[PATCH][SLP-Vectorizer]Always set alignment of vectorized LD/ST in SLP-Vectorizer

Arnold Schwaighofer aschwaighofer at apple.com
Mon May 5 09:39:28 PDT 2014


The loop vectorizer gets this right.

On May 5, 2014, at 9:07 AM, Nadav Rotem <nrotem at apple.com> wrote:

> LGTM. Please commit. 
> 
> It would also be a good idea to scan all other calls to setAlignment in the vectorizers and find similar bugs. 
> 
> Thanks,
> Nadav
> 
> On May 5, 2014, at 8:47 AM, Yi Jiang <yjiang at apple.com> wrote:
> 
>> Hi,
>> 
>> This patch is to fix the run time error exposed by enabling SLP in LTO.  
>> 
>> This bug is about the alignment of vectorized memory operation. Now the SLP vectorizer will pass the alignment info from the scalar LD/ST to vectorized version. It is usually okay but sometimes the scalar LD/ST has no alignment at all. In this case, the vectorized LD/ST also has no alignment and the instcombine will set up the alignment according to the type. This will result in wrong alignment info for vectorized LD/ST and the Codegen may generate wrong instruction. In our fix, we set the alignment according to Scalar LD/ST's type if no alignment info. 
>> 
>> 
>> Index: lib/Transforms/Vectorize/SLPVectorizer.cpp
>> ===================================================================
>> --- lib/Transforms/Vectorize/SLPVectorizer.cpp	(revision 207849)
>> +++ lib/Transforms/Vectorize/SLPVectorizer.cpp	(working copy)
>> @@ -1618,6 +1618,8 @@
>>                                           VecTy->getPointerTo(AS));
>>     unsigned Alignment = LI->getAlignment();
>>     LI = Builder.CreateLoad(VecPtr);
>> +      if (!Alignment)
>> +        Alignment = DL->getABITypeAlignment(LI->getPointerOperand()->getType());
>>     LI->setAlignment(Alignment);
>>     E->VectorizedValue = LI;
>>     return propagateMetadata(LI, E->Scalars);
>> @@ -1637,6 +1639,8 @@
>>     Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(),
>>                                           VecTy->getPointerTo(AS));
>>     StoreInst *S = Builder.CreateStore(VecValue, VecPtr);
>> +      if (!Alignment)
>> +        Alignment = DL->getABITypeAlignment(SI->getPointerOperand()->getType());
>>     S->setAlignment(Alignment);
>>     E->VectorizedValue = S;
>>     return propagateMetadata(S, E->Scalars);
>> Index: test/Transforms/SLPVectorizer/X86/align.ll
>> ===================================================================
>> --- test/Transforms/SLPVectorizer/X86/align.ll	(revision 0)
>> +++ test/Transforms/SLPVectorizer/X86/align.ll	(working copy)
>> @@ -0,0 +1,27 @@
>> +; RUN: opt < %s -basicaa -slp-vectorizer -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
>> +
>> +target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
>> +target triple = "x86_64-apple-macosx10.8.0"
>> +
>> +; Simple 3-pair chain with loads and stores
>> +; CHECK: test1
>> +define void @test1(double* %a, double* %b, double* %c) {
>> +entry:
>> +  %agg.tmp.i.i.sroa.0 = alloca [3 x double], align 16
>> +; CHECK: %[[V0:[0-9]+]] = load <2 x double>* %[[V2:[0-9]+]], align 8
>> +  %i0 = load double* %a 
>> +  %i1 = load double* %b 
>> +  %mul = fmul double %i0, %i1
>> +  %store1 = getelementptr inbounds [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 1
>> +  %store2 = getelementptr inbounds [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 2
>> +  %arrayidx3 = getelementptr inbounds double* %a, i64 1
>> +  %i3 = load double* %arrayidx3, align 8
>> +  %arrayidx4 = getelementptr inbounds double* %b, i64 1
>> +  %i4 = load double* %arrayidx4, align 8
>> +  %mul5 = fmul double %i3, %i4
>> +; CHECK: store <2 x double> %[[V1:[0-9]+]], <2 x double>* %[[V2:[0-9]+]], align 8
>> +  store double %mul, double* %store1
>> +  store double %mul5, double* %store2, align 16
>> +; CHECK: ret
>> +  ret void
>> +}
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