[Mlir-commits] [mlir] 855e738 - [VectorOps] Implement a simple folder for identity vector.transpose operations.
Alex Grosul
llvmlistbot at llvm.org
Tue Mar 31 17:03:50 PDT 2020
Author: Alex Grosul
Date: 2020-03-31T17:03:10-07:00
New Revision: 855e738be250fe9dea211082a4acf668ddb4aca1
URL: https://github.com/llvm/llvm-project/commit/855e738be250fe9dea211082a4acf668ddb4aca1
DIFF: https://github.com/llvm/llvm-project/commit/855e738be250fe9dea211082a4acf668ddb4aca1.diff
LOG: [VectorOps] Implement a simple folder for identity vector.transpose operations.
Differential Revision: https://reviews.llvm.org/D77088
Added:
Modified:
mlir/include/mlir/Dialect/Vector/VectorOps.td
mlir/lib/Dialect/Vector/VectorOps.cpp
mlir/test/Dialect/Vector/canonicalize.mlir
Removed:
################################################################################
diff --git a/mlir/include/mlir/Dialect/Vector/VectorOps.td b/mlir/include/mlir/Dialect/Vector/VectorOps.td
index d0629e4ff724..a0ad88347bd9 100644
--- a/mlir/include/mlir/Dialect/Vector/VectorOps.td
+++ b/mlir/include/mlir/Dialect/Vector/VectorOps.td
@@ -1315,10 +1315,12 @@ def Vector_TransposeOp :
VectorType getResultType() {
return result().getType().cast<VectorType>();
}
+ void getTransp(SmallVectorImpl<int64_t> &results);
}];
let assemblyFormat = [{
$vector `,` $transp attr-dict `:` type($vector) `to` type($result)
}];
+ let hasFolder = 1;
}
def Vector_TupleGetOp :
diff --git a/mlir/lib/Dialect/Vector/VectorOps.cpp b/mlir/lib/Dialect/Vector/VectorOps.cpp
index 816aaf9f5948..5084bc6ece0c 100644
--- a/mlir/lib/Dialect/Vector/VectorOps.cpp
+++ b/mlir/lib/Dialect/Vector/VectorOps.cpp
@@ -1524,6 +1524,23 @@ static LogicalResult verify(TupleOp op) { return success(); }
// TransposeOp
//===----------------------------------------------------------------------===//
+// Eliminates transpose operations, which produce values identical to their
+// input values. This happens when the dimensions of the input vector remain in
+// their original order after the transpose operation.
+OpFoldResult TransposeOp::fold(ArrayRef<Attribute> operands) {
+ SmallVector<int64_t, 4> transp;
+ getTransp(transp);
+
+ // Check if the permutation of the dimensions contains sequential values:
+ // {0, 1, 2, ...}.
+ for (int64_t i = 0, e = transp.size(); i < e; i++) {
+ if (transp[i] != i)
+ return {};
+ }
+
+ return vector();
+}
+
static LogicalResult verify(TransposeOp op) {
VectorType vectorType = op.getVectorType();
VectorType resultType = op.getResultType();
@@ -1549,6 +1566,10 @@ static LogicalResult verify(TransposeOp op) {
return success();
}
+void TransposeOp::getTransp(SmallVectorImpl<int64_t> &results) {
+ populateFromInt64AttrArray(transp(), results);
+}
+
//===----------------------------------------------------------------------===//
// TupleGetOp
//===----------------------------------------------------------------------===//
diff --git a/mlir/test/Dialect/Vector/canonicalize.mlir b/mlir/test/Dialect/Vector/canonicalize.mlir
index 8dca47515ced..3ff4052a22b8 100644
--- a/mlir/test/Dialect/Vector/canonicalize.mlir
+++ b/mlir/test/Dialect/Vector/canonicalize.mlir
@@ -87,3 +87,72 @@ func @strided_slice_of_constant_mask() -> (vector<2x1xi1>) {
// CHECK: vector.constant_mask [1, 1] : vector<2x1xi1>
return %1 : vector<2x1xi1>
}
+
+// -----
+
+// CHECK-LABEL: transpose_1D_identity
+// CHECK-SAME: ([[ARG:%.*]]: vector<4xf32>)
+func @transpose_1D_identity(%arg : vector<4xf32>) -> vector<4xf32> {
+ // CHECK-NOT: transpose
+ %0 = vector.transpose %arg, [0] : vector<4xf32> to vector<4xf32>
+ // CHECK-NEXT: return [[ARG]]
+ return %0 : vector<4xf32>
+}
+
+// -----
+
+// CHECK-LABEL: transpose_2D_identity
+// CHECK-SAME: ([[ARG:%.*]]: vector<4x3xf32>)
+func @transpose_2D_identity(%arg : vector<4x3xf32>) -> vector<4x3xf32> {
+ // CHECK-NOT: transpose
+ %0 = vector.transpose %arg, [0, 1] : vector<4x3xf32> to vector<4x3xf32>
+ // CHECK-NEXT: return [[ARG]]
+ return %0 : vector<4x3xf32>
+}
+
+// -----
+
+// CHECK-LABEL: transpose_3D_identity
+// CHECK-SAME: ([[ARG:%.*]]: vector<4x3x2xf32>)
+func @transpose_3D_identity(%arg : vector<4x3x2xf32>) -> vector<4x3x2xf32> {
+ // CHECK-NOT: transpose
+ %0 = vector.transpose %arg, [0, 1, 2] : vector<4x3x2xf32> to vector<4x3x2xf32>
+ // CHECK-NEXT: return [[ARG]]
+ return %0 : vector<4x3x2xf32>
+}
+
+// -----
+
+// CHECK-LABEL: transpose_2D_sequence
+// CHECK-SAME: ([[ARG:%.*]]: vector<4x3xf32>)
+func @transpose_2D_sequence(%arg : vector<4x3xf32>) -> vector<3x4xf32> {
+ // CHECK-NOT: transpose
+ %0 = vector.transpose %arg, [0, 1] : vector<4x3xf32> to vector<4x3xf32>
+ // CHECK: [[T1:%.*]] = vector.transpose [[ARG]], [1, 0]
+ %1 = vector.transpose %0, [1, 0] : vector<4x3xf32> to vector<3x4xf32>
+ // CHECK-NOT: transpose
+ %2 = vector.transpose %1, [0, 1] : vector<3x4xf32> to vector<3x4xf32>
+ // CHECK: [[ADD:%.*]] = addf [[T1]], [[T1]]
+ %4 = addf %1, %2 : vector<3x4xf32>
+ // CHECK-NEXT: return [[ADD]]
+ return %4 : vector<3x4xf32>
+}
+
+// -----
+
+// CHECK-LABEL: transpose_3D_sequence
+// CHECK-SAME: ([[ARG:%.*]]: vector<4x3x2xf32>)
+func @transpose_3D_sequence(%arg : vector<4x3x2xf32>) -> vector<2x3x4xf32> {
+ // CHECK: [[T0:%.*]] = vector.transpose [[ARG]], [1, 2, 0]
+ %0 = vector.transpose %arg, [1, 2, 0] : vector<4x3x2xf32> to vector<3x2x4xf32>
+ // CHECK-NOT: transpose
+ %1 = vector.transpose %0, [0, 1, 2] : vector<3x2x4xf32> to vector<3x2x4xf32>
+ // CHECK: [[T2:%.*]] = vector.transpose [[T0]], [1, 0, 2]
+ %2 = vector.transpose %1, [1, 0, 2] : vector<3x2x4xf32> to vector<2x3x4xf32>
+ // CHECK: [[ADD:%.*]] = addf [[T2]], [[T2]]
+ %3 = addf %2, %2 : vector<2x3x4xf32>
+ // CHECK-NOT: transpose
+ %4 = vector.transpose %3, [0, 1, 2] : vector<2x3x4xf32> to vector<2x3x4xf32>
+ // CHECK-NEXT: return [[ADD]]
+ return %4 : vector<2x3x4xf32>
+}
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