[llvm-dev] [Pipeliner] MachinePipeliner TargetInstrInfo hooks need more information?
Brendon Cahoon via llvm-dev
llvm-dev at lists.llvm.org
Wed May 15 08:06:21 PDT 2019
Hi Luke,
It would be great to see the pipeliner extended to work with non-hardware loops, and I think it's reasonable, and expected, that the target hooks require some changes to support these loops. I know other folks have worked on adding this support, but that work hasn't been upstreamed. Once you submit a patch for review, perhaps they can comment on the proposed changes. I have a couple of comments.
The values returned by analyzeLoop are target specific, so 'CmpInst' doesn't have to be a compare instruction. I think it could be the branch instruction in your architecture, if the compare is folded into the branch. The value is used by the reduceLoopCount function. Perhaps we just need to rename the variable? Or, does your architecture have both a compare and branch, and both are needed? The values in populated in Cond should be similar to how similar branches are processed by analyzeBranch(). Your proposed change for the loop exit direction looks good to me, since the existing code does assume that the true condition branches to the top of the loop.
Thanks,
Brendon
-----Original Message-----
From: llvm-dev <llvm-dev-bounces at lists.llvm.org> On Behalf Of Krzysztof Parzyszek via llvm-dev
Sent: Saturday, May 11, 2019 12:55 PM
To: llvm-dev at lists.llvm.org
Cc: Brendon Cahoon <bcahoon at quicinc.com>
Subject: Re: [llvm-dev] [Pipeliner] MachinePipeliner TargetInstrInfo hooks need more information?
Hi Luke,
The main why the pipeliner only looks for hardware loops on Hexagon is that a hardware loop instruction requires that the iteration count has been computed for the loop. In other words, if a loop has been converted to a hardware loop, then there is a virtual register that holds the iteration count (or the iteration count is a compile-time constant). For loops where the exit condition is recalculated at each iteration, determining the iteration count may be difficult (there is no equivalent of scalar evolution pass for MIR).
If your code can extend the functionality of the pipeliner to such loops, then your contributions would certainly be welcome.
-Krzysztof
cc: Brendon, who wrote the pipeliner.
________________________________________
From: llvm-dev <llvm-dev-bounces at lists.llvm.org> on behalf of Lau, Luke via llvm-dev <llvm-dev at lists.llvm.org>
Sent: Friday, May 10, 2019 2:50 AM
To: llvm-dev at lists.llvm.org
Cc: Verma, Saurabh
Subject: [EXT] [llvm-dev] [Pipeliner] MachinePipeliner TargetInstrInfo hooks need more information?
Hello,
I'm working on integrating the MachinePipeliner.cpp pass into our VLIW backend, and so far we've managed to get it working with some nice speedups.
Unlike Hexagon however, our backend doesn't generate hardware loop instructions and so all our loops are a combination of induction variables, comparisons and branches. So when it came to implementing reduceLoopCount for our TargetInstrInfo, we found that we didn't have enough information from analyzeLoop to reduce the loops.
Currently the signatures look like this:
bool analyzeLoop(MachineLoop &L, MachineInstr *&IndVarInst,
MachineInstr *&CmpInst)
unsigned TargetInstrInfo::reduceLoopCount(MachineBasicBlock &MBB,
MachineInstr *IndVar,
MachineInstr &Cmp,
SmallVectorImpl<MachineOperand> &Cond,
SmallVectorImpl<MachineInstr *> &PrevInsts,
unsigned Iter,
unsigned MaxIter) const
Since the condition operands for branching in our architecture are found on the branch instruction and not the comparison instruction, we weren't able to populate Cond in reduceLoopCount.
Furthermore, since some loops conditionally branched to exit the loop whilst others conditionally branched to continue the loop, we sometimes needed to invert these condition codes. (MachinePipeliner.cpp inserts branches assuming that the Cond operands are the operands for *exiting* the loop)
In the end we had to change the signatures to pass around a bit more
information:
bool analyzeLoop(MachineLoop &L, MachineInstr *&IndVarInst,
MachineInstr *&CmpInst, MachineInstr *&BranchInst,
bool *BranchExits)
unsigned reduceLoopCount(MachineBasicBlock &MBB,
MachineInstr *IndVar,
MachineInstr &Cmp,
MachineInstr &Exit,
bool BranchExits,
SmallVectorImpl<MachineOperand> &Cond,
SmallVectorImpl<MachineInstr *> &PrevInsts,
unsigned Iter,
unsigned MaxIter)
BranchInst allows us to get the operands required to pass back in Cond, and BranchExits is set to true whenever the branch exits the loop, so that we can then invert the condition if it doesn't exit the loop.
Would these changes be desirable upstream? As far as I'm aware Hexagon doesn't use the IndVar instruction, and just passes along the hardware loop instruction through CmpInst, so adapting it for this new API was trivial.
Luke Lau
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