[Mlir-commits] [mlir] [mlir][ArmSME] Use liveness information in the tile allocator (PR #90448)
Andrzej WarzyĆski
llvmlistbot at llvm.org
Tue Apr 30 07:49:41 PDT 2024
================
@@ -116,4 +116,50 @@ VectorType getSMETileTypeForElement(Type elementType) {
return VectorType::get({minNumElts, minNumElts}, elementType, {true, true});
}
+void eraseTriviallyDeadTileOps(IRRewriter &rewriter,
+ FunctionOpInterface function) {
+ SmallVector<Operation *> worklist;
+ function->walk([&](Operation *op) {
+ auto armSMEOp = dyn_cast<arm_sme::ArmSMETileOpInterface>(op);
+ if (armSMEOp && isOpTriviallyDead(armSMEOp))
+ worklist.push_back(armSMEOp);
+ });
+ while (!worklist.empty()) {
+ Operation *op = worklist.pop_back_val();
+ if (!isOpTriviallyDead(op))
+ continue;
----------------
banach-space wrote:
I guess this is for operands collected on L133? Could you add some comments above `while` to describe the logic? For example:
```
// Iterate over all ops collected above and erase, including their operands if these are "dead" as well.
```
Btw, why not (as in, only add operands which are "dead"):
```
if (auto armSMEOp = value.getDefiningOp<arm_sme::ArmSMETileOpInterface>())
if (isOpTriviallyDead(armSMEOp))
worklist.push_back(armSMEOp);
```
https://github.com/llvm/llvm-project/pull/90448
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