[lldb-dev] Graphical lldb
jmolenda at apple.com
Mon Nov 10 14:49:24 PST 2014
You might want to look at test/api/multiple-debuggers/multi-process-driver.cpp which is an example C++ driver program which creates an lldb debug session (50 of them, actually), inserts breakpoints, runs to the breakpoints, backtraces and continues as a simple example in C++.
(the test itself is trying to hit race conditions with multiple debuggers running at the same time on separate threads.)
> On Nov 10, 2014, at 1:30 PM, jingham at apple.com wrote:
> The SB API's are a C++ interface to lldb (that's how Xcode uses them, for example.) Those C++ API's are translated into
> a Python interface (using the SWIG tool) for scripting purposes. But you should feel free to use the C++ version if you like C++.
> I think Greg just suggested Python because it's an easy way to play around and figure out how they work.
>> On Nov 10, 2014, at 1:03 PM, Jose H <jose.francisco.hevia at gmail.com> wrote:
>> @jingham: Oh, simple. I just wanted a better way to handle the errors
>> and output of lldb that just having a text file stream that I have to
>> parse to understand, because I want the GUI to understand some things
>> like an error happened or not and I just can't stand parsing stuff.
>> Anyway, I have read a lot of code meanwhile and I understand lldb much
>> better now.
>> About the SB API's, it forces me to use python, but I am using C++ so
>> I prefer to use the c++ equivalent if possible. Not that it looks too
>> hard as the SP APIs seem direct mappings of the c++ objects.
>> I am using C++ because I already have lots of graphic code on
>> c/c++(years of work) that I want to use in this project.
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>> lldb-dev at cs.uiuc.edu
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