[Mlir-commits] [mlir] [MLIR][XeGPU] Add unroll patterns for scatter ops (PR #143602)
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Fri Jun 13 18:28:50 PDT 2025
github-actions[bot] wrote:
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You can test this locally with the following command:
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``````````bash
git-clang-format --diff HEAD~1 HEAD --extensions cpp -- mlir/lib/Dialect/XeGPU/Transforms/XeGPUUnroll.cpp mlir/test/lib/Dialect/XeGPU/TestXeGPUTransforms.cpp
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View the diff from clang-format here.
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diff --git a/mlir/lib/Dialect/XeGPU/Transforms/XeGPUUnroll.cpp b/mlir/lib/Dialect/XeGPU/Transforms/XeGPUUnroll.cpp
index 11cb2ed47..9c234c1e8 100644
--- a/mlir/lib/Dialect/XeGPU/Transforms/XeGPUUnroll.cpp
+++ b/mlir/lib/Dialect/XeGPU/Transforms/XeGPUUnroll.cpp
@@ -415,7 +415,7 @@ struct UnrollCreateDescOp : public UnrollPattern<xegpu::CreateDescOp> {
TypedValue<::mlir::VectorType> indiceVec = op.getOffsets();
VectorType indiceVecTy = indiceVec.getType();
-
+
SmallVector<Type> convertedIndiceTypes =
getUnrolledTypes(indiceVecTy, *targetShape);
SmallVector<Value> convertedIndiceVec =
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https://github.com/llvm/llvm-project/pull/143602
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