[cfe-commits] [patch] Don't mark libc++ functions as always_inline in debug mode.
Howard Hinnant
hhinnant at apple.com
Mon Feb 20 08:05:09 PST 2012
I'll start one.
Howard
On Feb 20, 2012, at 11:04 AM, Dave Zarzycki wrote:
> Howard,
>
> Do we have libcxx FAQ somewhere? This question comes up from time to time and perhaps a FAQ entry would help.
>
> davez
>
>
> On Feb 20, 2012, at 9:58 AM, Howard Hinnant <hhinnant at apple.com> wrote:
>
>> This is more than just an optimization issue. Experience with libstdc++ has shown a persistent ABI stability problem over the years with functions getting silently uninlined in one release of libstdc++.dylib and inlined in the next. The best way to hold the ABI stable is to put inlining under my control, not the compielr's.
>>
>> For those clients wishing to change these settings, <__config> was designed to defer to the client's wishes from the command line:
>>
>> -D_LIBCPP_INLINE_VISIBILITY
>>
>> will be used in preference to whatever <__config> says (or if it doesn't, that's the bug to fix).
>>
>> Howard
>>
>> On Feb 20, 2012, at 7:58 AM, Chris Lattner wrote:
>>
>>> Why are these functions marked always-inline in the first place?
>>>
>>> -Chris
>>>
>>> On Feb 19, 2012, at 7:24 PM, Jeffrey Yasskin <jyasskin at gmail.com> wrote:
>>>
>>>> Really, even if libc++ is bug-free, it'll confuse users if debugging
>>>> it in -O0 mode produces strange line jumps.
>>>>
>>>> If NDEBUG is the wrong macro, would it make sense to provide a
>>>> LIBCXX_DEBUG flag to move the inlining decisions to clang?
>>>>
>>>> On Sun, Feb 19, 2012 at 6:57 PM, Howard Hinnant <hhinnant at apple.com> wrote:
>>>>> On Feb 19, 2012, at 9:30 PM, Jeffrey Yasskin wrote:
>>>>>
>>>>>> This patch may not be quite right, since the always_inline macros seem
>>>>>> to also have visibility effects, which this patch would block. I also
>>>>>> had to build with an explicit -UNDEBUG since cmake appears to add
>>>>>> -DNDEBUG regardless of whether the build mode requests it.
>>>>>>
>>>>>> Jeffrey
>>>>>> <no_inline_debug.patch>
>>>>>
>>>>> I can't commit this one. The presumption is that NDEBUG is up to the client to turn on and off for his own purposes, and that libc++ does not need to be debugged by him. I realize that libc++ has bugs. But the goal is for it to not have bugs, and when it does need to be debugged, a libc++ developer such as myself will do it.
>>>>>
>>>>> Howard
>>>>>
>>>>
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