[llvm-dev] Proposal for O1/Og Optimization and Code Generation Pipeline
Eric Christopher via llvm-dev
llvm-dev at lists.llvm.org
Mon Apr 1 19:05:03 PDT 2019
Hi Ron,
On Fri, Mar 29, 2019 at 9:23 AM Ron Brender via llvm-dev
<llvm-dev at lists.llvm.org> wrote:
>
> When I worked on debugging optimized code technology at DEC (Digital Equipment Corporation for those old enough to recall) back in the late 90's, it became clear that simply picking and choosing optimizations as a way to get sorta decent code and sorta decent debugability is a losing game that by itself can not satisfy either goal particularly well. What is needed is a more fundamental analysis of the optimized code as part of generating the debugging information.
>
> We dealt well, I think, with three difficult optimization challenges:
>
> Split lifetime variables (plus value propagation)
> Breakpoints and stepping based on semantic events in the program
> Function inlining
>
> A key premise what that this technology had to work without any limitation on optimization. And it did!
>
> A thorough overview of that work was published in "Debugging Optimized Code: Concepts and Implementation on DIGITAL Alpha Systems", Digital Technical Journal, Vol 10, No 1, pp81-99. That journal was probably obscure even at the time, but it is readily available at
>
> http://www.dtjcd.vmsresource.org.uk/pdfs/dtj_v10-01_1998.pdf
>
> While the original work was performed for OpenVMS on Alpha, most of it was later adapted to DEC's UNIX systems via the ladebug debugger of the time, and even later much was also ported to OpenVMS on Itanium (I64).
>
> The bottom line is this: a combination of decent code and decent debugability (-O1 -Og or even -O2 -G) is definitely achievable but it takes more than just tinkering with optimization levels or selective optimization.
>
Thanks for your feedback here. I believe you misunderstand my
direction as anything other than a first pass at revamping our
optimization in the area around debugging, but I very much do
appreciate the commentary and look forward to your work alongside us
as well!
-eric
> Ron
>
>
> On 3/29/2019 10:10 AM, John Reagan via llvm-dev wrote:
>
> When I worked on the HPE NonStop compilers for x86 (we used Open64, not
> LLVM), we adjusted our -O1 to make sure the source display didn't
> "bounce around" based on feedback from users. We disabled any
> optimization that would move things across statement boundaries. We
> also disabled/de-tuned dead store since our DWARF location list support
> was pretty basic and with the removed store, you'd get the "wrong"
> answer when you did an examine. We weren't able at the time (they might
> have improved since then) to always trim the location lists to create
> the "dead zones".
>
> We didn't create an -Og since the NonStop users were already used to
> having -O1 be different from each prior platform (Itanium, MIPS, etc).
> Personally, I would have liked an -Og since I think the name "feels" better.
>
> For our OpenVMS compilers, we also settled on -O1 (/OPT=LEVEL=1 in DCL
> speak) for "do whatever you think that won't mess up debugging". And
> our -O0 still does some basic optimizations (ie, 1+1, if false, etc)
>
> We didn't get much push back on performance between -O1 and the next
> higher setting.
>
> I'll be sure to look for Greg's round table
>
> John
>
>
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> --
> Ron Brender
> Whose favorite airplane is N6119A, a 1979 Cessna T210.
>
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