[Mlir-commits] [mlir] [mlir][amdgpu] Add conversion from arith.scaling_extf to amdgpu (PR #146372)

Tim Gymnich llvmlistbot at llvm.org
Mon Jun 30 13:08:47 PDT 2025


https://github.com/tgymnich updated https://github.com/llvm/llvm-project/pull/146372

>From 8e6274d30c9b643013efd5674293644702269ebb Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Thu, 26 Jun 2025 09:54:55 +0000
Subject: [PATCH 1/7] [mlir][amdgpu] Add conversion for arith.scaling_extf to
 amdgpu

---
 .../ArithToAMDGPU/ArithToAMDGPU.cpp           | 165 ++++++++++++++++++
 1 file changed, 165 insertions(+)

diff --git a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
index 3596b3235a631..22cd4703c6005 100644
--- a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
+++ b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
@@ -15,11 +15,17 @@
 #include "mlir/Dialect/LLVMIR/LLVMDialect.h"
 #include "mlir/Dialect/LLVMIR/ROCDLDialect.h"
 #include "mlir/Dialect/Vector/IR/VectorOps.h"
+#include "mlir/Dialect/Vector/Transforms/VectorRewritePatterns.h"
+#include "mlir/Dialect/Vector/Utils/VectorUtils.h"
 #include "mlir/IR/BuiltinTypes.h"
+#include "mlir/IR/Matchers.h"
 #include "mlir/IR/PatternMatch.h"
 #include "mlir/IR/TypeUtilities.h"
 #include "mlir/Pass/Pass.h"
 #include "mlir/Transforms/GreedyPatternRewriteDriver.h"
+#include "mlir/Dialect/Utils/IndexingUtils.h"
+#include "llvm/IR/PatternMatch.h"
+#include "llvm/Support/LogicalResult.h"
 
 namespace mlir {
 #define GEN_PASS_DEF_ARITHTOAMDGPUCONVERSIONPASS
@@ -32,6 +38,7 @@ using namespace mlir::amdgpu;
 namespace {
 // Define commonly used chipsets versions for convenience.
 constexpr Chipset kGfx942 = Chipset(9, 4, 2);
+constexpr Chipset kGfx950 = Chipset(9, 5, 0);
 
 struct ArithToAMDGPUConversionPass final
     : impl::ArithToAMDGPUConversionPassBase<ArithToAMDGPUConversionPass> {
@@ -73,6 +80,28 @@ struct TruncfToFloat16RewritePattern final
                                 PatternRewriter &rewriter) const override;
 };
 
+struct ScalingExtFRewritePattern final : OpRewritePattern<arith::ScalingExtFOp> {
+  using OpRewritePattern::OpRewritePattern;
+
+  Chipset chipset;
+  ScalingExtFRewritePattern(MLIRContext *ctx, Chipset chipset)
+      : OpRewritePattern::OpRewritePattern(ctx), chipset(chipset) {}
+
+  LogicalResult matchAndRewrite(arith::ScalingExtFOp op,
+                                PatternRewriter &rewriter) const override;
+};
+
+struct ScalingTruncFRewritePattern final : OpRewritePattern<arith::ScalingTruncFOp> {
+  using OpRewritePattern::OpRewritePattern;
+
+  Chipset chipset;
+  ScalingTruncFRewritePattern(MLIRContext *ctx, Chipset chipset)
+      : OpRewritePattern::OpRewritePattern(ctx), chipset(chipset) {}
+
+  LogicalResult matchAndRewrite(arith::ScalingTruncFOp op,
+                                PatternRewriter &rewriter) const override;
+};
+
 } // end namespace
 
 static bool isSupportedF8(Type elementType, Chipset chipset) {
@@ -395,6 +424,137 @@ LogicalResult TruncfToFloat16RewritePattern::matchAndRewrite(
   return success();
 }
 
+static Value getOriginalVectorValue(Value value) {
+  Value current = value;
+  while (Operation *definingOp = current.getDefiningOp()) {
+    bool skipOp = llvm::TypeSwitch<Operation *, bool>(definingOp)
+      .Case<vector::ShapeCastOp>(
+        [&current](auto op) {
+          current = op.getSource();
+          return true;
+        })
+      .Case<vector::BroadcastOp>(
+        [&current](auto op) {
+          current = op.getSource();
+          return false;
+        })
+      .Case<vector::SplatOp>(
+        [&current](auto op) {
+          current = op.getInput();
+          return false;
+        })
+      .Default([](Operation *) {
+        return false;
+      });
+
+    if (!skipOp) {
+      break;
+    }
+  }
+  return current;
+}
+
+LogicalResult
+ScalingExtFRewritePattern::matchAndRewrite(arith::ScalingExtFOp op,
+                                           PatternRewriter &rewriter) const {
+  Location loc = op.getLoc();
+  constexpr const int64_t opWidth = 2;
+
+  Value in = op.getIn();
+  Value scale = op.getScale();
+  Value out = op.getOut();
+
+  Type f32 = rewriter.getF32Type();
+  Type inType = getElementTypeOrSelf(in);
+  Type scaleType = getElementTypeOrSelf(scale);
+  Type outType = getElementTypeOrSelf(out);
+  VectorType scaleVecType = dyn_cast<VectorType>(scale.getType());
+  VectorType inVecType = dyn_cast<VectorType>(in.getType());
+  VectorType outVecType = dyn_cast<VectorType>(out.getType());
+
+  if (outVecType && outVecType.isScalable())
+    return failure();
+
+  Type scaleF32Type = scaleVecType ? VectorType::get(scaleVecType.getShape(), f32) : f32;
+  if (scaleType.getIntOrFloatBitWidth() < 32)
+    scale = rewriter.create<arith::ExtFOp>(loc, scaleF32Type, scale);
+  else if (scaleType.getIntOrFloatBitWidth() > 32)
+    scale = rewriter.create<arith::TruncFOp>(loc, scaleF32Type, scale);
+
+  VectorType extScaleResultType = VectorType::get(opWidth, outType);
+
+  if (!outVecType) {
+      Value inCast = rewriter.create<vector::SplatOp>(loc, VectorType::get(1, inType), in);
+      Value scaleExt = rewriter.create<amdgpu::ScaledExtPackedOp>(loc, extScaleResultType, inCast, scale, 0);
+      scaleExt = rewriter.replaceOpWithNewOp<vector::ExtractOp>(op, scaleExt, 0);
+      return success();
+  }
+
+  Value origScale = getOriginalVectorValue(scale);
+  Type origScaleType = origScale.getType();
+  VectorType origScaleVecType = isa<VectorType>(origScaleType) ? cast<VectorType>(origScaleType) : VectorType::get(1, origScaleType);
+  
+  ArrayRef<int64_t> originalScaleShape = origScaleVecType.getShape();
+  ArrayRef<int64_t> inShape = inVecType.getShape();
+
+  SmallVector<int64_t> paddedScaleShape(originalScaleShape);
+  paddedScaleShape.insert(paddedScaleShape.end(), inShape.size() - originalScaleShape.size(),
+                       1);
+
+  auto ratio = computeShapeRatio(inShape, paddedScaleShape);
+  if (!ratio)
+    return failure();
+
+  const int64_t blockSize = computeProduct(*ratio);
+
+  Value zero = rewriter.create<arith::ConstantOp>(
+      loc, outType, rewriter.getFloatAttr(outType, 0.0));
+  Value result = rewriter.createOrFold<vector::SplatOp>(loc, outVecType, zero);
+
+  for (SmallVector<int64_t> offsets : StaticTileOffsetRange(inShape, *ratio)) {
+    SmallVector<int64_t> strides(offsets.size(), 1);
+    Value block = rewriter.create<vector::ExtractStridedSliceOp>(
+        loc, in, offsets, *ratio, strides);
+    VectorType block1DType = VectorType::get(blockSize, inType);
+    Value block1D =
+        rewriter.create<vector::ShapeCastOp>(loc, block1DType, block);
+    Value uniformScale =
+        rewriter.create<vector::ExtractOp>(loc, scale, offsets);
+
+    VectorType blockResultType = VectorType::get(blockSize, outType);
+    Value blockResult =
+        rewriter.createOrFold<vector::SplatOp>(loc, blockResultType, zero);
+
+    for (int64_t i = 0, sliceWidth = opWidth - blockSize % opWidth;
+         i < blockSize;
+         i += sliceWidth, sliceWidth = opWidth - blockSize % opWidth) {
+      Value slice = rewriter.create<vector::ExtractStridedSliceOp>(
+          loc, block1D, i, sliceWidth, 1);
+      Value scaleExt = rewriter.create<amdgpu::ScaledExtPackedOp>(
+          loc, extScaleResultType, slice, uniformScale, 0);
+      if (sliceWidth != opWidth)
+        scaleExt = rewriter.create<vector::ExtractStridedSliceOp>(
+            loc, scaleExt, 0, sliceWidth, 1);
+      blockResult = rewriter.create<vector::InsertStridedSliceOp>(
+          loc, scaleExt, blockResult, i, 1);
+    }
+
+    VectorType resultType = VectorType::get(*ratio, outType);
+    Value cast = rewriter.create<vector::ShapeCastOp>(loc, resultType,
+                                                            blockResult);
+    result = rewriter.create<vector::InsertStridedSliceOp>(
+        loc, cast, result, offsets, strides);
+  }
+
+  rewriter.replaceOp(op, result);
+
+  return success();
+}
+
+LogicalResult ScalingTruncFRewritePattern::matchAndRewrite(arith::ScalingTruncFOp op, PatternRewriter &rewriter) const {
+  return success();
+}
+
 void mlir::arith::populateArithToAMDGPUConversionPatterns(
     RewritePatternSet &patterns, bool convertFP8Arithmetic,
     bool saturateFP8Truncf, bool allowPackedF16Rtz, Chipset chipset) {
@@ -406,6 +566,11 @@ void mlir::arith::populateArithToAMDGPUConversionPatterns(
   }
   if (allowPackedF16Rtz)
     patterns.add<TruncfToFloat16RewritePattern>(patterns.getContext());
+
+  if (chipset >= kGfx950) {
+    patterns.add<ScalingExtFRewritePattern>(patterns.getContext(), chipset);
+    patterns.add<ScalingTruncFRewritePattern>(patterns.getContext(), chipset);
+  }
 }
 
 void ArithToAMDGPUConversionPass::runOnOperation() {

>From 26c837729a19a1f9e3cd5e22c5db4f35a77f73cb Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Mon, 30 Jun 2025 12:18:36 +0000
Subject: [PATCH 2/7] add tests

---
 .../Conversion/ArithToAMDGPU/scale_ext.mlir   | 553 ++++++++++++++++++
 1 file changed, 553 insertions(+)
 create mode 100644 mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir

diff --git a/mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir b/mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir
new file mode 100644
index 0000000000000..1669926ae48cc
--- /dev/null
+++ b/mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir
@@ -0,0 +1,553 @@
+// RUN: mlir-opt --split-input-file %s -convert-arith-to-amdgpu="chipset=gfx950" | FileCheck %s
+
+// CHECK-LABEL: @conversion_f8_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
+// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
+// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+func.func @conversion_f8_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
+    %ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+    return %ext : vector<2x2xf32>
+}
+
+// CHECK-LABEL: @conversion_f4_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
+// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
+// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+func.func @conversion_f4_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
+    %ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+    return %ext : vector<2x2xf32>
+}
+
+
+// CHECK-LABEL: @conversion_broadcast
+// CHECK:       [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf32>
+// CHECK-NEXT:  [[BCAST:%.+]] = vector.broadcast %arg1 : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
+// CHECK-NEXT:  [[IN_CAST:%.+]] = vector.shape_cast %arg0 : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
+// CHECK-NEXT:  [[SCALE_CAST:%.+]] = vector.shape_cast [[BCAST]] : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
+// CHECK-NEXT:  [[SCALE_EXT:%.+]] = arith.extf [[SCALE_CAST]] : vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
+// CHECK-NEXT:  [[IN_SLICE_0:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_0:%.+]] = vector.shape_cast [[IN_SLICE_0]]
+// CHECK-NEXT:  [[SCALE_SCALAR_0:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 0]
+// CHECK-NEXT:  [[PACKED_0:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_0]][0], [[SCALE_SCALAR_0]]
+// CHECK-NEXT:  [[OUT_SLICE_0:%.+]] = vector.extract_strided_slice [[PACKED_0]]
+// CHECK-NEXT:  [[OUT_SCALAR_0:%.+]] = vector.shape_cast [[OUT_SLICE_0]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_0]], [[CST]]
+// CHECK-NEXT:  [[IN_SLICE_1:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_1:%.+]] = vector.shape_cast [[IN_SLICE_1]]
+// CHECK-NEXT:  [[SCALE_SCALAR_1:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 1]
+// CHECK-NEXT:  [[PACKED_1:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_1]][0], [[SCALE_SCALAR_1]]
+// CHECK-NEXT:  [[OUT_SLICE_1:%.+]] = vector.extract_strided_slice [[PACKED_1]]
+// CHECK-NEXT:  [[OUT_SCALAR_1:%.+]] = vector.shape_cast [[OUT_SLICE_1]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_1]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_2:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_2:%.+]] = vector.shape_cast [[IN_SLICE_2]]
+// CHECK-NEXT:  [[SCALE_SCALAR_2:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 2]
+// CHECK-NEXT:  [[PACKED_2:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_2]][0], [[SCALE_SCALAR_2]]
+// CHECK-NEXT:  [[OUT_SLICE_2:%.+]] = vector.extract_strided_slice [[PACKED_2]]
+// CHECK-NEXT:  [[OUT_SCALAR_2:%.+]] = vector.shape_cast [[OUT_SLICE_2]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_2]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_3:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_3:%.+]] = vector.shape_cast [[IN_SLICE_3]]
+// CHECK-NEXT:  [[SCALE_SCALAR_3:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 3]
+// CHECK-NEXT:  [[PACKED_3:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_3]][0], [[SCALE_SCALAR_3]]
+// CHECK-NEXT:  [[OUT_SLICE_3:%.+]] = vector.extract_strided_slice [[PACKED_3]]
+// CHECK-NEXT:  [[OUT_SCALAR_3:%.+]] = vector.shape_cast [[OUT_SLICE_3]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_3]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_4:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_4:%.+]] = vector.shape_cast [[IN_SLICE_4]]
+// CHECK-NEXT:  [[SCALE_SCALAR_4:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 0]
+// CHECK-NEXT:  [[PACKED_4:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_4]][0], [[SCALE_SCALAR_4]]
+// CHECK-NEXT:  [[OUT_SLICE_4:%.+]] = vector.extract_strided_slice [[PACKED_4]]
+// CHECK-NEXT:  [[OUT_SCALAR_4:%.+]] = vector.shape_cast [[OUT_SLICE_4]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_4]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_5:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_5:%.+]] = vector.shape_cast [[IN_SLICE_5]]
+// CHECK-NEXT:  [[SCALE_SCALAR_5:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 1]
+// CHECK-NEXT:  [[PACKED_5:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_5]][0], [[SCALE_SCALAR_5]]
+// CHECK-NEXT:  [[OUT_SLICE_5:%.+]] = vector.extract_strided_slice [[PACKED_5]]
+// CHECK-NEXT:  [[OUT_SCALAR_5:%.+]] = vector.shape_cast [[OUT_SLICE_5]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_5]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_6:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_6:%.+]] = vector.shape_cast [[IN_SLICE_6]]
+// CHECK-NEXT:  [[SCALE_SCALAR_6:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 2]
+// CHECK-NEXT:  [[PACKED_6:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_6]][0], [[SCALE_SCALAR_6]]
+// CHECK-NEXT:  [[OUT_SLICE_6:%.+]] = vector.extract_strided_slice [[PACKED_6]]
+// CHECK-NEXT:  [[OUT_SCALAR_6:%.+]] = vector.shape_cast [[OUT_SLICE_6]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_6]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_7:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_7:%.+]] = vector.shape_cast [[IN_SLICE_7]]
+// CHECK-NEXT:  [[SCALE_SCALAR_7:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 3]
+// CHECK-NEXT:  [[PACKED_7:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_7]][0], [[SCALE_SCALAR_7]]
+// CHECK-NEXT:  [[OUT_SLICE_7:%.+]] = vector.extract_strided_slice [[PACKED_7]]
+// CHECK-NEXT:  [[OUT_SCALAR_7:%.+]] = vector.shape_cast [[OUT_SLICE_7]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_7]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_8:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_8:%.+]] = vector.shape_cast [[IN_SLICE_8]]
+// CHECK-NEXT:  [[SCALE_SCALAR_8:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 0]
+// CHECK-NEXT:  [[PACKED_8:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_8]][0], [[SCALE_SCALAR_8]]
+// CHECK-NEXT:  [[OUT_SLICE_8:%.+]] = vector.extract_strided_slice [[PACKED_8]]
+// CHECK-NEXT:  [[OUT_SCALAR_8:%.+]] = vector.shape_cast [[OUT_SLICE_8]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_8]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_9:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_9:%.+]] = vector.shape_cast [[IN_SLICE_9]]
+// CHECK-NEXT:  [[SCALE_SCALAR_9:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 1]
+// CHECK-NEXT:  [[PACKED_9:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_9]][0], [[SCALE_SCALAR_9]]
+// CHECK-NEXT:  [[OUT_SLICE_9:%.+]] = vector.extract_strided_slice [[PACKED_9]]
+// CHECK-NEXT:  [[OUT_SCALAR_9:%.+]] = vector.shape_cast [[OUT_SLICE_9]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_9]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_10:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:  [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 2]
+// CHECK-NEXT:  [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:  [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:  [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_11:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:  [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 3]
+// CHECK-NEXT:  [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:  [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:  [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_12:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_12:%.+]] = vector.shape_cast [[IN_SLICE_12]]
+// CHECK-NEXT:  [[SCALE_SCALAR_12:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 0]
+// CHECK-NEXT:  [[PACKED_12:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_12]][0], [[SCALE_SCALAR_12]]
+// CHECK-NEXT:  [[OUT_SLICE_12:%.+]] = vector.extract_strided_slice [[PACKED_12]]
+// CHECK-NEXT:  [[OUT_SCALAR_12:%.+]] = vector.shape_cast [[OUT_SLICE_12]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_12]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_13:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_13:%.+]] = vector.shape_cast [[IN_SLICE_13]]
+// CHECK-NEXT:  [[SCALE_SCALAR_13:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 1]
+// CHECK-NEXT:  [[PACKED_13:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_13]][0], [[SCALE_SCALAR_13]]
+// CHECK-NEXT:  [[OUT_SLICE_13:%.+]] = vector.extract_strided_slice [[PACKED_13]]
+// CHECK-NEXT:  [[OUT_SCALAR_13:%.+]] = vector.shape_cast [[OUT_SLICE_13]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_13]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_14:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_14:%.+]] = vector.shape_cast [[IN_SLICE_14]]
+// CHECK-NEXT:  [[SCALE_SCALAR_14:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 2]
+// CHECK-NEXT:  [[PACKED_14:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_14]][0], [[SCALE_SCALAR_14]]
+// CHECK-NEXT:  [[OUT_SLICE_14:%.+]] = vector.extract_strided_slice [[PACKED_14]]
+// CHECK-NEXT:  [[OUT_SCALAR_14:%.+]] = vector.shape_cast [[OUT_SLICE_14]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_14]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_15:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_15:%.+]] = vector.shape_cast [[IN_SLICE_15]]
+// CHECK-NEXT:  [[SCALE_SCALAR_15:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 3]
+// CHECK-NEXT:  [[PACKED_15:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_15]][0], [[SCALE_SCALAR_15]]
+// CHECK-NEXT:  [[OUT_SLICE_15:%.+]] = vector.extract_strided_slice [[PACKED_15]]
+// CHECK-NEXT:  [[OUT_SCALAR_15:%.+]] = vector.shape_cast [[OUT_SLICE_15]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_15]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_16:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_16:%.+]] = vector.shape_cast [[IN_SLICE_16]]
+// CHECK-NEXT:  [[SCALE_SCALAR_16:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 0]
+// CHECK-NEXT:  [[PACKED_16:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_16]][0], [[SCALE_SCALAR_16]]
+// CHECK-NEXT:  [[OUT_SLICE_16:%.+]] = vector.extract_strided_slice [[PACKED_16]]
+// CHECK-NEXT:  [[OUT_SCALAR_16:%.+]] = vector.shape_cast [[OUT_SLICE_16]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_16]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_17:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_17:%.+]] = vector.shape_cast [[IN_SLICE_17]]
+// CHECK-NEXT:  [[SCALE_SCALAR_17:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 1]
+// CHECK-NEXT:  [[PACKED_17:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_17]][0], [[SCALE_SCALAR_17]]
+// CHECK-NEXT:  [[OUT_SLICE_17:%.+]] = vector.extract_strided_slice [[PACKED_17]]
+// CHECK-NEXT:  [[OUT_SCALAR_17:%.+]] = vector.shape_cast [[OUT_SLICE_17]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_17]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_18:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_18:%.+]] = vector.shape_cast [[IN_SLICE_18]]
+// CHECK-NEXT:  [[SCALE_SCALAR_18:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 2]
+// CHECK-NEXT:  [[PACKED_18:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_18]][0], [[SCALE_SCALAR_18]]
+// CHECK-NEXT:  [[OUT_SLICE_18:%.+]] = vector.extract_strided_slice [[PACKED_18]]
+// CHECK-NEXT:  [[OUT_SCALAR_18:%.+]] = vector.shape_cast [[OUT_SLICE_18]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_18]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_19:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_19:%.+]] = vector.shape_cast [[IN_SLICE_19]]
+// CHECK-NEXT:  [[SCALE_SCALAR_19:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 3]
+// CHECK-NEXT:  [[PACKED_19:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_19]][0], [[SCALE_SCALAR_19]]
+// CHECK-NEXT:  [[OUT_SLICE_19:%.+]] = vector.extract_strided_slice [[PACKED_19]]
+// CHECK-NEXT:  [[OUT_SCALAR_19:%.+]] = vector.shape_cast [[OUT_SLICE_19]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_19]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_20:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_20:%.+]] = vector.shape_cast [[IN_SLICE_20]]
+// CHECK-NEXT:  [[SCALE_SCALAR_20:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 0]
+// CHECK-NEXT:  [[PACKED_20:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_20]][0], [[SCALE_SCALAR_20]]
+// CHECK-NEXT:  [[OUT_SLICE_20:%.+]] = vector.extract_strided_slice [[PACKED_20]]
+// CHECK-NEXT:  [[OUT_SCALAR_20:%.+]] = vector.shape_cast [[OUT_SLICE_20]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_20]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_21:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_21:%.+]] = vector.shape_cast [[IN_SLICE_21]]
+// CHECK-NEXT:  [[SCALE_SCALAR_21:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 1]
+// CHECK-NEXT:  [[PACKED_21:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_21]][0], [[SCALE_SCALAR_21]]
+// CHECK-NEXT:  [[OUT_SLICE_21:%.+]] = vector.extract_strided_slice [[PACKED_21]]
+// CHECK-NEXT:  [[OUT_SCALAR_21:%.+]] = vector.shape_cast [[OUT_SLICE_21]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_21]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_22:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_22:%.+]] = vector.shape_cast [[IN_SLICE_22]]
+// CHECK-NEXT:  [[SCALE_SCALAR_22:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 2]
+// CHECK-NEXT:  [[PACKED_22:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_22]][0], [[SCALE_SCALAR_22]]
+// CHECK-NEXT:  [[OUT_SLICE_22:%.+]] = vector.extract_strided_slice [[PACKED_22]]
+// CHECK-NEXT:  [[OUT_SCALAR_22:%.+]] = vector.shape_cast [[OUT_SLICE_22]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_22]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_23:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_23:%.+]] = vector.shape_cast [[IN_SLICE_23]]
+// CHECK-NEXT:  [[SCALE_SCALAR_23:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 3]
+// CHECK-NEXT:  [[PACKED_23:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_23]][0], [[SCALE_SCALAR_23]]
+// CHECK-NEXT:  [[OUT_SLICE_23:%.+]] = vector.extract_strided_slice [[PACKED_23]]
+// CHECK-NEXT:  [[OUT_SCALAR_23:%.+]] = vector.shape_cast [[OUT_SLICE_23]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_23]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_24:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_24:%.+]] = vector.shape_cast [[IN_SLICE_24]]
+// CHECK-NEXT:  [[SCALE_SCALAR_24:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 0]
+// CHECK-NEXT:  [[PACKED_24:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_24]][0], [[SCALE_SCALAR_24]]
+// CHECK-NEXT:  [[OUT_SLICE_24:%.+]] = vector.extract_strided_slice [[PACKED_24]]
+// CHECK-NEXT:  [[OUT_SCALAR_24:%.+]] = vector.shape_cast [[OUT_SLICE_24]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_24]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_25:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_25:%.+]] = vector.shape_cast [[IN_SLICE_25]]
+// CHECK-NEXT:  [[SCALE_SCALAR_25:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 1]
+// CHECK-NEXT:  [[PACKED_25:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_25]][0], [[SCALE_SCALAR_25]]
+// CHECK-NEXT:  [[OUT_SLICE_25:%.+]] = vector.extract_strided_slice [[PACKED_25]]
+// CHECK-NEXT:  [[OUT_SCALAR_25:%.+]] = vector.shape_cast [[OUT_SLICE_25]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_25]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_26:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_26:%.+]] = vector.shape_cast [[IN_SLICE_26]]
+// CHECK-NEXT:  [[SCALE_SCALAR_26:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 2]
+// CHECK-NEXT:  [[PACKED_26:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_26]][0], [[SCALE_SCALAR_26]]
+// CHECK-NEXT:  [[OUT_SLICE_26:%.+]] = vector.extract_strided_slice [[PACKED_26]]
+// CHECK-NEXT:  [[OUT_SCALAR_26:%.+]] = vector.shape_cast [[OUT_SLICE_26]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_26]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_27:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_27:%.+]] = vector.shape_cast [[IN_SLICE_27]]
+// CHECK-NEXT:  [[SCALE_SCALAR_27:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 3]
+// CHECK-NEXT:  [[PACKED_27:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_27]][0], [[SCALE_SCALAR_27]]
+// CHECK-NEXT:  [[OUT_SLICE_27:%.+]] = vector.extract_strided_slice [[PACKED_27]]
+// CHECK-NEXT:  [[OUT_SCALAR_27:%.+]] = vector.shape_cast [[OUT_SLICE_27]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_27]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_28:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_28:%.+]] = vector.shape_cast [[IN_SLICE_28]]
+// CHECK-NEXT:  [[SCALE_SCALAR_28:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 0]
+// CHECK-NEXT:  [[PACKED_28:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_28]][0], [[SCALE_SCALAR_28]]
+// CHECK-NEXT:  [[OUT_SLICE_28:%.+]] = vector.extract_strided_slice [[PACKED_28]]
+// CHECK-NEXT:  [[OUT_SCALAR_28:%.+]] = vector.shape_cast [[OUT_SLICE_28]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_28]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_29:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_29:%.+]] = vector.shape_cast [[IN_SLICE_29]]
+// CHECK-NEXT:  [[SCALE_SCALAR_29:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 1]
+// CHECK-NEXT:  [[PACKED_29:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_29]][0], [[SCALE_SCALAR_29]]
+// CHECK-NEXT:  [[OUT_SLICE_29:%.+]] = vector.extract_strided_slice [[PACKED_29]]
+// CHECK-NEXT:  [[OUT_SCALAR_29:%.+]] = vector.shape_cast [[OUT_SLICE_29]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_29]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_30:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_30:%.+]] = vector.shape_cast [[IN_SLICE_30]]
+// CHECK-NEXT:  [[SCALE_SCALAR_30:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 2]
+// CHECK-NEXT:  [[PACKED_30:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_30]][0], [[SCALE_SCALAR_30]]
+// CHECK-NEXT:  [[OUT_SLICE_30:%.+]] = vector.extract_strided_slice [[PACKED_30]]
+// CHECK-NEXT:  [[OUT_SCALAR_30:%.+]] = vector.shape_cast [[OUT_SLICE_30]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_30]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_31:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_31:%.+]] = vector.shape_cast [[IN_SLICE_31]]
+// CHECK-NEXT:  [[SCALE_SCALAR_31:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 3]
+// CHECK-NEXT:  [[PACKED_31:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_31]][0], [[SCALE_SCALAR_31]]
+// CHECK-NEXT:  [[OUT_SLICE_31:%.+]] = vector.extract_strided_slice [[PACKED_31]]
+// CHECK-NEXT:  [[OUT_SCALAR_31:%.+]] = vector.shape_cast [[OUT_SLICE_31]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_31]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_32:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_32:%.+]] = vector.shape_cast [[IN_SLICE_32]]
+// CHECK-NEXT:  [[SCALE_SCALAR_32:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 0]
+// CHECK-NEXT:  [[PACKED_32:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_32]][0], [[SCALE_SCALAR_32]]
+// CHECK-NEXT:  [[OUT_SLICE_32:%.+]] = vector.extract_strided_slice [[PACKED_32]]
+// CHECK-NEXT:  [[OUT_SCALAR_32:%.+]] = vector.shape_cast [[OUT_SLICE_32]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_32]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_33:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_33:%.+]] = vector.shape_cast [[IN_SLICE_33]]
+// CHECK-NEXT:  [[SCALE_SCALAR_33:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 1]
+// CHECK-NEXT:  [[PACKED_33:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_33]][0], [[SCALE_SCALAR_33]]
+// CHECK-NEXT:  [[OUT_SLICE_33:%.+]] = vector.extract_strided_slice [[PACKED_33]]
+// CHECK-NEXT:  [[OUT_SCALAR_33:%.+]] = vector.shape_cast [[OUT_SLICE_33]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_33]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_34:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_34:%.+]] = vector.shape_cast [[IN_SLICE_34]]
+// CHECK-NEXT:  [[SCALE_SCALAR_34:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 2]
+// CHECK-NEXT:  [[PACKED_34:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_34]][0], [[SCALE_SCALAR_34]]
+// CHECK-NEXT:  [[OUT_SLICE_34:%.+]] = vector.extract_strided_slice [[PACKED_34]]
+// CHECK-NEXT:  [[OUT_SCALAR_34:%.+]] = vector.shape_cast [[OUT_SLICE_34]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_34]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_35:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_35:%.+]] = vector.shape_cast [[IN_SLICE_35]]
+// CHECK-NEXT:  [[SCALE_SCALAR_35:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 3]
+// CHECK-NEXT:  [[PACKED_35:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_35]][0], [[SCALE_SCALAR_35]]
+// CHECK-NEXT:  [[OUT_SLICE_35:%.+]] = vector.extract_strided_slice [[PACKED_35]]
+// CHECK-NEXT:  [[OUT_SCALAR_35:%.+]] = vector.shape_cast [[OUT_SLICE_35]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_35]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_36:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_36:%.+]] = vector.shape_cast [[IN_SLICE_36]]
+// CHECK-NEXT:  [[SCALE_SCALAR_36:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 0]
+// CHECK-NEXT:  [[PACKED_36:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_36]][0], [[SCALE_SCALAR_36]]
+// CHECK-NEXT:  [[OUT_SLICE_36:%.+]] = vector.extract_strided_slice [[PACKED_36]]
+// CHECK-NEXT:  [[OUT_SCALAR_36:%.+]] = vector.shape_cast [[OUT_SLICE_36]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_36]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_37:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_37:%.+]] = vector.shape_cast [[IN_SLICE_37]]
+// CHECK-NEXT:  [[SCALE_SCALAR_37:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 1]
+// CHECK-NEXT:  [[PACKED_37:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_37]][0], [[SCALE_SCALAR_37]]
+// CHECK-NEXT:  [[OUT_SLICE_37:%.+]] = vector.extract_strided_slice [[PACKED_37]]
+// CHECK-NEXT:  [[OUT_SCALAR_37:%.+]] = vector.shape_cast [[OUT_SLICE_37]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_37]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_38:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_38:%.+]] = vector.shape_cast [[IN_SLICE_38]]
+// CHECK-NEXT:  [[SCALE_SCALAR_38:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 2]
+// CHECK-NEXT:  [[PACKED_38:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_38]][0], [[SCALE_SCALAR_38]]
+// CHECK-NEXT:  [[OUT_SLICE_38:%.+]] = vector.extract_strided_slice [[PACKED_38]]
+// CHECK-NEXT:  [[OUT_SCALAR_38:%.+]] = vector.shape_cast [[OUT_SLICE_38]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_38]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_39:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_39:%.+]] = vector.shape_cast [[IN_SLICE_39]]
+// CHECK-NEXT:  [[SCALE_SCALAR_39:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 3]
+// CHECK-NEXT:  [[PACKED_39:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_39]][0], [[SCALE_SCALAR_39]]
+// CHECK-NEXT:  [[OUT_SLICE_39:%.+]] = vector.extract_strided_slice [[PACKED_39]]
+// CHECK-NEXT:  [[OUT_SCALAR_39:%.+]] = vector.shape_cast [[OUT_SLICE_39]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_39]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_40:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_40:%.+]] = vector.shape_cast [[IN_SLICE_40]]
+// CHECK-NEXT:  [[SCALE_SCALAR_40:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 0]
+// CHECK-NEXT:  [[PACKED_40:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_40]][0], [[SCALE_SCALAR_40]]
+// CHECK-NEXT:  [[OUT_SLICE_40:%.+]] = vector.extract_strided_slice [[PACKED_40]]
+// CHECK-NEXT:  [[OUT_SCALAR_40:%.+]] = vector.shape_cast [[OUT_SLICE_40]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_40]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_41:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_41:%.+]] = vector.shape_cast [[IN_SLICE_41]]
+// CHECK-NEXT:  [[SCALE_SCALAR_41:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 1]
+// CHECK-NEXT:  [[PACKED_41:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_41]][0], [[SCALE_SCALAR_41]]
+// CHECK-NEXT:  [[OUT_SLICE_41:%.+]] = vector.extract_strided_slice [[PACKED_41]]
+// CHECK-NEXT:  [[OUT_SCALAR_41:%.+]] = vector.shape_cast [[OUT_SLICE_41]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_41]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_42:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_42:%.+]] = vector.shape_cast [[IN_SLICE_42]]
+// CHECK-NEXT:  [[SCALE_SCALAR_42:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 2]
+// CHECK-NEXT:  [[PACKED_42:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_42]][0], [[SCALE_SCALAR_42]]
+// CHECK-NEXT:  [[OUT_SLICE_42:%.+]] = vector.extract_strided_slice [[PACKED_42]]
+// CHECK-NEXT:  [[OUT_SCALAR_42:%.+]] = vector.shape_cast [[OUT_SLICE_42]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_42]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_43:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_43:%.+]] = vector.shape_cast [[IN_SLICE_43]]
+// CHECK-NEXT:  [[SCALE_SCALAR_43:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 3]
+// CHECK-NEXT:  [[PACKED_43:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_43]][0], [[SCALE_SCALAR_43]]
+// CHECK-NEXT:  [[OUT_SLICE_43:%.+]] = vector.extract_strided_slice [[PACKED_43]]
+// CHECK-NEXT:  [[OUT_SCALAR_43:%.+]] = vector.shape_cast [[OUT_SLICE_43]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_43]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_44:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_44:%.+]] = vector.shape_cast [[IN_SLICE_44]]
+// CHECK-NEXT:  [[SCALE_SCALAR_44:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 0]
+// CHECK-NEXT:  [[PACKED_44:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_44]][0], [[SCALE_SCALAR_44]]
+// CHECK-NEXT:  [[OUT_SLICE_44:%.+]] = vector.extract_strided_slice [[PACKED_44]]
+// CHECK-NEXT:  [[OUT_SCALAR_44:%.+]] = vector.shape_cast [[OUT_SLICE_44]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_44]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_45:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_45:%.+]] = vector.shape_cast [[IN_SLICE_45]]
+// CHECK-NEXT:  [[SCALE_SCALAR_45:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 1]
+// CHECK-NEXT:  [[PACKED_45:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_45]][0], [[SCALE_SCALAR_45]]
+// CHECK-NEXT:  [[OUT_SLICE_45:%.+]] = vector.extract_strided_slice [[PACKED_45]]
+// CHECK-NEXT:  [[OUT_SCALAR_45:%.+]] = vector.shape_cast [[OUT_SLICE_45]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_45]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_46:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_46:%.+]] = vector.shape_cast [[IN_SLICE_46]]
+// CHECK-NEXT:  [[SCALE_SCALAR_46:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 2]
+// CHECK-NEXT:  [[PACKED_46:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_46]][0], [[SCALE_SCALAR_46]]
+// CHECK-NEXT:  [[OUT_SLICE_46:%.+]] = vector.extract_strided_slice [[PACKED_46]]
+// CHECK-NEXT:  [[OUT_SCALAR_46:%.+]] = vector.shape_cast [[OUT_SLICE_46]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_46]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_47:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_47:%.+]] = vector.shape_cast [[IN_SLICE_47]]
+// CHECK-NEXT:  [[SCALE_SCALAR_47:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 3]
+// CHECK-NEXT:  [[PACKED_47:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_47]][0], [[SCALE_SCALAR_47]]
+// CHECK-NEXT:  [[OUT_SLICE_47:%.+]] = vector.extract_strided_slice [[PACKED_47]]
+// CHECK-NEXT:  [[OUT_SCALAR_47:%.+]] = vector.shape_cast [[OUT_SLICE_47]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_47]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_48:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_48:%.+]] = vector.shape_cast [[IN_SLICE_48]]
+// CHECK-NEXT:  [[SCALE_SCALAR_48:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 0]
+// CHECK-NEXT:  [[PACKED_48:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_48]][0], [[SCALE_SCALAR_48]]
+// CHECK-NEXT:  [[OUT_SLICE_48:%.+]] = vector.extract_strided_slice [[PACKED_48]]
+// CHECK-NEXT:  [[OUT_SCALAR_48:%.+]] = vector.shape_cast [[OUT_SLICE_48]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_48]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_49:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_49:%.+]] = vector.shape_cast [[IN_SLICE_49]]
+// CHECK-NEXT:  [[SCALE_SCALAR_49:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 1]
+// CHECK-NEXT:  [[PACKED_49:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_49]][0], [[SCALE_SCALAR_49]]
+// CHECK-NEXT:  [[OUT_SLICE_49:%.+]] = vector.extract_strided_slice [[PACKED_49]]
+// CHECK-NEXT:  [[OUT_SCALAR_49:%.+]] = vector.shape_cast [[OUT_SLICE_49]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_49]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_50:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_50:%.+]] = vector.shape_cast [[IN_SLICE_50]]
+// CHECK-NEXT:  [[SCALE_SCALAR_50:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 2]
+// CHECK-NEXT:  [[PACKED_50:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_50]][0], [[SCALE_SCALAR_50]]
+// CHECK-NEXT:  [[OUT_SLICE_50:%.+]] = vector.extract_strided_slice [[PACKED_50]]
+// CHECK-NEXT:  [[OUT_SCALAR_50:%.+]] = vector.shape_cast [[OUT_SLICE_50]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_50]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_51:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_51:%.+]] = vector.shape_cast [[IN_SLICE_51]]
+// CHECK-NEXT:  [[SCALE_SCALAR_51:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 3]
+// CHECK-NEXT:  [[PACKED_51:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_51]][0], [[SCALE_SCALAR_51]]
+// CHECK-NEXT:  [[OUT_SLICE_51:%.+]] = vector.extract_strided_slice [[PACKED_51]]
+// CHECK-NEXT:  [[OUT_SCALAR_51:%.+]] = vector.shape_cast [[OUT_SLICE_51]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_51]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_52:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_52:%.+]] = vector.shape_cast [[IN_SLICE_52]]
+// CHECK-NEXT:  [[SCALE_SCALAR_52:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 0]
+// CHECK-NEXT:  [[PACKED_52:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_52]][0], [[SCALE_SCALAR_52]]
+// CHECK-NEXT:  [[OUT_SLICE_52:%.+]] = vector.extract_strided_slice [[PACKED_52]]
+// CHECK-NEXT:  [[OUT_SCALAR_52:%.+]] = vector.shape_cast [[OUT_SLICE_52]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_52]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_53:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_53:%.+]] = vector.shape_cast [[IN_SLICE_53]]
+// CHECK-NEXT:  [[SCALE_SCALAR_53:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 1]
+// CHECK-NEXT:  [[PACKED_53:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_53]][0], [[SCALE_SCALAR_53]]
+// CHECK-NEXT:  [[OUT_SLICE_53:%.+]] = vector.extract_strided_slice [[PACKED_53]]
+// CHECK-NEXT:  [[OUT_SCALAR_53:%.+]] = vector.shape_cast [[OUT_SLICE_53]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_53]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_54:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_54:%.+]] = vector.shape_cast [[IN_SLICE_54]]
+// CHECK-NEXT:  [[SCALE_SCALAR_54:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 2]
+// CHECK-NEXT:  [[PACKED_54:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_54]][0], [[SCALE_SCALAR_54]]
+// CHECK-NEXT:  [[OUT_SLICE_54:%.+]] = vector.extract_strided_slice [[PACKED_54]]
+// CHECK-NEXT:  [[OUT_SCALAR_54:%.+]] = vector.shape_cast [[OUT_SLICE_54]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_54]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_55:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_55:%.+]] = vector.shape_cast [[IN_SLICE_55]]
+// CHECK-NEXT:  [[SCALE_SCALAR_55:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 3]
+// CHECK-NEXT:  [[PACKED_55:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_55]][0], [[SCALE_SCALAR_55]]
+// CHECK-NEXT:  [[OUT_SLICE_55:%.+]] = vector.extract_strided_slice [[PACKED_55]]
+// CHECK-NEXT:  [[OUT_SCALAR_55:%.+]] = vector.shape_cast [[OUT_SLICE_55]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_55]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_56:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_56:%.+]] = vector.shape_cast [[IN_SLICE_56]]
+// CHECK-NEXT:  [[SCALE_SCALAR_56:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 0]
+// CHECK-NEXT:  [[PACKED_56:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_56]][0], [[SCALE_SCALAR_56]]
+// CHECK-NEXT:  [[OUT_SLICE_56:%.+]] = vector.extract_strided_slice [[PACKED_56]]
+// CHECK-NEXT:  [[OUT_SCALAR_56:%.+]] = vector.shape_cast [[OUT_SLICE_56]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_56]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_57:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_57:%.+]] = vector.shape_cast [[IN_SLICE_57]]
+// CHECK-NEXT:  [[SCALE_SCALAR_57:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 1]
+// CHECK-NEXT:  [[PACKED_57:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_57]][0], [[SCALE_SCALAR_57]]
+// CHECK-NEXT:  [[OUT_SLICE_57:%.+]] = vector.extract_strided_slice [[PACKED_57]]
+// CHECK-NEXT:  [[OUT_SCALAR_57:%.+]] = vector.shape_cast [[OUT_SLICE_57]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_57]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_58:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_58:%.+]] = vector.shape_cast [[IN_SLICE_58]]
+// CHECK-NEXT:  [[SCALE_SCALAR_58:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 2]
+// CHECK-NEXT:  [[PACKED_58:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_58]][0], [[SCALE_SCALAR_58]]
+// CHECK-NEXT:  [[OUT_SLICE_58:%.+]] = vector.extract_strided_slice [[PACKED_58]]
+// CHECK-NEXT:  [[OUT_SCALAR_58:%.+]] = vector.shape_cast [[OUT_SLICE_58]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_58]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_59:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_59:%.+]] = vector.shape_cast [[IN_SLICE_59]]
+// CHECK-NEXT:  [[SCALE_SCALAR_59:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 3]
+// CHECK-NEXT:  [[PACKED_59:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_59]][0], [[SCALE_SCALAR_59]]
+// CHECK-NEXT:  [[OUT_SLICE_59:%.+]] = vector.extract_strided_slice [[PACKED_59]]
+// CHECK-NEXT:  [[OUT_SCALAR_59:%.+]] = vector.shape_cast [[OUT_SLICE_59]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_59]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_60:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_60:%.+]] = vector.shape_cast [[IN_SLICE_60]]
+// CHECK-NEXT:  [[SCALE_SCALAR_60:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 0]
+// CHECK-NEXT:  [[PACKED_60:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_60]][0], [[SCALE_SCALAR_60]]
+// CHECK-NEXT:  [[OUT_SLICE_60:%.+]] = vector.extract_strided_slice [[PACKED_60]]
+// CHECK-NEXT:  [[OUT_SCALAR_60:%.+]] = vector.shape_cast [[OUT_SLICE_60]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_60]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_61:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_61:%.+]] = vector.shape_cast [[IN_SLICE_61]]
+// CHECK-NEXT:  [[SCALE_SCALAR_61:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 1]
+// CHECK-NEXT:  [[PACKED_61:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_61]][0], [[SCALE_SCALAR_61]]
+// CHECK-NEXT:  [[OUT_SLICE_61:%.+]] = vector.extract_strided_slice [[PACKED_61]]
+// CHECK-NEXT:  [[OUT_SCALAR_61:%.+]] = vector.shape_cast [[OUT_SLICE_61]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_61]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_62:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_62:%.+]] = vector.shape_cast [[IN_SLICE_62]]
+// CHECK-NEXT:  [[SCALE_SCALAR_62:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 2]
+// CHECK-NEXT:  [[PACKED_62:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_62]][0], [[SCALE_SCALAR_62]]
+// CHECK-NEXT:  [[OUT_SLICE_62:%.+]] = vector.extract_strided_slice [[PACKED_62]]
+// CHECK-NEXT:  [[OUT_SCALAR_62:%.+]] = vector.shape_cast [[OUT_SLICE_62]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_62]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_63:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_63:%.+]] = vector.shape_cast [[IN_SLICE_63]]
+// CHECK-NEXT:  [[SCALE_SCALAR_63:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 3]
+// CHECK-NEXT:  [[PACKED_63:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_63]][0], [[SCALE_SCALAR_63]]
+// CHECK-NEXT:  [[OUT_SLICE_63:%.+]] = vector.extract_strided_slice [[PACKED_63]]
+// CHECK-NEXT:  [[OUT_SCALAR_63:%.+]] = vector.shape_cast [[OUT_SLICE_63]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_63]], [[ACC_A]]
+// CHECK-NEXT:  [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]] : vector<8x2x4xf32> to vector<8x8xf32>
+// CHECK-NEXT:  return [[FINAL_CAST]] : vector<8x8xf32>
+func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf32> {
+    %bc = vector.broadcast %scale : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
+    %cast1 = vector.shape_cast %in : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
+    %cast2 = vector.shape_cast %bc : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
+    %ext = arith.scaling_extf %cast1, %cast2 : vector<8x2x4xf8E5M2>, vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
+    %cast3 = vector.shape_cast %ext : vector<8x2x4xf32> to vector<8x8xf32>
+    return %cast3 : vector<8x8xf32>
+}
+
+
+// CHECK-LABEL: @conversion_scalar
+// CHECK:       [[SCALE_F32:%.+]] = arith.extf %arg1 : f8E8M0FNU to f32
+// CHECK-NEXT:  [[SPLAT_IN:%.+]] = vector.splat %arg0 : vector<1xf8E5M2>
+// CHECK-NEXT:  [[PACKED_EXT:%.+]] = amdgpu.scaled_ext_packed [[SPLAT_IN]][0], [[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:  [[RESULT:%.+]] = vector.extract [[PACKED_EXT]][0] : f32 from vector<2xf32>
+// CHECK-NEXT:  return [[RESULT]] : f32
+func.func @conversion_scalar(%in: f8E5M2, %scale: f8E8M0FNU) -> f32 {
+    %ext = arith.scaling_extf %in, %scale : f8E5M2, f8E8M0FNU to f32
+    return %ext : f32
+}

>From 590e13d749838d70d9a47adfce82745fc19ac39a Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Mon, 30 Jun 2025 15:41:33 +0000
Subject: [PATCH 3/7] clang format

---
 .../ArithToAMDGPU/ArithToAMDGPU.cpp           | 74 ++++++++++---------
 1 file changed, 39 insertions(+), 35 deletions(-)

diff --git a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
index 22cd4703c6005..6e6e2a4d0890f 100644
--- a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
+++ b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
@@ -14,6 +14,7 @@
 #include "mlir/Dialect/Arith/Utils/Utils.h"
 #include "mlir/Dialect/LLVMIR/LLVMDialect.h"
 #include "mlir/Dialect/LLVMIR/ROCDLDialect.h"
+#include "mlir/Dialect/Utils/IndexingUtils.h"
 #include "mlir/Dialect/Vector/IR/VectorOps.h"
 #include "mlir/Dialect/Vector/Transforms/VectorRewritePatterns.h"
 #include "mlir/Dialect/Vector/Utils/VectorUtils.h"
@@ -23,7 +24,6 @@
 #include "mlir/IR/TypeUtilities.h"
 #include "mlir/Pass/Pass.h"
 #include "mlir/Transforms/GreedyPatternRewriteDriver.h"
-#include "mlir/Dialect/Utils/IndexingUtils.h"
 #include "llvm/IR/PatternMatch.h"
 #include "llvm/Support/LogicalResult.h"
 
@@ -80,7 +80,8 @@ struct TruncfToFloat16RewritePattern final
                                 PatternRewriter &rewriter) const override;
 };
 
-struct ScalingExtFRewritePattern final : OpRewritePattern<arith::ScalingExtFOp> {
+struct ScalingExtFRewritePattern final
+    : OpRewritePattern<arith::ScalingExtFOp> {
   using OpRewritePattern::OpRewritePattern;
 
   Chipset chipset;
@@ -91,7 +92,8 @@ struct ScalingExtFRewritePattern final : OpRewritePattern<arith::ScalingExtFOp>
                                 PatternRewriter &rewriter) const override;
 };
 
-struct ScalingTruncFRewritePattern final : OpRewritePattern<arith::ScalingTruncFOp> {
+struct ScalingTruncFRewritePattern final
+    : OpRewritePattern<arith::ScalingTruncFOp> {
   using OpRewritePattern::OpRewritePattern;
 
   Chipset chipset;
@@ -428,24 +430,19 @@ static Value getOriginalVectorValue(Value value) {
   Value current = value;
   while (Operation *definingOp = current.getDefiningOp()) {
     bool skipOp = llvm::TypeSwitch<Operation *, bool>(definingOp)
-      .Case<vector::ShapeCastOp>(
-        [&current](auto op) {
-          current = op.getSource();
-          return true;
-        })
-      .Case<vector::BroadcastOp>(
-        [&current](auto op) {
-          current = op.getSource();
-          return false;
-        })
-      .Case<vector::SplatOp>(
-        [&current](auto op) {
-          current = op.getInput();
-          return false;
-        })
-      .Default([](Operation *) {
-        return false;
-      });
+                      .Case<vector::ShapeCastOp>([&current](auto op) {
+                        current = op.getSource();
+                        return true;
+                      })
+                      .Case<vector::BroadcastOp>([&current](auto op) {
+                        current = op.getSource();
+                        return false;
+                      })
+                      .Case<vector::SplatOp>([&current](auto op) {
+                        current = op.getInput();
+                        return false;
+                      })
+                      .Default([](Operation *) { return false; });
 
     if (!skipOp) {
       break;
@@ -475,7 +472,8 @@ ScalingExtFRewritePattern::matchAndRewrite(arith::ScalingExtFOp op,
   if (outVecType && outVecType.isScalable())
     return failure();
 
-  Type scaleF32Type = scaleVecType ? VectorType::get(scaleVecType.getShape(), f32) : f32;
+  Type scaleF32Type =
+      scaleVecType ? VectorType::get(scaleVecType.getShape(), f32) : f32;
   if (scaleType.getIntOrFloatBitWidth() < 32)
     scale = rewriter.create<arith::ExtFOp>(loc, scaleF32Type, scale);
   else if (scaleType.getIntOrFloatBitWidth() > 32)
@@ -484,22 +482,26 @@ ScalingExtFRewritePattern::matchAndRewrite(arith::ScalingExtFOp op,
   VectorType extScaleResultType = VectorType::get(opWidth, outType);
 
   if (!outVecType) {
-      Value inCast = rewriter.create<vector::SplatOp>(loc, VectorType::get(1, inType), in);
-      Value scaleExt = rewriter.create<amdgpu::ScaledExtPackedOp>(loc, extScaleResultType, inCast, scale, 0);
-      scaleExt = rewriter.replaceOpWithNewOp<vector::ExtractOp>(op, scaleExt, 0);
-      return success();
+    Value inCast =
+        rewriter.create<vector::SplatOp>(loc, VectorType::get(1, inType), in);
+    Value scaleExt = rewriter.create<amdgpu::ScaledExtPackedOp>(
+        loc, extScaleResultType, inCast, scale, 0);
+    scaleExt = rewriter.replaceOpWithNewOp<vector::ExtractOp>(op, scaleExt, 0);
+    return success();
   }
 
   Value origScale = getOriginalVectorValue(scale);
   Type origScaleType = origScale.getType();
-  VectorType origScaleVecType = isa<VectorType>(origScaleType) ? cast<VectorType>(origScaleType) : VectorType::get(1, origScaleType);
-  
+  VectorType origScaleVecType = isa<VectorType>(origScaleType)
+                                    ? cast<VectorType>(origScaleType)
+                                    : VectorType::get(1, origScaleType);
+
   ArrayRef<int64_t> originalScaleShape = origScaleVecType.getShape();
   ArrayRef<int64_t> inShape = inVecType.getShape();
 
   SmallVector<int64_t> paddedScaleShape(originalScaleShape);
-  paddedScaleShape.insert(paddedScaleShape.end(), inShape.size() - originalScaleShape.size(),
-                       1);
+  paddedScaleShape.insert(paddedScaleShape.end(),
+                          inShape.size() - originalScaleShape.size(), 1);
 
   auto ratio = computeShapeRatio(inShape, paddedScaleShape);
   if (!ratio)
@@ -540,10 +542,10 @@ ScalingExtFRewritePattern::matchAndRewrite(arith::ScalingExtFOp op,
     }
 
     VectorType resultType = VectorType::get(*ratio, outType);
-    Value cast = rewriter.create<vector::ShapeCastOp>(loc, resultType,
-                                                            blockResult);
-    result = rewriter.create<vector::InsertStridedSliceOp>(
-        loc, cast, result, offsets, strides);
+    Value cast =
+        rewriter.create<vector::ShapeCastOp>(loc, resultType, blockResult);
+    result = rewriter.create<vector::InsertStridedSliceOp>(loc, cast, result,
+                                                           offsets, strides);
   }
 
   rewriter.replaceOp(op, result);
@@ -551,7 +553,9 @@ ScalingExtFRewritePattern::matchAndRewrite(arith::ScalingExtFOp op,
   return success();
 }
 
-LogicalResult ScalingTruncFRewritePattern::matchAndRewrite(arith::ScalingTruncFOp op, PatternRewriter &rewriter) const {
+LogicalResult
+ScalingTruncFRewritePattern::matchAndRewrite(arith::ScalingTruncFOp op,
+                                             PatternRewriter &rewriter) const {
   return success();
 }
 

>From 54a76a1a95a8d9d4833073debe39ae42c1b07924 Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Mon, 30 Jun 2025 19:49:46 +0000
Subject: [PATCH 4/7] add ScalingTruncFRewritePattern

---
 .../ArithToAMDGPU/ArithToAMDGPU.cpp           | 118 ++++++++++++++++--
 1 file changed, 110 insertions(+), 8 deletions(-)

diff --git a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
index 6e6e2a4d0890f..3df1cd377a448 100644
--- a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
+++ b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
@@ -84,9 +84,8 @@ struct ScalingExtFRewritePattern final
     : OpRewritePattern<arith::ScalingExtFOp> {
   using OpRewritePattern::OpRewritePattern;
 
-  Chipset chipset;
-  ScalingExtFRewritePattern(MLIRContext *ctx, Chipset chipset)
-      : OpRewritePattern::OpRewritePattern(ctx), chipset(chipset) {}
+  ScalingExtFRewritePattern(MLIRContext *ctx)
+      : OpRewritePattern::OpRewritePattern(ctx) {}
 
   LogicalResult matchAndRewrite(arith::ScalingExtFOp op,
                                 PatternRewriter &rewriter) const override;
@@ -96,9 +95,8 @@ struct ScalingTruncFRewritePattern final
     : OpRewritePattern<arith::ScalingTruncFOp> {
   using OpRewritePattern::OpRewritePattern;
 
-  Chipset chipset;
-  ScalingTruncFRewritePattern(MLIRContext *ctx, Chipset chipset)
-      : OpRewritePattern::OpRewritePattern(ctx), chipset(chipset) {}
+  ScalingTruncFRewritePattern(MLIRContext *ctx)
+      : OpRewritePattern::OpRewritePattern(ctx) {}
 
   LogicalResult matchAndRewrite(arith::ScalingTruncFOp op,
                                 PatternRewriter &rewriter) const override;
@@ -556,6 +554,110 @@ ScalingExtFRewritePattern::matchAndRewrite(arith::ScalingExtFOp op,
 LogicalResult
 ScalingTruncFRewritePattern::matchAndRewrite(arith::ScalingTruncFOp op,
                                              PatternRewriter &rewriter) const {
+  Location loc = op.getLoc();
+  constexpr const int64_t opWidth = 2;
+
+  Value in = op.getIn();
+  Value scale = op.getScale();
+  Value out = op.getOut();
+
+  Type f32 = rewriter.getF32Type();
+  Type inType = getElementTypeOrSelf(in);
+  Type scaleType = getElementTypeOrSelf(scale);
+  Type outType = getElementTypeOrSelf(out);
+  VectorType scaleVecType = dyn_cast<VectorType>(scale.getType());
+  VectorType inVecType = dyn_cast<VectorType>(in.getType());
+  VectorType outVecType = dyn_cast<VectorType>(out.getType());
+
+  if (outVecType && outVecType.isScalable())
+    return failure();
+
+  Type scaleF32Type =
+      scaleVecType ? VectorType::get(scaleVecType.getShape(), f32) : f32;
+  if (scaleType.getIntOrFloatBitWidth() < 32)
+    scale = rewriter.create<arith::ExtFOp>(loc, scaleF32Type, scale);
+  else if (scaleType.getIntOrFloatBitWidth() > 32)
+    scale = rewriter.create<arith::TruncFOp>(loc, scaleF32Type, scale);
+
+  Value zero = rewriter.create<arith::ConstantOp>(
+      loc, outType, rewriter.getFloatAttr(outType, 0.0));
+  unsigned numPackedElem = 32 / outType.getIntOrFloatBitWidth();
+  VectorType truncScaleResultType = VectorType::get(numPackedElem, outType);
+
+  if (!outVecType) {
+    Type inVecType = VectorType::get(1, inType);
+    // Type exisingVecType = VectorType::get(opWidth, outType);
+    Value inCast = rewriter.create<vector::SplatOp>(loc, inVecType, in);
+    // Value existing =
+    //     rewriter.createOrFold<vector::SplatOp>(loc, exisingVecType, zero);
+    Value scaleTrunc = rewriter.create<amdgpu::PackedScaledTruncOp>(
+        loc, truncScaleResultType, inCast, scale, 0, /*existing=*/nullptr);
+    scaleTrunc =
+        rewriter.replaceOpWithNewOp<vector::ExtractOp>(op, scaleTrunc, 0);
+    return success();
+  }
+
+  Value origScale = getOriginalVectorValue(scale);
+  Type origScaleType = origScale.getType();
+  VectorType origScaleVecType = isa<VectorType>(origScaleType)
+                                    ? cast<VectorType>(origScaleType)
+                                    : VectorType::get(1, origScaleType);
+
+  ArrayRef<int64_t> originalScaleShape = origScaleVecType.getShape();
+  ArrayRef<int64_t> inShape = inVecType.getShape();
+
+  SmallVector<int64_t> paddedScaleShape(originalScaleShape);
+  paddedScaleShape.insert(paddedScaleShape.end(),
+                          inShape.size() - originalScaleShape.size(), 1);
+
+  auto ratio = computeShapeRatio(inShape, paddedScaleShape);
+  if (!ratio)
+    return failure();
+
+  const int64_t blockSize = computeProduct(*ratio);
+
+  Value result = rewriter.createOrFold<vector::SplatOp>(loc, outVecType, zero);
+
+  for (SmallVector<int64_t> offsets : StaticTileOffsetRange(inShape, *ratio)) {
+    SmallVector<int64_t> strides(offsets.size(), 1);
+    Value block = rewriter.create<vector::ExtractStridedSliceOp>(
+        loc, in, offsets, *ratio, strides);
+    VectorType block1DType = VectorType::get(blockSize, inType);
+    Value block1D =
+        rewriter.create<vector::ShapeCastOp>(loc, block1DType, block);
+    Value uniformScale =
+        rewriter.create<vector::ExtractOp>(loc, scale, offsets);
+
+    VectorType blockResultType = VectorType::get(blockSize, outType);
+    Value blockResult =
+        rewriter.createOrFold<vector::SplatOp>(loc, blockResultType, zero);
+
+    for (int64_t i = 0, sliceWidth = opWidth - blockSize % opWidth;
+         i < blockSize;
+         i += sliceWidth, sliceWidth = opWidth - blockSize % opWidth) {
+      Value slice = rewriter.create<vector::ExtractStridedSliceOp>(
+          loc, block1D, i, sliceWidth, 1);
+      // VectorType exisingVecType = VectorType::get(opWidth, outType);
+      // Value existing =
+      //     rewriter.createOrFold<vector::SplatOp>(loc, exisingVecType, zero);
+      Value scaleTrunc = rewriter.create<amdgpu::PackedScaledTruncOp>(
+          loc, truncScaleResultType, slice, uniformScale, 0, /*existing=*/nullptr);
+      if (sliceWidth != opWidth)
+        scaleTrunc = rewriter.create<vector::ExtractStridedSliceOp>(
+            loc, scaleTrunc, 0, sliceWidth, 1);
+      blockResult = rewriter.create<vector::InsertStridedSliceOp>(
+          loc, scaleTrunc, blockResult, i, 1);
+    }
+
+    VectorType resultType = VectorType::get(*ratio, outType);
+    Value cast =
+        rewriter.create<vector::ShapeCastOp>(loc, resultType, blockResult);
+    result = rewriter.create<vector::InsertStridedSliceOp>(loc, cast, result,
+                                                           offsets, strides);
+  }
+
+  rewriter.replaceOp(op, result);
+
   return success();
 }
 
@@ -572,8 +674,8 @@ void mlir::arith::populateArithToAMDGPUConversionPatterns(
     patterns.add<TruncfToFloat16RewritePattern>(patterns.getContext());
 
   if (chipset >= kGfx950) {
-    patterns.add<ScalingExtFRewritePattern>(patterns.getContext(), chipset);
-    patterns.add<ScalingTruncFRewritePattern>(patterns.getContext(), chipset);
+    patterns.add<ScalingExtFRewritePattern>(patterns.getContext());
+    patterns.add<ScalingTruncFRewritePattern>(patterns.getContext());
   }
 }
 

>From 995f95a8b439118922f19ce23bcdcd79ceda2500 Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Mon, 30 Jun 2025 19:50:13 +0000
Subject: [PATCH 5/7] clang format

---
 mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
index 3df1cd377a448..2178499031e14 100644
--- a/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
+++ b/mlir/lib/Conversion/ArithToAMDGPU/ArithToAMDGPU.cpp
@@ -641,7 +641,8 @@ ScalingTruncFRewritePattern::matchAndRewrite(arith::ScalingTruncFOp op,
       // Value existing =
       //     rewriter.createOrFold<vector::SplatOp>(loc, exisingVecType, zero);
       Value scaleTrunc = rewriter.create<amdgpu::PackedScaledTruncOp>(
-          loc, truncScaleResultType, slice, uniformScale, 0, /*existing=*/nullptr);
+          loc, truncScaleResultType, slice, uniformScale, 0,
+          /*existing=*/nullptr);
       if (sliceWidth != opWidth)
         scaleTrunc = rewriter.create<vector::ExtractStridedSliceOp>(
             loc, scaleTrunc, 0, sliceWidth, 1);

>From 3f31df65a5d405111709029a3e69d75d452e6beb Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Mon, 30 Jun 2025 19:51:09 +0000
Subject: [PATCH 6/7] clang format

---
 .../ArithToAMDGPU/scaling-extf.mlir           | 627 ++++++++++++++++++
 .../{scale_ext.mlir => scaling-truncf.mlir}   |  28 +-
 2 files changed, 641 insertions(+), 14 deletions(-)
 create mode 100644 mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir
 rename mlir/test/Conversion/ArithToAMDGPU/{scale_ext.mlir => scaling-truncf.mlir} (97%)

diff --git a/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir b/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir
new file mode 100644
index 0000000000000..f6ca20e641c98
--- /dev/null
+++ b/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir
@@ -0,0 +1,627 @@
+// RUN: mlir-opt --split-input-file %s -convert-arith-to-amdgpu="chipset=gfx950" | FileCheck %s
+
+// CHECK-LABEL: @conversion_f8_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
+// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
+// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+func.func @conversion_f8_f32_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
+    %ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+    return %ext : vector<2x2xf32>
+}
+
+// CHECK-LABEL: @conversion_f4_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
+// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
+// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+func.func @conversion_f4_f32_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
+    %ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+    return %ext : vector<2x2xf32>
+}
+
+// CHECK-LABEL: @conversion_f8_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
+// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
+// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+func.func @conversion_f8_f16_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf16> {
+    %ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf16>
+    return %ext : vector<2x2xf16>
+}
+
+// CHECK-LABEL: @conversion_f4_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
+// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
+// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+func.func @conversion_f4_f16_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf16> {
+    %ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf16>
+    return %ext : vector<2x2xf16>
+}
+
+
+// CHECK-LABEL: @conversion_broadcast
+// CHECK:       [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf32>
+// CHECK-NEXT:  [[BCAST:%.+]] = vector.broadcast %arg1 : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
+// CHECK-NEXT:  [[IN_CAST:%.+]] = vector.shape_cast %arg0 : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
+// CHECK-NEXT:  [[SCALE_CAST:%.+]] = vector.shape_cast [[BCAST]] : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
+// CHECK-NEXT:  [[SCALE_EXT:%.+]] = arith.extf [[SCALE_CAST]] : vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
+// CHECK-NEXT:  [[IN_SLICE_0:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_0:%.+]] = vector.shape_cast [[IN_SLICE_0]]
+// CHECK-NEXT:  [[SCALE_SCALAR_0:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 0]
+// CHECK-NEXT:  [[PACKED_0:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_0]][0], [[SCALE_SCALAR_0]]
+// CHECK-NEXT:  [[OUT_SLICE_0:%.+]] = vector.extract_strided_slice [[PACKED_0]]
+// CHECK-NEXT:  [[OUT_SCALAR_0:%.+]] = vector.shape_cast [[OUT_SLICE_0]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_0]], [[CST]]
+// CHECK-NEXT:  [[IN_SLICE_1:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_1:%.+]] = vector.shape_cast [[IN_SLICE_1]]
+// CHECK-NEXT:  [[SCALE_SCALAR_1:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 1]
+// CHECK-NEXT:  [[PACKED_1:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_1]][0], [[SCALE_SCALAR_1]]
+// CHECK-NEXT:  [[OUT_SLICE_1:%.+]] = vector.extract_strided_slice [[PACKED_1]]
+// CHECK-NEXT:  [[OUT_SCALAR_1:%.+]] = vector.shape_cast [[OUT_SLICE_1]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_1]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_2:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_2:%.+]] = vector.shape_cast [[IN_SLICE_2]]
+// CHECK-NEXT:  [[SCALE_SCALAR_2:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 2]
+// CHECK-NEXT:  [[PACKED_2:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_2]][0], [[SCALE_SCALAR_2]]
+// CHECK-NEXT:  [[OUT_SLICE_2:%.+]] = vector.extract_strided_slice [[PACKED_2]]
+// CHECK-NEXT:  [[OUT_SCALAR_2:%.+]] = vector.shape_cast [[OUT_SLICE_2]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_2]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_3:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_3:%.+]] = vector.shape_cast [[IN_SLICE_3]]
+// CHECK-NEXT:  [[SCALE_SCALAR_3:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 3]
+// CHECK-NEXT:  [[PACKED_3:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_3]][0], [[SCALE_SCALAR_3]]
+// CHECK-NEXT:  [[OUT_SLICE_3:%.+]] = vector.extract_strided_slice [[PACKED_3]]
+// CHECK-NEXT:  [[OUT_SCALAR_3:%.+]] = vector.shape_cast [[OUT_SLICE_3]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_3]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_4:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_4:%.+]] = vector.shape_cast [[IN_SLICE_4]]
+// CHECK-NEXT:  [[SCALE_SCALAR_4:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 0]
+// CHECK-NEXT:  [[PACKED_4:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_4]][0], [[SCALE_SCALAR_4]]
+// CHECK-NEXT:  [[OUT_SLICE_4:%.+]] = vector.extract_strided_slice [[PACKED_4]]
+// CHECK-NEXT:  [[OUT_SCALAR_4:%.+]] = vector.shape_cast [[OUT_SLICE_4]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_4]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_5:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_5:%.+]] = vector.shape_cast [[IN_SLICE_5]]
+// CHECK-NEXT:  [[SCALE_SCALAR_5:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 1]
+// CHECK-NEXT:  [[PACKED_5:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_5]][0], [[SCALE_SCALAR_5]]
+// CHECK-NEXT:  [[OUT_SLICE_5:%.+]] = vector.extract_strided_slice [[PACKED_5]]
+// CHECK-NEXT:  [[OUT_SCALAR_5:%.+]] = vector.shape_cast [[OUT_SLICE_5]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_5]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_6:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_6:%.+]] = vector.shape_cast [[IN_SLICE_6]]
+// CHECK-NEXT:  [[SCALE_SCALAR_6:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 2]
+// CHECK-NEXT:  [[PACKED_6:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_6]][0], [[SCALE_SCALAR_6]]
+// CHECK-NEXT:  [[OUT_SLICE_6:%.+]] = vector.extract_strided_slice [[PACKED_6]]
+// CHECK-NEXT:  [[OUT_SCALAR_6:%.+]] = vector.shape_cast [[OUT_SLICE_6]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_6]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_7:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_7:%.+]] = vector.shape_cast [[IN_SLICE_7]]
+// CHECK-NEXT:  [[SCALE_SCALAR_7:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 3]
+// CHECK-NEXT:  [[PACKED_7:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_7]][0], [[SCALE_SCALAR_7]]
+// CHECK-NEXT:  [[OUT_SLICE_7:%.+]] = vector.extract_strided_slice [[PACKED_7]]
+// CHECK-NEXT:  [[OUT_SCALAR_7:%.+]] = vector.shape_cast [[OUT_SLICE_7]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_7]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_8:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_8:%.+]] = vector.shape_cast [[IN_SLICE_8]]
+// CHECK-NEXT:  [[SCALE_SCALAR_8:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 0]
+// CHECK-NEXT:  [[PACKED_8:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_8]][0], [[SCALE_SCALAR_8]]
+// CHECK-NEXT:  [[OUT_SLICE_8:%.+]] = vector.extract_strided_slice [[PACKED_8]]
+// CHECK-NEXT:  [[OUT_SCALAR_8:%.+]] = vector.shape_cast [[OUT_SLICE_8]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_8]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_9:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_9:%.+]] = vector.shape_cast [[IN_SLICE_9]]
+// CHECK-NEXT:  [[SCALE_SCALAR_9:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 1]
+// CHECK-NEXT:  [[PACKED_9:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_9]][0], [[SCALE_SCALAR_9]]
+// CHECK-NEXT:  [[OUT_SLICE_9:%.+]] = vector.extract_strided_slice [[PACKED_9]]
+// CHECK-NEXT:  [[OUT_SCALAR_9:%.+]] = vector.shape_cast [[OUT_SLICE_9]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_9]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_10:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
+// CHECK-NEXT:  [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 2]
+// CHECK-NEXT:  [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:  [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
+// CHECK-NEXT:  [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_11:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
+// CHECK-NEXT:  [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 3]
+// CHECK-NEXT:  [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:  [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
+// CHECK-NEXT:  [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_12:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_12:%.+]] = vector.shape_cast [[IN_SLICE_12]]
+// CHECK-NEXT:  [[SCALE_SCALAR_12:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 0]
+// CHECK-NEXT:  [[PACKED_12:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_12]][0], [[SCALE_SCALAR_12]]
+// CHECK-NEXT:  [[OUT_SLICE_12:%.+]] = vector.extract_strided_slice [[PACKED_12]]
+// CHECK-NEXT:  [[OUT_SCALAR_12:%.+]] = vector.shape_cast [[OUT_SLICE_12]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_12]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_13:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_13:%.+]] = vector.shape_cast [[IN_SLICE_13]]
+// CHECK-NEXT:  [[SCALE_SCALAR_13:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 1]
+// CHECK-NEXT:  [[PACKED_13:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_13]][0], [[SCALE_SCALAR_13]]
+// CHECK-NEXT:  [[OUT_SLICE_13:%.+]] = vector.extract_strided_slice [[PACKED_13]]
+// CHECK-NEXT:  [[OUT_SCALAR_13:%.+]] = vector.shape_cast [[OUT_SLICE_13]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_13]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_14:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_14:%.+]] = vector.shape_cast [[IN_SLICE_14]]
+// CHECK-NEXT:  [[SCALE_SCALAR_14:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 2]
+// CHECK-NEXT:  [[PACKED_14:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_14]][0], [[SCALE_SCALAR_14]]
+// CHECK-NEXT:  [[OUT_SLICE_14:%.+]] = vector.extract_strided_slice [[PACKED_14]]
+// CHECK-NEXT:  [[OUT_SCALAR_14:%.+]] = vector.shape_cast [[OUT_SLICE_14]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_14]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_15:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_15:%.+]] = vector.shape_cast [[IN_SLICE_15]]
+// CHECK-NEXT:  [[SCALE_SCALAR_15:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 3]
+// CHECK-NEXT:  [[PACKED_15:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_15]][0], [[SCALE_SCALAR_15]]
+// CHECK-NEXT:  [[OUT_SLICE_15:%.+]] = vector.extract_strided_slice [[PACKED_15]]
+// CHECK-NEXT:  [[OUT_SCALAR_15:%.+]] = vector.shape_cast [[OUT_SLICE_15]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_15]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_16:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_16:%.+]] = vector.shape_cast [[IN_SLICE_16]]
+// CHECK-NEXT:  [[SCALE_SCALAR_16:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 0]
+// CHECK-NEXT:  [[PACKED_16:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_16]][0], [[SCALE_SCALAR_16]]
+// CHECK-NEXT:  [[OUT_SLICE_16:%.+]] = vector.extract_strided_slice [[PACKED_16]]
+// CHECK-NEXT:  [[OUT_SCALAR_16:%.+]] = vector.shape_cast [[OUT_SLICE_16]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_16]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_17:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_17:%.+]] = vector.shape_cast [[IN_SLICE_17]]
+// CHECK-NEXT:  [[SCALE_SCALAR_17:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 1]
+// CHECK-NEXT:  [[PACKED_17:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_17]][0], [[SCALE_SCALAR_17]]
+// CHECK-NEXT:  [[OUT_SLICE_17:%.+]] = vector.extract_strided_slice [[PACKED_17]]
+// CHECK-NEXT:  [[OUT_SCALAR_17:%.+]] = vector.shape_cast [[OUT_SLICE_17]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_17]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_18:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_18:%.+]] = vector.shape_cast [[IN_SLICE_18]]
+// CHECK-NEXT:  [[SCALE_SCALAR_18:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 2]
+// CHECK-NEXT:  [[PACKED_18:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_18]][0], [[SCALE_SCALAR_18]]
+// CHECK-NEXT:  [[OUT_SLICE_18:%.+]] = vector.extract_strided_slice [[PACKED_18]]
+// CHECK-NEXT:  [[OUT_SCALAR_18:%.+]] = vector.shape_cast [[OUT_SLICE_18]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_18]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_19:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_19:%.+]] = vector.shape_cast [[IN_SLICE_19]]
+// CHECK-NEXT:  [[SCALE_SCALAR_19:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 3]
+// CHECK-NEXT:  [[PACKED_19:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_19]][0], [[SCALE_SCALAR_19]]
+// CHECK-NEXT:  [[OUT_SLICE_19:%.+]] = vector.extract_strided_slice [[PACKED_19]]
+// CHECK-NEXT:  [[OUT_SCALAR_19:%.+]] = vector.shape_cast [[OUT_SLICE_19]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_19]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_20:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_20:%.+]] = vector.shape_cast [[IN_SLICE_20]]
+// CHECK-NEXT:  [[SCALE_SCALAR_20:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 0]
+// CHECK-NEXT:  [[PACKED_20:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_20]][0], [[SCALE_SCALAR_20]]
+// CHECK-NEXT:  [[OUT_SLICE_20:%.+]] = vector.extract_strided_slice [[PACKED_20]]
+// CHECK-NEXT:  [[OUT_SCALAR_20:%.+]] = vector.shape_cast [[OUT_SLICE_20]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_20]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_21:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_21:%.+]] = vector.shape_cast [[IN_SLICE_21]]
+// CHECK-NEXT:  [[SCALE_SCALAR_21:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 1]
+// CHECK-NEXT:  [[PACKED_21:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_21]][0], [[SCALE_SCALAR_21]]
+// CHECK-NEXT:  [[OUT_SLICE_21:%.+]] = vector.extract_strided_slice [[PACKED_21]]
+// CHECK-NEXT:  [[OUT_SCALAR_21:%.+]] = vector.shape_cast [[OUT_SLICE_21]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_21]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_22:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_22:%.+]] = vector.shape_cast [[IN_SLICE_22]]
+// CHECK-NEXT:  [[SCALE_SCALAR_22:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 2]
+// CHECK-NEXT:  [[PACKED_22:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_22]][0], [[SCALE_SCALAR_22]]
+// CHECK-NEXT:  [[OUT_SLICE_22:%.+]] = vector.extract_strided_slice [[PACKED_22]]
+// CHECK-NEXT:  [[OUT_SCALAR_22:%.+]] = vector.shape_cast [[OUT_SLICE_22]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_22]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_23:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_23:%.+]] = vector.shape_cast [[IN_SLICE_23]]
+// CHECK-NEXT:  [[SCALE_SCALAR_23:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 3]
+// CHECK-NEXT:  [[PACKED_23:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_23]][0], [[SCALE_SCALAR_23]]
+// CHECK-NEXT:  [[OUT_SLICE_23:%.+]] = vector.extract_strided_slice [[PACKED_23]]
+// CHECK-NEXT:  [[OUT_SCALAR_23:%.+]] = vector.shape_cast [[OUT_SLICE_23]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_23]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_24:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_24:%.+]] = vector.shape_cast [[IN_SLICE_24]]
+// CHECK-NEXT:  [[SCALE_SCALAR_24:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 0]
+// CHECK-NEXT:  [[PACKED_24:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_24]][0], [[SCALE_SCALAR_24]]
+// CHECK-NEXT:  [[OUT_SLICE_24:%.+]] = vector.extract_strided_slice [[PACKED_24]]
+// CHECK-NEXT:  [[OUT_SCALAR_24:%.+]] = vector.shape_cast [[OUT_SLICE_24]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_24]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_25:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_25:%.+]] = vector.shape_cast [[IN_SLICE_25]]
+// CHECK-NEXT:  [[SCALE_SCALAR_25:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 1]
+// CHECK-NEXT:  [[PACKED_25:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_25]][0], [[SCALE_SCALAR_25]]
+// CHECK-NEXT:  [[OUT_SLICE_25:%.+]] = vector.extract_strided_slice [[PACKED_25]]
+// CHECK-NEXT:  [[OUT_SCALAR_25:%.+]] = vector.shape_cast [[OUT_SLICE_25]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_25]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_26:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_26:%.+]] = vector.shape_cast [[IN_SLICE_26]]
+// CHECK-NEXT:  [[SCALE_SCALAR_26:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 2]
+// CHECK-NEXT:  [[PACKED_26:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_26]][0], [[SCALE_SCALAR_26]]
+// CHECK-NEXT:  [[OUT_SLICE_26:%.+]] = vector.extract_strided_slice [[PACKED_26]]
+// CHECK-NEXT:  [[OUT_SCALAR_26:%.+]] = vector.shape_cast [[OUT_SLICE_26]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_26]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_27:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_27:%.+]] = vector.shape_cast [[IN_SLICE_27]]
+// CHECK-NEXT:  [[SCALE_SCALAR_27:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 3]
+// CHECK-NEXT:  [[PACKED_27:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_27]][0], [[SCALE_SCALAR_27]]
+// CHECK-NEXT:  [[OUT_SLICE_27:%.+]] = vector.extract_strided_slice [[PACKED_27]]
+// CHECK-NEXT:  [[OUT_SCALAR_27:%.+]] = vector.shape_cast [[OUT_SLICE_27]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_27]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_28:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_28:%.+]] = vector.shape_cast [[IN_SLICE_28]]
+// CHECK-NEXT:  [[SCALE_SCALAR_28:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 0]
+// CHECK-NEXT:  [[PACKED_28:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_28]][0], [[SCALE_SCALAR_28]]
+// CHECK-NEXT:  [[OUT_SLICE_28:%.+]] = vector.extract_strided_slice [[PACKED_28]]
+// CHECK-NEXT:  [[OUT_SCALAR_28:%.+]] = vector.shape_cast [[OUT_SLICE_28]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_28]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_29:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_29:%.+]] = vector.shape_cast [[IN_SLICE_29]]
+// CHECK-NEXT:  [[SCALE_SCALAR_29:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 1]
+// CHECK-NEXT:  [[PACKED_29:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_29]][0], [[SCALE_SCALAR_29]]
+// CHECK-NEXT:  [[OUT_SLICE_29:%.+]] = vector.extract_strided_slice [[PACKED_29]]
+// CHECK-NEXT:  [[OUT_SCALAR_29:%.+]] = vector.shape_cast [[OUT_SLICE_29]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_29]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_30:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_30:%.+]] = vector.shape_cast [[IN_SLICE_30]]
+// CHECK-NEXT:  [[SCALE_SCALAR_30:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 2]
+// CHECK-NEXT:  [[PACKED_30:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_30]][0], [[SCALE_SCALAR_30]]
+// CHECK-NEXT:  [[OUT_SLICE_30:%.+]] = vector.extract_strided_slice [[PACKED_30]]
+// CHECK-NEXT:  [[OUT_SCALAR_30:%.+]] = vector.shape_cast [[OUT_SLICE_30]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_30]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_31:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_31:%.+]] = vector.shape_cast [[IN_SLICE_31]]
+// CHECK-NEXT:  [[SCALE_SCALAR_31:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 3]
+// CHECK-NEXT:  [[PACKED_31:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_31]][0], [[SCALE_SCALAR_31]]
+// CHECK-NEXT:  [[OUT_SLICE_31:%.+]] = vector.extract_strided_slice [[PACKED_31]]
+// CHECK-NEXT:  [[OUT_SCALAR_31:%.+]] = vector.shape_cast [[OUT_SLICE_31]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_31]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_32:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_32:%.+]] = vector.shape_cast [[IN_SLICE_32]]
+// CHECK-NEXT:  [[SCALE_SCALAR_32:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 0]
+// CHECK-NEXT:  [[PACKED_32:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_32]][0], [[SCALE_SCALAR_32]]
+// CHECK-NEXT:  [[OUT_SLICE_32:%.+]] = vector.extract_strided_slice [[PACKED_32]]
+// CHECK-NEXT:  [[OUT_SCALAR_32:%.+]] = vector.shape_cast [[OUT_SLICE_32]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_32]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_33:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_33:%.+]] = vector.shape_cast [[IN_SLICE_33]]
+// CHECK-NEXT:  [[SCALE_SCALAR_33:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 1]
+// CHECK-NEXT:  [[PACKED_33:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_33]][0], [[SCALE_SCALAR_33]]
+// CHECK-NEXT:  [[OUT_SLICE_33:%.+]] = vector.extract_strided_slice [[PACKED_33]]
+// CHECK-NEXT:  [[OUT_SCALAR_33:%.+]] = vector.shape_cast [[OUT_SLICE_33]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_33]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_34:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_34:%.+]] = vector.shape_cast [[IN_SLICE_34]]
+// CHECK-NEXT:  [[SCALE_SCALAR_34:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 2]
+// CHECK-NEXT:  [[PACKED_34:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_34]][0], [[SCALE_SCALAR_34]]
+// CHECK-NEXT:  [[OUT_SLICE_34:%.+]] = vector.extract_strided_slice [[PACKED_34]]
+// CHECK-NEXT:  [[OUT_SCALAR_34:%.+]] = vector.shape_cast [[OUT_SLICE_34]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_34]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_35:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_35:%.+]] = vector.shape_cast [[IN_SLICE_35]]
+// CHECK-NEXT:  [[SCALE_SCALAR_35:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 3]
+// CHECK-NEXT:  [[PACKED_35:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_35]][0], [[SCALE_SCALAR_35]]
+// CHECK-NEXT:  [[OUT_SLICE_35:%.+]] = vector.extract_strided_slice [[PACKED_35]]
+// CHECK-NEXT:  [[OUT_SCALAR_35:%.+]] = vector.shape_cast [[OUT_SLICE_35]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_35]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_36:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_36:%.+]] = vector.shape_cast [[IN_SLICE_36]]
+// CHECK-NEXT:  [[SCALE_SCALAR_36:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 0]
+// CHECK-NEXT:  [[PACKED_36:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_36]][0], [[SCALE_SCALAR_36]]
+// CHECK-NEXT:  [[OUT_SLICE_36:%.+]] = vector.extract_strided_slice [[PACKED_36]]
+// CHECK-NEXT:  [[OUT_SCALAR_36:%.+]] = vector.shape_cast [[OUT_SLICE_36]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_36]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_37:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_37:%.+]] = vector.shape_cast [[IN_SLICE_37]]
+// CHECK-NEXT:  [[SCALE_SCALAR_37:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 1]
+// CHECK-NEXT:  [[PACKED_37:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_37]][0], [[SCALE_SCALAR_37]]
+// CHECK-NEXT:  [[OUT_SLICE_37:%.+]] = vector.extract_strided_slice [[PACKED_37]]
+// CHECK-NEXT:  [[OUT_SCALAR_37:%.+]] = vector.shape_cast [[OUT_SLICE_37]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_37]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_38:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_38:%.+]] = vector.shape_cast [[IN_SLICE_38]]
+// CHECK-NEXT:  [[SCALE_SCALAR_38:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 2]
+// CHECK-NEXT:  [[PACKED_38:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_38]][0], [[SCALE_SCALAR_38]]
+// CHECK-NEXT:  [[OUT_SLICE_38:%.+]] = vector.extract_strided_slice [[PACKED_38]]
+// CHECK-NEXT:  [[OUT_SCALAR_38:%.+]] = vector.shape_cast [[OUT_SLICE_38]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_38]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_39:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_39:%.+]] = vector.shape_cast [[IN_SLICE_39]]
+// CHECK-NEXT:  [[SCALE_SCALAR_39:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 3]
+// CHECK-NEXT:  [[PACKED_39:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_39]][0], [[SCALE_SCALAR_39]]
+// CHECK-NEXT:  [[OUT_SLICE_39:%.+]] = vector.extract_strided_slice [[PACKED_39]]
+// CHECK-NEXT:  [[OUT_SCALAR_39:%.+]] = vector.shape_cast [[OUT_SLICE_39]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_39]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_40:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_40:%.+]] = vector.shape_cast [[IN_SLICE_40]]
+// CHECK-NEXT:  [[SCALE_SCALAR_40:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 0]
+// CHECK-NEXT:  [[PACKED_40:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_40]][0], [[SCALE_SCALAR_40]]
+// CHECK-NEXT:  [[OUT_SLICE_40:%.+]] = vector.extract_strided_slice [[PACKED_40]]
+// CHECK-NEXT:  [[OUT_SCALAR_40:%.+]] = vector.shape_cast [[OUT_SLICE_40]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_40]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_41:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_41:%.+]] = vector.shape_cast [[IN_SLICE_41]]
+// CHECK-NEXT:  [[SCALE_SCALAR_41:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 1]
+// CHECK-NEXT:  [[PACKED_41:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_41]][0], [[SCALE_SCALAR_41]]
+// CHECK-NEXT:  [[OUT_SLICE_41:%.+]] = vector.extract_strided_slice [[PACKED_41]]
+// CHECK-NEXT:  [[OUT_SCALAR_41:%.+]] = vector.shape_cast [[OUT_SLICE_41]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_41]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_42:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_42:%.+]] = vector.shape_cast [[IN_SLICE_42]]
+// CHECK-NEXT:  [[SCALE_SCALAR_42:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 2]
+// CHECK-NEXT:  [[PACKED_42:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_42]][0], [[SCALE_SCALAR_42]]
+// CHECK-NEXT:  [[OUT_SLICE_42:%.+]] = vector.extract_strided_slice [[PACKED_42]]
+// CHECK-NEXT:  [[OUT_SCALAR_42:%.+]] = vector.shape_cast [[OUT_SLICE_42]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_42]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_43:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_43:%.+]] = vector.shape_cast [[IN_SLICE_43]]
+// CHECK-NEXT:  [[SCALE_SCALAR_43:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 3]
+// CHECK-NEXT:  [[PACKED_43:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_43]][0], [[SCALE_SCALAR_43]]
+// CHECK-NEXT:  [[OUT_SLICE_43:%.+]] = vector.extract_strided_slice [[PACKED_43]]
+// CHECK-NEXT:  [[OUT_SCALAR_43:%.+]] = vector.shape_cast [[OUT_SLICE_43]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_43]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_44:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_44:%.+]] = vector.shape_cast [[IN_SLICE_44]]
+// CHECK-NEXT:  [[SCALE_SCALAR_44:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 0]
+// CHECK-NEXT:  [[PACKED_44:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_44]][0], [[SCALE_SCALAR_44]]
+// CHECK-NEXT:  [[OUT_SLICE_44:%.+]] = vector.extract_strided_slice [[PACKED_44]]
+// CHECK-NEXT:  [[OUT_SCALAR_44:%.+]] = vector.shape_cast [[OUT_SLICE_44]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_44]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_45:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_45:%.+]] = vector.shape_cast [[IN_SLICE_45]]
+// CHECK-NEXT:  [[SCALE_SCALAR_45:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 1]
+// CHECK-NEXT:  [[PACKED_45:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_45]][0], [[SCALE_SCALAR_45]]
+// CHECK-NEXT:  [[OUT_SLICE_45:%.+]] = vector.extract_strided_slice [[PACKED_45]]
+// CHECK-NEXT:  [[OUT_SCALAR_45:%.+]] = vector.shape_cast [[OUT_SLICE_45]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_45]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_46:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_46:%.+]] = vector.shape_cast [[IN_SLICE_46]]
+// CHECK-NEXT:  [[SCALE_SCALAR_46:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 2]
+// CHECK-NEXT:  [[PACKED_46:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_46]][0], [[SCALE_SCALAR_46]]
+// CHECK-NEXT:  [[OUT_SLICE_46:%.+]] = vector.extract_strided_slice [[PACKED_46]]
+// CHECK-NEXT:  [[OUT_SCALAR_46:%.+]] = vector.shape_cast [[OUT_SLICE_46]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_46]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_47:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_47:%.+]] = vector.shape_cast [[IN_SLICE_47]]
+// CHECK-NEXT:  [[SCALE_SCALAR_47:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 3]
+// CHECK-NEXT:  [[PACKED_47:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_47]][0], [[SCALE_SCALAR_47]]
+// CHECK-NEXT:  [[OUT_SLICE_47:%.+]] = vector.extract_strided_slice [[PACKED_47]]
+// CHECK-NEXT:  [[OUT_SCALAR_47:%.+]] = vector.shape_cast [[OUT_SLICE_47]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_47]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_48:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_48:%.+]] = vector.shape_cast [[IN_SLICE_48]]
+// CHECK-NEXT:  [[SCALE_SCALAR_48:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 0]
+// CHECK-NEXT:  [[PACKED_48:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_48]][0], [[SCALE_SCALAR_48]]
+// CHECK-NEXT:  [[OUT_SLICE_48:%.+]] = vector.extract_strided_slice [[PACKED_48]]
+// CHECK-NEXT:  [[OUT_SCALAR_48:%.+]] = vector.shape_cast [[OUT_SLICE_48]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_48]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_49:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_49:%.+]] = vector.shape_cast [[IN_SLICE_49]]
+// CHECK-NEXT:  [[SCALE_SCALAR_49:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 1]
+// CHECK-NEXT:  [[PACKED_49:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_49]][0], [[SCALE_SCALAR_49]]
+// CHECK-NEXT:  [[OUT_SLICE_49:%.+]] = vector.extract_strided_slice [[PACKED_49]]
+// CHECK-NEXT:  [[OUT_SCALAR_49:%.+]] = vector.shape_cast [[OUT_SLICE_49]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_49]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_50:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_50:%.+]] = vector.shape_cast [[IN_SLICE_50]]
+// CHECK-NEXT:  [[SCALE_SCALAR_50:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 2]
+// CHECK-NEXT:  [[PACKED_50:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_50]][0], [[SCALE_SCALAR_50]]
+// CHECK-NEXT:  [[OUT_SLICE_50:%.+]] = vector.extract_strided_slice [[PACKED_50]]
+// CHECK-NEXT:  [[OUT_SCALAR_50:%.+]] = vector.shape_cast [[OUT_SLICE_50]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_50]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_51:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_51:%.+]] = vector.shape_cast [[IN_SLICE_51]]
+// CHECK-NEXT:  [[SCALE_SCALAR_51:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 3]
+// CHECK-NEXT:  [[PACKED_51:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_51]][0], [[SCALE_SCALAR_51]]
+// CHECK-NEXT:  [[OUT_SLICE_51:%.+]] = vector.extract_strided_slice [[PACKED_51]]
+// CHECK-NEXT:  [[OUT_SCALAR_51:%.+]] = vector.shape_cast [[OUT_SLICE_51]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_51]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_52:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_52:%.+]] = vector.shape_cast [[IN_SLICE_52]]
+// CHECK-NEXT:  [[SCALE_SCALAR_52:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 0]
+// CHECK-NEXT:  [[PACKED_52:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_52]][0], [[SCALE_SCALAR_52]]
+// CHECK-NEXT:  [[OUT_SLICE_52:%.+]] = vector.extract_strided_slice [[PACKED_52]]
+// CHECK-NEXT:  [[OUT_SCALAR_52:%.+]] = vector.shape_cast [[OUT_SLICE_52]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_52]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_53:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_53:%.+]] = vector.shape_cast [[IN_SLICE_53]]
+// CHECK-NEXT:  [[SCALE_SCALAR_53:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 1]
+// CHECK-NEXT:  [[PACKED_53:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_53]][0], [[SCALE_SCALAR_53]]
+// CHECK-NEXT:  [[OUT_SLICE_53:%.+]] = vector.extract_strided_slice [[PACKED_53]]
+// CHECK-NEXT:  [[OUT_SCALAR_53:%.+]] = vector.shape_cast [[OUT_SLICE_53]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_53]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_54:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_54:%.+]] = vector.shape_cast [[IN_SLICE_54]]
+// CHECK-NEXT:  [[SCALE_SCALAR_54:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 2]
+// CHECK-NEXT:  [[PACKED_54:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_54]][0], [[SCALE_SCALAR_54]]
+// CHECK-NEXT:  [[OUT_SLICE_54:%.+]] = vector.extract_strided_slice [[PACKED_54]]
+// CHECK-NEXT:  [[OUT_SCALAR_54:%.+]] = vector.shape_cast [[OUT_SLICE_54]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_54]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_55:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_55:%.+]] = vector.shape_cast [[IN_SLICE_55]]
+// CHECK-NEXT:  [[SCALE_SCALAR_55:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 3]
+// CHECK-NEXT:  [[PACKED_55:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_55]][0], [[SCALE_SCALAR_55]]
+// CHECK-NEXT:  [[OUT_SLICE_55:%.+]] = vector.extract_strided_slice [[PACKED_55]]
+// CHECK-NEXT:  [[OUT_SCALAR_55:%.+]] = vector.shape_cast [[OUT_SLICE_55]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_55]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_56:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_56:%.+]] = vector.shape_cast [[IN_SLICE_56]]
+// CHECK-NEXT:  [[SCALE_SCALAR_56:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 0]
+// CHECK-NEXT:  [[PACKED_56:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_56]][0], [[SCALE_SCALAR_56]]
+// CHECK-NEXT:  [[OUT_SLICE_56:%.+]] = vector.extract_strided_slice [[PACKED_56]]
+// CHECK-NEXT:  [[OUT_SCALAR_56:%.+]] = vector.shape_cast [[OUT_SLICE_56]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_56]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_57:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_57:%.+]] = vector.shape_cast [[IN_SLICE_57]]
+// CHECK-NEXT:  [[SCALE_SCALAR_57:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 1]
+// CHECK-NEXT:  [[PACKED_57:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_57]][0], [[SCALE_SCALAR_57]]
+// CHECK-NEXT:  [[OUT_SLICE_57:%.+]] = vector.extract_strided_slice [[PACKED_57]]
+// CHECK-NEXT:  [[OUT_SCALAR_57:%.+]] = vector.shape_cast [[OUT_SLICE_57]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_57]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_58:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_58:%.+]] = vector.shape_cast [[IN_SLICE_58]]
+// CHECK-NEXT:  [[SCALE_SCALAR_58:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 2]
+// CHECK-NEXT:  [[PACKED_58:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_58]][0], [[SCALE_SCALAR_58]]
+// CHECK-NEXT:  [[OUT_SLICE_58:%.+]] = vector.extract_strided_slice [[PACKED_58]]
+// CHECK-NEXT:  [[OUT_SCALAR_58:%.+]] = vector.shape_cast [[OUT_SLICE_58]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_58]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_59:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_59:%.+]] = vector.shape_cast [[IN_SLICE_59]]
+// CHECK-NEXT:  [[SCALE_SCALAR_59:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 3]
+// CHECK-NEXT:  [[PACKED_59:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_59]][0], [[SCALE_SCALAR_59]]
+// CHECK-NEXT:  [[OUT_SLICE_59:%.+]] = vector.extract_strided_slice [[PACKED_59]]
+// CHECK-NEXT:  [[OUT_SCALAR_59:%.+]] = vector.shape_cast [[OUT_SLICE_59]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_59]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_60:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_60:%.+]] = vector.shape_cast [[IN_SLICE_60]]
+// CHECK-NEXT:  [[SCALE_SCALAR_60:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 0]
+// CHECK-NEXT:  [[PACKED_60:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_60]][0], [[SCALE_SCALAR_60]]
+// CHECK-NEXT:  [[OUT_SLICE_60:%.+]] = vector.extract_strided_slice [[PACKED_60]]
+// CHECK-NEXT:  [[OUT_SCALAR_60:%.+]] = vector.shape_cast [[OUT_SLICE_60]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_60]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_61:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_61:%.+]] = vector.shape_cast [[IN_SLICE_61]]
+// CHECK-NEXT:  [[SCALE_SCALAR_61:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 1]
+// CHECK-NEXT:  [[PACKED_61:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_61]][0], [[SCALE_SCALAR_61]]
+// CHECK-NEXT:  [[OUT_SLICE_61:%.+]] = vector.extract_strided_slice [[PACKED_61]]
+// CHECK-NEXT:  [[OUT_SCALAR_61:%.+]] = vector.shape_cast [[OUT_SLICE_61]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_61]], [[ACC_A]]
+// CHECK-NEXT:  [[IN_SLICE_62:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_62:%.+]] = vector.shape_cast [[IN_SLICE_62]]
+// CHECK-NEXT:  [[SCALE_SCALAR_62:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 2]
+// CHECK-NEXT:  [[PACKED_62:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_62]][0], [[SCALE_SCALAR_62]]
+// CHECK-NEXT:  [[OUT_SLICE_62:%.+]] = vector.extract_strided_slice [[PACKED_62]]
+// CHECK-NEXT:  [[OUT_SCALAR_62:%.+]] = vector.shape_cast [[OUT_SLICE_62]]
+// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_62]], [[ACC_B]]
+// CHECK-NEXT:  [[IN_SLICE_63:%.+]] = vector.extract_strided_slice [[IN_CAST]]
+// CHECK-NEXT:  [[IN_SCALAR_63:%.+]] = vector.shape_cast [[IN_SLICE_63]]
+// CHECK-NEXT:  [[SCALE_SCALAR_63:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 3]
+// CHECK-NEXT:  [[PACKED_63:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_63]][0], [[SCALE_SCALAR_63]]
+// CHECK-NEXT:  [[OUT_SLICE_63:%.+]] = vector.extract_strided_slice [[PACKED_63]]
+// CHECK-NEXT:  [[OUT_SCALAR_63:%.+]] = vector.shape_cast [[OUT_SLICE_63]]
+// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_63]], [[ACC_A]]
+// CHECK-NEXT:  [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]] : vector<8x2x4xf32> to vector<8x8xf32>
+// CHECK-NEXT:  return [[FINAL_CAST]] : vector<8x8xf32>
+func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf32> {
+    %bc = vector.broadcast %scale : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
+    %cast1 = vector.shape_cast %in : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
+    %cast2 = vector.shape_cast %bc : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
+    %ext = arith.scaling_extf %cast1, %cast2 : vector<8x2x4xf8E5M2>, vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
+    %cast3 = vector.shape_cast %ext : vector<8x2x4xf32> to vector<8x8xf32>
+    return %cast3 : vector<8x8xf32>
+}
+
+
+// CHECK-LABEL: @conversion_scalar
+// CHECK:       [[SCALE_F32:%.+]] = arith.extf %arg1 : f8E8M0FNU to f32
+// CHECK-NEXT:  [[SPLAT_IN:%.+]] = vector.splat %arg0 : vector<1xf8E5M2>
+// CHECK-NEXT:  [[PACKED_EXT:%.+]] = amdgpu.scaled_ext_packed [[SPLAT_IN]][0], [[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:  [[RESULT:%.+]] = vector.extract [[PACKED_EXT]][0] : f32 from vector<2xf32>
+// CHECK-NEXT:  return [[RESULT]] : f32
+func.func @conversion_scalar(%in: f8E5M2, %scale: f8E8M0FNU) -> f32 {
+    %ext = arith.scaling_extf %in, %scale : f8E5M2, f8E8M0FNU to f32
+    return %ext : f32
+}
diff --git a/mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir b/mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir
similarity index 97%
rename from mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir
rename to mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir
index 1669926ae48cc..394dcd9dda638 100644
--- a/mlir/test/Conversion/ArithToAMDGPU/scale_ext.mlir
+++ b/mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir
@@ -32,9 +32,9 @@
 // CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
 // CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
 // CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
-func.func @conversion_f8_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
-    %ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-    return %ext : vector<2x2xf32>
+func.func @conversion_f8_fallback(%in: vector<2x2xf32>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf8E5M2> {
+    %ext = arith.scaling_truncf %in, %scale : vector<2x2xf32>, vector<2x2xf8E8M0FNU> to vector<2x2xf8E5M2>
+    return %ext : vector<2x2xf8E5M2>
 }
 
 // CHECK-LABEL: @conversion_f4_fallback
@@ -69,9 +69,9 @@ func.func @conversion_f8_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8
 // CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
 // CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
 // CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
-func.func @conversion_f4_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
-    %ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-    return %ext : vector<2x2xf32>
+func.func @conversion_f4_fallback(%in: vector<2x2xf32>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf4E2M1FN> {
+    %ext = arith.scaling_truncf %in, %scale : vector<2x2xf32>, vector<2x2xf8E8M0FNU> to vector<2x2xf4E2M1FN>
+    return %ext : vector<2x2xf4E2M1FN>
 }
 
 
@@ -531,13 +531,13 @@ func.func @conversion_f4_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2x
 // CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_63]], [[ACC_A]]
 // CHECK-NEXT:  [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]] : vector<8x2x4xf32> to vector<8x8xf32>
 // CHECK-NEXT:  return [[FINAL_CAST]] : vector<8x8xf32>
-func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf32> {
+func.func @conversion_broadcast(%in: vector<8x8xf32>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf8E5M2> {
     %bc = vector.broadcast %scale : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
-    %cast1 = vector.shape_cast %in : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
+    %cast1 = vector.shape_cast %in : vector<8x8xf32> to vector<8x2x4xf32>
     %cast2 = vector.shape_cast %bc : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
-    %ext = arith.scaling_extf %cast1, %cast2 : vector<8x2x4xf8E5M2>, vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
-    %cast3 = vector.shape_cast %ext : vector<8x2x4xf32> to vector<8x8xf32>
-    return %cast3 : vector<8x8xf32>
+    %ext = arith.scaling_truncf %cast1, %cast2 : vector<8x2x4xf32>, vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf8E5M2>
+    %cast3 = vector.shape_cast %ext : vector<8x2x4xf8E5M2> to vector<8x8xf8E5M2>
+    return %cast3 : vector<8x8xf8E5M2>
 }
 
 
@@ -547,7 +547,7 @@ func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8
 // CHECK-NEXT:  [[PACKED_EXT:%.+]] = amdgpu.scaled_ext_packed [[SPLAT_IN]][0], [[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
 // CHECK-NEXT:  [[RESULT:%.+]] = vector.extract [[PACKED_EXT]][0] : f32 from vector<2xf32>
 // CHECK-NEXT:  return [[RESULT]] : f32
-func.func @conversion_scalar(%in: f8E5M2, %scale: f8E8M0FNU) -> f32 {
-    %ext = arith.scaling_extf %in, %scale : f8E5M2, f8E8M0FNU to f32
-    return %ext : f32
+func.func @conversion_scalar(%in: f32, %scale: f8E8M0FNU) -> f8E5M2 {
+    %ext = arith.scaling_truncf %in, %scale : f32, f8E8M0FNU to f8E5M2
+    return %ext : f8E5M2
 }

>From 591ac0d934d744242d82ec6a969b328d45af2a60 Mon Sep 17 00:00:00 2001
From: Tim Gymnich <tim at gymni.ch>
Date: Mon, 30 Jun 2025 20:05:54 +0000
Subject: [PATCH 7/7] update tests

---
 .../ArithToAMDGPU/scaling-extf.mlir           | 1168 +++++++++--------
 .../ArithToAMDGPU/scaling-truncf.mlir         |  968 +++++++-------
 2 files changed, 1074 insertions(+), 1062 deletions(-)

diff --git a/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir b/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir
index f6ca20e641c98..47266f55f9cf3 100644
--- a/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir
+++ b/mlir/test/Conversion/ArithToAMDGPU/scaling-extf.mlir
@@ -1,610 +1,617 @@
 // RUN: mlir-opt --split-input-file %s -convert-arith-to-amdgpu="chipset=gfx950" | FileCheck %s
 
-// CHECK-LABEL: @conversion_f8_fallback
+// CHECK-LABEL: @conversion_f8_f32_fallback
 // CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
 // CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
-// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
-// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
-// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
-// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
-// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
-// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
-// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
-// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
-// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
-// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
-// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
-// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
-// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
-// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
-// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
-// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
-// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
-// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_00:%.+]] = vector.shape_cast [[IN_SLICE_00]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_00]][0], [[SCALE_SCALAR_00]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_00]], [[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_01:%.+]] = vector.shape_cast [[IN_SLICE_01]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_01]][0], [[SCALE_SCALAR_01]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_01]], [[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_10:%.+]] = vector.shape_cast [[IN_SLICE_10]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_10]][0], [[SCALE_SCALAR_10]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_10]], [[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_11:%.+]] = vector.shape_cast [[IN_SLICE_11]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_11]][0], [[SCALE_SCALAR_11]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_11]], [[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
 // CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
 func.func @conversion_f8_f32_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
     %ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
     return %ext : vector<2x2xf32>
 }
 
-// CHECK-LABEL: @conversion_f4_fallback
+// -----
+
+// CHECK-LABEL: @conversion_f4_f32_fallback
 // CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
 // CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
-// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
-// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
-// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
-// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
-// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
-// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
-// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
-// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
-// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
-// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
-// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
-// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
-// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
-// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
-// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
-// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
-// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
-// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_00:%.+]] = vector.shape_cast [[IN_SLICE_00]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_00]][0], [[SCALE_SCALAR_00]] : vector<1xf4E2M1FN> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_00]], [[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_01:%.+]] = vector.shape_cast [[IN_SLICE_01]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_01]][0], [[SCALE_SCALAR_01]] : vector<1xf4E2M1FN> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_01]], [[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_10:%.+]] = vector.shape_cast [[IN_SLICE_10]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_10]][0], [[SCALE_SCALAR_10]] : vector<1xf4E2M1FN> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_10]], [[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_11:%.+]] = vector.shape_cast [[IN_SLICE_11]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_11]][0], [[SCALE_SCALAR_11]] : vector<1xf4E2M1FN> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]] : vector<1xf32> to vector<1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_11]], [[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf32> into vector<2x2xf32>
 // CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
 func.func @conversion_f4_f32_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf32> {
     %ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf32>
     return %ext : vector<2x2xf32>
 }
 
-// CHECK-LABEL: @conversion_f8_fallback
-// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// -----
+
+// CHECK-LABEL: @conversion_f8_f16_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf16>
 // CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
-// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
-// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
-// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
-// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
-// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
-// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
-// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
-// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
-// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
-// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
-// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
-// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
-// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
-// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
-// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
-// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
-// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
-// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
-// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_00:%.+]] = vector.shape_cast [[IN_SLICE_00]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_00]][0], [[SCALE_SCALAR_00]] : vector<1xf8E5M2> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_00]], [[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_01:%.+]] = vector.shape_cast [[IN_SLICE_01]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_01]][0], [[SCALE_SCALAR_01]] : vector<1xf8E5M2> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_01]], [[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_10:%.+]] = vector.shape_cast [[IN_SLICE_10]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_10]][0], [[SCALE_SCALAR_10]] : vector<1xf8E5M2> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_10]], [[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf8E5M2> to vector<1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_11:%.+]] = vector.shape_cast [[IN_SLICE_11]] : vector<1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_11]][0], [[SCALE_SCALAR_11]] : vector<1xf8E5M2> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_11]], [[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf16>
 func.func @conversion_f8_f16_fallback(%in: vector<2x2xf8E5M2>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf16> {
     %ext = arith.scaling_extf %in, %scale : vector<2x2xf8E5M2>, vector<2x2xf8E8M0FNU> to vector<2x2xf16>
     return %ext : vector<2x2xf16>
 }
 
-// CHECK-LABEL: @conversion_f4_fallback
-// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
+// -----
+
+// CHECK-LABEL: @conversion_f4_f16_fallback
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf16>
 // CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
-// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
-// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
-// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
-// CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
-// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
-// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
-// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
-// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
-// CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
-// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
-// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
-// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
-// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
-// CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
-// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
-// CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
-// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
-// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
-// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
-// CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
-// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
-// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_00:%.+]] = vector.shape_cast [[IN_SLICE_00]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_00]][0], [[SCALE_SCALAR_00]] : vector<1xf4E2M1FN> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_00]], [[CST]] {offsets = [0, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_01:%.+]] = vector.shape_cast [[IN_SLICE_01]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_01]][0], [[SCALE_SCALAR_01]] : vector<1xf4E2M1FN> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_01]], [[ACC_A]] {offsets = [0, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_10:%.+]] = vector.shape_cast [[IN_SLICE_10]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_10]][0], [[SCALE_SCALAR_10]] : vector<1xf4E2M1FN> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_10]], [[ACC_B]] {offsets = [1, 0], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]} : vector<2x2xf4E2M1FN> to vector<1x1xf4E2M1FN>
+// CHECK-NEXT:    [[IN_VEC_11:%.+]] = vector.shape_cast [[IN_SLICE_11]] : vector<1x1xf4E2M1FN> to vector<1xf4E2M1FN>
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1] : f32 from vector<2x2xf32>
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_11]][0], [[SCALE_SCALAR_11]] : vector<1xf4E2M1FN> to vector<2xf16>
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf16> to vector<1xf16>
+// CHECK-NEXT:    [[OUT_VEC_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]] : vector<1xf16> to vector<1x1xf16>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_11]], [[ACC_A]] {offsets = [1, 1], strides = [1, 1]} : vector<1x1xf16> into vector<2x2xf16>
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf16>
 func.func @conversion_f4_f16_fallback(%in: vector<2x2xf4E2M1FN>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf16> {
     %ext = arith.scaling_extf %in, %scale : vector<2x2xf4E2M1FN>, vector<2x2xf8E8M0FNU> to vector<2x2xf16>
     return %ext : vector<2x2xf16>
 }
 
+// -----
 
 // CHECK-LABEL: @conversion_broadcast
-// CHECK:       [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf32>
-// CHECK-NEXT:  [[BCAST:%.+]] = vector.broadcast %arg1 : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
-// CHECK-NEXT:  [[IN_CAST:%.+]] = vector.shape_cast %arg0 : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
-// CHECK-NEXT:  [[SCALE_CAST:%.+]] = vector.shape_cast [[BCAST]] : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
-// CHECK-NEXT:  [[SCALE_EXT:%.+]] = arith.extf [[SCALE_CAST]] : vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
-// CHECK-NEXT:  [[IN_SLICE_0:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_0:%.+]] = vector.shape_cast [[IN_SLICE_0]]
-// CHECK-NEXT:  [[SCALE_SCALAR_0:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 0]
-// CHECK-NEXT:  [[PACKED_0:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_0]][0], [[SCALE_SCALAR_0]]
-// CHECK-NEXT:  [[OUT_SLICE_0:%.+]] = vector.extract_strided_slice [[PACKED_0]]
-// CHECK-NEXT:  [[OUT_SCALAR_0:%.+]] = vector.shape_cast [[OUT_SLICE_0]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_0]], [[CST]]
-// CHECK-NEXT:  [[IN_SLICE_1:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_1:%.+]] = vector.shape_cast [[IN_SLICE_1]]
-// CHECK-NEXT:  [[SCALE_SCALAR_1:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 1]
-// CHECK-NEXT:  [[PACKED_1:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_1]][0], [[SCALE_SCALAR_1]]
-// CHECK-NEXT:  [[OUT_SLICE_1:%.+]] = vector.extract_strided_slice [[PACKED_1]]
-// CHECK-NEXT:  [[OUT_SCALAR_1:%.+]] = vector.shape_cast [[OUT_SLICE_1]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_1]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_2:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_2:%.+]] = vector.shape_cast [[IN_SLICE_2]]
-// CHECK-NEXT:  [[SCALE_SCALAR_2:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 2]
-// CHECK-NEXT:  [[PACKED_2:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_2]][0], [[SCALE_SCALAR_2]]
-// CHECK-NEXT:  [[OUT_SLICE_2:%.+]] = vector.extract_strided_slice [[PACKED_2]]
-// CHECK-NEXT:  [[OUT_SCALAR_2:%.+]] = vector.shape_cast [[OUT_SLICE_2]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_2]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_3:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_3:%.+]] = vector.shape_cast [[IN_SLICE_3]]
-// CHECK-NEXT:  [[SCALE_SCALAR_3:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 3]
-// CHECK-NEXT:  [[PACKED_3:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_3]][0], [[SCALE_SCALAR_3]]
-// CHECK-NEXT:  [[OUT_SLICE_3:%.+]] = vector.extract_strided_slice [[PACKED_3]]
-// CHECK-NEXT:  [[OUT_SCALAR_3:%.+]] = vector.shape_cast [[OUT_SLICE_3]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_3]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_4:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_4:%.+]] = vector.shape_cast [[IN_SLICE_4]]
-// CHECK-NEXT:  [[SCALE_SCALAR_4:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 0]
-// CHECK-NEXT:  [[PACKED_4:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_4]][0], [[SCALE_SCALAR_4]]
-// CHECK-NEXT:  [[OUT_SLICE_4:%.+]] = vector.extract_strided_slice [[PACKED_4]]
-// CHECK-NEXT:  [[OUT_SCALAR_4:%.+]] = vector.shape_cast [[OUT_SLICE_4]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_4]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_5:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_5:%.+]] = vector.shape_cast [[IN_SLICE_5]]
-// CHECK-NEXT:  [[SCALE_SCALAR_5:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 1]
-// CHECK-NEXT:  [[PACKED_5:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_5]][0], [[SCALE_SCALAR_5]]
-// CHECK-NEXT:  [[OUT_SLICE_5:%.+]] = vector.extract_strided_slice [[PACKED_5]]
-// CHECK-NEXT:  [[OUT_SCALAR_5:%.+]] = vector.shape_cast [[OUT_SLICE_5]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_5]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_6:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_6:%.+]] = vector.shape_cast [[IN_SLICE_6]]
-// CHECK-NEXT:  [[SCALE_SCALAR_6:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 2]
-// CHECK-NEXT:  [[PACKED_6:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_6]][0], [[SCALE_SCALAR_6]]
-// CHECK-NEXT:  [[OUT_SLICE_6:%.+]] = vector.extract_strided_slice [[PACKED_6]]
-// CHECK-NEXT:  [[OUT_SCALAR_6:%.+]] = vector.shape_cast [[OUT_SLICE_6]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_6]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_7:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_7:%.+]] = vector.shape_cast [[IN_SLICE_7]]
-// CHECK-NEXT:  [[SCALE_SCALAR_7:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 3]
-// CHECK-NEXT:  [[PACKED_7:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_7]][0], [[SCALE_SCALAR_7]]
-// CHECK-NEXT:  [[OUT_SLICE_7:%.+]] = vector.extract_strided_slice [[PACKED_7]]
-// CHECK-NEXT:  [[OUT_SCALAR_7:%.+]] = vector.shape_cast [[OUT_SLICE_7]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_7]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_8:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_8:%.+]] = vector.shape_cast [[IN_SLICE_8]]
-// CHECK-NEXT:  [[SCALE_SCALAR_8:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 0]
-// CHECK-NEXT:  [[PACKED_8:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_8]][0], [[SCALE_SCALAR_8]]
-// CHECK-NEXT:  [[OUT_SLICE_8:%.+]] = vector.extract_strided_slice [[PACKED_8]]
-// CHECK-NEXT:  [[OUT_SCALAR_8:%.+]] = vector.shape_cast [[OUT_SLICE_8]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_8]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_9:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_9:%.+]] = vector.shape_cast [[IN_SLICE_9]]
-// CHECK-NEXT:  [[SCALE_SCALAR_9:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 1]
-// CHECK-NEXT:  [[PACKED_9:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_9]][0], [[SCALE_SCALAR_9]]
-// CHECK-NEXT:  [[OUT_SLICE_9:%.+]] = vector.extract_strided_slice [[PACKED_9]]
-// CHECK-NEXT:  [[OUT_SCALAR_9:%.+]] = vector.shape_cast [[OUT_SLICE_9]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_9]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_10:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
-// CHECK-NEXT:  [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 2]
-// CHECK-NEXT:  [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
-// CHECK-NEXT:  [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
-// CHECK-NEXT:  [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_11:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
-// CHECK-NEXT:  [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 3]
-// CHECK-NEXT:  [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
-// CHECK-NEXT:  [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
-// CHECK-NEXT:  [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_12:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_12:%.+]] = vector.shape_cast [[IN_SLICE_12]]
-// CHECK-NEXT:  [[SCALE_SCALAR_12:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 0]
-// CHECK-NEXT:  [[PACKED_12:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_12]][0], [[SCALE_SCALAR_12]]
-// CHECK-NEXT:  [[OUT_SLICE_12:%.+]] = vector.extract_strided_slice [[PACKED_12]]
-// CHECK-NEXT:  [[OUT_SCALAR_12:%.+]] = vector.shape_cast [[OUT_SLICE_12]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_12]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_13:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_13:%.+]] = vector.shape_cast [[IN_SLICE_13]]
-// CHECK-NEXT:  [[SCALE_SCALAR_13:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 1]
-// CHECK-NEXT:  [[PACKED_13:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_13]][0], [[SCALE_SCALAR_13]]
-// CHECK-NEXT:  [[OUT_SLICE_13:%.+]] = vector.extract_strided_slice [[PACKED_13]]
-// CHECK-NEXT:  [[OUT_SCALAR_13:%.+]] = vector.shape_cast [[OUT_SLICE_13]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_13]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_14:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_14:%.+]] = vector.shape_cast [[IN_SLICE_14]]
-// CHECK-NEXT:  [[SCALE_SCALAR_14:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 2]
-// CHECK-NEXT:  [[PACKED_14:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_14]][0], [[SCALE_SCALAR_14]]
-// CHECK-NEXT:  [[OUT_SLICE_14:%.+]] = vector.extract_strided_slice [[PACKED_14]]
-// CHECK-NEXT:  [[OUT_SCALAR_14:%.+]] = vector.shape_cast [[OUT_SLICE_14]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_14]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_15:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_15:%.+]] = vector.shape_cast [[IN_SLICE_15]]
-// CHECK-NEXT:  [[SCALE_SCALAR_15:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 3]
-// CHECK-NEXT:  [[PACKED_15:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_15]][0], [[SCALE_SCALAR_15]]
-// CHECK-NEXT:  [[OUT_SLICE_15:%.+]] = vector.extract_strided_slice [[PACKED_15]]
-// CHECK-NEXT:  [[OUT_SCALAR_15:%.+]] = vector.shape_cast [[OUT_SLICE_15]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_15]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_16:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_16:%.+]] = vector.shape_cast [[IN_SLICE_16]]
-// CHECK-NEXT:  [[SCALE_SCALAR_16:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 0]
-// CHECK-NEXT:  [[PACKED_16:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_16]][0], [[SCALE_SCALAR_16]]
-// CHECK-NEXT:  [[OUT_SLICE_16:%.+]] = vector.extract_strided_slice [[PACKED_16]]
-// CHECK-NEXT:  [[OUT_SCALAR_16:%.+]] = vector.shape_cast [[OUT_SLICE_16]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_16]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_17:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_17:%.+]] = vector.shape_cast [[IN_SLICE_17]]
-// CHECK-NEXT:  [[SCALE_SCALAR_17:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 1]
-// CHECK-NEXT:  [[PACKED_17:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_17]][0], [[SCALE_SCALAR_17]]
-// CHECK-NEXT:  [[OUT_SLICE_17:%.+]] = vector.extract_strided_slice [[PACKED_17]]
-// CHECK-NEXT:  [[OUT_SCALAR_17:%.+]] = vector.shape_cast [[OUT_SLICE_17]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_17]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_18:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_18:%.+]] = vector.shape_cast [[IN_SLICE_18]]
-// CHECK-NEXT:  [[SCALE_SCALAR_18:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 2]
-// CHECK-NEXT:  [[PACKED_18:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_18]][0], [[SCALE_SCALAR_18]]
-// CHECK-NEXT:  [[OUT_SLICE_18:%.+]] = vector.extract_strided_slice [[PACKED_18]]
-// CHECK-NEXT:  [[OUT_SCALAR_18:%.+]] = vector.shape_cast [[OUT_SLICE_18]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_18]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_19:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_19:%.+]] = vector.shape_cast [[IN_SLICE_19]]
-// CHECK-NEXT:  [[SCALE_SCALAR_19:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 3]
-// CHECK-NEXT:  [[PACKED_19:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_19]][0], [[SCALE_SCALAR_19]]
-// CHECK-NEXT:  [[OUT_SLICE_19:%.+]] = vector.extract_strided_slice [[PACKED_19]]
-// CHECK-NEXT:  [[OUT_SCALAR_19:%.+]] = vector.shape_cast [[OUT_SLICE_19]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_19]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_20:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_20:%.+]] = vector.shape_cast [[IN_SLICE_20]]
-// CHECK-NEXT:  [[SCALE_SCALAR_20:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 0]
-// CHECK-NEXT:  [[PACKED_20:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_20]][0], [[SCALE_SCALAR_20]]
-// CHECK-NEXT:  [[OUT_SLICE_20:%.+]] = vector.extract_strided_slice [[PACKED_20]]
-// CHECK-NEXT:  [[OUT_SCALAR_20:%.+]] = vector.shape_cast [[OUT_SLICE_20]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_20]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_21:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_21:%.+]] = vector.shape_cast [[IN_SLICE_21]]
-// CHECK-NEXT:  [[SCALE_SCALAR_21:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 1]
-// CHECK-NEXT:  [[PACKED_21:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_21]][0], [[SCALE_SCALAR_21]]
-// CHECK-NEXT:  [[OUT_SLICE_21:%.+]] = vector.extract_strided_slice [[PACKED_21]]
-// CHECK-NEXT:  [[OUT_SCALAR_21:%.+]] = vector.shape_cast [[OUT_SLICE_21]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_21]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_22:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_22:%.+]] = vector.shape_cast [[IN_SLICE_22]]
-// CHECK-NEXT:  [[SCALE_SCALAR_22:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 2]
-// CHECK-NEXT:  [[PACKED_22:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_22]][0], [[SCALE_SCALAR_22]]
-// CHECK-NEXT:  [[OUT_SLICE_22:%.+]] = vector.extract_strided_slice [[PACKED_22]]
-// CHECK-NEXT:  [[OUT_SCALAR_22:%.+]] = vector.shape_cast [[OUT_SLICE_22]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_22]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_23:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_23:%.+]] = vector.shape_cast [[IN_SLICE_23]]
-// CHECK-NEXT:  [[SCALE_SCALAR_23:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 3]
-// CHECK-NEXT:  [[PACKED_23:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_23]][0], [[SCALE_SCALAR_23]]
-// CHECK-NEXT:  [[OUT_SLICE_23:%.+]] = vector.extract_strided_slice [[PACKED_23]]
-// CHECK-NEXT:  [[OUT_SCALAR_23:%.+]] = vector.shape_cast [[OUT_SLICE_23]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_23]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_24:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_24:%.+]] = vector.shape_cast [[IN_SLICE_24]]
-// CHECK-NEXT:  [[SCALE_SCALAR_24:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 0]
-// CHECK-NEXT:  [[PACKED_24:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_24]][0], [[SCALE_SCALAR_24]]
-// CHECK-NEXT:  [[OUT_SLICE_24:%.+]] = vector.extract_strided_slice [[PACKED_24]]
-// CHECK-NEXT:  [[OUT_SCALAR_24:%.+]] = vector.shape_cast [[OUT_SLICE_24]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_24]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_25:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_25:%.+]] = vector.shape_cast [[IN_SLICE_25]]
-// CHECK-NEXT:  [[SCALE_SCALAR_25:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 1]
-// CHECK-NEXT:  [[PACKED_25:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_25]][0], [[SCALE_SCALAR_25]]
-// CHECK-NEXT:  [[OUT_SLICE_25:%.+]] = vector.extract_strided_slice [[PACKED_25]]
-// CHECK-NEXT:  [[OUT_SCALAR_25:%.+]] = vector.shape_cast [[OUT_SLICE_25]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_25]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_26:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_26:%.+]] = vector.shape_cast [[IN_SLICE_26]]
-// CHECK-NEXT:  [[SCALE_SCALAR_26:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 2]
-// CHECK-NEXT:  [[PACKED_26:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_26]][0], [[SCALE_SCALAR_26]]
-// CHECK-NEXT:  [[OUT_SLICE_26:%.+]] = vector.extract_strided_slice [[PACKED_26]]
-// CHECK-NEXT:  [[OUT_SCALAR_26:%.+]] = vector.shape_cast [[OUT_SLICE_26]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_26]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_27:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_27:%.+]] = vector.shape_cast [[IN_SLICE_27]]
-// CHECK-NEXT:  [[SCALE_SCALAR_27:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 3]
-// CHECK-NEXT:  [[PACKED_27:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_27]][0], [[SCALE_SCALAR_27]]
-// CHECK-NEXT:  [[OUT_SLICE_27:%.+]] = vector.extract_strided_slice [[PACKED_27]]
-// CHECK-NEXT:  [[OUT_SCALAR_27:%.+]] = vector.shape_cast [[OUT_SLICE_27]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_27]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_28:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_28:%.+]] = vector.shape_cast [[IN_SLICE_28]]
-// CHECK-NEXT:  [[SCALE_SCALAR_28:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 0]
-// CHECK-NEXT:  [[PACKED_28:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_28]][0], [[SCALE_SCALAR_28]]
-// CHECK-NEXT:  [[OUT_SLICE_28:%.+]] = vector.extract_strided_slice [[PACKED_28]]
-// CHECK-NEXT:  [[OUT_SCALAR_28:%.+]] = vector.shape_cast [[OUT_SLICE_28]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_28]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_29:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_29:%.+]] = vector.shape_cast [[IN_SLICE_29]]
-// CHECK-NEXT:  [[SCALE_SCALAR_29:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 1]
-// CHECK-NEXT:  [[PACKED_29:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_29]][0], [[SCALE_SCALAR_29]]
-// CHECK-NEXT:  [[OUT_SLICE_29:%.+]] = vector.extract_strided_slice [[PACKED_29]]
-// CHECK-NEXT:  [[OUT_SCALAR_29:%.+]] = vector.shape_cast [[OUT_SLICE_29]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_29]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_30:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_30:%.+]] = vector.shape_cast [[IN_SLICE_30]]
-// CHECK-NEXT:  [[SCALE_SCALAR_30:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 2]
-// CHECK-NEXT:  [[PACKED_30:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_30]][0], [[SCALE_SCALAR_30]]
-// CHECK-NEXT:  [[OUT_SLICE_30:%.+]] = vector.extract_strided_slice [[PACKED_30]]
-// CHECK-NEXT:  [[OUT_SCALAR_30:%.+]] = vector.shape_cast [[OUT_SLICE_30]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_30]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_31:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_31:%.+]] = vector.shape_cast [[IN_SLICE_31]]
-// CHECK-NEXT:  [[SCALE_SCALAR_31:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 3]
-// CHECK-NEXT:  [[PACKED_31:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_31]][0], [[SCALE_SCALAR_31]]
-// CHECK-NEXT:  [[OUT_SLICE_31:%.+]] = vector.extract_strided_slice [[PACKED_31]]
-// CHECK-NEXT:  [[OUT_SCALAR_31:%.+]] = vector.shape_cast [[OUT_SLICE_31]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_31]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_32:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_32:%.+]] = vector.shape_cast [[IN_SLICE_32]]
-// CHECK-NEXT:  [[SCALE_SCALAR_32:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 0]
-// CHECK-NEXT:  [[PACKED_32:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_32]][0], [[SCALE_SCALAR_32]]
-// CHECK-NEXT:  [[OUT_SLICE_32:%.+]] = vector.extract_strided_slice [[PACKED_32]]
-// CHECK-NEXT:  [[OUT_SCALAR_32:%.+]] = vector.shape_cast [[OUT_SLICE_32]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_32]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_33:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_33:%.+]] = vector.shape_cast [[IN_SLICE_33]]
-// CHECK-NEXT:  [[SCALE_SCALAR_33:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 1]
-// CHECK-NEXT:  [[PACKED_33:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_33]][0], [[SCALE_SCALAR_33]]
-// CHECK-NEXT:  [[OUT_SLICE_33:%.+]] = vector.extract_strided_slice [[PACKED_33]]
-// CHECK-NEXT:  [[OUT_SCALAR_33:%.+]] = vector.shape_cast [[OUT_SLICE_33]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_33]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_34:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_34:%.+]] = vector.shape_cast [[IN_SLICE_34]]
-// CHECK-NEXT:  [[SCALE_SCALAR_34:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 2]
-// CHECK-NEXT:  [[PACKED_34:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_34]][0], [[SCALE_SCALAR_34]]
-// CHECK-NEXT:  [[OUT_SLICE_34:%.+]] = vector.extract_strided_slice [[PACKED_34]]
-// CHECK-NEXT:  [[OUT_SCALAR_34:%.+]] = vector.shape_cast [[OUT_SLICE_34]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_34]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_35:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_35:%.+]] = vector.shape_cast [[IN_SLICE_35]]
-// CHECK-NEXT:  [[SCALE_SCALAR_35:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 3]
-// CHECK-NEXT:  [[PACKED_35:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_35]][0], [[SCALE_SCALAR_35]]
-// CHECK-NEXT:  [[OUT_SLICE_35:%.+]] = vector.extract_strided_slice [[PACKED_35]]
-// CHECK-NEXT:  [[OUT_SCALAR_35:%.+]] = vector.shape_cast [[OUT_SLICE_35]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_35]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_36:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_36:%.+]] = vector.shape_cast [[IN_SLICE_36]]
-// CHECK-NEXT:  [[SCALE_SCALAR_36:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 0]
-// CHECK-NEXT:  [[PACKED_36:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_36]][0], [[SCALE_SCALAR_36]]
-// CHECK-NEXT:  [[OUT_SLICE_36:%.+]] = vector.extract_strided_slice [[PACKED_36]]
-// CHECK-NEXT:  [[OUT_SCALAR_36:%.+]] = vector.shape_cast [[OUT_SLICE_36]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_36]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_37:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_37:%.+]] = vector.shape_cast [[IN_SLICE_37]]
-// CHECK-NEXT:  [[SCALE_SCALAR_37:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 1]
-// CHECK-NEXT:  [[PACKED_37:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_37]][0], [[SCALE_SCALAR_37]]
-// CHECK-NEXT:  [[OUT_SLICE_37:%.+]] = vector.extract_strided_slice [[PACKED_37]]
-// CHECK-NEXT:  [[OUT_SCALAR_37:%.+]] = vector.shape_cast [[OUT_SLICE_37]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_37]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_38:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_38:%.+]] = vector.shape_cast [[IN_SLICE_38]]
-// CHECK-NEXT:  [[SCALE_SCALAR_38:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 2]
-// CHECK-NEXT:  [[PACKED_38:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_38]][0], [[SCALE_SCALAR_38]]
-// CHECK-NEXT:  [[OUT_SLICE_38:%.+]] = vector.extract_strided_slice [[PACKED_38]]
-// CHECK-NEXT:  [[OUT_SCALAR_38:%.+]] = vector.shape_cast [[OUT_SLICE_38]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_38]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_39:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_39:%.+]] = vector.shape_cast [[IN_SLICE_39]]
-// CHECK-NEXT:  [[SCALE_SCALAR_39:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 3]
-// CHECK-NEXT:  [[PACKED_39:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_39]][0], [[SCALE_SCALAR_39]]
-// CHECK-NEXT:  [[OUT_SLICE_39:%.+]] = vector.extract_strided_slice [[PACKED_39]]
-// CHECK-NEXT:  [[OUT_SCALAR_39:%.+]] = vector.shape_cast [[OUT_SLICE_39]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_39]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_40:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_40:%.+]] = vector.shape_cast [[IN_SLICE_40]]
-// CHECK-NEXT:  [[SCALE_SCALAR_40:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 0]
-// CHECK-NEXT:  [[PACKED_40:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_40]][0], [[SCALE_SCALAR_40]]
-// CHECK-NEXT:  [[OUT_SLICE_40:%.+]] = vector.extract_strided_slice [[PACKED_40]]
-// CHECK-NEXT:  [[OUT_SCALAR_40:%.+]] = vector.shape_cast [[OUT_SLICE_40]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_40]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_41:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_41:%.+]] = vector.shape_cast [[IN_SLICE_41]]
-// CHECK-NEXT:  [[SCALE_SCALAR_41:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 1]
-// CHECK-NEXT:  [[PACKED_41:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_41]][0], [[SCALE_SCALAR_41]]
-// CHECK-NEXT:  [[OUT_SLICE_41:%.+]] = vector.extract_strided_slice [[PACKED_41]]
-// CHECK-NEXT:  [[OUT_SCALAR_41:%.+]] = vector.shape_cast [[OUT_SLICE_41]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_41]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_42:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_42:%.+]] = vector.shape_cast [[IN_SLICE_42]]
-// CHECK-NEXT:  [[SCALE_SCALAR_42:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 2]
-// CHECK-NEXT:  [[PACKED_42:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_42]][0], [[SCALE_SCALAR_42]]
-// CHECK-NEXT:  [[OUT_SLICE_42:%.+]] = vector.extract_strided_slice [[PACKED_42]]
-// CHECK-NEXT:  [[OUT_SCALAR_42:%.+]] = vector.shape_cast [[OUT_SLICE_42]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_42]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_43:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_43:%.+]] = vector.shape_cast [[IN_SLICE_43]]
-// CHECK-NEXT:  [[SCALE_SCALAR_43:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 3]
-// CHECK-NEXT:  [[PACKED_43:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_43]][0], [[SCALE_SCALAR_43]]
-// CHECK-NEXT:  [[OUT_SLICE_43:%.+]] = vector.extract_strided_slice [[PACKED_43]]
-// CHECK-NEXT:  [[OUT_SCALAR_43:%.+]] = vector.shape_cast [[OUT_SLICE_43]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_43]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_44:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_44:%.+]] = vector.shape_cast [[IN_SLICE_44]]
-// CHECK-NEXT:  [[SCALE_SCALAR_44:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 0]
-// CHECK-NEXT:  [[PACKED_44:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_44]][0], [[SCALE_SCALAR_44]]
-// CHECK-NEXT:  [[OUT_SLICE_44:%.+]] = vector.extract_strided_slice [[PACKED_44]]
-// CHECK-NEXT:  [[OUT_SCALAR_44:%.+]] = vector.shape_cast [[OUT_SLICE_44]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_44]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_45:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_45:%.+]] = vector.shape_cast [[IN_SLICE_45]]
-// CHECK-NEXT:  [[SCALE_SCALAR_45:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 1]
-// CHECK-NEXT:  [[PACKED_45:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_45]][0], [[SCALE_SCALAR_45]]
-// CHECK-NEXT:  [[OUT_SLICE_45:%.+]] = vector.extract_strided_slice [[PACKED_45]]
-// CHECK-NEXT:  [[OUT_SCALAR_45:%.+]] = vector.shape_cast [[OUT_SLICE_45]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_45]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_46:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_46:%.+]] = vector.shape_cast [[IN_SLICE_46]]
-// CHECK-NEXT:  [[SCALE_SCALAR_46:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 2]
-// CHECK-NEXT:  [[PACKED_46:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_46]][0], [[SCALE_SCALAR_46]]
-// CHECK-NEXT:  [[OUT_SLICE_46:%.+]] = vector.extract_strided_slice [[PACKED_46]]
-// CHECK-NEXT:  [[OUT_SCALAR_46:%.+]] = vector.shape_cast [[OUT_SLICE_46]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_46]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_47:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_47:%.+]] = vector.shape_cast [[IN_SLICE_47]]
-// CHECK-NEXT:  [[SCALE_SCALAR_47:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 3]
-// CHECK-NEXT:  [[PACKED_47:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_47]][0], [[SCALE_SCALAR_47]]
-// CHECK-NEXT:  [[OUT_SLICE_47:%.+]] = vector.extract_strided_slice [[PACKED_47]]
-// CHECK-NEXT:  [[OUT_SCALAR_47:%.+]] = vector.shape_cast [[OUT_SLICE_47]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_47]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_48:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_48:%.+]] = vector.shape_cast [[IN_SLICE_48]]
-// CHECK-NEXT:  [[SCALE_SCALAR_48:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 0]
-// CHECK-NEXT:  [[PACKED_48:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_48]][0], [[SCALE_SCALAR_48]]
-// CHECK-NEXT:  [[OUT_SLICE_48:%.+]] = vector.extract_strided_slice [[PACKED_48]]
-// CHECK-NEXT:  [[OUT_SCALAR_48:%.+]] = vector.shape_cast [[OUT_SLICE_48]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_48]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_49:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_49:%.+]] = vector.shape_cast [[IN_SLICE_49]]
-// CHECK-NEXT:  [[SCALE_SCALAR_49:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 1]
-// CHECK-NEXT:  [[PACKED_49:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_49]][0], [[SCALE_SCALAR_49]]
-// CHECK-NEXT:  [[OUT_SLICE_49:%.+]] = vector.extract_strided_slice [[PACKED_49]]
-// CHECK-NEXT:  [[OUT_SCALAR_49:%.+]] = vector.shape_cast [[OUT_SLICE_49]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_49]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_50:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_50:%.+]] = vector.shape_cast [[IN_SLICE_50]]
-// CHECK-NEXT:  [[SCALE_SCALAR_50:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 2]
-// CHECK-NEXT:  [[PACKED_50:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_50]][0], [[SCALE_SCALAR_50]]
-// CHECK-NEXT:  [[OUT_SLICE_50:%.+]] = vector.extract_strided_slice [[PACKED_50]]
-// CHECK-NEXT:  [[OUT_SCALAR_50:%.+]] = vector.shape_cast [[OUT_SLICE_50]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_50]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_51:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_51:%.+]] = vector.shape_cast [[IN_SLICE_51]]
-// CHECK-NEXT:  [[SCALE_SCALAR_51:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 3]
-// CHECK-NEXT:  [[PACKED_51:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_51]][0], [[SCALE_SCALAR_51]]
-// CHECK-NEXT:  [[OUT_SLICE_51:%.+]] = vector.extract_strided_slice [[PACKED_51]]
-// CHECK-NEXT:  [[OUT_SCALAR_51:%.+]] = vector.shape_cast [[OUT_SLICE_51]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_51]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_52:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_52:%.+]] = vector.shape_cast [[IN_SLICE_52]]
-// CHECK-NEXT:  [[SCALE_SCALAR_52:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 0]
-// CHECK-NEXT:  [[PACKED_52:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_52]][0], [[SCALE_SCALAR_52]]
-// CHECK-NEXT:  [[OUT_SLICE_52:%.+]] = vector.extract_strided_slice [[PACKED_52]]
-// CHECK-NEXT:  [[OUT_SCALAR_52:%.+]] = vector.shape_cast [[OUT_SLICE_52]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_52]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_53:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_53:%.+]] = vector.shape_cast [[IN_SLICE_53]]
-// CHECK-NEXT:  [[SCALE_SCALAR_53:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 1]
-// CHECK-NEXT:  [[PACKED_53:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_53]][0], [[SCALE_SCALAR_53]]
-// CHECK-NEXT:  [[OUT_SLICE_53:%.+]] = vector.extract_strided_slice [[PACKED_53]]
-// CHECK-NEXT:  [[OUT_SCALAR_53:%.+]] = vector.shape_cast [[OUT_SLICE_53]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_53]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_54:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_54:%.+]] = vector.shape_cast [[IN_SLICE_54]]
-// CHECK-NEXT:  [[SCALE_SCALAR_54:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 2]
-// CHECK-NEXT:  [[PACKED_54:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_54]][0], [[SCALE_SCALAR_54]]
-// CHECK-NEXT:  [[OUT_SLICE_54:%.+]] = vector.extract_strided_slice [[PACKED_54]]
-// CHECK-NEXT:  [[OUT_SCALAR_54:%.+]] = vector.shape_cast [[OUT_SLICE_54]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_54]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_55:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_55:%.+]] = vector.shape_cast [[IN_SLICE_55]]
-// CHECK-NEXT:  [[SCALE_SCALAR_55:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 3]
-// CHECK-NEXT:  [[PACKED_55:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_55]][0], [[SCALE_SCALAR_55]]
-// CHECK-NEXT:  [[OUT_SLICE_55:%.+]] = vector.extract_strided_slice [[PACKED_55]]
-// CHECK-NEXT:  [[OUT_SCALAR_55:%.+]] = vector.shape_cast [[OUT_SLICE_55]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_55]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_56:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_56:%.+]] = vector.shape_cast [[IN_SLICE_56]]
-// CHECK-NEXT:  [[SCALE_SCALAR_56:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 0]
-// CHECK-NEXT:  [[PACKED_56:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_56]][0], [[SCALE_SCALAR_56]]
-// CHECK-NEXT:  [[OUT_SLICE_56:%.+]] = vector.extract_strided_slice [[PACKED_56]]
-// CHECK-NEXT:  [[OUT_SCALAR_56:%.+]] = vector.shape_cast [[OUT_SLICE_56]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_56]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_57:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_57:%.+]] = vector.shape_cast [[IN_SLICE_57]]
-// CHECK-NEXT:  [[SCALE_SCALAR_57:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 1]
-// CHECK-NEXT:  [[PACKED_57:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_57]][0], [[SCALE_SCALAR_57]]
-// CHECK-NEXT:  [[OUT_SLICE_57:%.+]] = vector.extract_strided_slice [[PACKED_57]]
-// CHECK-NEXT:  [[OUT_SCALAR_57:%.+]] = vector.shape_cast [[OUT_SLICE_57]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_57]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_58:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_58:%.+]] = vector.shape_cast [[IN_SLICE_58]]
-// CHECK-NEXT:  [[SCALE_SCALAR_58:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 2]
-// CHECK-NEXT:  [[PACKED_58:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_58]][0], [[SCALE_SCALAR_58]]
-// CHECK-NEXT:  [[OUT_SLICE_58:%.+]] = vector.extract_strided_slice [[PACKED_58]]
-// CHECK-NEXT:  [[OUT_SCALAR_58:%.+]] = vector.shape_cast [[OUT_SLICE_58]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_58]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_59:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_59:%.+]] = vector.shape_cast [[IN_SLICE_59]]
-// CHECK-NEXT:  [[SCALE_SCALAR_59:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 3]
-// CHECK-NEXT:  [[PACKED_59:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_59]][0], [[SCALE_SCALAR_59]]
-// CHECK-NEXT:  [[OUT_SLICE_59:%.+]] = vector.extract_strided_slice [[PACKED_59]]
-// CHECK-NEXT:  [[OUT_SCALAR_59:%.+]] = vector.shape_cast [[OUT_SLICE_59]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_59]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_60:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_60:%.+]] = vector.shape_cast [[IN_SLICE_60]]
-// CHECK-NEXT:  [[SCALE_SCALAR_60:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 0]
-// CHECK-NEXT:  [[PACKED_60:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_60]][0], [[SCALE_SCALAR_60]]
-// CHECK-NEXT:  [[OUT_SLICE_60:%.+]] = vector.extract_strided_slice [[PACKED_60]]
-// CHECK-NEXT:  [[OUT_SCALAR_60:%.+]] = vector.shape_cast [[OUT_SLICE_60]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_60]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_61:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_61:%.+]] = vector.shape_cast [[IN_SLICE_61]]
-// CHECK-NEXT:  [[SCALE_SCALAR_61:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 1]
-// CHECK-NEXT:  [[PACKED_61:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_61]][0], [[SCALE_SCALAR_61]]
-// CHECK-NEXT:  [[OUT_SLICE_61:%.+]] = vector.extract_strided_slice [[PACKED_61]]
-// CHECK-NEXT:  [[OUT_SCALAR_61:%.+]] = vector.shape_cast [[OUT_SLICE_61]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_61]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_62:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_62:%.+]] = vector.shape_cast [[IN_SLICE_62]]
-// CHECK-NEXT:  [[SCALE_SCALAR_62:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 2]
-// CHECK-NEXT:  [[PACKED_62:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_62]][0], [[SCALE_SCALAR_62]]
-// CHECK-NEXT:  [[OUT_SLICE_62:%.+]] = vector.extract_strided_slice [[PACKED_62]]
-// CHECK-NEXT:  [[OUT_SCALAR_62:%.+]] = vector.shape_cast [[OUT_SLICE_62]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_62]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_63:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_63:%.+]] = vector.shape_cast [[IN_SLICE_63]]
-// CHECK-NEXT:  [[SCALE_SCALAR_63:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 3]
-// CHECK-NEXT:  [[PACKED_63:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_63]][0], [[SCALE_SCALAR_63]]
-// CHECK-NEXT:  [[OUT_SLICE_63:%.+]] = vector.extract_strided_slice [[PACKED_63]]
-// CHECK-NEXT:  [[OUT_SCALAR_63:%.+]] = vector.shape_cast [[OUT_SLICE_63]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_63]], [[ACC_A]]
-// CHECK-NEXT:  [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]] : vector<8x2x4xf32> to vector<8x8xf32>
-// CHECK-NEXT:  return [[FINAL_CAST]] : vector<8x8xf32>
+// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf32>
+// CHECK-NEXT:    [[BCAST:%.+]] = vector.broadcast %arg1 : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
+// CHECK-NEXT:    [[IN_CAST:%.+]] = vector.shape_cast %arg0 : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
+// CHECK-NEXT:    [[SCALE_CAST:%.+]] = vector.shape_cast [[BCAST]] : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
+// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf [[SCALE_CAST]] : vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_0:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_0:%.+]] = vector.shape_cast [[IN_SLICE_0]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_0:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_0:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_0]][0], [[SCALE_SCALAR_0]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_0:%.+]] = vector.extract_strided_slice [[PACKED_0]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_0:%.+]] = vector.shape_cast [[OUT_SLICE_0]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_0]], [[CST]] {offsets = [0, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_1:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_1:%.+]] = vector.shape_cast [[IN_SLICE_1]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_1:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_1:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_1]][0], [[SCALE_SCALAR_1]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_1:%.+]] = vector.extract_strided_slice [[PACKED_1]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_1:%.+]] = vector.shape_cast [[OUT_SLICE_1]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_1]], [[ACC_A]] {offsets = [0, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_2:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_2:%.+]] = vector.shape_cast [[IN_SLICE_2]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_2:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_2:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_2]][0], [[SCALE_SCALAR_2]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_2:%.+]] = vector.extract_strided_slice [[PACKED_2]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_2:%.+]] = vector.shape_cast [[OUT_SLICE_2]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_2]], [[ACC_B]] {offsets = [0, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_3:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_3:%.+]] = vector.shape_cast [[IN_SLICE_3]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_3:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_3:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_3]][0], [[SCALE_SCALAR_3]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_3:%.+]] = vector.extract_strided_slice [[PACKED_3]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_3:%.+]] = vector.shape_cast [[OUT_SLICE_3]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_3]], [[ACC_A]] {offsets = [0, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_4:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_4:%.+]] = vector.shape_cast [[IN_SLICE_4]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_4:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_4:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_4]][0], [[SCALE_SCALAR_4]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_4:%.+]] = vector.extract_strided_slice [[PACKED_4]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_4:%.+]] = vector.shape_cast [[OUT_SLICE_4]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_4]], [[ACC_B]] {offsets = [0, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_5:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_5:%.+]] = vector.shape_cast [[IN_SLICE_5]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_5:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_5:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_5]][0], [[SCALE_SCALAR_5]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_5:%.+]] = vector.extract_strided_slice [[PACKED_5]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_5:%.+]] = vector.shape_cast [[OUT_SLICE_5]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_5]], [[ACC_A]] {offsets = [0, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_6:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_6:%.+]] = vector.shape_cast [[IN_SLICE_6]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_6:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_6:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_6]][0], [[SCALE_SCALAR_6]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_6:%.+]] = vector.extract_strided_slice [[PACKED_6]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_6:%.+]] = vector.shape_cast [[OUT_SLICE_6]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_6]], [[ACC_B]] {offsets = [0, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_7:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_7:%.+]] = vector.shape_cast [[IN_SLICE_7]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_7:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_7:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_7]][0], [[SCALE_SCALAR_7]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_7:%.+]] = vector.extract_strided_slice [[PACKED_7]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_7:%.+]] = vector.shape_cast [[OUT_SLICE_7]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_7]], [[ACC_A]] {offsets = [0, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_8:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_8:%.+]] = vector.shape_cast [[IN_SLICE_8]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_8:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_8:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_8]][0], [[SCALE_SCALAR_8]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_8:%.+]] = vector.extract_strided_slice [[PACKED_8]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_8:%.+]] = vector.shape_cast [[OUT_SLICE_8]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_8]], [[ACC_B]] {offsets = [1, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_9:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_9:%.+]] = vector.shape_cast [[IN_SLICE_9]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_9:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_9:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_9]][0], [[SCALE_SCALAR_9]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_9:%.+]] = vector.extract_strided_slice [[PACKED_9]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_9:%.+]] = vector.shape_cast [[OUT_SLICE_9]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_9]], [[ACC_A]] {offsets = [1, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_10:%.+]] = vector.shape_cast [[IN_SLICE_10]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_10]][0], [[SCALE_SCALAR_10]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_10]], [[ACC_B]] {offsets = [1, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_11:%.+]] = vector.shape_cast [[IN_SLICE_11]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_11]][0], [[SCALE_SCALAR_11]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_11]], [[ACC_A]] {offsets = [1, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_12:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_12:%.+]] = vector.shape_cast [[IN_SLICE_12]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_12:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_12:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_12]][0], [[SCALE_SCALAR_12]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_12:%.+]] = vector.extract_strided_slice [[PACKED_12]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_12:%.+]] = vector.shape_cast [[OUT_SLICE_12]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_12]], [[ACC_B]] {offsets = [1, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_13:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_13:%.+]] = vector.shape_cast [[IN_SLICE_13]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_13:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_13:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_13]][0], [[SCALE_SCALAR_13]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_13:%.+]] = vector.extract_strided_slice [[PACKED_13]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_13:%.+]] = vector.shape_cast [[OUT_SLICE_13]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_13]], [[ACC_A]] {offsets = [1, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_14:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_14:%.+]] = vector.shape_cast [[IN_SLICE_14]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_14:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_14:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_14]][0], [[SCALE_SCALAR_14]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_14:%.+]] = vector.extract_strided_slice [[PACKED_14]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_14:%.+]] = vector.shape_cast [[OUT_SLICE_14]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_14]], [[ACC_B]] {offsets = [1, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_15:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_15:%.+]] = vector.shape_cast [[IN_SLICE_15]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_15:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_15:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_15]][0], [[SCALE_SCALAR_15]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_15:%.+]] = vector.extract_strided_slice [[PACKED_15]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_15:%.+]] = vector.shape_cast [[OUT_SLICE_15]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_15]], [[ACC_A]] {offsets = [1, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_16:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_16:%.+]] = vector.shape_cast [[IN_SLICE_16]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_16:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_16:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_16]][0], [[SCALE_SCALAR_16]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_16:%.+]] = vector.extract_strided_slice [[PACKED_16]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_16:%.+]] = vector.shape_cast [[OUT_SLICE_16]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_16]], [[ACC_B]] {offsets = [2, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_17:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_17:%.+]] = vector.shape_cast [[IN_SLICE_17]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_17:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_17:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_17]][0], [[SCALE_SCALAR_17]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_17:%.+]] = vector.extract_strided_slice [[PACKED_17]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_17:%.+]] = vector.shape_cast [[OUT_SLICE_17]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_17]], [[ACC_A]] {offsets = [2, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_18:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_18:%.+]] = vector.shape_cast [[IN_SLICE_18]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_18:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_18:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_18]][0], [[SCALE_SCALAR_18]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_18:%.+]] = vector.extract_strided_slice [[PACKED_18]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_18:%.+]] = vector.shape_cast [[OUT_SLICE_18]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_18]], [[ACC_B]] {offsets = [2, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_19:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_19:%.+]] = vector.shape_cast [[IN_SLICE_19]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_19:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_19:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_19]][0], [[SCALE_SCALAR_19]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_19:%.+]] = vector.extract_strided_slice [[PACKED_19]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_19:%.+]] = vector.shape_cast [[OUT_SLICE_19]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_19]], [[ACC_A]] {offsets = [2, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_20:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_20:%.+]] = vector.shape_cast [[IN_SLICE_20]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_20:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_20:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_20]][0], [[SCALE_SCALAR_20]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_20:%.+]] = vector.extract_strided_slice [[PACKED_20]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_20:%.+]] = vector.shape_cast [[OUT_SLICE_20]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_20]], [[ACC_B]] {offsets = [2, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_21:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_21:%.+]] = vector.shape_cast [[IN_SLICE_21]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_21:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_21:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_21]][0], [[SCALE_SCALAR_21]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_21:%.+]] = vector.extract_strided_slice [[PACKED_21]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_21:%.+]] = vector.shape_cast [[OUT_SLICE_21]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_21]], [[ACC_A]] {offsets = [2, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_22:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_22:%.+]] = vector.shape_cast [[IN_SLICE_22]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_22:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_22:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_22]][0], [[SCALE_SCALAR_22]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_22:%.+]] = vector.extract_strided_slice [[PACKED_22]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_22:%.+]] = vector.shape_cast [[OUT_SLICE_22]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_22]], [[ACC_B]] {offsets = [2, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_23:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_23:%.+]] = vector.shape_cast [[IN_SLICE_23]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_23:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_23:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_23]][0], [[SCALE_SCALAR_23]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_23:%.+]] = vector.extract_strided_slice [[PACKED_23]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_23:%.+]] = vector.shape_cast [[OUT_SLICE_23]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_23]], [[ACC_A]] {offsets = [2, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_24:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_24:%.+]] = vector.shape_cast [[IN_SLICE_24]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_24:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_24:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_24]][0], [[SCALE_SCALAR_24]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_24:%.+]] = vector.extract_strided_slice [[PACKED_24]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_24:%.+]] = vector.shape_cast [[OUT_SLICE_24]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_24]], [[ACC_B]] {offsets = [3, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_25:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_25:%.+]] = vector.shape_cast [[IN_SLICE_25]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_25:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_25:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_25]][0], [[SCALE_SCALAR_25]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_25:%.+]] = vector.extract_strided_slice [[PACKED_25]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_25:%.+]] = vector.shape_cast [[OUT_SLICE_25]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_25]], [[ACC_A]] {offsets = [3, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_26:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_26:%.+]] = vector.shape_cast [[IN_SLICE_26]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_26:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_26:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_26]][0], [[SCALE_SCALAR_26]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_26:%.+]] = vector.extract_strided_slice [[PACKED_26]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_26:%.+]] = vector.shape_cast [[OUT_SLICE_26]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_26]], [[ACC_B]] {offsets = [3, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_27:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_27:%.+]] = vector.shape_cast [[IN_SLICE_27]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_27:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_27:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_27]][0], [[SCALE_SCALAR_27]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_27:%.+]] = vector.extract_strided_slice [[PACKED_27]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_27:%.+]] = vector.shape_cast [[OUT_SLICE_27]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_27]], [[ACC_A]] {offsets = [3, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_28:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_28:%.+]] = vector.shape_cast [[IN_SLICE_28]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_28:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_28:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_28]][0], [[SCALE_SCALAR_28]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_28:%.+]] = vector.extract_strided_slice [[PACKED_28]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_28:%.+]] = vector.shape_cast [[OUT_SLICE_28]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_28]], [[ACC_B]] {offsets = [3, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_29:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_29:%.+]] = vector.shape_cast [[IN_SLICE_29]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_29:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_29:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_29]][0], [[SCALE_SCALAR_29]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_29:%.+]] = vector.extract_strided_slice [[PACKED_29]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_29:%.+]] = vector.shape_cast [[OUT_SLICE_29]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_29]], [[ACC_A]] {offsets = [3, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_30:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_30:%.+]] = vector.shape_cast [[IN_SLICE_30]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_30:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_30:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_30]][0], [[SCALE_SCALAR_30]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_30:%.+]] = vector.extract_strided_slice [[PACKED_30]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_30:%.+]] = vector.shape_cast [[OUT_SLICE_30]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_30]], [[ACC_B]] {offsets = [3, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_31:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_31:%.+]] = vector.shape_cast [[IN_SLICE_31]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_31:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_31:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_31]][0], [[SCALE_SCALAR_31]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_31:%.+]] = vector.extract_strided_slice [[PACKED_31]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_31:%.+]] = vector.shape_cast [[OUT_SLICE_31]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_31]], [[ACC_A]] {offsets = [3, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_32:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_32:%.+]] = vector.shape_cast [[IN_SLICE_32]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_32:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_32:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_32]][0], [[SCALE_SCALAR_32]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_32:%.+]] = vector.extract_strided_slice [[PACKED_32]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_32:%.+]] = vector.shape_cast [[OUT_SLICE_32]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_32]], [[ACC_B]] {offsets = [4, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_33:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_33:%.+]] = vector.shape_cast [[IN_SLICE_33]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_33:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_33:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_33]][0], [[SCALE_SCALAR_33]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_33:%.+]] = vector.extract_strided_slice [[PACKED_33]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_33:%.+]] = vector.shape_cast [[OUT_SLICE_33]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_33]], [[ACC_A]] {offsets = [4, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_34:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_34:%.+]] = vector.shape_cast [[IN_SLICE_34]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_34:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_34:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_34]][0], [[SCALE_SCALAR_34]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_34:%.+]] = vector.extract_strided_slice [[PACKED_34]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_34:%.+]] = vector.shape_cast [[OUT_SLICE_34]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_34]], [[ACC_B]] {offsets = [4, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_35:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_35:%.+]] = vector.shape_cast [[IN_SLICE_35]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_35:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_35:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_35]][0], [[SCALE_SCALAR_35]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_35:%.+]] = vector.extract_strided_slice [[PACKED_35]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_35:%.+]] = vector.shape_cast [[OUT_SLICE_35]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_35]], [[ACC_A]] {offsets = [4, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_36:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_36:%.+]] = vector.shape_cast [[IN_SLICE_36]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_36:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_36:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_36]][0], [[SCALE_SCALAR_36]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_36:%.+]] = vector.extract_strided_slice [[PACKED_36]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_36:%.+]] = vector.shape_cast [[OUT_SLICE_36]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_36]], [[ACC_B]] {offsets = [4, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_37:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_37:%.+]] = vector.shape_cast [[IN_SLICE_37]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_37:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_37:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_37]][0], [[SCALE_SCALAR_37]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_37:%.+]] = vector.extract_strided_slice [[PACKED_37]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_37:%.+]] = vector.shape_cast [[OUT_SLICE_37]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_37]], [[ACC_A]] {offsets = [4, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_38:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_38:%.+]] = vector.shape_cast [[IN_SLICE_38]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_38:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_38:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_38]][0], [[SCALE_SCALAR_38]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_38:%.+]] = vector.extract_strided_slice [[PACKED_38]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_38:%.+]] = vector.shape_cast [[OUT_SLICE_38]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_38]], [[ACC_B]] {offsets = [4, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_39:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_39:%.+]] = vector.shape_cast [[IN_SLICE_39]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_39:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_39:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_39]][0], [[SCALE_SCALAR_39]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_39:%.+]] = vector.extract_strided_slice [[PACKED_39]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_39:%.+]] = vector.shape_cast [[OUT_SLICE_39]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_39]], [[ACC_A]] {offsets = [4, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_40:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_40:%.+]] = vector.shape_cast [[IN_SLICE_40]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_40:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_40:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_40]][0], [[SCALE_SCALAR_40]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_40:%.+]] = vector.extract_strided_slice [[PACKED_40]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_40:%.+]] = vector.shape_cast [[OUT_SLICE_40]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_40]], [[ACC_B]] {offsets = [5, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_41:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_41:%.+]] = vector.shape_cast [[IN_SLICE_41]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_41:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_41:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_41]][0], [[SCALE_SCALAR_41]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_41:%.+]] = vector.extract_strided_slice [[PACKED_41]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_41:%.+]] = vector.shape_cast [[OUT_SLICE_41]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_41]], [[ACC_A]] {offsets = [5, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_42:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_42:%.+]] = vector.shape_cast [[IN_SLICE_42]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_42:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_42:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_42]][0], [[SCALE_SCALAR_42]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_42:%.+]] = vector.extract_strided_slice [[PACKED_42]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_42:%.+]] = vector.shape_cast [[OUT_SLICE_42]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_42]], [[ACC_B]] {offsets = [5, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_43:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_43:%.+]] = vector.shape_cast [[IN_SLICE_43]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_43:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_43:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_43]][0], [[SCALE_SCALAR_43]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_43:%.+]] = vector.extract_strided_slice [[PACKED_43]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_43:%.+]] = vector.shape_cast [[OUT_SLICE_43]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_43]], [[ACC_A]] {offsets = [5, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_44:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_44:%.+]] = vector.shape_cast [[IN_SLICE_44]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_44:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_44:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_44]][0], [[SCALE_SCALAR_44]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_44:%.+]] = vector.extract_strided_slice [[PACKED_44]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_44:%.+]] = vector.shape_cast [[OUT_SLICE_44]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_44]], [[ACC_B]] {offsets = [5, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_45:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_45:%.+]] = vector.shape_cast [[IN_SLICE_45]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_45:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_45:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_45]][0], [[SCALE_SCALAR_45]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_45:%.+]] = vector.extract_strided_slice [[PACKED_45]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_45:%.+]] = vector.shape_cast [[OUT_SLICE_45]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_45]], [[ACC_A]] {offsets = [5, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_46:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_46:%.+]] = vector.shape_cast [[IN_SLICE_46]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_46:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_46:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_46]][0], [[SCALE_SCALAR_46]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_46:%.+]] = vector.extract_strided_slice [[PACKED_46]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_46:%.+]] = vector.shape_cast [[OUT_SLICE_46]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_46]], [[ACC_B]] {offsets = [5, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_47:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_47:%.+]] = vector.shape_cast [[IN_SLICE_47]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_47:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_47:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_47]][0], [[SCALE_SCALAR_47]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_47:%.+]] = vector.extract_strided_slice [[PACKED_47]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_47:%.+]] = vector.shape_cast [[OUT_SLICE_47]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_47]], [[ACC_A]] {offsets = [5, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_48:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_48:%.+]] = vector.shape_cast [[IN_SLICE_48]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_48:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_48:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_48]][0], [[SCALE_SCALAR_48]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_48:%.+]] = vector.extract_strided_slice [[PACKED_48]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_48:%.+]] = vector.shape_cast [[OUT_SLICE_48]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_48]], [[ACC_B]] {offsets = [6, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_49:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_49:%.+]] = vector.shape_cast [[IN_SLICE_49]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_49:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_49:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_49]][0], [[SCALE_SCALAR_49]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_49:%.+]] = vector.extract_strided_slice [[PACKED_49]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_49:%.+]] = vector.shape_cast [[OUT_SLICE_49]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_49]], [[ACC_A]] {offsets = [6, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_50:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_50:%.+]] = vector.shape_cast [[IN_SLICE_50]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_50:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_50:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_50]][0], [[SCALE_SCALAR_50]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_50:%.+]] = vector.extract_strided_slice [[PACKED_50]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_50:%.+]] = vector.shape_cast [[OUT_SLICE_50]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_50]], [[ACC_B]] {offsets = [6, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_51:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_51:%.+]] = vector.shape_cast [[IN_SLICE_51]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_51:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_51:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_51]][0], [[SCALE_SCALAR_51]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_51:%.+]] = vector.extract_strided_slice [[PACKED_51]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_51:%.+]] = vector.shape_cast [[OUT_SLICE_51]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_51]], [[ACC_A]] {offsets = [6, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_52:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_52:%.+]] = vector.shape_cast [[IN_SLICE_52]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_52:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_52:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_52]][0], [[SCALE_SCALAR_52]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_52:%.+]] = vector.extract_strided_slice [[PACKED_52]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_52:%.+]] = vector.shape_cast [[OUT_SLICE_52]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_52]], [[ACC_B]] {offsets = [6, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_53:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_53:%.+]] = vector.shape_cast [[IN_SLICE_53]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_53:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_53:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_53]][0], [[SCALE_SCALAR_53]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_53:%.+]] = vector.extract_strided_slice [[PACKED_53]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_53:%.+]] = vector.shape_cast [[OUT_SLICE_53]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_53]], [[ACC_A]] {offsets = [6, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_54:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_54:%.+]] = vector.shape_cast [[IN_SLICE_54]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_54:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_54:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_54]][0], [[SCALE_SCALAR_54]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_54:%.+]] = vector.extract_strided_slice [[PACKED_54]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_54:%.+]] = vector.shape_cast [[OUT_SLICE_54]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_54]], [[ACC_B]] {offsets = [6, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_55:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_55:%.+]] = vector.shape_cast [[IN_SLICE_55]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_55:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_55:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_55]][0], [[SCALE_SCALAR_55]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_55:%.+]] = vector.extract_strided_slice [[PACKED_55]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_55:%.+]] = vector.shape_cast [[OUT_SLICE_55]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_55]], [[ACC_A]] {offsets = [6, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_56:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_56:%.+]] = vector.shape_cast [[IN_SLICE_56]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_56:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_56:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_56]][0], [[SCALE_SCALAR_56]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_56:%.+]] = vector.extract_strided_slice [[PACKED_56]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_56:%.+]] = vector.shape_cast [[OUT_SLICE_56]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_56]], [[ACC_B]] {offsets = [7, 0, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_57:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_57:%.+]] = vector.shape_cast [[IN_SLICE_57]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_57:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_57:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_57]][0], [[SCALE_SCALAR_57]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_57:%.+]] = vector.extract_strided_slice [[PACKED_57]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_57:%.+]] = vector.shape_cast [[OUT_SLICE_57]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_57]], [[ACC_A]] {offsets = [7, 0, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_58:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_58:%.+]] = vector.shape_cast [[IN_SLICE_58]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_58:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_58:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_58]][0], [[SCALE_SCALAR_58]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_58:%.+]] = vector.extract_strided_slice [[PACKED_58]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_58:%.+]] = vector.shape_cast [[OUT_SLICE_58]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_58]], [[ACC_B]] {offsets = [7, 0, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_59:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_59:%.+]] = vector.shape_cast [[IN_SLICE_59]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_59:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_59:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_59]][0], [[SCALE_SCALAR_59]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_59:%.+]] = vector.extract_strided_slice [[PACKED_59]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_59:%.+]] = vector.shape_cast [[OUT_SLICE_59]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_59]], [[ACC_A]] {offsets = [7, 0, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_60:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 0], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_60:%.+]] = vector.shape_cast [[IN_SLICE_60]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_60:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 0] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_60:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_60]][0], [[SCALE_SCALAR_60]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_60:%.+]] = vector.extract_strided_slice [[PACKED_60]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_60:%.+]] = vector.shape_cast [[OUT_SLICE_60]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_60]], [[ACC_B]] {offsets = [7, 1, 0], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_61:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 1], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_61:%.+]] = vector.shape_cast [[IN_SLICE_61]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_61:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 1] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_61:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_61]][0], [[SCALE_SCALAR_61]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_61:%.+]] = vector.extract_strided_slice [[PACKED_61]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_61:%.+]] = vector.shape_cast [[OUT_SLICE_61]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_61]], [[ACC_A]] {offsets = [7, 1, 1], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_62:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 2], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_62:%.+]] = vector.shape_cast [[IN_SLICE_62]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_62:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 2] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_62:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_62]][0], [[SCALE_SCALAR_62]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_62:%.+]] = vector.extract_strided_slice [[PACKED_62]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_62:%.+]] = vector.shape_cast [[OUT_SLICE_62]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_VEC_62]], [[ACC_B]] {offsets = [7, 1, 2], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[IN_SLICE_63:%.+]] = vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 3], sizes = [1, 1, 1], strides = [1, 1, 1]} : vector<8x2x4xf8E5M2> to vector<1x1x1xf8E5M2>
+// CHECK-NEXT:    [[IN_VEC_63:%.+]] = vector.shape_cast [[IN_SLICE_63]] : vector<1x1x1xf8E5M2> to vector<1xf8E5M2>
+// CHECK-NEXT:    [[SCALE_SCALAR_63:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 3] : f32 from vector<8x2x4xf32>
+// CHECK-NEXT:    [[PACKED_63:%.+]] = amdgpu.scaled_ext_packed [[IN_VEC_63]][0], [[SCALE_SCALAR_63]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[OUT_SLICE_63:%.+]] = vector.extract_strided_slice [[PACKED_63]] {offsets = [0], sizes = [1], strides = [1]} : vector<2xf32> to vector<1xf32>
+// CHECK-NEXT:    [[OUT_VEC_63:%.+]] = vector.shape_cast [[OUT_SLICE_63]] : vector<1xf32> to vector<1x1x1xf32>
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_VEC_63]], [[ACC_A]] {offsets = [7, 1, 3], strides = [1, 1, 1]} : vector<1x1x1xf32> into vector<8x2x4xf32>
+// CHECK-NEXT:    [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]] : vector<8x2x4xf32> to vector<8x8xf32>
+// CHECK-NEXT:    return [[FINAL_CAST]] : vector<8x8xf32>
 func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf32> {
     %bc = vector.broadcast %scale : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
     %cast1 = vector.shape_cast %in : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
@@ -614,13 +621,14 @@ func.func @conversion_broadcast(%in: vector<8x8xf8E5M2>, %scale: vector<8x2xf8E8
     return %cast3 : vector<8x8xf32>
 }
 
+// -----
 
 // CHECK-LABEL: @conversion_scalar
-// CHECK:       [[SCALE_F32:%.+]] = arith.extf %arg1 : f8E8M0FNU to f32
-// CHECK-NEXT:  [[SPLAT_IN:%.+]] = vector.splat %arg0 : vector<1xf8E5M2>
-// CHECK-NEXT:  [[PACKED_EXT:%.+]] = amdgpu.scaled_ext_packed [[SPLAT_IN]][0], [[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
-// CHECK-NEXT:  [[RESULT:%.+]] = vector.extract [[PACKED_EXT]][0] : f32 from vector<2xf32>
-// CHECK-NEXT:  return [[RESULT]] : f32
+// CHECK:         [[SCALE_F32:%.+]] = arith.extf %arg1 : f8E8M0FNU to f32
+// CHECK-NEXT:    [[SPLAT_IN:%.+]] = vector.splat %arg0 : vector<1xf8E5M2>
+// CHECK-NEXT:    [[PACKED_EXT:%.+]] = amdgpu.scaled_ext_packed [[SPLAT_IN]][0], [[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
+// CHECK-NEXT:    [[RESULT:%.+]] = vector.extract [[PACKED_EXT]][0] : f32 from vector<2xf32>
+// CHECK-NEXT:    return [[RESULT]] : f32
 func.func @conversion_scalar(%in: f8E5M2, %scale: f8E8M0FNU) -> f32 {
     %ext = arith.scaling_extf %in, %scale : f8E5M2, f8E8M0FNU to f32
     return %ext : f32
diff --git a/mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir b/mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir
index 394dcd9dda638..2dcb0c554cc6f 100644
--- a/mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir
+++ b/mlir/test/Conversion/ArithToAMDGPU/scaling-truncf.mlir
@@ -1,536 +1,539 @@
 // RUN: mlir-opt --split-input-file %s -convert-arith-to-amdgpu="chipset=gfx950" | FileCheck %s
 
 // CHECK-LABEL: @conversion_f8_fallback
-// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
-// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-DAG:     [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf8E5M2>
+// CHECK-DAG:     [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK:         [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
 // CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
-// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_00]] into undef[0], [[SCALE_SCALAR_00]]
 // CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
 // CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
 // CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
-// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
 // CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
-// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_01]] into undef[0], [[SCALE_SCALAR_01]]
 // CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
 // CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
 // CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
-// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
 // CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
-// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_10]] into undef[0], [[SCALE_SCALAR_10]]
 // CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
 // CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
 // CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
 // CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
-// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_11]] into undef[0], [[SCALE_SCALAR_11]]
 // CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
 // CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
 // CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
-// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf8E5M2>
 func.func @conversion_f8_fallback(%in: vector<2x2xf32>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf8E5M2> {
     %ext = arith.scaling_truncf %in, %scale : vector<2x2xf32>, vector<2x2xf8E8M0FNU> to vector<2x2xf8E5M2>
     return %ext : vector<2x2xf8E5M2>
 }
 
+// -----
+
 // CHECK-LABEL: @conversion_f4_fallback
-// CHECK:         [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf32>
-// CHECK-NEXT:    [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
-// CHECK-NEXT:    [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-DAG:     [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<2x2xf4E2M1FN>
+// CHECK-DAG:     [[SCALE_EXT:%.+]] = arith.extf %arg1 : vector<2x2xf8E8M0FNU> to vector<2x2xf32>
+// CHECK:         [[IN_SLICE_00:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 0], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_00:%.+]] = vector.shape_cast [[IN_SLICE_00]]
 // CHECK-NEXT:    [[SCALE_SCALAR_00:%.+]] = vector.extract [[SCALE_EXT]][0, 0]
-// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_00]][0], [[SCALE_SCALAR_00]]
+// CHECK-NEXT:    [[PACKED_00:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_00]] into undef[0], [[SCALE_SCALAR_00]]
 // CHECK-NEXT:    [[OUT_SLICE_00:%.+]] = vector.extract_strided_slice [[PACKED_00]]
 // CHECK-NEXT:    [[OUT_SCALAR_00:%.+]] = vector.shape_cast [[OUT_SLICE_00]]
 // CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_00]], [[CST]]
-// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SLICE_01:%.+]] = vector.extract_strided_slice %arg0 {offsets = [0, 1], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_01:%.+]] = vector.shape_cast [[IN_SLICE_01]]
 // CHECK-NEXT:    [[SCALE_SCALAR_01:%.+]] = vector.extract [[SCALE_EXT]][0, 1]
-// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_01]][0], [[SCALE_SCALAR_01]]
+// CHECK-NEXT:    [[PACKED_01:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_01]] into undef[0], [[SCALE_SCALAR_01]]
 // CHECK-NEXT:    [[OUT_SLICE_01:%.+]] = vector.extract_strided_slice [[PACKED_01]]
 // CHECK-NEXT:    [[OUT_SCALAR_01:%.+]] = vector.shape_cast [[OUT_SLICE_01]]
 // CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_01]], [[ACC_A]]
-// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SLICE_10:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 0], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
 // CHECK-NEXT:    [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0]
-// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
+// CHECK-NEXT:    [[PACKED_10:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_10]] into undef[0], [[SCALE_SCALAR_10]]
 // CHECK-NEXT:    [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
 // CHECK-NEXT:    [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
 // CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0
+// CHECK-NEXT:    [[IN_SLICE_11:%.+]] = vector.extract_strided_slice %arg0 {offsets = [1, 1], sizes = [1, 1], strides = [1, 1]}
 // CHECK-NEXT:    [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
 // CHECK-NEXT:    [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 1]
-// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
+// CHECK-NEXT:    [[PACKED_11:%.+]] = amdgpu.packed_scaled_trunc [[IN_SCALAR_11]] into undef[0], [[SCALE_SCALAR_11]]
 // CHECK-NEXT:    [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
 // CHECK-NEXT:    [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
 // CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
-// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf32>
+// CHECK-NEXT:    return [[ACC_B]] : vector<2x2xf4E2M1FN>
 func.func @conversion_f4_fallback(%in: vector<2x2xf32>, %scale: vector<2x2xf8E8M0FNU>) -> vector<2x2xf4E2M1FN> {
     %ext = arith.scaling_truncf %in, %scale : vector<2x2xf32>, vector<2x2xf8E8M0FNU> to vector<2x2xf4E2M1FN>
     return %ext : vector<2x2xf4E2M1FN>
 }
 
+// -----
 
 // CHECK-LABEL: @conversion_broadcast
-// CHECK:       [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf32>
-// CHECK-NEXT:  [[BCAST:%.+]] = vector.broadcast %arg1 : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
-// CHECK-NEXT:  [[IN_CAST:%.+]] = vector.shape_cast %arg0 : vector<8x8xf8E5M2> to vector<8x2x4xf8E5M2>
-// CHECK-NEXT:  [[SCALE_CAST:%.+]] = vector.shape_cast [[BCAST]] : vector<4x8x2xf8E8M0FNU> to vector<8x2x4xf8E8M0FNU>
-// CHECK-NEXT:  [[SCALE_EXT:%.+]] = arith.extf [[SCALE_CAST]] : vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
-// CHECK-NEXT:  [[IN_SLICE_0:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_0:%.+]] = vector.shape_cast [[IN_SLICE_0]]
-// CHECK-NEXT:  [[SCALE_SCALAR_0:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 0]
-// CHECK-NEXT:  [[PACKED_0:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_0]][0], [[SCALE_SCALAR_0]]
-// CHECK-NEXT:  [[OUT_SLICE_0:%.+]] = vector.extract_strided_slice [[PACKED_0]]
-// CHECK-NEXT:  [[OUT_SCALAR_0:%.+]] = vector.shape_cast [[OUT_SLICE_0]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_0]], [[CST]]
-// CHECK-NEXT:  [[IN_SLICE_1:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_1:%.+]] = vector.shape_cast [[IN_SLICE_1]]
-// CHECK-NEXT:  [[SCALE_SCALAR_1:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 1]
-// CHECK-NEXT:  [[PACKED_1:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_1]][0], [[SCALE_SCALAR_1]]
-// CHECK-NEXT:  [[OUT_SLICE_1:%.+]] = vector.extract_strided_slice [[PACKED_1]]
-// CHECK-NEXT:  [[OUT_SCALAR_1:%.+]] = vector.shape_cast [[OUT_SLICE_1]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_1]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_2:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_2:%.+]] = vector.shape_cast [[IN_SLICE_2]]
-// CHECK-NEXT:  [[SCALE_SCALAR_2:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 2]
-// CHECK-NEXT:  [[PACKED_2:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_2]][0], [[SCALE_SCALAR_2]]
-// CHECK-NEXT:  [[OUT_SLICE_2:%.+]] = vector.extract_strided_slice [[PACKED_2]]
-// CHECK-NEXT:  [[OUT_SCALAR_2:%.+]] = vector.shape_cast [[OUT_SLICE_2]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_2]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_3:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_3:%.+]] = vector.shape_cast [[IN_SLICE_3]]
-// CHECK-NEXT:  [[SCALE_SCALAR_3:%.+]] = vector.extract [[SCALE_EXT]][0, 0, 3]
-// CHECK-NEXT:  [[PACKED_3:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_3]][0], [[SCALE_SCALAR_3]]
-// CHECK-NEXT:  [[OUT_SLICE_3:%.+]] = vector.extract_strided_slice [[PACKED_3]]
-// CHECK-NEXT:  [[OUT_SCALAR_3:%.+]] = vector.shape_cast [[OUT_SLICE_3]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_3]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_4:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_4:%.+]] = vector.shape_cast [[IN_SLICE_4]]
-// CHECK-NEXT:  [[SCALE_SCALAR_4:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 0]
-// CHECK-NEXT:  [[PACKED_4:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_4]][0], [[SCALE_SCALAR_4]]
-// CHECK-NEXT:  [[OUT_SLICE_4:%.+]] = vector.extract_strided_slice [[PACKED_4]]
-// CHECK-NEXT:  [[OUT_SCALAR_4:%.+]] = vector.shape_cast [[OUT_SLICE_4]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_4]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_5:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_5:%.+]] = vector.shape_cast [[IN_SLICE_5]]
-// CHECK-NEXT:  [[SCALE_SCALAR_5:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 1]
-// CHECK-NEXT:  [[PACKED_5:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_5]][0], [[SCALE_SCALAR_5]]
-// CHECK-NEXT:  [[OUT_SLICE_5:%.+]] = vector.extract_strided_slice [[PACKED_5]]
-// CHECK-NEXT:  [[OUT_SCALAR_5:%.+]] = vector.shape_cast [[OUT_SLICE_5]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_5]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_6:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_6:%.+]] = vector.shape_cast [[IN_SLICE_6]]
-// CHECK-NEXT:  [[SCALE_SCALAR_6:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 2]
-// CHECK-NEXT:  [[PACKED_6:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_6]][0], [[SCALE_SCALAR_6]]
-// CHECK-NEXT:  [[OUT_SLICE_6:%.+]] = vector.extract_strided_slice [[PACKED_6]]
-// CHECK-NEXT:  [[OUT_SCALAR_6:%.+]] = vector.shape_cast [[OUT_SLICE_6]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_6]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_7:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_7:%.+]] = vector.shape_cast [[IN_SLICE_7]]
-// CHECK-NEXT:  [[SCALE_SCALAR_7:%.+]] = vector.extract [[SCALE_EXT]][0, 1, 3]
-// CHECK-NEXT:  [[PACKED_7:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_7]][0], [[SCALE_SCALAR_7]]
-// CHECK-NEXT:  [[OUT_SLICE_7:%.+]] = vector.extract_strided_slice [[PACKED_7]]
-// CHECK-NEXT:  [[OUT_SCALAR_7:%.+]] = vector.shape_cast [[OUT_SLICE_7]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_7]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_8:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_8:%.+]] = vector.shape_cast [[IN_SLICE_8]]
-// CHECK-NEXT:  [[SCALE_SCALAR_8:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 0]
-// CHECK-NEXT:  [[PACKED_8:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_8]][0], [[SCALE_SCALAR_8]]
-// CHECK-NEXT:  [[OUT_SLICE_8:%.+]] = vector.extract_strided_slice [[PACKED_8]]
-// CHECK-NEXT:  [[OUT_SCALAR_8:%.+]] = vector.shape_cast [[OUT_SLICE_8]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_8]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_9:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_9:%.+]] = vector.shape_cast [[IN_SLICE_9]]
-// CHECK-NEXT:  [[SCALE_SCALAR_9:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 1]
-// CHECK-NEXT:  [[PACKED_9:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_9]][0], [[SCALE_SCALAR_9]]
-// CHECK-NEXT:  [[OUT_SLICE_9:%.+]] = vector.extract_strided_slice [[PACKED_9]]
-// CHECK-NEXT:  [[OUT_SCALAR_9:%.+]] = vector.shape_cast [[OUT_SLICE_9]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_9]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_10:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_10:%.+]] = vector.shape_cast [[IN_SLICE_10]]
-// CHECK-NEXT:  [[SCALE_SCALAR_10:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 2]
-// CHECK-NEXT:  [[PACKED_10:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_10]][0], [[SCALE_SCALAR_10]]
-// CHECK-NEXT:  [[OUT_SLICE_10:%.+]] = vector.extract_strided_slice [[PACKED_10]]
-// CHECK-NEXT:  [[OUT_SCALAR_10:%.+]] = vector.shape_cast [[OUT_SLICE_10]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_10]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_11:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_11:%.+]] = vector.shape_cast [[IN_SLICE_11]]
-// CHECK-NEXT:  [[SCALE_SCALAR_11:%.+]] = vector.extract [[SCALE_EXT]][1, 0, 3]
-// CHECK-NEXT:  [[PACKED_11:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_11]][0], [[SCALE_SCALAR_11]]
-// CHECK-NEXT:  [[OUT_SLICE_11:%.+]] = vector.extract_strided_slice [[PACKED_11]]
-// CHECK-NEXT:  [[OUT_SCALAR_11:%.+]] = vector.shape_cast [[OUT_SLICE_11]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_11]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_12:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_12:%.+]] = vector.shape_cast [[IN_SLICE_12]]
-// CHECK-NEXT:  [[SCALE_SCALAR_12:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 0]
-// CHECK-NEXT:  [[PACKED_12:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_12]][0], [[SCALE_SCALAR_12]]
-// CHECK-NEXT:  [[OUT_SLICE_12:%.+]] = vector.extract_strided_slice [[PACKED_12]]
-// CHECK-NEXT:  [[OUT_SCALAR_12:%.+]] = vector.shape_cast [[OUT_SLICE_12]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_12]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_13:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_13:%.+]] = vector.shape_cast [[IN_SLICE_13]]
-// CHECK-NEXT:  [[SCALE_SCALAR_13:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 1]
-// CHECK-NEXT:  [[PACKED_13:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_13]][0], [[SCALE_SCALAR_13]]
-// CHECK-NEXT:  [[OUT_SLICE_13:%.+]] = vector.extract_strided_slice [[PACKED_13]]
-// CHECK-NEXT:  [[OUT_SCALAR_13:%.+]] = vector.shape_cast [[OUT_SLICE_13]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_13]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_14:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_14:%.+]] = vector.shape_cast [[IN_SLICE_14]]
-// CHECK-NEXT:  [[SCALE_SCALAR_14:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 2]
-// CHECK-NEXT:  [[PACKED_14:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_14]][0], [[SCALE_SCALAR_14]]
-// CHECK-NEXT:  [[OUT_SLICE_14:%.+]] = vector.extract_strided_slice [[PACKED_14]]
-// CHECK-NEXT:  [[OUT_SCALAR_14:%.+]] = vector.shape_cast [[OUT_SLICE_14]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_14]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_15:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_15:%.+]] = vector.shape_cast [[IN_SLICE_15]]
-// CHECK-NEXT:  [[SCALE_SCALAR_15:%.+]] = vector.extract [[SCALE_EXT]][1, 1, 3]
-// CHECK-NEXT:  [[PACKED_15:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_15]][0], [[SCALE_SCALAR_15]]
-// CHECK-NEXT:  [[OUT_SLICE_15:%.+]] = vector.extract_strided_slice [[PACKED_15]]
-// CHECK-NEXT:  [[OUT_SCALAR_15:%.+]] = vector.shape_cast [[OUT_SLICE_15]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_15]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_16:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_16:%.+]] = vector.shape_cast [[IN_SLICE_16]]
-// CHECK-NEXT:  [[SCALE_SCALAR_16:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 0]
-// CHECK-NEXT:  [[PACKED_16:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_16]][0], [[SCALE_SCALAR_16]]
-// CHECK-NEXT:  [[OUT_SLICE_16:%.+]] = vector.extract_strided_slice [[PACKED_16]]
-// CHECK-NEXT:  [[OUT_SCALAR_16:%.+]] = vector.shape_cast [[OUT_SLICE_16]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_16]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_17:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_17:%.+]] = vector.shape_cast [[IN_SLICE_17]]
-// CHECK-NEXT:  [[SCALE_SCALAR_17:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 1]
-// CHECK-NEXT:  [[PACKED_17:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_17]][0], [[SCALE_SCALAR_17]]
-// CHECK-NEXT:  [[OUT_SLICE_17:%.+]] = vector.extract_strided_slice [[PACKED_17]]
-// CHECK-NEXT:  [[OUT_SCALAR_17:%.+]] = vector.shape_cast [[OUT_SLICE_17]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_17]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_18:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_18:%.+]] = vector.shape_cast [[IN_SLICE_18]]
-// CHECK-NEXT:  [[SCALE_SCALAR_18:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 2]
-// CHECK-NEXT:  [[PACKED_18:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_18]][0], [[SCALE_SCALAR_18]]
-// CHECK-NEXT:  [[OUT_SLICE_18:%.+]] = vector.extract_strided_slice [[PACKED_18]]
-// CHECK-NEXT:  [[OUT_SCALAR_18:%.+]] = vector.shape_cast [[OUT_SLICE_18]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_18]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_19:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_19:%.+]] = vector.shape_cast [[IN_SLICE_19]]
-// CHECK-NEXT:  [[SCALE_SCALAR_19:%.+]] = vector.extract [[SCALE_EXT]][2, 0, 3]
-// CHECK-NEXT:  [[PACKED_19:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_19]][0], [[SCALE_SCALAR_19]]
-// CHECK-NEXT:  [[OUT_SLICE_19:%.+]] = vector.extract_strided_slice [[PACKED_19]]
-// CHECK-NEXT:  [[OUT_SCALAR_19:%.+]] = vector.shape_cast [[OUT_SLICE_19]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_19]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_20:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_20:%.+]] = vector.shape_cast [[IN_SLICE_20]]
-// CHECK-NEXT:  [[SCALE_SCALAR_20:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 0]
-// CHECK-NEXT:  [[PACKED_20:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_20]][0], [[SCALE_SCALAR_20]]
-// CHECK-NEXT:  [[OUT_SLICE_20:%.+]] = vector.extract_strided_slice [[PACKED_20]]
-// CHECK-NEXT:  [[OUT_SCALAR_20:%.+]] = vector.shape_cast [[OUT_SLICE_20]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_20]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_21:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_21:%.+]] = vector.shape_cast [[IN_SLICE_21]]
-// CHECK-NEXT:  [[SCALE_SCALAR_21:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 1]
-// CHECK-NEXT:  [[PACKED_21:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_21]][0], [[SCALE_SCALAR_21]]
-// CHECK-NEXT:  [[OUT_SLICE_21:%.+]] = vector.extract_strided_slice [[PACKED_21]]
-// CHECK-NEXT:  [[OUT_SCALAR_21:%.+]] = vector.shape_cast [[OUT_SLICE_21]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_21]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_22:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_22:%.+]] = vector.shape_cast [[IN_SLICE_22]]
-// CHECK-NEXT:  [[SCALE_SCALAR_22:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 2]
-// CHECK-NEXT:  [[PACKED_22:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_22]][0], [[SCALE_SCALAR_22]]
-// CHECK-NEXT:  [[OUT_SLICE_22:%.+]] = vector.extract_strided_slice [[PACKED_22]]
-// CHECK-NEXT:  [[OUT_SCALAR_22:%.+]] = vector.shape_cast [[OUT_SLICE_22]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_22]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_23:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_23:%.+]] = vector.shape_cast [[IN_SLICE_23]]
-// CHECK-NEXT:  [[SCALE_SCALAR_23:%.+]] = vector.extract [[SCALE_EXT]][2, 1, 3]
-// CHECK-NEXT:  [[PACKED_23:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_23]][0], [[SCALE_SCALAR_23]]
-// CHECK-NEXT:  [[OUT_SLICE_23:%.+]] = vector.extract_strided_slice [[PACKED_23]]
-// CHECK-NEXT:  [[OUT_SCALAR_23:%.+]] = vector.shape_cast [[OUT_SLICE_23]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_23]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_24:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_24:%.+]] = vector.shape_cast [[IN_SLICE_24]]
-// CHECK-NEXT:  [[SCALE_SCALAR_24:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 0]
-// CHECK-NEXT:  [[PACKED_24:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_24]][0], [[SCALE_SCALAR_24]]
-// CHECK-NEXT:  [[OUT_SLICE_24:%.+]] = vector.extract_strided_slice [[PACKED_24]]
-// CHECK-NEXT:  [[OUT_SCALAR_24:%.+]] = vector.shape_cast [[OUT_SLICE_24]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_24]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_25:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_25:%.+]] = vector.shape_cast [[IN_SLICE_25]]
-// CHECK-NEXT:  [[SCALE_SCALAR_25:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 1]
-// CHECK-NEXT:  [[PACKED_25:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_25]][0], [[SCALE_SCALAR_25]]
-// CHECK-NEXT:  [[OUT_SLICE_25:%.+]] = vector.extract_strided_slice [[PACKED_25]]
-// CHECK-NEXT:  [[OUT_SCALAR_25:%.+]] = vector.shape_cast [[OUT_SLICE_25]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_25]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_26:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_26:%.+]] = vector.shape_cast [[IN_SLICE_26]]
-// CHECK-NEXT:  [[SCALE_SCALAR_26:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 2]
-// CHECK-NEXT:  [[PACKED_26:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_26]][0], [[SCALE_SCALAR_26]]
-// CHECK-NEXT:  [[OUT_SLICE_26:%.+]] = vector.extract_strided_slice [[PACKED_26]]
-// CHECK-NEXT:  [[OUT_SCALAR_26:%.+]] = vector.shape_cast [[OUT_SLICE_26]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_26]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_27:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_27:%.+]] = vector.shape_cast [[IN_SLICE_27]]
-// CHECK-NEXT:  [[SCALE_SCALAR_27:%.+]] = vector.extract [[SCALE_EXT]][3, 0, 3]
-// CHECK-NEXT:  [[PACKED_27:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_27]][0], [[SCALE_SCALAR_27]]
-// CHECK-NEXT:  [[OUT_SLICE_27:%.+]] = vector.extract_strided_slice [[PACKED_27]]
-// CHECK-NEXT:  [[OUT_SCALAR_27:%.+]] = vector.shape_cast [[OUT_SLICE_27]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_27]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_28:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_28:%.+]] = vector.shape_cast [[IN_SLICE_28]]
-// CHECK-NEXT:  [[SCALE_SCALAR_28:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 0]
-// CHECK-NEXT:  [[PACKED_28:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_28]][0], [[SCALE_SCALAR_28]]
-// CHECK-NEXT:  [[OUT_SLICE_28:%.+]] = vector.extract_strided_slice [[PACKED_28]]
-// CHECK-NEXT:  [[OUT_SCALAR_28:%.+]] = vector.shape_cast [[OUT_SLICE_28]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_28]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_29:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_29:%.+]] = vector.shape_cast [[IN_SLICE_29]]
-// CHECK-NEXT:  [[SCALE_SCALAR_29:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 1]
-// CHECK-NEXT:  [[PACKED_29:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_29]][0], [[SCALE_SCALAR_29]]
-// CHECK-NEXT:  [[OUT_SLICE_29:%.+]] = vector.extract_strided_slice [[PACKED_29]]
-// CHECK-NEXT:  [[OUT_SCALAR_29:%.+]] = vector.shape_cast [[OUT_SLICE_29]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_29]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_30:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_30:%.+]] = vector.shape_cast [[IN_SLICE_30]]
-// CHECK-NEXT:  [[SCALE_SCALAR_30:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 2]
-// CHECK-NEXT:  [[PACKED_30:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_30]][0], [[SCALE_SCALAR_30]]
-// CHECK-NEXT:  [[OUT_SLICE_30:%.+]] = vector.extract_strided_slice [[PACKED_30]]
-// CHECK-NEXT:  [[OUT_SCALAR_30:%.+]] = vector.shape_cast [[OUT_SLICE_30]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_30]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_31:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_31:%.+]] = vector.shape_cast [[IN_SLICE_31]]
-// CHECK-NEXT:  [[SCALE_SCALAR_31:%.+]] = vector.extract [[SCALE_EXT]][3, 1, 3]
-// CHECK-NEXT:  [[PACKED_31:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_31]][0], [[SCALE_SCALAR_31]]
-// CHECK-NEXT:  [[OUT_SLICE_31:%.+]] = vector.extract_strided_slice [[PACKED_31]]
-// CHECK-NEXT:  [[OUT_SCALAR_31:%.+]] = vector.shape_cast [[OUT_SLICE_31]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_31]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_32:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_32:%.+]] = vector.shape_cast [[IN_SLICE_32]]
-// CHECK-NEXT:  [[SCALE_SCALAR_32:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 0]
-// CHECK-NEXT:  [[PACKED_32:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_32]][0], [[SCALE_SCALAR_32]]
-// CHECK-NEXT:  [[OUT_SLICE_32:%.+]] = vector.extract_strided_slice [[PACKED_32]]
-// CHECK-NEXT:  [[OUT_SCALAR_32:%.+]] = vector.shape_cast [[OUT_SLICE_32]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_32]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_33:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_33:%.+]] = vector.shape_cast [[IN_SLICE_33]]
-// CHECK-NEXT:  [[SCALE_SCALAR_33:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 1]
-// CHECK-NEXT:  [[PACKED_33:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_33]][0], [[SCALE_SCALAR_33]]
-// CHECK-NEXT:  [[OUT_SLICE_33:%.+]] = vector.extract_strided_slice [[PACKED_33]]
-// CHECK-NEXT:  [[OUT_SCALAR_33:%.+]] = vector.shape_cast [[OUT_SLICE_33]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_33]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_34:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_34:%.+]] = vector.shape_cast [[IN_SLICE_34]]
-// CHECK-NEXT:  [[SCALE_SCALAR_34:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 2]
-// CHECK-NEXT:  [[PACKED_34:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_34]][0], [[SCALE_SCALAR_34]]
-// CHECK-NEXT:  [[OUT_SLICE_34:%.+]] = vector.extract_strided_slice [[PACKED_34]]
-// CHECK-NEXT:  [[OUT_SCALAR_34:%.+]] = vector.shape_cast [[OUT_SLICE_34]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_34]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_35:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_35:%.+]] = vector.shape_cast [[IN_SLICE_35]]
-// CHECK-NEXT:  [[SCALE_SCALAR_35:%.+]] = vector.extract [[SCALE_EXT]][4, 0, 3]
-// CHECK-NEXT:  [[PACKED_35:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_35]][0], [[SCALE_SCALAR_35]]
-// CHECK-NEXT:  [[OUT_SLICE_35:%.+]] = vector.extract_strided_slice [[PACKED_35]]
-// CHECK-NEXT:  [[OUT_SCALAR_35:%.+]] = vector.shape_cast [[OUT_SLICE_35]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_35]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_36:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_36:%.+]] = vector.shape_cast [[IN_SLICE_36]]
-// CHECK-NEXT:  [[SCALE_SCALAR_36:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 0]
-// CHECK-NEXT:  [[PACKED_36:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_36]][0], [[SCALE_SCALAR_36]]
-// CHECK-NEXT:  [[OUT_SLICE_36:%.+]] = vector.extract_strided_slice [[PACKED_36]]
-// CHECK-NEXT:  [[OUT_SCALAR_36:%.+]] = vector.shape_cast [[OUT_SLICE_36]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_36]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_37:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_37:%.+]] = vector.shape_cast [[IN_SLICE_37]]
-// CHECK-NEXT:  [[SCALE_SCALAR_37:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 1]
-// CHECK-NEXT:  [[PACKED_37:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_37]][0], [[SCALE_SCALAR_37]]
-// CHECK-NEXT:  [[OUT_SLICE_37:%.+]] = vector.extract_strided_slice [[PACKED_37]]
-// CHECK-NEXT:  [[OUT_SCALAR_37:%.+]] = vector.shape_cast [[OUT_SLICE_37]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_37]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_38:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_38:%.+]] = vector.shape_cast [[IN_SLICE_38]]
-// CHECK-NEXT:  [[SCALE_SCALAR_38:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 2]
-// CHECK-NEXT:  [[PACKED_38:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_38]][0], [[SCALE_SCALAR_38]]
-// CHECK-NEXT:  [[OUT_SLICE_38:%.+]] = vector.extract_strided_slice [[PACKED_38]]
-// CHECK-NEXT:  [[OUT_SCALAR_38:%.+]] = vector.shape_cast [[OUT_SLICE_38]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_38]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_39:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_39:%.+]] = vector.shape_cast [[IN_SLICE_39]]
-// CHECK-NEXT:  [[SCALE_SCALAR_39:%.+]] = vector.extract [[SCALE_EXT]][4, 1, 3]
-// CHECK-NEXT:  [[PACKED_39:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_39]][0], [[SCALE_SCALAR_39]]
-// CHECK-NEXT:  [[OUT_SLICE_39:%.+]] = vector.extract_strided_slice [[PACKED_39]]
-// CHECK-NEXT:  [[OUT_SCALAR_39:%.+]] = vector.shape_cast [[OUT_SLICE_39]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_39]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_40:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_40:%.+]] = vector.shape_cast [[IN_SLICE_40]]
-// CHECK-NEXT:  [[SCALE_SCALAR_40:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 0]
-// CHECK-NEXT:  [[PACKED_40:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_40]][0], [[SCALE_SCALAR_40]]
-// CHECK-NEXT:  [[OUT_SLICE_40:%.+]] = vector.extract_strided_slice [[PACKED_40]]
-// CHECK-NEXT:  [[OUT_SCALAR_40:%.+]] = vector.shape_cast [[OUT_SLICE_40]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_40]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_41:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_41:%.+]] = vector.shape_cast [[IN_SLICE_41]]
-// CHECK-NEXT:  [[SCALE_SCALAR_41:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 1]
-// CHECK-NEXT:  [[PACKED_41:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_41]][0], [[SCALE_SCALAR_41]]
-// CHECK-NEXT:  [[OUT_SLICE_41:%.+]] = vector.extract_strided_slice [[PACKED_41]]
-// CHECK-NEXT:  [[OUT_SCALAR_41:%.+]] = vector.shape_cast [[OUT_SLICE_41]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_41]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_42:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_42:%.+]] = vector.shape_cast [[IN_SLICE_42]]
-// CHECK-NEXT:  [[SCALE_SCALAR_42:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 2]
-// CHECK-NEXT:  [[PACKED_42:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_42]][0], [[SCALE_SCALAR_42]]
-// CHECK-NEXT:  [[OUT_SLICE_42:%.+]] = vector.extract_strided_slice [[PACKED_42]]
-// CHECK-NEXT:  [[OUT_SCALAR_42:%.+]] = vector.shape_cast [[OUT_SLICE_42]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_42]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_43:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_43:%.+]] = vector.shape_cast [[IN_SLICE_43]]
-// CHECK-NEXT:  [[SCALE_SCALAR_43:%.+]] = vector.extract [[SCALE_EXT]][5, 0, 3]
-// CHECK-NEXT:  [[PACKED_43:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_43]][0], [[SCALE_SCALAR_43]]
-// CHECK-NEXT:  [[OUT_SLICE_43:%.+]] = vector.extract_strided_slice [[PACKED_43]]
-// CHECK-NEXT:  [[OUT_SCALAR_43:%.+]] = vector.shape_cast [[OUT_SLICE_43]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_43]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_44:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_44:%.+]] = vector.shape_cast [[IN_SLICE_44]]
-// CHECK-NEXT:  [[SCALE_SCALAR_44:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 0]
-// CHECK-NEXT:  [[PACKED_44:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_44]][0], [[SCALE_SCALAR_44]]
-// CHECK-NEXT:  [[OUT_SLICE_44:%.+]] = vector.extract_strided_slice [[PACKED_44]]
-// CHECK-NEXT:  [[OUT_SCALAR_44:%.+]] = vector.shape_cast [[OUT_SLICE_44]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_44]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_45:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_45:%.+]] = vector.shape_cast [[IN_SLICE_45]]
-// CHECK-NEXT:  [[SCALE_SCALAR_45:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 1]
-// CHECK-NEXT:  [[PACKED_45:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_45]][0], [[SCALE_SCALAR_45]]
-// CHECK-NEXT:  [[OUT_SLICE_45:%.+]] = vector.extract_strided_slice [[PACKED_45]]
-// CHECK-NEXT:  [[OUT_SCALAR_45:%.+]] = vector.shape_cast [[OUT_SLICE_45]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_45]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_46:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_46:%.+]] = vector.shape_cast [[IN_SLICE_46]]
-// CHECK-NEXT:  [[SCALE_SCALAR_46:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 2]
-// CHECK-NEXT:  [[PACKED_46:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_46]][0], [[SCALE_SCALAR_46]]
-// CHECK-NEXT:  [[OUT_SLICE_46:%.+]] = vector.extract_strided_slice [[PACKED_46]]
-// CHECK-NEXT:  [[OUT_SCALAR_46:%.+]] = vector.shape_cast [[OUT_SLICE_46]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_46]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_47:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_47:%.+]] = vector.shape_cast [[IN_SLICE_47]]
-// CHECK-NEXT:  [[SCALE_SCALAR_47:%.+]] = vector.extract [[SCALE_EXT]][5, 1, 3]
-// CHECK-NEXT:  [[PACKED_47:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_47]][0], [[SCALE_SCALAR_47]]
-// CHECK-NEXT:  [[OUT_SLICE_47:%.+]] = vector.extract_strided_slice [[PACKED_47]]
-// CHECK-NEXT:  [[OUT_SCALAR_47:%.+]] = vector.shape_cast [[OUT_SLICE_47]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_47]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_48:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_48:%.+]] = vector.shape_cast [[IN_SLICE_48]]
-// CHECK-NEXT:  [[SCALE_SCALAR_48:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 0]
-// CHECK-NEXT:  [[PACKED_48:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_48]][0], [[SCALE_SCALAR_48]]
-// CHECK-NEXT:  [[OUT_SLICE_48:%.+]] = vector.extract_strided_slice [[PACKED_48]]
-// CHECK-NEXT:  [[OUT_SCALAR_48:%.+]] = vector.shape_cast [[OUT_SLICE_48]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_48]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_49:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_49:%.+]] = vector.shape_cast [[IN_SLICE_49]]
-// CHECK-NEXT:  [[SCALE_SCALAR_49:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 1]
-// CHECK-NEXT:  [[PACKED_49:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_49]][0], [[SCALE_SCALAR_49]]
-// CHECK-NEXT:  [[OUT_SLICE_49:%.+]] = vector.extract_strided_slice [[PACKED_49]]
-// CHECK-NEXT:  [[OUT_SCALAR_49:%.+]] = vector.shape_cast [[OUT_SLICE_49]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_49]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_50:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_50:%.+]] = vector.shape_cast [[IN_SLICE_50]]
-// CHECK-NEXT:  [[SCALE_SCALAR_50:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 2]
-// CHECK-NEXT:  [[PACKED_50:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_50]][0], [[SCALE_SCALAR_50]]
-// CHECK-NEXT:  [[OUT_SLICE_50:%.+]] = vector.extract_strided_slice [[PACKED_50]]
-// CHECK-NEXT:  [[OUT_SCALAR_50:%.+]] = vector.shape_cast [[OUT_SLICE_50]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_50]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_51:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_51:%.+]] = vector.shape_cast [[IN_SLICE_51]]
-// CHECK-NEXT:  [[SCALE_SCALAR_51:%.+]] = vector.extract [[SCALE_EXT]][6, 0, 3]
-// CHECK-NEXT:  [[PACKED_51:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_51]][0], [[SCALE_SCALAR_51]]
-// CHECK-NEXT:  [[OUT_SLICE_51:%.+]] = vector.extract_strided_slice [[PACKED_51]]
-// CHECK-NEXT:  [[OUT_SCALAR_51:%.+]] = vector.shape_cast [[OUT_SLICE_51]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_51]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_52:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_52:%.+]] = vector.shape_cast [[IN_SLICE_52]]
-// CHECK-NEXT:  [[SCALE_SCALAR_52:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 0]
-// CHECK-NEXT:  [[PACKED_52:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_52]][0], [[SCALE_SCALAR_52]]
-// CHECK-NEXT:  [[OUT_SLICE_52:%.+]] = vector.extract_strided_slice [[PACKED_52]]
-// CHECK-NEXT:  [[OUT_SCALAR_52:%.+]] = vector.shape_cast [[OUT_SLICE_52]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_52]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_53:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_53:%.+]] = vector.shape_cast [[IN_SLICE_53]]
-// CHECK-NEXT:  [[SCALE_SCALAR_53:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 1]
-// CHECK-NEXT:  [[PACKED_53:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_53]][0], [[SCALE_SCALAR_53]]
-// CHECK-NEXT:  [[OUT_SLICE_53:%.+]] = vector.extract_strided_slice [[PACKED_53]]
-// CHECK-NEXT:  [[OUT_SCALAR_53:%.+]] = vector.shape_cast [[OUT_SLICE_53]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_53]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_54:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_54:%.+]] = vector.shape_cast [[IN_SLICE_54]]
-// CHECK-NEXT:  [[SCALE_SCALAR_54:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 2]
-// CHECK-NEXT:  [[PACKED_54:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_54]][0], [[SCALE_SCALAR_54]]
-// CHECK-NEXT:  [[OUT_SLICE_54:%.+]] = vector.extract_strided_slice [[PACKED_54]]
-// CHECK-NEXT:  [[OUT_SCALAR_54:%.+]] = vector.shape_cast [[OUT_SLICE_54]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_54]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_55:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_55:%.+]] = vector.shape_cast [[IN_SLICE_55]]
-// CHECK-NEXT:  [[SCALE_SCALAR_55:%.+]] = vector.extract [[SCALE_EXT]][6, 1, 3]
-// CHECK-NEXT:  [[PACKED_55:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_55]][0], [[SCALE_SCALAR_55]]
-// CHECK-NEXT:  [[OUT_SLICE_55:%.+]] = vector.extract_strided_slice [[PACKED_55]]
-// CHECK-NEXT:  [[OUT_SCALAR_55:%.+]] = vector.shape_cast [[OUT_SLICE_55]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_55]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_56:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_56:%.+]] = vector.shape_cast [[IN_SLICE_56]]
-// CHECK-NEXT:  [[SCALE_SCALAR_56:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 0]
-// CHECK-NEXT:  [[PACKED_56:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_56]][0], [[SCALE_SCALAR_56]]
-// CHECK-NEXT:  [[OUT_SLICE_56:%.+]] = vector.extract_strided_slice [[PACKED_56]]
-// CHECK-NEXT:  [[OUT_SCALAR_56:%.+]] = vector.shape_cast [[OUT_SLICE_56]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_56]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_57:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_57:%.+]] = vector.shape_cast [[IN_SLICE_57]]
-// CHECK-NEXT:  [[SCALE_SCALAR_57:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 1]
-// CHECK-NEXT:  [[PACKED_57:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_57]][0], [[SCALE_SCALAR_57]]
-// CHECK-NEXT:  [[OUT_SLICE_57:%.+]] = vector.extract_strided_slice [[PACKED_57]]
-// CHECK-NEXT:  [[OUT_SCALAR_57:%.+]] = vector.shape_cast [[OUT_SLICE_57]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_57]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_58:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_58:%.+]] = vector.shape_cast [[IN_SLICE_58]]
-// CHECK-NEXT:  [[SCALE_SCALAR_58:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 2]
-// CHECK-NEXT:  [[PACKED_58:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_58]][0], [[SCALE_SCALAR_58]]
-// CHECK-NEXT:  [[OUT_SLICE_58:%.+]] = vector.extract_strided_slice [[PACKED_58]]
-// CHECK-NEXT:  [[OUT_SCALAR_58:%.+]] = vector.shape_cast [[OUT_SLICE_58]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_58]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_59:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_59:%.+]] = vector.shape_cast [[IN_SLICE_59]]
-// CHECK-NEXT:  [[SCALE_SCALAR_59:%.+]] = vector.extract [[SCALE_EXT]][7, 0, 3]
-// CHECK-NEXT:  [[PACKED_59:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_59]][0], [[SCALE_SCALAR_59]]
-// CHECK-NEXT:  [[OUT_SLICE_59:%.+]] = vector.extract_strided_slice [[PACKED_59]]
-// CHECK-NEXT:  [[OUT_SCALAR_59:%.+]] = vector.shape_cast [[OUT_SLICE_59]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_59]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_60:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_60:%.+]] = vector.shape_cast [[IN_SLICE_60]]
-// CHECK-NEXT:  [[SCALE_SCALAR_60:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 0]
-// CHECK-NEXT:  [[PACKED_60:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_60]][0], [[SCALE_SCALAR_60]]
-// CHECK-NEXT:  [[OUT_SLICE_60:%.+]] = vector.extract_strided_slice [[PACKED_60]]
-// CHECK-NEXT:  [[OUT_SCALAR_60:%.+]] = vector.shape_cast [[OUT_SLICE_60]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_60]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_61:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_61:%.+]] = vector.shape_cast [[IN_SLICE_61]]
-// CHECK-NEXT:  [[SCALE_SCALAR_61:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 1]
-// CHECK-NEXT:  [[PACKED_61:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_61]][0], [[SCALE_SCALAR_61]]
-// CHECK-NEXT:  [[OUT_SLICE_61:%.+]] = vector.extract_strided_slice [[PACKED_61]]
-// CHECK-NEXT:  [[OUT_SCALAR_61:%.+]] = vector.shape_cast [[OUT_SLICE_61]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_61]], [[ACC_A]]
-// CHECK-NEXT:  [[IN_SLICE_62:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_62:%.+]] = vector.shape_cast [[IN_SLICE_62]]
-// CHECK-NEXT:  [[SCALE_SCALAR_62:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 2]
-// CHECK-NEXT:  [[PACKED_62:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_62]][0], [[SCALE_SCALAR_62]]
-// CHECK-NEXT:  [[OUT_SLICE_62:%.+]] = vector.extract_strided_slice [[PACKED_62]]
-// CHECK-NEXT:  [[OUT_SCALAR_62:%.+]] = vector.shape_cast [[OUT_SLICE_62]]
-// CHECK-NEXT:  [[ACC_A:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_62]], [[ACC_B]]
-// CHECK-NEXT:  [[IN_SLICE_63:%.+]] = vector.extract_strided_slice [[IN_CAST]]
-// CHECK-NEXT:  [[IN_SCALAR_63:%.+]] = vector.shape_cast [[IN_SLICE_63]]
-// CHECK-NEXT:  [[SCALE_SCALAR_63:%.+]] = vector.extract [[SCALE_EXT]][7, 1, 3]
-// CHECK-NEXT:  [[PACKED_63:%.+]] = amdgpu.scaled_ext_packed [[IN_SCALAR_63]][0], [[SCALE_SCALAR_63]]
-// CHECK-NEXT:  [[OUT_SLICE_63:%.+]] = vector.extract_strided_slice [[PACKED_63]]
-// CHECK-NEXT:  [[OUT_SCALAR_63:%.+]] = vector.shape_cast [[OUT_SLICE_63]]
-// CHECK-NEXT:  [[ACC_B:%.+]] = vector.insert_strided_slice [[OUT_SCALAR_63]], [[ACC_A]]
-// CHECK-NEXT:  [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]] : vector<8x2x4xf32> to vector<8x8xf32>
-// CHECK-NEXT:  return [[FINAL_CAST]] : vector<8x8xf32>
+// CHECK-DAG:     [[CST:%.+]] = arith.constant dense<0.000000e+00> : vector<8x2x4xf8E5M2>
+// CHECK-DAG:     [[BCAST:%.+]] = vector.broadcast %arg1
+// CHECK-DAG:     [[IN_CAST:%.+]] = vector.shape_cast %arg0 : vector<8x8xf32> to vector<8x2x4xf32>
+// CHECK-DAG:     [[SCALE_CAST:%.+]] = vector.shape_cast [[BCAST]]
+// CHECK-DAG:     [[SCALE_EXT:%.+]] = arith.extf [[SCALE_CAST]] : vector<8x2x4xf8E8M0FNU> to vector<8x2x4xf32>
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[CST]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [0, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][0, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [1, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][1, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [2, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][2, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [3, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][3, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [4, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][4, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [5, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][5, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [6, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][6, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 0, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 0, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 0, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 0, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 0, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 0]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 1, 0]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 1]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 1, 1]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 2]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 1, 2]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_A:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_B]]
+// CHECK-NEXT:    vector.extract_strided_slice [[IN_CAST]] {offsets = [7, 1, 3]
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    vector.extract [[SCALE_EXT]][7, 1, 3]
+// CHECK-NEXT:    amdgpu.packed_scaled_trunc
+// CHECK-NEXT:    vector.extract_strided_slice
+// CHECK-NEXT:    vector.shape_cast
+// CHECK-NEXT:    [[ACC_B:%.+]] = vector.insert_strided_slice %{{.*}}, [[ACC_A]]
+// CHECK-NEXT:    [[FINAL_CAST:%.+]] = vector.shape_cast [[ACC_B]]
+// CHECK-NEXT:    return [[FINAL_CAST]] : vector<8x8xf8E5M2>
 func.func @conversion_broadcast(%in: vector<8x8xf32>, %scale: vector<8x2xf8E8M0FNU>) -> vector<8x8xf8E5M2> {
     %bc = vector.broadcast %scale : vector<8x2xf8E8M0FNU> to vector<4x8x2xf8E8M0FNU>
     %cast1 = vector.shape_cast %in : vector<8x8xf32> to vector<8x2x4xf32>
@@ -540,13 +543,14 @@ func.func @conversion_broadcast(%in: vector<8x8xf32>, %scale: vector<8x2xf8E8M0F
     return %cast3 : vector<8x8xf8E5M2>
 }
 
+// -----
 
 // CHECK-LABEL: @conversion_scalar
-// CHECK:       [[SCALE_F32:%.+]] = arith.extf %arg1 : f8E8M0FNU to f32
-// CHECK-NEXT:  [[SPLAT_IN:%.+]] = vector.splat %arg0 : vector<1xf8E5M2>
-// CHECK-NEXT:  [[PACKED_EXT:%.+]] = amdgpu.scaled_ext_packed [[SPLAT_IN]][0], [[SCALE_F32]] : vector<1xf8E5M2> to vector<2xf32>
-// CHECK-NEXT:  [[RESULT:%.+]] = vector.extract [[PACKED_EXT]][0] : f32 from vector<2xf32>
-// CHECK-NEXT:  return [[RESULT]] : f32
+// CHECK:         [[SCALE_F32:%.+]] = arith.extf %arg1 : f8E8M0FNU to f32
+// CHECK-NEXT:    [[SPLAT_IN:%.+]] = vector.splat %arg0 : vector<1xf32>
+// CHECK-NEXT:    [[PACKED_TRUNC:%.+]] = amdgpu.packed_scaled_trunc [[SPLAT_IN]] into undef[0], [[SCALE_F32]]
+// CHECK-NEXT:    [[RESULT:%.+]] = vector.extract [[PACKED_TRUNC]][0]
+// CHECK-NEXT:    return [[RESULT]] : f8E5M2
 func.func @conversion_scalar(%in: f32, %scale: f8E8M0FNU) -> f8E5M2 {
     %ext = arith.scaling_truncf %in, %scale : f32, f8E8M0FNU to f8E5M2
     return %ext : f8E5M2



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