[all-commits] [llvm/llvm-project] 6a9ad5: [cuda][hip] Add CUDA builtin surface/texture refer...
darkbuck via All-commits
all-commits at lists.llvm.org
Thu Mar 26 11:44:58 PDT 2020
Branch: refs/heads/master
Home: https://github.com/llvm/llvm-project
Commit: 6a9ad5f3f4ac66f0cae592e911f4baeb6ee5eca6
https://github.com/llvm/llvm-project/commit/6a9ad5f3f4ac66f0cae592e911f4baeb6ee5eca6
Author: Michael Liao <michael.hliao at gmail.com>
Date: 2020-03-26 (Thu, 26 Mar 2020)
Changed paths:
M clang/include/clang/AST/Type.h
M clang/include/clang/Basic/Attr.td
M clang/include/clang/Basic/AttrDocs.td
M clang/include/clang/Basic/DiagnosticSemaKinds.td
M clang/lib/AST/Type.cpp
M clang/lib/CodeGen/CGCUDANV.cpp
M clang/lib/CodeGen/CGCUDARuntime.h
M clang/lib/CodeGen/CGExprAgg.cpp
M clang/lib/CodeGen/CodeGenModule.cpp
M clang/lib/CodeGen/CodeGenTypes.cpp
M clang/lib/CodeGen/TargetInfo.cpp
M clang/lib/CodeGen/TargetInfo.h
M clang/lib/Headers/__clang_cuda_runtime_wrapper.h
M clang/lib/Sema/SemaDeclAttr.cpp
M clang/lib/Sema/SemaDeclCXX.cpp
A clang/test/CodeGenCUDA/surface.cu
A clang/test/CodeGenCUDA/texture.cu
M clang/test/Misc/pragma-attribute-supported-attributes-list.test
M clang/test/SemaCUDA/attr-declspec.cu
M clang/test/SemaCUDA/attributes-on-non-cuda.cu
M clang/test/SemaCUDA/bad-attributes.cu
M llvm/include/llvm/IR/Operator.h
Log Message:
-----------
[cuda][hip] Add CUDA builtin surface/texture reference support.
Summary:
- Even though the bindless surface/texture interfaces are promoted,
there are still code using surface/texture references. For example,
[PR#26400](https://bugs.llvm.org/show_bug.cgi?id=26400) reports the
compilation issue for code using `tex2D` with texture references. For
better compatibility, this patch proposes the support of
surface/texture references.
- Due to the absent documentation and magic headers, it's believed that
`nvcc` does use builtins for texture support. From the limited NVVM
documentation[^nvvm] and NVPTX backend texture/surface related
tests[^test], it's believed that surface/texture references are
supported by replacing their reference types, which are annotated with
`device_builtin_surface_type`/`device_builtin_texture_type`, with the
corresponding handle-like object types, `cudaSurfaceObject_t` or
`cudaTextureObject_t`, in the device-side compilation. On the host
side, that global handle variables are registered and will be
established and updated later when corresponding binding/unbinding
APIs are called[^bind]. Surface/texture references are most like
device global variables but represented in different types on the host
and device sides.
- In this patch, the following changes are proposed to support that
behavior:
+ Refine `device_builtin_surface_type` and
`device_builtin_texture_type` attributes to be applied on `Type`
decl only to check whether a variable is of the surface/texture
reference type.
+ Add hooks in code generation to replace that reference types with
the correponding object types as well as all accesses to them. In
particular, `nvvm.texsurf.handle.internal` should be used to load
object handles from global reference variables[^texsurf] as well as
metadata annotations.
+ Generate host-side registration with proper template argument
parsing.
---
[^nvvm]: https://docs.nvidia.com/cuda/pdf/NVVM_IR_Specification.pdf
[^test]: https://raw.githubusercontent.com/llvm/llvm-project/master/llvm/test/CodeGen/NVPTX/tex-read-cuda.ll
[^bind]: See section 3.2.11.1.2 ``Texture reference API` in [CUDA C Programming Guide](https://docs.nvidia.com/cuda/pdf/CUDA_C_Programming_Guide.pdf).
[^texsurf]: According to NVVM IR, `nvvm.texsurf.handle` should be used. But, the current backend doesn't have that supported. We may revise that later.
Reviewers: tra, rjmccall, yaxunl, a.sidorin
Subscribers: cfe-commits
Tags: #clang
Differential Revision: https://reviews.llvm.org/D76365
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