[llvm-dev] [RFC] Generating LLD reproducers on crashes

Fangrui Song via llvm-dev llvm-dev at lists.llvm.org
Tue Apr 20 13:00:19 PDT 2021


On 2021-04-20, Haowei Wu via llvm-dev wrote:
>As Petr pointed out, we can reuse what clang uses for crash handling and
>move that functionality to the llvm library if needed. Clang crash
>reproducer works fairly well and it is not using multi-process
>architecture. We just propose to make lld to match clang's crash
>reproducer's behavior, nothing more than that.
>
>Given we both agree it can be an optional feature, I don't think size is an
>issue. For users who don't need this functionality, they can make this
>feature disabled by not using related flags. For users who need this
>feature for debugging purposes, disk space is the least of the concern. The
>reproducer size issue won't solve itself if we choose to use shell scripts.
>If you mean implementing a size dedup/regulator using shell script, that is
>a big project and would be a nightmare to maintain.

The main argument here is whether implementing it in the driver
simplifies things. I doubt it and I care much about the maintainability.

If the logic is simply calling CrashRecoveryContext::RunSafely (actually
we have already done this, just set the environment variable
LLD_IN_TEST=1) and the code can meld into the existing framework for
running the lld entrypoint more than once, this could look fine.
But you actually needed to parse an option in the generic driver code
and do some non-trivial things there.

If the logic is simply `if CrashRecoveryContext::RunSafely finds a
failure, rerun with --reproduce`. I don't think implementing this in the
driver is simpler than `(ld.lld "$@" 2> log; code=$?; if grep 'crash pattern, maybe Stack' log; then ld.lld "$@" --reproduce=somewhere; fi ...).


BTW: if exitLld is called (via fatal, or sufficient number of error()),
lld may enter a less robust state. It uses longjmp to recover from a
crash.  AFAIK, only some JIT style library users do this. This is not
sufficiently tested in production systems.

>
>We rarely use shell scripts in our (Fuchsia) build system as they introduce
>complexity to the build system and are difficult to maintain and it does
>add 1 extra fork per invocation, which may or may not be an issue. But we
>prefer to avoid it. They are also very difficult to be properly reused
>across different teams or tools. If lld can integrate a crash reproducer,
>it can benefit other compilers that relies on lld as well.
>
>On Fri, Apr 16, 2021 at 12:37 AM pawel k. via llvm-dev <
>llvm-dev at lists.llvm.org> wrote:
>
>> Reusing existing one sounds even better.
>>
>> Best regards,
>> Pk
>>
>> pt., 16.04.2021, 08:14 użytkownik Petr Hosek via llvm-dev <
>> llvm-dev at lists.llvm.org> napisał:
>>
>>> On Thu, Apr 15, 2021 at 9:30 PM Fangrui Song via llvm-dev <
>>> llvm-dev at lists.llvm.org> wrote:
>>>
>>>> On 2021-04-15, Manoj Gupta via llvm-dev wrote:
>>>> >LLD reproducers is something we'd like to have in Chrome OS as well, see
>>>> >bug https://bugs.chromium.org/p/chromium/issues/detail?id=1134940 (no
>>>> >activity yet).
>>>> >Our plan is to create a shell wrapper and re-exec LLD if needed with
>>>> >--reproduce. Obviously, if LLD supports creating reproducers natively,
>>>> >that'd be great!
>>>> >
>>>> >-Manoj
>>>>
>>>> The crash report can be easily implemented via a shell script, but is
>>>> difficult
>>>> to implementat reliably in the process itself.  When a process crashes,
>>>> naturally not everything can work very robustly. The process wants to
>>>> recover
>>>> some state and starts a .tar writer, collects every touched file and
>>>> places
>>>> them in the .tar writer. There are many steps things can go afoul. I am
>>>> worrying about the robustness. Of course, this may be solved by a
>>>> multiprocess
>>>> architecture, but I am not sure we want to pay the complexity in the LLD
>>>> entrypoint itself.
>>>>
>>>
>>> I'm hoping that we could reuse llvm::CrashRecoveryContext just like Clang
>>> does without needing multi-process architecture. Furthermore, we might be
>>> able to extract some of the common infrastructure from Clang to LLVM and
>>> then use it in lld. Clang has already solved this so there's no need to
>>> duplicate the effort.
>>>
>>>
>>>> (Crashing LLD is not the idea I hear a lot. For some groups it has been
>>>> very stable.
>>>> The crashes are more frequently from some optimizations triggered by
>>>> llvm/lib/LTO.
>>>> The nature of the crashes is useful, if Fuchsia/ChromeOS folks would
>>>> like to provide.)
>>>>
>>>> On the other hand, this task seems to require a fair amount of
>>>> customization to
>>>> me.  First we have the tarball size problem. Then say there is a common
>>>> crash
>>>> and 100 links of a similar kind crash at the same time, do we write 100
>>>> tarballs?  In a controlled environment, for example when there is some
>>>> deduplicater or throttling this may be feasible. The output filename may
>>>> want
>>>> customization as well, and different groups may have different
>>>> opinions.  It
>>>> feels to me that a script, whether or not LLD has the built-in crash
>>>> reporting
>>>> feature, is indispensable. Then the built-in C++ crash reporter code in
>>>> LLD
>>>> does not convince me.
>>>>
>>>
>>> I cannot speak for others, but at least in our case we are usually
>>> limited by the available memory and on the machines we have we can only run
>>> single to low double digit of link jobs in parallel. We also never had this
>>> issue with Clang and we usually run hundreds of parallel jobs.
>>>
>>> Regarding the output name, I'd again take an inspiration from Clang and
>>> simply use a temporary filename generated
>>> by llvm::sys::fs::createTemporaryFile. That way we don't need to worry
>>> about two failing link jobs trying to write to the same file. We never
>>> needed the customization for Clang and I doubt we will for lld.
>>>
>>>
>>>> >On Thu, Apr 15, 2021 at 11:23 AM David Blaikie via llvm-dev <
>>>> >llvm-dev at lists.llvm.org> wrote:
>>>> >
>>>> >> On Thu, Apr 15, 2021 at 1:37 AM Petr Hosek via llvm-dev
>>>> >> <llvm-dev at lists.llvm.org> wrote:
>>>> >> >
>>>> >> > lld crashes are more rare, but they do happen. For example, we see
>>>> lld
>>>> >> segfaulting occasionally on our bots. I'd like to fix it, but I don't
>>>> know
>>>> >> how to reproduce this issue because we never managed to reproduce it
>>>> >> locally. This is primarily where the motivation for this feature came
>>>> from.
>>>> >> In the case of Clang, we already configure our build to generate
>>>> >> reproducers in a dedicated directory and at the end of the build we
>>>> upload
>>>> >> its content to a dedicated (short lived) storage bucket. We would
>>>> like to
>>>> >> do the same with lld and if this feature existed, we would use it in
>>>> our
>>>> >> build.
>>>> >> >
>>>> >> > The size of the reproducers is not really an issue; even if they
>>>> are a
>>>> >> few gigabytes, they're still dwarfed by the size of the debug info, at
>>>> >> least in our build.
>>>> >> >
>>>> >> > Passing -Wl,--reproduce is something a compiler engineer can do when
>>>> >> debugging an issue locally, but it's not something a bot can do. Even
>>>> most
>>>> >> developers on our team wouldn't know how to do it which is why the
>>>> >> automatic crash reproducer generation in Clang is so valuable, all
>>>> that
>>>> >> developers need to do is to follow the instructions without having to
>>>> >> modify the build and we've had great success with it in the case of
>>>> Clang.
>>>> >>
>>>> >> Probably would help (if this isn't done already) this part at least
>>>> >> (ie: users who don't have this newly proposed feature enabled) if
>>>> >> lld's crash reporter printed the command line to run with the extra
>>>> >> flag "to reproduce this run <this command>" for discoverability?
>>>> >>
>>>> >> (not to derail the primary discussion on this thread, which I don't
>>>> >> have much opinion on)
>>>> >>
>>>> >> > I'm leaning towards the second option, that is implementing this
>>>> feature
>>>> >> directly in lld. The reason is that we most often see lld crashes when
>>>> >> linking Rust code. If we implemented this feature in the Clang
>>>> driver, we
>>>> >> would also need to do the same inside the Rust driver (and any other
>>>> >> compiler driver that supports lld). If we implement it in lld, we
>>>> only need
>>>> >> to do it once, so it's more universal.
>>>> >> >
>>>> >> > On Wed, Apr 14, 2021 at 3:40 PM Fāng-ruì Sòng via llvm-dev <
>>>> >> llvm-dev at lists.llvm.org> wrote:
>>>> >> >>
>>>> >> >> On Wed, Apr 14, 2021 at 3:27 PM Haowei Wu <haowei at google.com>
>>>> wrote:
>>>> >> >> >
>>>> >> >> > > I am skeptical that users will want to have this behavior by
>>>> >> default.
>>>> >> >> > > If this behavior is guarded by an option, it might be fine.
>>>> >> >> >
>>>> >> >> > That's a good point. If the reproducer will be more than a few
>>>> >> hundreds MiBs, it is definitely not suitable to be enabled by
>>>> default. I
>>>> >> agree it's better to be guarded by an option flag such as
>>>> >> `--gen-lld-crash-reproducer`.
>>>> >> >> >
>>>> >> >> > On Wed, Apr 14, 2021 at 2:40 PM Fangrui Song <maskray at google.com
>>>> >
>>>> >> wrote:
>>>> >> >> >>
>>>> >> >> >>
>>>> >> >> >> On 2021-04-14, Haowei Wu via llvm-dev wrote:
>>>> >> >> >> >*Background / Motivation*
>>>> >> >> >> >
>>>> >> >> >> >Both clang and lld have the ability to generate a reproducer
>>>> (an
>>>> >> archive
>>>> >> >> >> >with input files and invoker script to reproduce the clang/lld
>>>> >> build).
>>>> >> >> >> >While clang will generate a reproducer archive when a crash
>>>> >> happens, lld
>>>> >> >> >> >only generates a reproducer when '--reproduce' flag is
>>>> explicitly
>>>> >> set (this
>>>> >> >> >> >is equivalent to Clang's -gen-reproducer flag). This is not
>>>> very
>>>> >> helpful
>>>> >> >> >> >for debugging lld bugs, particularly when the crash happens in
>>>> >> building big
>>>> >> >> >> >projects, since it will be unrealistic to set reproducer flags
>>>> to
>>>> >> generate
>>>> >> >> >> >reproducer archives for every lld invocation. This design also
>>>> >> causes
>>>> >> >> >> >troubles when the crash happens on bots only, as in most cases,
>>>> >> developers
>>>> >> >> >> >do not have access to the file system of these bots. It would
>>>> be
>>>> >> great to
>>>> >> >> >> >improve the lld reproducer generation for easier debugging in
>>>> these
>>>> >> >> >> >scenarios.
>>>> >> >> >> >
>>>> >> >> >> >*Proposal*
>>>> >> >> >> >
>>>> >> >> >> >Given the use cases and status of clang and lld. I think there
>>>> are 2
>>>> >> >> >> >possible solutions.
>>>> >> >> >> >
>>>> >> >> >> >*Extend Clang driver*
>>>> >> >> >> >In most cases, lld is invoked by the clang driver instead of
>>>> being
>>>> >> invoked
>>>> >> >> >> >by the build system directly. Therefore, the clang driver can
>>>> be
>>>> >> changed to
>>>> >> >> >> >re-invoke lld with '--reproduce' flags when it detects the lld
>>>> >> subprocess
>>>> >> >> >> >is crashed.
>>>> >> >> >> >
>>>> >> >> >> >Advantages:
>>>> >> >> >> >    * It probably does not require any changes to the lld and
>>>> might
>>>> >> be
>>>> >> >> >> >easier than handling the crash directly in lld.
>>>> >> >> >> >
>>>> >> >> >> >Disadvantages:
>>>> >> >> >> >    * In case when there is a racing condition in the build
>>>> system,
>>>> >> the
>>>> >> >> >> >input files might have changed between 1st lld crash and 2nd
>>>> lld
>>>> >> rerun with
>>>> >> >> >> >'--reproduce' flag. In this case, the generated lld reproducer
>>>> >> archive
>>>> >> >> >> >might not be able to trigger a crash, makes it less useful.
>>>> >> >> >> >
>>>> >> >> >> >*Improve lld reproducer*
>>>> >> >> >> >Another way would be to make lld generate a reproducer archive
>>>> when
>>>> >> it
>>>> >> >> >> >crashes, just like what clang is doing.
>>>> >> >> >> >
>>>> >> >> >> >Advantages:
>>>> >> >> >> >    * It will work no matter if lld is invoked from Clang or
>>>> from
>>>> >> the build
>>>> >> >> >> >system.
>>>> >> >> >> >    * It will catch the input file in case the crash is caused
>>>> by
>>>> >> build
>>>> >> >> >> >races.
>>>> >> >> >> >
>>>> >> >> >> >Disadvantages:
>>>> >> >> >> >    * It might need a lot of work if lld does not already have
>>>> a
>>>> >> >> >> >sophisticated crash handler. It might still need some plumbing
>>>> >> changes in
>>>> >> >> >> >clang driver so lld can honor the '-fcrash-diagnostic-dir'
>>>> flag.
>>>> >> >> >> >
>>>> >> >> >> >*Comments?*
>>>> >> >> >> >Which approach do you prefer? Feel free to share your opinions.
>>>> >> >> >>
>>>> >> >> >> There is a resource difference between clang -gen-reproducer /
>>>> >> >> >> environment variable "FORCE_CLANG_DIAGNOSTICS_CRASH" and ld.lld
>>>> >> --reproduce.
>>>> >> >> >>
>>>> >> >> >> clang -gen-reproducer produces a source file and a .sh file for
>>>> one
>>>> >> >> >> single translation unit, the space consumption is low.
>>>> >> >> >> ld.lld --reproduce can potentially pack a large list of files,
>>>> which
>>>> >> may
>>>> >> >> >> take hundreds of megabytes or several gigabytes.
>>>> >> >> >>
>>>> >> >> >> I am skeptical that users will want to have this behavior by
>>>> default.
>>>> >> >> >> If this behavior is guarded by an option, it might be fine.
>>>> >> >>
>>>> >> >> I'll retract my words about an option. This behavior looks like it
>>>> >> >> needs a fair bit of customization and is build system dependent.
>>>> >> >> You can replace the proposed option with a shell script wrapper,
>>>> which
>>>> >> >> is more convenient than implementing the restartable action in the
>>>> >> >> clang driver.
>>>> >> >> When dealing with linker problems, (I doubt there are many
>>>> nowadays;
>>>> >> >> when there are problems, mostly are LTO problems), I will usually
>>>> >> >> change compiler/linker options a bit.
>>>> >> >> If you do this, you may only specify the proposed option when all
>>>> the
>>>> >> >> stuff has been done, but then it is only a very small extra step to
>>>> >> >> invoke the link again with -Wl,--reproduce.
>>>> >> >> _______________________________________________
>>>> >> >> LLVM Developers mailing list
>>>> >> >> llvm-dev at lists.llvm.org
>>>> >> >> https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
>>>> >> >
>>>> >> > _______________________________________________
>>>> >> > LLVM Developers mailing list
>>>> >> > llvm-dev at lists.llvm.org
>>>> >> > https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
>>>> >> _______________________________________________
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>>>> >> llvm-dev at lists.llvm.org
>>>> >> https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
>>>> >>
>>>>
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