[Mlir-commits] [mlir] [mlir][vector] Add support for multi-dim reduction vector distribution (PR #71193)
Lei Zhang
llvmlistbot at llvm.org
Thu Nov 9 22:48:03 PST 2023
================
@@ -496,6 +496,117 @@ func.func @warp_scf_for_multiple_yield(%arg0: index, %arg1: memref<?xf32>, %arg2
// -----
+// CHECK-PROP-LABEL: func @warp_scf_for_multi_reduce(
+// CHECK-PROP-NOT: vector.warp_execute_on_lane_0
+// CHECK-PROP: scf.for {{.*}} -> (vector<1x4xf32>) {
+// CHECK-PROP: scf.for {{.*}} -> (vector<1x4xf32>) {
+// CHECK-PROP: vector.transfer_read {{.*}} : memref<2x32x40x384xf32>, vector<1x4xf32>
+// CHECK-PROP: }
+// CHECK-PROP: }
+// CHECK-PROP: vector.reduction <add>
+// CHECK-PROP-COUNT=8: gpu.shuffle
+//
+// CHECK-PROP: scf.for {{.*}} {
+// CHECK-PROP: vector.transfer_read
+// CHECK-PROP: scf.for {{.*}} {
+// CHECK-PROP: vector.warp_execute_on_lane_0
+// CHECK-PROP: vector.transfer_read
+// CHECK-PROP: vector.transfer_write
+// CHECK-PROP: }
+// CHECK-PROP: }
+#map = affine_map<(d0, d1) -> (0, 0)>
+func.func @warp_scf_for_multi_reduce(%arg0: memref<2x32x40x384xf32>, %arg1: memref<2x32x40x384xf16>, %arg2: memref<2x32xf32>, %arg3: memref<2x32x40x384xf16>) {
+ %cst = arith.constant dense<1.536000e+04> : vector<8x128xf32>
+ %cst_0 = arith.constant dense<0.000000e+00> : vector<8x128xf32>
+ %cst_1 = arith.constant 9.99999997E-7 : f32
+ %c128 = arith.constant 128 : index
+ %c8 = arith.constant 8 : index
+ %c0 = arith.constant 0 : index
+ %c40 = arith.constant 40 : index
+ %c384 = arith.constant 384 : index
+ %cst_2 = arith.constant 0.000000e+00 : f16
+ %cst_3 = arith.constant 0.000000e+00 : f32
+ %0 = gpu.thread_id x
+ %1 = arith.truncf %cst_1 : f32 to f16
+ vector.warp_execute_on_lane_0(%0)[256] {
+ %2 = scf.for %arg4 = %c0 to %c40 step %c8 iter_args(%arg5 = %cst_0) -> (vector<8x128xf32>) {
+ %11 = scf.for %arg6 = %c0 to %c384 step %c128 iter_args(%arg7 = %arg5) -> (vector<8x128xf32>) {
+ %12 = vector.transfer_read %arg0[%c0, %c0, %arg4, %arg6], %cst_3 {in_bounds = [true, true]} : memref<2x32x40x384xf32>, vector<8x128xf32>
+ %13 = arith.addf %12, %arg7 : vector<8x128xf32>
+ scf.yield %13 : vector<8x128xf32>
+ }
+ scf.yield %11 : vector<8x128xf32>
+ }
+ %3 = vector.shape_cast %2 : vector<8x128xf32> to vector<1024xf32>
+ %4 = vector.reduction <add>, %3, %cst_3 : vector<1024xf32> into f32
+ %5 = vector.broadcast %4 : f32 to vector<8x128xf32>
+ %6 = arith.divf %5, %cst : vector<8x128xf32>
+ %7 = arith.truncf %6 : vector<8x128xf32> to vector<8x128xf16>
+ %8 = vector.broadcast %1 : f16 to vector<8x128xf16>
+ %9 = arith.addf %7, %8 : vector<8x128xf16>
+ %10 = math.rsqrt %9 : vector<8x128xf16>
+ scf.for %arg4 = %c0 to %c40 step %c8 {
+ %11 = vector.transfer_read %arg2[%c0, %c0], %cst_3 {in_bounds = [true, true], permutation_map = #map} : memref<2x32xf32>, vector<8x128xf32>
+ %12 = arith.truncf %11 : vector<8x128xf32> to vector<8x128xf16>
+ scf.for %arg5 = %c0 to %c384 step %c128 {
+ %13 = vector.transfer_read %arg1[%c0, %c0, %arg4, %arg5], %cst_2 {in_bounds = [true, true]} : memref<2x32x40x384xf16>, vector<8x128xf16>
+ %14 = arith.subf %13, %12 : vector<8x128xf16>
+ %15 = arith.mulf %14, %10 : vector<8x128xf16>
+ vector.transfer_write %15, %arg3[%c0, %c0, %arg4, %arg5] {in_bounds = [true, true]} : vector<8x128xf16>, memref<2x32x40x384xf16>
+ }
+ }
+ }
+ return
+}
+
+// -----
+
+// CHECK-PROP-LABEL: func @warp_multi_reduce_3d(
+// CHECK-PROP-NOT: vector.warp_execute_on_lane_0
+// CHECK-PROP: vector.transfer_read {{.*}} : memref<128x4x64xf32>, vector<1x2x64xf32>
+// CHECK-PROP: vector.shape_cast {{.*}} : vector<1x2x64xf32> to vector<128xf32>
+// CHECK-PROP: vector.reduction <add>, {{.*}} : vector<128xf32> into f32
+// CHECK-PROP-COUNT=8: gpu.shuffle
+func.func @warp_multi_reduce_3d(%arg0 : memref<128x4x64xf32>) -> f32 {
+ %0 = gpu.thread_id x
+ %c0 = arith.constant 0 : index
+ %cst = arith.constant 0.000000e+00 : f32
+ %ret = vector.warp_execute_on_lane_0(%0)[256] -> f32 {
+ %read = vector.transfer_read %arg0[%c0, %c0, %c0], %cst { in_bounds = [true, true, true] } : memref<128x4x64xf32>, vector<128x4x64xf32>
+ %cast = vector.shape_cast %read : vector<128x4x64xf32> to vector<32768xf32>
+ %out = vector.reduction <add>, %cast, %cst : vector<32768xf32> into f32
+ vector.yield %out : f32
+ }
+ func.return %ret : f32
+}
+
+// -----
+
+// CHECK-PROP-LABEL: func @warp_multi_dim_diff_read_cast(
+// CHECK-PROP-NOT: vector.warp_execute_on_lane_0
+// CHECK-PROP: vector.transfer_read {{.*}} : memref<2x4x16xf32>, vector<1x2x16xf32>
+// CHECK-PROP: vector.transfer_read {{.*}} : memref<128xf32>, vector<32xf32>
+// CHECK-PROP: vector.shape_cast {{.*}} : vector<1x2x16xf32> to vector<32xf32>
+// CHECK-PROP: arith.addf {{.*}} : vector<32xf32>
+// CHECK-PROP: vector.reduction <add>, {{.*}} : vector<32xf32> into f32
+// CHECK-PROP-COUNT=2: gpu.shuffle
----------------
antiagainst wrote:
`CHECK-PROP-COUNT-2`
https://github.com/llvm/llvm-project/pull/71193
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