[Mlir-commits] [mlir] [MLIR][XeGPU] Refactor layout propagation utilities (PR #179016)
Jianhui Li
llvmlistbot at llvm.org
Tue Feb 3 21:54:00 PST 2026
================
@@ -471,6 +468,152 @@ LayoutAttr::setUnitDimLayout(SetVector<int64_t> unitDims) const {
getLaneData(), getOrder());
}
+// Derive a new layout with sg_data, inst_data and lane_data set to the
+// specified values for the given dimension
+DistributeLayoutAttr LayoutAttr::setDimData(int64_t dim, int64_t sgData,
+ int64_t instData,
+ int64_t laneData) {
+
+ SmallVector<int64_t> sgDataVec = getEffectiveSgDataAsInt();
+ SmallVector<int64_t> instDataVec = getEffectiveInstDataAsInt();
+ SmallVector<int64_t> laneDataVec = getEffectiveLaneDataAsInt();
+
+ if (dim < static_cast<int64_t>(sgDataVec.size()) && sgData != -1)
+ sgDataVec[dim] = sgData;
+ if (dim < static_cast<int64_t>(instDataVec.size()) && instData != -1)
+ instDataVec[dim] = instData;
+ if (dim < static_cast<int64_t>(laneDataVec.size()) && laneData != -1)
+ laneDataVec[dim] = laneData;
+
+ SmallVector<int32_t> sgDataVec32(sgDataVec.begin(), sgDataVec.end());
----------------
Jianhui-Li wrote:
Do you know why getEffectiveSgDataAsInt() returns vector of int64_t. It has been annoying.
SmallVector<int64_t> sgDataVec = getEffectiveSgDataAsInt();
https://github.com/llvm/llvm-project/pull/179016
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