[llvm-dev] How to trigger builds in Phabricator?
Ehud Katz via llvm-dev
llvm-dev at lists.llvm.org
Fri Nov 22 11:51:48 PST 2019
Thanks. I suspected it to be this way.
On Thu, 21 Nov 2019 at 19:29 Jessica Paquette <jpaquette at apple.com> wrote:
> Unless things have changed lately and I missed something, you can just
> push the change and the bots will pick it up automatically. They will send
> you emails if it seems like anything is broken.
>
> That being said, before pushing you should do some local tests (e.g. run
> the lit tests) as an initial sanity check.
>
> If it breaks anything, the standard process is
>
> 1) Revert it with an explanation of why in the commit message. (E.g. “This
> broke this bot” with a link to the build log or a simple example.)
> 2) Fix the breakage
> 3) Recommit
>
> - Jessica
>
> On Nov 21, 2019, at 12:23 AM, Ehud Katz via llvm-dev <
> llvm-dev at lists.llvm.org> wrote:
>
> Hi everyone,
>
> In the reviewing system, after a patch is approved, what should be the
> following step?
>
> I assume I'll have to make sure the patch hasn't broken anything, before
> pushing it, so I'll wan't to run a full build+tests, probably in a remote
> sterile environment (like a jenkins server).
>
> Do we have an integration system like this? Or should I just trust the
> build+tests on my machine?
>
> Regardless, I have seen in many reviews (in Phabricator) that *Builds *are
> triggered for them, in particular: "*arc lint + arc unit*" and "*pre-merge
> checks*" (which sounds like what I am searching for). What is their use
> and how do I trigger them?
>
> Thanks,
> Ehud.
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>
>
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