[LLVMdev] Recalculating live intervals

Anton Vayvod avayvod at gmail.com
Mon Aug 21 13:01:52 PDT 2006


I'm not sure about one thing: you assign stack slot to each new register you
replace the spilled one with. And then you need to allocate physical
registers to them. Is it possible to assign physical register to the virtual
one which has a stack slot already?

On 8/21/06, Fernando Magno Quintao Pereira <fernando at cs.ucla.edu> wrote:
>
>
> > So what addIntervalsToSpills returns are new intervals to allocate with
> > infinite weights, right?
> > And I need not to allocate the old interval. Should hasStackSlot return
> true
> > on its register then?
> >
>
> I am not very sure about addIntervalsToSpill, but, for all the registers
> created to replace a spilled registers, they must have a stack slot
> assigned to them. I am sending you my spilling method, so you can have an
> example:
>
>
> //===--------------------------------------------------------------------------
> // This method performs register spilling. The parameter indicates a class
> of
> // registers. The spilling algorithm must evict a register from the same
> class
> // as the parameter. I am using the VirtRegMap class to place loads and
> stores.
>
> //===--------------------------------------------------------------------------
> void RegAllocChordal_Fer::spill(
>    unsigned v_reg,
>    KillingSites_Fer & ks,
>    const MachineBasicBlock & mbb
> ) {
>    // First, find a place to store this register. Of course, this will be
> done
>    // by the implementation of vrm. We just have to ask it.
>    int slot = vrm->assignVirt2StackSlot(v_reg);
>    unsigned p_reg = this->reg_mapping->get_physical_location(v_reg);
>
>    // Now, it is necessary to break the live range of the spilled
> register.
>    // This is done by creating new virtual registers, and substituting
> the
>    // spilled register by the new registers.
>    MachineInstr * last_seen;
>    std::vector< MachineInstr * > & use_sites =
>
> this->def_use_sites->get_use_sites(v_reg);
>    for(unsigned u = 0; u < use_sites.size(); u++) {
>        MachineInstr * mi = use_sites[u];
>        if(mi == last_seen) {
>            continue; // this happens when the same virtual is used
> multiple
>                      // times in the same instruction.
>        }
>        unsigned new_reg = create_new_virtual_register(v_reg);
>        if(mi->getParent()->getNumber() ==
> ks.get_basic_block()->getNumber()) {
>            ks.replace_used_reg(mi, new_reg, v_reg);
>        }
>        this->vrm->grow();
>        this->reg_mapping->grow();
>        this->vrm->assignVirt2StackSlot(new_reg, slot);
>        for(unsigned t = 0; t < mi->getNumOperands(); t++) {
>            MachineOperand & mo_aux = mi->getOperand(t);
>            if(mo_aux.isRegister() && mo_aux.getReg() && mo_aux.isUse()) {
>                if(mo_aux.getReg() == v_reg) {
>                    mo_aux.setReg(new_reg);
>                    this->reg_mapping->set_color_spilled_register
>                                                           (new_reg,
> p_reg);
>                }
>            }
>        }
>        last_seen = mi;
>    }
>
>    // this method will clean the machine register, e.g. p_reg, that is
> been
>    // currently used to hold the color of v_reg.
>    this->reg_mapping->liberate_color(p_reg);
>
>    clean_live_range(ks, v_reg, mbb);
> }
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