[PATCH] D44931: [WebAssembly] Use Windows EH instructions for Wasm EH
Heejin Ahn via Phabricator via cfe-commits
cfe-commits at lists.llvm.org
Thu May 17 04:28:09 PDT 2018
aheejin added inline comments.
================
Comment at: lib/CodeGen/CGException.cpp:1241-1245
+ while (llvm::TerminatorInst *TI = RethrowBlock->getTerminator()) {
+ llvm::BranchInst *BI = cast<llvm::BranchInst>(TI);
+ assert(BI->isConditional());
+ RethrowBlock = BI->getSuccessor(1);
+ }
----------------
aheejin wrote:
> majnemer wrote:
> > This seems pretty fragile, why is this guaranteed to work? Could we maintain a map from CatchSwitchInst to catch-all block?
> The function call sequence here is `CodeGenFunction::ExitCXXTryStmt` -> `emitCatchDispatchBlock` (static) -> `emitWasmCatchDispatchBlock` (static) and `emitCatchDispatchBlock` also has other callers, so it is a little cumbersome to pass a map to those functions to be filled in. (We have to make a parameter that's only gonna be used for wasm to both `emitCatchDispatchBlock` and `emitWasmCatchDispatchBlock`)
>
> The other way is also change those static `emit` functions into `CodeGenFunction` class's member functions and make the map as a member variable.
>
> But first, in which case do you think this will be fragile? `emitWasmCatchDispatchBlock` follows the structure of the landingpad model, so for a C++ code like this
> ```
> try {
> ...
> } catch (int) {
> ...
> } catch (float) {
> ...
> }
> ```
> the BB structure that starts from wasm's `catch.start` block will look like
> ```
> catch.dispatch: ; preds = %entry
> %0 = catchswitch within none [label %catch.start] unwind to caller
>
> catch.start: ; preds = %catch.dispatch
> %1 = catchpad within %0 [i8* bitcast (i8** @_ZTIi to i8*), i8* bitcast (i8** @_ZTIf to i8*)]
> %2 = call i8* @llvm.wasm.get.exception()
> %3 = call i32 @llvm.wasm.get.ehselector()
> %4 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIi to i8*)) #2
> %matches = icmp eq i32 %3, %4
> br i1 %matches, label %catch12, label %catch.fallthrough
>
> catch12: ; preds = %catch.start
> body of catch (int)
>
> catch.fallthrough: ; preds = %catch.start
> %8 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*)) #2
> %matches1 = icmp eq i32 %3, %8
> br i1 %matches1, label %catch, label %rethrow
>
> catch: ; preds = %catch.fallthrough
> body of catch (float)
>
> rethrow: ; preds = %catch.fallthrough
> call void @__cxa_rethrow() #5 [ "funclet"(token %1) ]
> unreachable
> ```
>
> So to me it looks like, no matter how the bodies of `catch (int)` or `catch (float)` are complicated, there should always be blocks like `catch.start` and `catch.fallthrough`, which compares typeids and divide control flow depending on the typeid comparison. I could very well be mistaken, so please let me know if so.
Oh and the `RethrowBlock` in the code is not the same as the `catch_all` block... cleanuppads will be `catch_all` blocks in wasm, and catchpads will be `catch <C++>`. That `RethrowBlock` belongs to `catch <C++>` block, and is entered when the current exception caught is a C++ exception but does not match any of the catch clauses, so it can be rethrown to the enclosing scope.
Repository:
rC Clang
https://reviews.llvm.org/D44931
More information about the cfe-commits
mailing list