r191560 - docs: Document CXXLiteralOperatorName and CXXUsingDirective
Justin Bogner
mail at justinbogner.com
Fri Sep 27 14:10:55 PDT 2013
Author: bogner
Date: Fri Sep 27 16:10:54 2013
New Revision: 191560
URL: http://llvm.org/viewvc/llvm-project?rev=191560&view=rev
Log:
docs: Document CXXLiteralOperatorName and CXXUsingDirective
Modified:
cfe/trunk/docs/InternalsManual.rst
Modified: cfe/trunk/docs/InternalsManual.rst
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/docs/InternalsManual.rst?rev=191560&r1=191559&r2=191560&view=diff
==============================================================================
--- cfe/trunk/docs/InternalsManual.rst (original)
+++ cfe/trunk/docs/InternalsManual.rst Fri Sep 27 16:10:54 2013
@@ -950,8 +950,8 @@ functions, Objective-C methods, C++ cons
``DeclarationName`` is designed to efficiently represent any kind of name.
Given a ``DeclarationName`` ``N``, ``N.getNameKind()`` will produce a value
-that describes what kind of name ``N`` stores. There are 8 options (all of the
-names are inside the ``DeclarationName`` class).
+that describes what kind of name ``N`` stores. There are 10 options (all of
+the names are inside the ``DeclarationName`` class).
``Identifier``
@@ -995,6 +995,21 @@ names are inside the ``DeclarationName``
Use ``N.getCXXOverloadedOperator()`` to retrieve the overloaded operator (a
value of type ``OverloadedOperatorKind``).
+``CXXLiteralOperatorName``
+
+ The name is a C++11 user defined literal operator. User defined
+ Literal operators are named according to the suffix they define,
+ e.g., "``_foo``" for "``operator "" _foo``". Use
+ ``N.getCXXLiteralIdentifier()`` to retrieve the corresponding
+ ``IdentifierInfo*`` pointing to the identifier.
+
+``CXXUsingDirective``
+
+ The name is a C++ using directive. Using directives are not really
+ NamedDecls, in that they all have the same name, but they are
+ implemented as such in order to store them in DeclContext
+ effectively.
+
``DeclarationName``\ s are cheap to create, copy, and compare. They require
only a single pointer's worth of storage in the common cases (identifiers,
zero- and one-argument Objective-C selectors) and use dense, uniqued storage
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