[Mlir-commits] [mlir] [MLIR] Update convert-gpu-to-spirv pass to prepare using GPU compilat… (PR #69941)
Jakub Kuderski
llvmlistbot at llvm.org
Fri Oct 27 07:41:04 PDT 2023
================
@@ -54,22 +55,63 @@ void GPUToSPIRVPass::runOnOperation() {
SmallVector<Operation *, 1> gpuModules;
OpBuilder builder(context);
+
+ auto getTargetEnvFromGPUModuleOp = [=](gpu::GPUModuleOp moduleOp) {
+ Operation *gpuModule = moduleOp.getOperation();
+ auto targetAttr = spirv::lookupTargetEnvOrDefault(gpuModule);
+ std::unique_ptr<ConversionTarget> target =
+ SPIRVConversionTarget::get(targetAttr);
+
+ SPIRVConversionOptions options;
+ options.use64bitIndex = this->use64bitIndex;
+ SPIRVTypeConverter typeConverter(targetAttr, options);
+ const spirv::TargetEnv &targetEnv = typeConverter.getTargetEnv();
+ return targetEnv;
+ };
+
module.walk([&](gpu::GPUModuleOp moduleOp) {
// Clone each GPU kernel module for conversion, given that the GPU
// launch op still needs the original GPU kernel module.
- builder.setInsertionPoint(moduleOp.getOperation());
+ // SPIRV module insertion point by is after original GPU module.
+ // This works fine for Vulkan shader that has a dedicated runner.
+ // But OpenCL kernel needs SPIRV module placed inside original GPU module as
+ // OpenCL uses GPU compilation pipeline.
+ auto targetEnv = getTargetEnvFromGPUModuleOp(moduleOp);
----------------
kuhar wrote:
nit: I realize this comes from existing code elsewhere in this file, but could you write the full type here instead of `auto`? It's not obvious from the RHS, which is the general criterium for `auto` in MLIR.
https://github.com/llvm/llvm-project/pull/69941
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