[Mlir-commits] [mlir] [mlir][xegpu] Add layout based SIMT distribution support for `vector.extract/insert_strided_slice` (PR #168626)
Artem Kroviakov
llvmlistbot at llvm.org
Tue Nov 25 07:05:58 PST 2025
================
@@ -1469,6 +1485,227 @@ struct VectorShapeCastDistribution : public gpu::WarpDistributionPattern {
}
};
+// Distribute a `vector.extract_strided_slice` op feeding into yield op of an
+// enclosing `gpu.warp_execute_on_lane_0` region. This pattern only handles
+// advanced cases where the distributed is partially extracted and currently not
+// supported by the generic vector distribution patterns.
+struct VectorExtractStridedSliceDistribution
+ : public gpu::WarpDistributionPattern {
+ using gpu::WarpDistributionPattern::WarpDistributionPattern;
+ LogicalResult matchAndRewrite(gpu::WarpExecuteOnLane0Op warpOp,
+ PatternRewriter &rewriter) const override {
+ OpOperand *operand =
+ getWarpResult(warpOp, llvm::IsaPred<vector::ExtractStridedSliceOp>);
+ if (!operand)
+ return failure();
+ auto extractOp =
+ cast<vector::ExtractStridedSliceOp>(operand->get().getDefiningOp());
+ unsigned operandIdx = operand->getOperandNumber();
+ auto distributedType =
+ cast<VectorType>(warpOp.getResult(operandIdx).getType());
+ // Find the distributed dimension. There should be exactly one.
----------------
akroviakov wrote:
Somewhat confusing comments: "There should be exactly one" and later "If the result is distributed".
https://github.com/llvm/llvm-project/pull/168626
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