[PATCH] D11207: Enable recognition of __declspec for PS4

Warren Ristow warren_ristow at playstation.sony.com
Wed Jul 15 15:05:12 PDT 2015


wristow added inline comments.

================
Comment at: include/clang/Basic/LangOptions.def:81
@@ -80,2 +80,3 @@
 LANGOPT(ObjC2             , 1, 0, "Objective-C 2")
+LANGOPT(SceExt            , 1, 0, "Sony PlayStation(R) extensions")
 BENIGN_LANGOPT(ObjCDefaultSynthProperties , 1, 0,
----------------
rnk wrote:
> How do you guys feel about "sony" vs. "sce"? I know we abbreviated Microsoft to MS, but I think a lot of folks don't know that the full name of the particular company involved is "Sony Computer Entertainment". If -fsce-extensions is already used in build systems, I'm OK leaving the flag as is. I'm mostly concerned with SceExt.
We do already have '-target x86_64-scei-ps4', and we have other pending changes that use 'sce' (rather than 'scei') that I expect will appear very soon.  So we (Sony) are leaning toward continuing with 'sce'.


http://reviews.llvm.org/D11207







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