[llvm-dev] [debug-info] Stack pointer based variable locations

David Blaikie via llvm-dev llvm-dev at lists.llvm.org
Thu May 6 22:48:09 PDT 2021


Re; prologue: Locations aren't valid in the prologue, so for instance
we can give a simple location description of "stack offset 4" for a
parameter at -O0, despite the fact that the parameter isn't at stack
offset 4 until after we run the prologue that takes the ABI register
and stores it into that stack offset. That's handy - because otherwise
every parameter would have to use location lists at -O0, which would
be a lot of space to spend.

Looks like GCC manages to use DW_OP_fbreg for the example given, which
looks like it works/is correct despite the the pushes/pops (because
it's rbp, I guess - base pointer rather than stack pointer). Perhaps
we could do something like that too, in cases like this?

On Thu, May 6, 2021 at 11:06 AM via llvm-dev <llvm-dev at lists.llvm.org> wrote:
>
> In functions without a frame pointer, emitting a one-instruction location range at every push/pop (for a potentially large set of stack-homed local variables) does seem like it would take up a lot of space for not much real-world benefit.
>
> On the other hand, having a location range that covers the actual call instruction (or I suppose, more precisely, its return address) would make the locals available to the user when the debugger is stopped in the callee, and that seems *very* valuable.
>
> Wondering what other people think.
>
> --paulr
>
>
>
> From: llvm-dev <llvm-dev-bounces at lists.llvm.org> On Behalf Of via llvm-dev
> Sent: Thursday, May 6, 2021 1:51 PM
> To: llvm-dev at lists.llvm.org
> Subject: [llvm-dev] [debug-info] Stack pointer based variable locations
>
>
>
> Hello llvm-dev,
>
>
>
> I've noticed some behaviour I found surprising with the way that we emit stack pointer relative
>
> variable locations. It seems that locations defined by DBG_VALUEs that are written in terms of RSP
>
> (for x86) are terminated by any stack manipulation operations, e.g. pushing arguments before a
>
> call. Since we know the stack offset at each adjustment it seems like we could maintain the variable
>
> location by generating location list entries with adjusted RSP offsets.
>
>
>
> Here's a source reproducer with clang built at 71597d40e878 (recent), target
>
> x86_64-unknown-linux-gnu).
>
>
>
> $ cat test.cpp
>
> void ext(int, int, int, int, int, int, int, int, int, int);
>
> void escape(int*);
>
> int example() {
>
>   int local = 0;
>
>   escape(&local);
>
>   ext(0, 1, 2, 3, 4, 5, 6, 7, 8, 9);
>
>   local += 2;
>
>   return local;
>
> }
>
>
>
> $ clang -O2 -g -c test.cpp -o test.o
>
>
>
> $ llvm-objdump -d test.o
>
> test.o:   file format elf64-x86-64
>
> Disassembly of section .text:
>
> 0000000000000000 <_Z7examplev>:
>
>        0: 50                           pushq   %rax
>
>        1: c7 44 24 04 00 00 00 00                   movl      $0, 4(%rsp)
>
>        9: 48 8d 7c 24 04                     leaq       4(%rsp), %rdi
>
>        e: e8 00 00 00 00                    callq       0x13 <_Z7examplev+0x13>
>
>       13: 31 ff                                      xorl        %edi, %edi
>
>       15: be 01 00 00 00                   movl      $1, %esi
>
>       1a: ba 02 00 00 00                   movl      $2, %edx
>
>       1f: b9 03 00 00 00                    movl      $3, %ecx
>
>       24: 41 b8 04 00 00 00            movl      $4, %r8d
>
>       2a: 41 b9 05 00 00 00            movl      $5, %r9d
>
>       30: 6a 09                                    pushq   $9
>
>       32: 6a 08                                    pushq   $8
>
>       34: 6a 07                                    pushq   $7
>
>       36: 6a 06                                    pushq   $6
>
>       38: e8 00 00 00 00                   callq       0x3d <_Z7examplev+0x3d>
>
>       3d: 48 83 c4 20                         addq      $32, %rsp
>
>       41: 8b 44 24 04                         movl      4(%rsp), %eax
>
>       45: 83 c0 02                               addl       $2, %eax
>
>       48: 59                                          popq     %rcx
>
>       49: c3                                          retq
>
>
>
> $ llvm-dwarfdump test.o --name local
>
> test.o:   file format elf64-x86-64
>
> 0x00000047: DW_TAG_variable
>
>               DW_AT_location              (0x00000000:
>
>                  [0x0000000000000001, 0x0000000000000009): DW_OP_consts +0, DW_OP_stack_value
>
>                  [0x0000000000000009, 0x0000000000000032): DW_OP_breg7 RSP+4
>
>                  [0x0000000000000045, 0x000000000000004a): DW_OP_reg0 RAX)
>
>               DW_AT_name   ("local")
>
>               DW_AT_decl_file             ("/home/och/dev/bugs/scratch/test.cpp")
>
>               DW_AT_decl_line            (4)
>
>               DW_AT_type     (0x000000ad "int")
>
>
>
> The variable 'local' is not given a location over the interval [32, 45) even though we
>
> know where it is (RSP+8, RSP+12, ..., back to RSP+4 after the stack adjustment following the
>
> call). It seems unfortunate to lose variable locations in this way, especially around call sites. Is
>
> this a deliberate omission, perhaps made in order to save space? Jeremy mentioned that we do
>
> something similar in prologues/epilogues to avoid generating large location lists.
>
> Many thanks,
>
> Orlando
>
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