[Mlir-commits] [mlir] [mlir] added shuffle UP mode support (PR #137300)
Gaurav Verma
llvmlistbot at llvm.org
Fri Apr 25 02:17:12 PDT 2025
https://github.com/xintin created https://github.com/llvm/llvm-project/pull/137300
Added support for `gpu.shuffle` mode `UP`
>From c1c202f4ef878c1bef4d3cc80dba79c633582063 Mon Sep 17 00:00:00 2001
From: xintin <gaurav.verma at amd.com>
Date: Fri, 25 Apr 2025 09:10:43 +0000
Subject: [PATCH] added shuffle UP mode support
Signed-off-by: xintin <gaurav.verma at amd.com>
---
.../GPUToROCDL/LowerGpuOpsToROCDLOps.cpp | 5 ++++-
.../Conversion/GPUToROCDL/gpu-to-rocdl.mlir | 21 ++++++++++++++++---
2 files changed, 22 insertions(+), 4 deletions(-)
diff --git a/mlir/lib/Conversion/GPUToROCDL/LowerGpuOpsToROCDLOps.cpp b/mlir/lib/Conversion/GPUToROCDL/LowerGpuOpsToROCDLOps.cpp
index e6dd6f135884e..8002d08fdbd27 100644
--- a/mlir/lib/Conversion/GPUToROCDL/LowerGpuOpsToROCDLOps.cpp
+++ b/mlir/lib/Conversion/GPUToROCDL/LowerGpuOpsToROCDLOps.cpp
@@ -149,10 +149,13 @@ struct GPUShuffleOpLowering : public ConvertOpToLLVMPattern<gpu::ShuffleOp> {
Value widthOrZeroIfOutside =
rewriter.create<LLVM::AndOp>(loc, int32Type, add, negwidth);
Value dstLane;
- // TODO: Add support for gpu::ShuffleMode::UP and gpu::ShuffleMode::DOWN.
// TODO: Use ds_swizzle for XOR when step/offsets are constants for better
// perf.
switch (op.getMode()) {
+ case gpu::ShuffleMode::UP:
+ dstLane = rewriter.create<LLVM::SubOp>(loc, int32Type, srcLaneId,
+ adaptor.getOffset());
+ break;
case gpu::ShuffleMode::DOWN:
dstLane = rewriter.create<LLVM::AddOp>(loc, int32Type, srcLaneId,
adaptor.getOffset());
diff --git a/mlir/test/Conversion/GPUToROCDL/gpu-to-rocdl.mlir b/mlir/test/Conversion/GPUToROCDL/gpu-to-rocdl.mlir
index 071cae9d5789f..999b383a3b8db 100644
--- a/mlir/test/Conversion/GPUToROCDL/gpu-to-rocdl.mlir
+++ b/mlir/test/Conversion/GPUToROCDL/gpu-to-rocdl.mlir
@@ -660,7 +660,7 @@ gpu.module @test_module {
gpu.module @test_module {
// CHECK-LABEL: func @gpu_shuffle()
- func.func @gpu_shuffle() -> (f32, f32, f32) {
+ func.func @gpu_shuffle() -> (f32, f32, f32, f32) {
// CHECK: %[[#VALUE:]] = llvm.mlir.constant(1.000000e+00 : f32) : f32
%arg0 = arith.constant 1.0 : f32
// CHECK: %[[#OFFSET:]] = llvm.mlir.constant(4 : i32) : i32
@@ -693,7 +693,22 @@ gpu.module @test_module {
// CHECK: %[[#CAST_VALUE:]] = llvm.bitcast %[[#VALUE]] : f32 to i32
// CHECK: %[[#PERMUTE:]] = rocdl.ds_bpermute %[[#ALIGNED_DST_LANE]], %[[#CAST_VALUE]] : (i32, i32) -> i32
// CHECK: %[[#CAST_SHFL_VALUE:]] = llvm.bitcast %[[#PERMUTE]] : i32 to f32
- %shfli, %predi = gpu.shuffle idx %arg0, %arg1, %arg2 : f32
+ %shfli, %predi = gpu.shuffle idx %arg0, %arg1, %arg2 : f32
+ // *** UP mode shuffle ***
+ // CHECK: %[[#LANE_ID:]] = rocdl.mbcnt.hi
+ // CHECK: %[[#ZERO:]] = llvm.mlir.constant(0 : i32) : i32
+ // CHECK: %[[#NEG_WIDTH:]] = llvm.sub %[[#ZERO]], %[[#WIDTH]] : i32
+ // CHECK: %[[#ADD:]] = llvm.add %[[#LANE_ID]], %[[#WIDTH]] : i32
+ // CHECK: %[[#WARP_OR_ZERO:]] = llvm.and %[[#ADD]], %[[#NEG_WIDTH]] : i32
+ // CHECK: %[[#UP:]] = llvm.sub %[[#LANE_ID]], %{{.*}} : i32
+ // CHECK: %[[#CMP:]] = llvm.icmp "slt" %[[#UP]], %[[#WARP_OR_ZERO]] : i32
+ // CHECK: %[[#DST_LANE:]] = llvm.select %[[#CMP]], %[[#UP]], %{{.*}} : i1, i32
+ // CHECK: %[[#TWO:]] = llvm.mlir.constant(2 : i32) : i32
+ // CHECK: %[[#ALIGNED_DST_LANE:]] = llvm.shl %[[#DST_LANE]], %[[#TWO]] : i32
+ // CHECK: %[[#CAST_VALUE:]] = llvm.bitcast %[[#VALUE]] : f32 to i32
+ // CHECK: %[[#PERMUTE:]] = rocdl.ds_bpermute %[[#ALIGNED_DST_LANE]], %[[#CAST_VALUE]] : (i32, i32) -> i32
+ // CHECK: %[[#CAST_SHFL_VALUE:]] = llvm.bitcast %[[#PERMUTE]] : i32 to f32
+ %shflu, %predu = gpu.shuffle up %arg0, %arg1, %arg2 : f32
// CHECK: %[[#LANE_ID:]] = rocdl.mbcnt.hi
// CHECK: %[[#ZERO:]] = llvm.mlir.constant(0 : i32) : i32
// CHECK: %[[#NEG_WIDTH:]] = llvm.sub %[[#ZERO]], %[[#WIDTH]] : i32
@@ -708,7 +723,7 @@ gpu.module @test_module {
// CHECK: %[[#PERMUTE:]] = rocdl.ds_bpermute %[[#ALIGNED_DST_LANE]], %[[#CAST_VALUE]] : (i32, i32) -> i32
// CHECK: %[[#CAST_SHFL_VALUE:]] = llvm.bitcast %[[#PERMUTE]] : i32 to f32
%shfld, %predd = gpu.shuffle down %arg0, %arg1, %arg2 : f32
- func.return %shfl, %shfli, %shfld : f32, f32, f32
+ func.return %shfl, %shfli, %shflu, %shfld : f32, f32, f32, f32
}
// CHECK-LABEL: func @gpu_shuffle_vec
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