[Mlir-commits] [mlir] [mlir][tensor] Loosen restrictions on folding dynamic reshapes (PR #137963)

Artem Gindinson llvmlistbot at llvm.org
Tue May 20 15:35:33 PDT 2025


================
@@ -31,64 +31,128 @@ mlir::getReassociationIndicesForReshape(ShapedType sourceType,
 std::optional<SmallVector<ReassociationIndices>>
 mlir::getReassociationIndicesForCollapse(ArrayRef<int64_t> sourceShape,
                                          ArrayRef<int64_t> targetShape) {
-  if (sourceShape.size() <= targetShape.size())
+  unsigned numSourceDims = sourceShape.size(),
+           numTargetDims = targetShape.size();
+  if (numSourceDims <= numTargetDims)
     return std::nullopt;
-  unsigned sourceDim = 0;
-  SmallVector<ReassociationIndices> reassociationMap;
-  reassociationMap.reserve(targetShape.size());
-
-  ReassociationIndices currIndices;
-  int64_t prodOfCollapsedDims = 1;
-  while (sourceDim < sourceShape.size()) {
-    unsigned targetDim = reassociationMap.size();
-    // If we have mapped all the target dimensions stop and handle the remaining
-    // tail of size-1 dimensions explicitly.
-    if (targetDim == targetShape.size())
-      break;
-
-    int64_t currTargetShape = targetShape[targetDim];
-    while (sourceDim < (sourceShape.size() - 1) &&
-           sourceShape[sourceDim] != ShapedType::kDynamic &&
-           prodOfCollapsedDims * sourceShape[sourceDim] < currTargetShape) {
-      prodOfCollapsedDims *= sourceShape[sourceDim];
-      currIndices.push_back(sourceDim++);
+  SmallVector<ReassociationIndices, 4> reassociationMap;
+  reassociationMap.reserve(numTargetDims);
+
+  unsigned sourceDimIdx = 0, targetDimIdx = 0;
+  // Source dimensions iteration logic for static target dimensions.
+  // FIXME: Instead of lambda-capturing this function's source shape index "in
+  // place", consider refactoring this into a separate function.
+  auto collectSourceIndicesForStaticTargetDim =
+      [&](int64_t targetShape,
+          bool mayHaveOffset = false) -> FailureOr<ReassociationIndices> {
+    ReassociationIndices resultIndices;
+    int64_t prodOfCollapsedDims = 1;
+    bool reachedTargetDimSize = false;
+    for (; sourceDimIdx < numSourceDims; ++sourceDimIdx) {
+      // Source shape cannot be dynamic if the target dim is static.
+      if (sourceShape[sourceDimIdx] == ShapedType::kDynamic)
+        return failure();
+      prodOfCollapsedDims *= sourceShape[sourceDimIdx];
+      resultIndices.push_back(sourceDimIdx);
+      if (prodOfCollapsedDims > targetShape && !mayHaveOffset)
+        return failure();
+      while (prodOfCollapsedDims > targetShape) {
+        assert(!resultIndices.empty());
+        auto frontOffsetIdx = resultIndices.begin();
+        prodOfCollapsedDims /= sourceShape[*frontOffsetIdx];
+        resultIndices.erase(frontOffsetIdx);
----------------
AGindinson wrote:

Done as `ReassociationIndexRange`, which could be a major overkill :) But I feel it's helped a lot with readability in the matching logic.

https://github.com/llvm/llvm-project/pull/137963


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