[Mlir-commits] [mlir] [MLIR][XeGPU] Disable block count usage in layout propagation (PR #168504)
Artem Kroviakov
llvmlistbot at llvm.org
Tue Nov 18 09:02:09 PST 2025
================
@@ -495,8 +495,7 @@ void LayoutInfoPropagation::visitPrefetchNdOp(
auto [bWidth, bHeight, bCount] = blockWHC.value();
SmallVector<int> instData;
int instWidth = xegpu::getLargestDivisor(
- static_cast<int>(tdescTy.getDimSize(tdescTy.getRank() - 1)), bWidth,
- bCount);
+ static_cast<int>(tdescTy.getDimSize(tdescTy.getRank() - 1)), bWidth);
----------------
akroviakov wrote:
Yes, VC does not perfectly correspond to what we have in OCL
https://github.com/llvm/llvm-project/pull/168504
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