[Mlir-commits] [mlir] ce6a03c - [mlir][arith] Fold `index_cast[ui]` of vectors
Jakub Kuderski
llvmlistbot at llvm.org
Wed Mar 29 09:52:18 PDT 2023
Author: Jakub Kuderski
Date: 2023-03-29T12:51:51-04:00
New Revision: ce6a03ce0b82dbebcf5c752bade0955dc3abb2ba
URL: https://github.com/llvm/llvm-project/commit/ce6a03ce0b82dbebcf5c752bade0955dc3abb2ba
DIFF: https://github.com/llvm/llvm-project/commit/ce6a03ce0b82dbebcf5c752bade0955dc3abb2ba.diff
LOG: [mlir][arith] Fold `index_cast[ui]` of vectors
Handle the splat and dense case.
I saw this pattern show up in a couple recent SPIR-V-specific bug
report.
Reviewed By: antiagainst
Differential Revision: https://reviews.llvm.org/D147109
Added:
Modified:
mlir/lib/Dialect/Arith/IR/ArithOps.cpp
mlir/test/Dialect/Arith/canonicalize.mlir
Removed:
################################################################################
diff --git a/mlir/lib/Dialect/Arith/IR/ArithOps.cpp b/mlir/lib/Dialect/Arith/IR/ArithOps.cpp
index e56f4526291aa..d7ce71a279f59 100644
--- a/mlir/lib/Dialect/Arith/IR/ArithOps.cpp
+++ b/mlir/lib/Dialect/Arith/IR/ArithOps.cpp
@@ -1455,12 +1455,15 @@ bool arith::IndexCastOp::areCastCompatible(TypeRange inputs,
OpFoldResult arith::IndexCastOp::fold(FoldAdaptor adaptor) {
// index_cast(constant) -> constant
- // A little hack because we go through int. Otherwise, the size of the
- // constant might need to change.
- if (auto value = adaptor.getIn().dyn_cast_or_null<IntegerAttr>())
- return IntegerAttr::get(getType(), value.getInt());
+ unsigned resultBitwidth = 64; // Default for index integer attributes.
+ if (auto intTy = dyn_cast<IntegerType>(getElementTypeOrSelf(getType())))
+ resultBitwidth = intTy.getWidth();
- return {};
+ return constFoldCastOp<IntegerAttr, IntegerAttr>(
+ adaptor.getOperands(), getType(),
+ [resultBitwidth](const APInt &a, bool & /*castStatus*/) {
+ return a.sextOrTrunc(resultBitwidth);
+ });
}
void arith::IndexCastOp::getCanonicalizationPatterns(
@@ -1479,12 +1482,15 @@ bool arith::IndexCastUIOp::areCastCompatible(TypeRange inputs,
OpFoldResult arith::IndexCastUIOp::fold(FoldAdaptor adaptor) {
// index_castui(constant) -> constant
- // A little hack because we go through int. Otherwise, the size of the
- // constant might need to change.
- if (auto value = adaptor.getIn().dyn_cast_or_null<IntegerAttr>())
- return IntegerAttr::get(getType(), value.getValue().getZExtValue());
+ unsigned resultBitwidth = 64; // Default for index integer attributes.
+ if (auto intTy = dyn_cast<IntegerType>(getElementTypeOrSelf(getType())))
+ resultBitwidth = intTy.getWidth();
- return {};
+ return constFoldCastOp<IntegerAttr, IntegerAttr>(
+ adaptor.getOperands(), getType(),
+ [resultBitwidth](const APInt &a, bool & /*castStatus*/) {
+ return a.zextOrTrunc(resultBitwidth);
+ });
}
void arith::IndexCastUIOp::getCanonicalizationPatterns(
diff --git a/mlir/test/Dialect/Arith/canonicalize.mlir b/mlir/test/Dialect/Arith/canonicalize.mlir
index b75dfd70e0508..0170620770823 100644
--- a/mlir/test/Dialect/Arith/canonicalize.mlir
+++ b/mlir/test/Dialect/Arith/canonicalize.mlir
@@ -446,6 +446,42 @@ func.func @indexCastFoldIndexToInt() -> i32 {
return %int : i32
}
+// CHECK-LABEL: @indexCastFoldSplatVector
+// CHECK: %[[res:.*]] = arith.constant dense<42> : vector<3xindex>
+// CHECK: return %[[res]] : vector<3xindex>
+func.func @indexCastFoldSplatVector() -> vector<3xindex> {
+ %cst = arith.constant dense<42> : vector<3xi32>
+ %int = arith.index_cast %cst : vector<3xi32> to vector<3xindex>
+ return %int : vector<3xindex>
+}
+
+// CHECK-LABEL: @indexCastFoldVector
+// CHECK: %[[res:.*]] = arith.constant dense<[1, 2, 3]> : vector<3xindex>
+// CHECK: return %[[res]] : vector<3xindex>
+func.func @indexCastFoldVector() -> vector<3xindex> {
+ %cst = arith.constant dense<[1, 2, 3]> : vector<3xi32>
+ %int = arith.index_cast %cst : vector<3xi32> to vector<3xindex>
+ return %int : vector<3xindex>
+}
+
+// CHECK-LABEL: @indexCastFoldSplatVectorIndexToInt
+// CHECK: %[[res:.*]] = arith.constant dense<42> : vector<3xi32>
+// CHECK: return %[[res]] : vector<3xi32>
+func.func @indexCastFoldSplatVectorIndexToInt() -> vector<3xi32> {
+ %cst = arith.constant dense<42> : vector<3xindex>
+ %int = arith.index_cast %cst : vector<3xindex> to vector<3xi32>
+ return %int : vector<3xi32>
+}
+
+// CHECK-LABEL: @indexCastFoldVectorIndexToInt
+// CHECK: %[[res:.*]] = arith.constant dense<[1, 2, 3]> : vector<3xi32>
+// CHECK: return %[[res]] : vector<3xi32>
+func.func @indexCastFoldVectorIndexToInt() -> vector<3xi32> {
+ %cst = arith.constant dense<[1, 2, 3]> : vector<3xindex>
+ %int = arith.index_cast %cst : vector<3xindex> to vector<3xi32>
+ return %int : vector<3xi32>
+}
+
// CHECK-LABEL: @indexCastUIFold
// CHECK: %[[res:.*]] = arith.constant 254 : index
// CHECK: return %[[res]]
@@ -455,6 +491,24 @@ func.func @indexCastUIFold() -> index {
return %idx : index
}
+// CHECK-LABEL: @indexCastUIFoldSplatVector
+// CHECK: %[[res:.*]] = arith.constant dense<42> : vector<3xindex>
+// CHECK: return %[[res]] : vector<3xindex>
+func.func @indexCastUIFoldSplatVector() -> vector<3xindex> {
+ %cst = arith.constant dense<42> : vector<3xi32>
+ %int = arith.index_castui %cst : vector<3xi32> to vector<3xindex>
+ return %int : vector<3xindex>
+}
+
+// CHECK-LABEL: @indexCastUIFoldVector
+// CHECK: %[[res:.*]] = arith.constant dense<[1, 2, 3]> : vector<3xindex>
+// CHECK: return %[[res]] : vector<3xindex>
+func.func @indexCastUIFoldVector() -> vector<3xindex> {
+ %cst = arith.constant dense<[1, 2, 3]> : vector<3xi32>
+ %int = arith.index_castui %cst : vector<3xi32> to vector<3xindex>
+ return %int : vector<3xindex>
+}
+
// CHECK-LABEL: @indexCastUIFoldIndexToInt
// CHECK: %[[res:.*]] = arith.constant 1 : i32
// CHECK: return %[[res]]
@@ -464,6 +518,24 @@ func.func @indexCastUIFoldIndexToInt() -> i32 {
return %int : i32
}
+// CHECK-LABEL: @indexCastUIFoldSplatVectorIndexToInt
+// CHECK: %[[res:.*]] = arith.constant dense<42> : vector<3xi32>
+// CHECK: return %[[res]] : vector<3xi32>
+func.func @indexCastUIFoldSplatVectorIndexToInt() -> vector<3xi32> {
+ %cst = arith.constant dense<42> : vector<3xindex>
+ %int = arith.index_castui %cst : vector<3xindex> to vector<3xi32>
+ return %int : vector<3xi32>
+}
+
+// CHECK-LABEL: @indexCastUIFoldVectorIndexToInt
+// CHECK: %[[res:.*]] = arith.constant dense<[1, 2, 3]> : vector<3xi32>
+// CHECK: return %[[res]] : vector<3xi32>
+func.func @indexCastUIFoldVectorIndexToInt() -> vector<3xi32> {
+ %cst = arith.constant dense<[1, 2, 3]> : vector<3xindex>
+ %int = arith.index_castui %cst : vector<3xindex> to vector<3xi32>
+ return %int : vector<3xi32>
+}
+
// CHECK-LABEL: @signExtendConstant
// CHECK: %[[cres:.+]] = arith.constant -2 : i16
// CHECK: return %[[cres]]
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