r355332 - [ASTImporter] Handle built-in when importing SourceLocation and FileID
Shafik Yaghmour via cfe-commits
cfe-commits at lists.llvm.org
Mon Mar 4 12:25:54 PST 2019
Author: shafik
Date: Mon Mar 4 12:25:54 2019
New Revision: 355332
URL: http://llvm.org/viewvc/llvm-project?rev=355332&view=rev
Log:
[ASTImporter] Handle built-in when importing SourceLocation and FileID
Summary:
Currently when we see a built-in we try and import the include location. Instead what we do now is find the buffer like we do for the invalid case and copy that over to the to context.
Differential Revision: https://reviews.llvm.org/D58743
Modified:
cfe/trunk/include/clang/AST/ASTImporter.h
cfe/trunk/lib/AST/ASTImporter.cpp
Modified: cfe/trunk/include/clang/AST/ASTImporter.h
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/include/clang/AST/ASTImporter.h?rev=355332&r1=355331&r2=355332&view=diff
==============================================================================
--- cfe/trunk/include/clang/AST/ASTImporter.h (original)
+++ cfe/trunk/include/clang/AST/ASTImporter.h Mon Mar 4 12:25:54 2019
@@ -337,9 +337,9 @@ class TypeSourceInfo;
///
/// \returns The equivalent file ID in the source manager of the "to"
/// context, or the import error.
- llvm::Expected<FileID> Import_New(FileID);
+ llvm::Expected<FileID> Import_New(FileID, bool IsBuiltin = false);
// FIXME: Remove this version.
- FileID Import(FileID);
+ FileID Import(FileID, bool IsBuiltin = false);
/// Import the given C++ constructor initializer from the "from"
/// context into the "to" context.
Modified: cfe/trunk/lib/AST/ASTImporter.cpp
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/AST/ASTImporter.cpp?rev=355332&r1=355331&r2=355332&view=diff
==============================================================================
--- cfe/trunk/lib/AST/ASTImporter.cpp (original)
+++ cfe/trunk/lib/AST/ASTImporter.cpp Mon Mar 4 12:25:54 2019
@@ -8229,9 +8229,10 @@ SourceLocation ASTImporter::Import(Sourc
return {};
SourceManager &FromSM = FromContext.getSourceManager();
+ bool IsBuiltin = FromSM.isWrittenInBuiltinFile(FromLoc);
std::pair<FileID, unsigned> Decomposed = FromSM.getDecomposedLoc(FromLoc);
- FileID ToFileID = Import(Decomposed.first);
+ FileID ToFileID = Import(Decomposed.first, IsBuiltin);
if (ToFileID.isInvalid())
return {};
SourceManager &ToSM = ToContext.getSourceManager();
@@ -8246,13 +8247,13 @@ SourceRange ASTImporter::Import(SourceRa
return SourceRange(Import(FromRange.getBegin()), Import(FromRange.getEnd()));
}
-Expected<FileID> ASTImporter::Import_New(FileID FromID) {
- FileID ToID = Import(FromID);
+Expected<FileID> ASTImporter::Import_New(FileID FromID, bool IsBuiltin) {
+ FileID ToID = Import(FromID, IsBuiltin);
if (ToID.isInvalid() && FromID.isValid())
return llvm::make_error<ImportError>();
return ToID;
}
-FileID ASTImporter::Import(FileID FromID) {
+FileID ASTImporter::Import(FileID FromID, bool IsBuiltin) {
llvm::DenseMap<FileID, FileID>::iterator Pos = ImportedFileIDs.find(FromID);
if (Pos != ImportedFileIDs.end())
return Pos->second;
@@ -8278,25 +8279,29 @@ FileID ASTImporter::Import(FileID FromID
}
ToID = ToSM.getFileID(MLoc);
} else {
- // Include location of this file.
- SourceLocation ToIncludeLoc = Import(FromSLoc.getFile().getIncludeLoc());
-
const SrcMgr::ContentCache *Cache = FromSLoc.getFile().getContentCache();
- if (Cache->OrigEntry && Cache->OrigEntry->getDir()) {
- // FIXME: We probably want to use getVirtualFile(), so we don't hit the
- // disk again
- // FIXME: We definitely want to re-use the existing MemoryBuffer, rather
- // than mmap the files several times.
- const FileEntry *Entry =
- ToFileManager.getFile(Cache->OrigEntry->getName());
- // FIXME: The filename may be a virtual name that does probably not
- // point to a valid file and we get no Entry here. In this case try with
- // the memory buffer below.
- if (Entry)
- ToID = ToSM.createFileID(Entry, ToIncludeLoc,
- FromSLoc.getFile().getFileCharacteristic());
+
+ if (!IsBuiltin) {
+ // Include location of this file.
+ SourceLocation ToIncludeLoc = Import(FromSLoc.getFile().getIncludeLoc());
+
+ if (Cache->OrigEntry && Cache->OrigEntry->getDir()) {
+ // FIXME: We probably want to use getVirtualFile(), so we don't hit the
+ // disk again
+ // FIXME: We definitely want to re-use the existing MemoryBuffer, rather
+ // than mmap the files several times.
+ const FileEntry *Entry =
+ ToFileManager.getFile(Cache->OrigEntry->getName());
+ // FIXME: The filename may be a virtual name that does probably not
+ // point to a valid file and we get no Entry here. In this case try with
+ // the memory buffer below.
+ if (Entry)
+ ToID = ToSM.createFileID(Entry, ToIncludeLoc,
+ FromSLoc.getFile().getFileCharacteristic());
+ }
}
- if (ToID.isInvalid()) {
+
+ if (ToID.isInvalid() || IsBuiltin) {
// FIXME: We want to re-use the existing MemoryBuffer!
bool Invalid = true;
const llvm::MemoryBuffer *FromBuf = Cache->getBuffer(
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