[llvm-dev] How can I use llvm::LoopInfo in the runOnModule method?
J Skye via llvm-dev
llvm-dev at lists.llvm.org
Mon Apr 1 23:47:39 PDT 2019
Hi all,
I tried to have a LoopInfo object in a function pass, and add addRequired
in getAnalysisUsage, and then use getAnalysis in runOnFunction(). It worked
OK.
Now I want to have a module pass to traverse the functions, and similarly,
I want to have to loop information of the functions.
When I did the above in runOnModule, and build the module pass, the
following error popped out, and the compile did not succeed:
[ 50%] Building CXX object src/CMakeFiles/SkeletonPass.dir/Skeleton.cpp.o
/home/**/Desktop/skeleton/src/Skeleton.cpp: In member function
‘virtual bool llvm::SkeletonPass::runOnModule(llvm::Module&)’:
/home/**/Desktop/skeleton/src/Skeleton.cpp:47:43: error: no matching
function for call to
‘llvm::SkeletonPass::getAnalysis(llvm::Function*&)’
LoopInfo &LI = getAnalysis<LoopInfo>(F);
...
home/**/Work/llvm-6.0.1.src/include/llvm/PassAnalysisSupport.h: In
instantiation of ‘llvm::AnalysisUsage&
llvm::AnalysisUsage::addRequired() [with PassClass = llvm::LoopInfo]’:
/home/**/Desktop/skeleton/src/Skeleton.cpp:24:38: required from here
/home/**/Work/llvm-6.0.1.src/include/llvm/PassAnalysisSupport.h:67:39:
error: ‘ID’ is not a member of ‘llvm::LoopInfo’
return addRequiredID(PassClass::ID);
^
Here is my source code:
#include "llvm/Pass.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/IR/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
namespace llvm
{
class SkeletonPass : public ModulePass
{
public:
static char ID;
SkeletonPass() : ModulePass(ID) {}
bool runOnModule(Module &M) override;
virtual StringRef getPassName() const override
{
return "Skeleton";
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const override {
errs() << "get analysis usage method.\n";
AU.addRequired<LoopInfo>();
}
};
Pass *createSkeletonPass()
{
return new SkeletonPass();
}
char SkeletonPass::ID = 0;
Pass *createSkeletonPass();
void initializeSkeletonPass(PassRegistry &Registry);
} // namespace llvm
using namespace llvm;
using namespace std;
bool SkeletonPass::runOnModule(llvm::Module &M){
errs() << "=============start=============\n";
auto F = M.getFunction("main");
LoopInfo &LI = getAnalysis<LoopInfo>(F);
LI.print(errs());
errs() << "==========================\n";
}
static RegisterPass<SkeletonPass> X("run", "Hello world pass", false, false);
The version of LLVM is 6.0.1, can anyone tell me the correct way to handle
this in a module pass? Thanks a lot!
Best,
Liu
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