[Mlir-commits] [mlir] [MLIR] [XeGPU] Add distribution patterns for vector transpose, bitcast & mask ops in sg to wi pass (PR #187392)

Nishant Patel llvmlistbot at llvm.org
Sun Mar 29 14:53:07 PDT 2026


================
@@ -687,6 +688,162 @@ struct SgToWiLoadMatrix : public OpConversionPattern<xegpu::LoadMatrixOp> {
   }
 };
 
+/// Distributes a subgroup-level vector.transpose op to workitem-level.
+struct SgToWiVectorTranspose : public OpConversionPattern<vector::TransposeOp> {
+  using OpConversionPattern<vector::TransposeOp>::OpConversionPattern;
+
+  LogicalResult
+  matchAndRewrite(vector::TransposeOp op, OpAdaptor adaptor,
+                  ConversionPatternRewriter &rewriter) const override {
+    xegpu::DistributeLayoutAttr sourceLayout =
+        xegpu::getTemporaryLayout(op->getOpOperand(0));
+    xegpu::DistributeLayoutAttr resultLayout =
+        xegpu::getTemporaryLayout(op->getOpResult(0));
+    if (!sourceLayout || !resultLayout)
+      return rewriter.notifyMatchFailure(
+          op, "the source or result vector of the transpose op lacks layout "
+              "attribute");
+    ArrayRef<int64_t> perm = op.getPermutation();
+    // Result layout must be a transpose of source layout.
+    if (!resultLayout.isTransposeOf(sourceLayout, perm,
+                                    xegpu::LayoutKind::Lane))
+      return rewriter.notifyMatchFailure(
+          op, "the source or result vector layouts must be transposes of "
+              "each other");
+    FailureOr<VectorType> distributedResultTypeOrFailure =
+        getDistVecTypeBasedOnLaneLayout(resultLayout, op.getResultVectorType());
+    if (failed(distributedResultTypeOrFailure))
+      return rewriter.notifyMatchFailure(
+          op, "Failed to distribute the result vector type in "
+              "vector::Transpose op");
+    auto newOp = vector::TransposeOp::create(rewriter, op.getLoc(),
+                                             adaptor.getVector(), perm);
+    rewriter.replaceOp(op, castValueTo(rewriter, newOp.getResult(),
+                                       distributedResultTypeOrFailure.value()));
+    return success();
+  }
+};
+
+/// Distributes a subgroup-level vector.bitcast op to workitem-level.
+/// Bitcast only impacts the innermost dimension of the source/result vectors.
+struct SgToWiVectorBitcast : public OpConversionPattern<vector::BitCastOp> {
+  using OpConversionPattern<vector::BitCastOp>::OpConversionPattern;
+
+  LogicalResult
+  matchAndRewrite(vector::BitCastOp op, OpAdaptor adaptor,
+                  ConversionPatternRewriter &rewriter) const override {
+    xegpu::DistributeLayoutAttr resultLayout =
+        xegpu::getTemporaryLayout(op->getOpResult(0));
+    if (!resultLayout)
+      return rewriter.notifyMatchFailure(
+          op, "result vector of the bitcast op lacks layout attribute");
+    FailureOr<VectorType> distributedResultTypeOrFailure =
+        getDistVecTypeBasedOnLaneLayout(resultLayout, op.getResultVectorType());
+    if (failed(distributedResultTypeOrFailure))
+      return rewriter.notifyMatchFailure(
+          op, "Failed to distribute the result vector type in "
+              "vector::BitCast op");
+    auto newOp = vector::BitCastOp::create(
+        rewriter, op.getLoc(), distributedResultTypeOrFailure.value(),
+        adaptor.getSource());
+    rewriter.replaceOp(op, newOp.getResult());
+    return success();
+  }
+};
+
+/// Distributes a subgroup-level vector.create_mask or vector.constant_mask op
+/// to workitem-level. Each lane computes its own mask bounds based on its
+/// lane coordinates. For each dimension i, the new mask bound is:
+///   new_bound[i] = original_bound[i] - lane_coord[i] * wi_elem_count[i]
+/// where `wi_elem_count[i]` is the number of elements each workitem holds
+/// along dimension i (i.e., `distType.getShape()[i]`).
+/// `vector.create_mask` implicitly clamps the bounds to
+/// `[0, wi_elem_count[i]]`, so no explicit clamping is needed.
+/// For constant_mask, the constant dim sizes are first materialized as
+/// Values, then the same logic applies, producing a vector.create_mask.
+///
+/// Example:
+///   layout = #xegpu.layout<lane_layout = [16], lane_data = [1]>
+///   %mask = vector.create_mask %m0 : vector<16xi1>
+/// For lane k, wi_elem_count = [1], so:
+///   new_bound = m0 - k * 1
+/// Distributed to:
+///   %lane = gpu.lane_id
+///   %new_bound = affine.apply affine_map<()[s0, s1] -> (-s0 + s1)>
+///                  ()[%lane, %m0]
+///   %mask = vector.create_mask %new_bound : vector<1xi1>
+template <typename OpType,
+          typename = std::enable_if_t<llvm::is_one_of<
+              OpType, vector::CreateMaskOp, vector::ConstantMaskOp>::value>>
+struct SgToWiCreateMask : public OpConversionPattern<OpType> {
+  using OpConversionPattern<OpType>::OpConversionPattern;
+
+  LogicalResult
+  matchAndRewrite(OpType op, typename OpType::Adaptor adaptor,
+                  ConversionPatternRewriter &rewriter) const override {
+    xegpu::DistributeLayoutAttr layout =
+        xegpu::getTemporaryLayout(op->getOpResult(0));
+    if (!layout || !layout.isForSubgroup())
+      return rewriter.notifyMatchFailure(
+          op, "operation result does not have subgroup distribute layout");
+
+    VectorType origType = op.getType();
+    FailureOr<VectorType> distTypeOrFailure =
+        getDistVecTypeBasedOnLaneLayout(layout, origType);
+    if (failed(distTypeOrFailure))
+      return rewriter.notifyMatchFailure(
+          op, "unable to compute workitem vector type from the layout");
+
+    VectorType distType = distTypeOrFailure.value();
+    Location loc = op.getLoc();
+
+    // Materialize the original mask operands as Values.
+    SmallVector<Value> origOperands;
+    if constexpr (std::is_same_v<OpType, vector::CreateMaskOp>) {
+      origOperands.append(op.getOperands().begin(), op.getOperands().end());
+    } else {
+      auto dimSizes = op.getMaskDimSizesAttr().asArrayRef();
+      for (auto dimSize : dimSizes)
+        origOperands.push_back(
+            arith::ConstantIndexOp::create(rewriter, loc, dimSize).getResult());
+    }
+
+    ArrayRef<int64_t> origShape = origType.getShape();
+    ArrayRef<int64_t> distShape = distType.getShape();
+
+    // Delinearize lane ID using the layout.
+    Value laneId = gpu::LaneIdOp::create(rewriter, loc, rewriter.getIndexType(),
+                                         /*upperBound=*/mlir::IntegerAttr());
+    auto maybeIds = layout.delinearizeId(rewriter, loc, laneId);
+    if (failed(maybeIds))
+      return rewriter.notifyMatchFailure(
+          op, "failed to delinearize lane ID from layout");
+    SmallVector<Value> laneIds = maybeIds.value();
+
+    // Compute new mask operands.
+    AffineExpr s0, s1;
+    bindSymbols(rewriter.getContext(), s0, s1);
+    SmallVector<Value> newOperands;
+    for (int i = 0, e = distShape.size(); i < e; ++i) {
+      if (origShape[i] == distShape[i]) {
+        // Dimension is not distributed, keep the original operand.
+        newOperands.push_back(origOperands[i]);
+      } else {
+        // new_bound = original_bound - lane_coord * dist_size
----------------
nbpatel wrote:

added

https://github.com/llvm/llvm-project/pull/187392


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