[Mlir-commits] [mlir] [mlir] Let GPU ID bounds work on any FunctionOpInterfaces (PR #95166)
Mehdi Amini
llvmlistbot at llvm.org
Tue Jun 11 14:09:51 PDT 2024
================
@@ -73,12 +85,16 @@ static std::optional<uint64_t> getKnownLaunchDim(Op op, LaunchDims type) {
return value.getZExtValue();
}
- if (auto func = op->template getParentOfType<GPUFuncOp>()) {
+ if (auto func = op->template getParentOfType<FunctionOpInterface>()) {
switch (type) {
case LaunchDims::Block:
- return llvm::transformOptional(func.getKnownBlockSize(dim), zext);
+ return llvm::transformOptional(
+ getKnownLaunchAttr(func, GPUFuncOp::getKnownBlockSizeAttrName(), dim),
+ zext);
case LaunchDims::Grid:
- return llvm::transformOptional(func.getKnownGridSize(dim), zext);
+ return llvm::transformOptional(
+ getKnownLaunchAttr(func, GPUFuncOp::getKnownGridSizeAttrName(), dim),
+ zext);
----------------
joker-eph wrote:
> And so there could be a pass that propagates these annotations from kernels to the func.funcs they call, which is an argument against making them inherent properties of GPU functions only.
I would rather see a process where such func.func get turned into proper gpu.func instead.
Discardable attributes are supposed to be ... discardable :)
https://github.com/llvm/llvm-project/pull/95166
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