectly. Right now the C++
-// ABI rules say to use inalloca, and they take precedence, so it's not easy to
-// implement this.
-
-
-struct NonTrivial {
-  NonTrivial();
-  NonTrivial(const NonTrivial &o);
-  int x;
-};
-
-struct __declspec(align(64)) OverAligned {
-  OverAligned();
-  int buf[16];
-};
-
-extern int gvi32;
-
-int receive_inalloca_overaligned(NonTrivial nt, OverAligned o) {
-  return nt.x + o.buf[0];
-}
-
-// CHECK-LABEL: define dso_local i32 @"?receive_inalloca_overaligned@@Y{{.*}}"
-// CHECK-SAME: (<{ %struct.NonTrivial, %struct.OverAligned* }>* inalloca %0)
-
-int pass_inalloca_overaligned() {
-  gvi32 = receive_inalloca_overaligned(NonTrivial(), OverAligned());
-  return gvi32;
-}
-
-// CHECK-LABEL: define dso_local i32 @"?pass_inalloca_overaligned@@Y{{.*}}"
-// CHECK: [[TMP:%[^ ]*]] = alloca %struct.OverAligned, align 64
-// CHECK: call i8* @llvm.stacksave()
-// CHECK: alloca inalloca <{ %struct.NonTrivial, %struct.OverAligned* }>
-
-// Construct OverAligned into TMP.
-// CHECK: call x86_thiscallcc %struct.OverAligned* @"??0OverAligned@@QAE at XZ"(%struct.OverAligned* [[TMP]])
-
-// Construct NonTrivial into the GEP.
-// CHECK: [[GEP:%[^ ]*]] = getelementptr inbounds <{ %struct.NonTrivial, %struct.OverAligned* }>, <{ %struct.NonTrivial, %struct.OverAligned* }>* %{{.*}}, i32 0, i32 0
-// CHECK: call x86_thiscallcc %struct.NonTrivial* @"??0NonTrivial@@QAE at XZ"(%struct.NonTrivial* [[GEP]])
-
-// Store the address of an OverAligned temporary into the struct.
-// CHECK: getelementptr inbounds <{ %struct.NonTrivial, %struct.OverAligned* }>, <{ %struct.NonTrivial, %struct.OverAligned* }>* %{{.*}}, i32 0, i32 1
-// CHECK: store %struct.OverAligned* [[TMP]], %struct.OverAligned** %{{.*}}, align 4
-// CHECK: call i32 @"?receive_inalloca_overaligned@@Y{{.*}}"(<{ %struct.NonTrivial, %struct.OverAligned* }>* inalloca %argmem)

diff  --git a/clang/test/CodeGenCXX/inalloca-vector.cpp b/clang/test/CodeGenCXX/inalloca-vector.cpp
deleted file mode 100644
index f3d7f81e9443..000000000000
--- a/clang/test/CodeGenCXX/inalloca-vector.cpp
+++ /dev/null
@@ -1,79 +0,0 @@
-// RUN: %clang_cc1 -w -triple i686-pc-win32 -emit-llvm -o - %s | FileCheck %s
-
-// PR44395
-// MSVC passes up to three vectors in registers, and the rest indirectly. Check
-// that both are compatible with an inalloca prototype.
-
-struct NonTrivial {
-  NonTrivial();
-  NonTrivial(const NonTrivial &o);
-  unsigned handle;
-};
-
-typedef float __m128 __attribute__((__vector_size__(16), __aligned__(16)));
-__m128 gv128;
-
-// nt, w, and q will be in the inalloca pack.
-void receive_vec_128(NonTrivial nt, __m128 x, __m128 y, __m128 z, __m128 w, __m128 q) {
-  gv128 = x + y + z + w + q;
-}
-// CHECK-LABEL: define dso_local void  @"?receive_vec_128@@YAXUNonTrivial@@T__m128@@1111 at Z"
-// CHECK-SAME: (<4 x float> inreg %x,
-// CHECK-SAME: <4 x float> inreg %y,
-// CHECK-SAME: <4 x float> inreg %z,
-// CHECK-SAME: <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* inalloca %0)
-
-void pass_vec_128() {
-  __m128 z = {0};
-  receive_vec_128(NonTrivial(), z, z, z, z, z);
-}
-// CHECK-LABEL: define dso_local void @"?pass_vec_128@@YAXXZ"()
-// CHECK: getelementptr inbounds <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>, <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* %{{[^,]*}}, i32 0, i32 0
-// CHECK: call x86_thiscallcc %struct.NonTrivial* @"??0NonTrivial@@QAE at XZ"(%struct.NonTrivial* %{{.*}})
-
-// Store q, store temp alloca.
-// CHECK: store <4 x float> %{{[^,]*}}, <4 x float>* %{{[^,]*}}, align 16
-// CHECK: getelementptr inbounds <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>, <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* %{{[^,]*}}, i32 0, i32 1
-// CHECK: store <4 x float>* %{{[^,]*}}, <4 x float>** %{{[^,]*}}, align 4
-
-// Store w, store temp alloca.
-// CHECK: store <4 x float> %{{[^,]*}}, <4 x float>* %{{[^,]*}}, align 16
-// CHECK: getelementptr inbounds <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>, <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* %{{[^,]*}}, i32 0, i32 2
-// CHECK: store <4 x float>* %{{[^,]*}}, <4 x float>** %{{[^,]*}}, align 4
-
-// CHECK: call void @"?receive_vec_128@@YAXUNonTrivial@@T__m128@@1111 at Z"
-// CHECK-SAME: (<4 x float> inreg %{{[^,]*}},
-// CHECK-SAME: <4 x float> inreg %{{[^,]*}},
-// CHECK-SAME: <4 x float> inreg %{{[^,]*}},
-// CHECK-SAME: <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* inalloca %{{[^,]*}})
-
-// w will be passed indirectly by register, and q will be passed indirectly, but
-// the pointer will be in memory.
-void __fastcall fastcall_receive_vec(__m128 x, __m128 y, __m128 z, __m128 w, int edx, __m128 q, NonTrivial nt) {
-  gv128 = x + y + z + w + q;
-}
-// CHECK-LABEL: define dso_local x86_fastcallcc void @"?fastcall_receive_vec@@Y{{[^"]*}}"
-// CHECK-SAME: (<4 x float> inreg %x,
-// CHECK-SAME: <4 x float> inreg %y,
-// CHECK-SAME: <4 x float> inreg %z,
-// CHECK-SAME: <4 x float>* inreg %0,
-// CHECK-SAME: i32 inreg %edx,
-// CHECK-SAME: <{ <4 x float>*, %struct.NonTrivial }>* inalloca %1)
-
-
-void __vectorcall vectorcall_receive_vec(double xmm0, double xmm1, double xmm2,
-                                         __m128 x, __m128 y, __m128 z,
-                                         __m128 w, int edx, __m128 q, NonTrivial nt) {
-  gv128 = x + y + z + w + q;
-}
-// FIXME: Enable these checks, clang generates wrong IR.
-// CHECK-LABEL: define dso_local x86_vectorcallcc void @"?vectorcall_receive_vec@@Y{{[^"]*}}"
-// CHECKX-SAME: (double inreg %xmm0,
-// CHECKX-SAME: double inreg %xmm1,
-// CHECKX-SAME: double inreg %xmm2,
-// CHECKX-SAME: <4 x float> inreg %x,
-// CHECKX-SAME: <4 x float> inreg %y,
-// CHECKX-SAME: <4 x float> inreg %z,
-// CHECKX-SAME: <4 x float>* inreg %0,
-// CHECKX-SAME: i32 inreg %edx,
-// CHECKX-SAME: <{ <4 x float>*, %struct.NonTrivial }>* inalloca %1)


        


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