[Mlir-commits] [mlir] [MLIR][XeGPU] Propagate layout from anchor ops before Wg To Sg & Blocking Pass (PR #179490)
Igor Zamyatin
llvmlistbot at llvm.org
Tue Feb 3 08:55:01 PST 2026
================
@@ -209,14 +198,15 @@ gpu.module @test_distribution {
%9 = xegpu.dpas %arg4, %arg5, %arg6
{layout_a = #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 128]>,
layout_b = #xegpu.layout<sg_layout = [8, 8], sg_data = [128, 16]>,
- layout_cd = #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 16]>}
+ layout_cd = #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 16]>,
+ layout_result_0 = #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 16]>}
: vector<128x128xf16>, vector<128x128xf16>, vector<128x128xf32> -> vector<128x128xf32>
%10 = xegpu.load_nd %3[%arg3, %c0] {layout = #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 128]>}: !xegpu.tensor_desc<128x128xf16, #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 128]>> -> vector<128x128xf16>
%11 = xegpu.load_nd %4[%c0, %arg3] {layout = #xegpu.layout<sg_layout = [8, 8], sg_data = [128, 16]>}: !xegpu.tensor_desc<128x128xf16, #xegpu.layout<sg_layout = [8, 8], sg_data = [128, 16]>> -> vector<128x128xf16>
scf.yield %10, %11, %9 : vector<128x128xf16>, vector<128x128xf16>, vector<128x128xf32>
}
// store_nd with offset
- xegpu.store_nd %8#2, %2[%0, %1] : vector<128x128xf32>, !xegpu.tensor_desc<128x128xf32, #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 16]>>
+ xegpu.store_nd %8#2, %2[%0, %1] {layout = #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 16]>} : vector<128x128xf32>, !xegpu.tensor_desc<128x128xf32, #xegpu.layout<sg_layout = [8, 8], sg_data = [16, 16]>>
----------------
Garra1980 wrote:
why do we need to add "layout" here and for load_nd as well?
https://github.com/llvm/llvm-project/pull/179490
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