[Mlir-commits] [mlir] [MLIR][XeGPU] Distribute `vector.step` with sliced layout (PR #182010)
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Thu Feb 19 10:52:38 PST 2026
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``````````bash
git-clang-format --diff origin/main HEAD --extensions cpp -- mlir/lib/Dialect/XeGPU/IR/XeGPUDialect.cpp mlir/lib/Dialect/XeGPU/Transforms/XeGPUSubgroupDistribute.cpp --diff_from_common_commit
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diff --git a/mlir/lib/Dialect/XeGPU/Transforms/XeGPUSubgroupDistribute.cpp b/mlir/lib/Dialect/XeGPU/Transforms/XeGPUSubgroupDistribute.cpp
index 4fe619ffb..c5fc91349 100644
--- a/mlir/lib/Dialect/XeGPU/Transforms/XeGPUSubgroupDistribute.cpp
+++ b/mlir/lib/Dialect/XeGPU/Transforms/XeGPUSubgroupDistribute.cpp
@@ -1991,7 +1991,8 @@ struct VectorTransposeDistribution final : public gpu::WarpDistributionPattern {
/// Distribute a vector::StepOp with the sliced result layout.
/// The sliced layout must have exactly 1 effective lane dimension.
-/// We completely resolve the vector::StepOp by computing the lane_data-sized subranges.
+/// We completely resolve the vector::StepOp by computing the lane_data-sized
+/// subranges.
struct VectorStepSliceDistribution final : public gpu::WarpDistributionPattern {
using gpu::WarpDistributionPattern::WarpDistributionPattern;
LogicalResult matchAndRewrite(gpu::WarpExecuteOnLane0Op warpOp,
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https://github.com/llvm/llvm-project/pull/182010
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