[Mlir-commits] [mlir] [mlir][ArmSME] Add initial SME vector legalization pass (PR #79152)
Benjamin Maxwell
llvmlistbot at llvm.org
Thu Jan 25 08:04:36 PST 2024
================
@@ -0,0 +1,308 @@
+#include "mlir/Dialect/ArmSME/IR/ArmSME.h"
+#include "mlir/Dialect/ArmSME/Transforms/Passes.h"
+#include "mlir/Dialect/ArmSME/Utils/Utils.h"
+#include "mlir/Dialect/Func/IR/FuncOps.h"
+#include "mlir/Dialect/Func/Transforms/OneToNFuncConversions.h"
+#include "mlir/Dialect/SCF/Transforms/Patterns.h"
+#include "mlir/Dialect/Utils/IndexingUtils.h"
+#include "mlir/Transforms/OneToNTypeConversion.h"
+
+#define DEBUG_TYPE "arm-sme-vector-legalization"
+
+namespace mlir::arm_sme {
+#define GEN_PASS_DEF_VECTORLEGALIZATION
+#include "mlir/Dialect/ArmSME/Transforms/Passes.h.inc"
+} // namespace mlir::arm_sme
+
+using namespace mlir;
+using namespace mlir::arm_sme;
+
+namespace {
+
+struct SMETile {
+ // Note: The units of (row, col) are vscale (as SME tiles are scalable).
+ int row{0};
+ int col{0};
+ VectorType type;
+};
+
+/// Adds a constant scalable offset to `indices`. i.e. for 2D:
+/// { indices[0] + offset[0] * vscale, indices[1] + offset[1] * vscale }
+SmallVector<Value, 2> addConstantScalableOffset(OpBuilder &builder,
+ Location loc,
+ ValueRange indices,
+ ArrayRef<int> scalableOffset) {
+ auto vscale = builder.create<vector::VectorScaleOp>(loc);
+ return llvm::map_to_vector(
+ llvm::zip_equal(indices, scalableOffset), [&](auto pair) -> Value {
+ auto [index, base] = pair;
+ auto offset = builder.create<arith::MulIOp>(
+ loc, builder.create<arith::ConstantIndexOp>(loc, base), vscale);
+ return builder.create<arith::AddIOp>(loc, index, offset);
+ });
+}
+
+/// Remaps indices (e.g. from a load/store) for a larger vector type to indices
+/// for one of the SME tiles it will decompose into.
+SmallVector<Value, 2> remapIndicesForSMETile(OpBuilder &builder, Location loc,
+ ValueRange indices,
+ SMETile tileTile) {
+ return addConstantScalableOffset(builder, loc, indices,
+ {tileTile.row, tileTile.col});
+}
+
+/// Returns true if `mask` is generated by an operation that can be decomposed
+/// for SME. Currently, that is just no mask, or vector.create_mask.
+bool isSupportedMaskOp(Value mask) {
+ return !mask || mask.getDefiningOp<vector::CreateMaskOp>();
+}
+
+/// Extracts a mask for an SME tile from the mask of a larger vector type.
+Value extractSMEMask(OpBuilder &builder, Location loc, Value mask,
+ SMETile tileTile) {
+ assert(isSupportedMaskOp(mask));
+ if (!mask)
+ return Value{};
+ auto createMask = mask.getDefiningOp<vector::CreateMaskOp>();
+ // The the operands of `vector.create_mask` (from a 2D perspective) are the
+ // coordinates where the mask ends. So we subtract where this tile starts,
+ // from the mask operands to get the parameters for this tile tile.
+ auto tileMaskDims = addConstantScalableOffset(
+ builder, loc, createMask.getOperands(), {-tileTile.row, -tileTile.col});
+ auto createTileMask = builder.create<vector::CreateMaskOp>(
+ loc, tileTile.type.clone(builder.getI1Type()), tileMaskDims);
+ return createTileMask.getResult();
+}
+
+/// Constructs an iterator that returns each SME tile (with coordinates)
+/// contained within a VectorType.
+auto decomposeToSMETiles(OpBuilder &builder, VectorType type,
+ VectorType smeTileType,
+ bool transposeIndices = false) {
+ assert(isMultipleOfSMETileVectorType(type));
+ return llvm::map_range(
+ StaticTileOffsetRange(type.getShape(), {smeTileType.getDimSize(0),
+ smeTileType.getDimSize(1)}),
+ [=](auto indices) {
+ int row = int(indices[0]);
+ int col = int(indices[1]);
+ if (transposeIndices)
+ std::swap(row, col);
+ return SMETile{row, col, smeTileType};
+ });
+}
+
+/// Returns the number of SME tiles that fit into the a vector type.
+int getNumberOfSMETilesForVectorType(VectorType type) {
+ assert(isMultipleOfSMETileVectorType(type));
+ int64_t vectorRows = type.getDimSize(0);
+ int64_t vectorCols = type.getDimSize(1);
+ auto elementType = type.getElementType();
+ unsigned minNumElts = getSMETileSliceMinNumElts(elementType);
+ return (vectorRows * vectorCols) / (minNumElts * minNumElts);
----------------
MacDue wrote:
It always will be an integer (see the `assert(isMultipleOfSMETileVectorType(type))` on entry to this function)
https://github.com/llvm/llvm-project/pull/79152
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