[llvm-dev] LLD COFF library: crashes when lld::coff::link is called twice
Andrew Kelley via llvm-dev
llvm-dev at lists.llvm.org
Tue Jul 24 23:18:10 PDT 2018
If you call lld::coff::link twice, the second time gives this backtrace:
msvcp140d.dll!00007ffc35830806() Unknown
> zig.exe!std::_Debug_pointer<lld::coff::Chunk * __ptr64
const>(lld::coff::Chunk * const * _Ptr, const wchar_t * _File, unsigned int
_Line) Line 926 C++
zig.exe!std::_Debug_range2<lld::coff::Chunk * __ptr64 const *
__ptr64>(lld::coff::Chunk * const * _First, lld::coff::Chunk * const *
_Last, const wchar_t * _File, unsigned int _Line,
std::random_access_iterator_tag __formal) Line 958 C++
zig.exe!std::_Debug_range<lld::coff::Chunk * __ptr64 const *
__ptr64>(lld::coff::Chunk * const * _First, lld::coff::Chunk * const *
_Last, const wchar_t * _File, unsigned int _Line) Line 968 C++
zig.exe!std::vector<lld::coff::Chunk *
__ptr64,std::allocator<lld::coff::Chunk * __ptr64>
>::_Insert<lld::coff::Chunk * __ptr64 const *
__ptr64>(std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<lld::coff::Chunk
*> > > _Where, lld::coff::Chunk * const * _First, lld::coff::Chunk * const
* _Last, std::forward_iterator_tag __formal) Line 1421 C++
zig.exe!std::vector<lld::coff::Chunk *
__ptr64,std::allocator<lld::coff::Chunk * __ptr64>
>::insert<lld::coff::Chunk * __ptr64 const *
__ptr64>(std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<lld::coff::Chunk
*> > > _Where, lld::coff::Chunk * const * _First, lld::coff::Chunk * const
* _Last) Line 1376 C++
zig.exe!lld::coff::SymbolTable::getChunks() Line 311 C++
zig.exe!`anonymous namespace'::Writer::createSections() Line 340 C++
zig.exe!`anonymous namespace'::Writer::run() Line 288 C++
zig.exe!lld::coff::writeResult() Line 166 C++
zig.exe!lld::coff::LinkerDriver::link(llvm::ArrayRef<char const *>
ArgsArr) Line 1331 C++
zig.exe!lld::coff::link(llvm::ArrayRef<char const *> Args, bool
CanExitEarly, llvm::raw_ostream & Diag) Line 71 C++
zig.exe!ZigLLDLink(ZigLLVM_ObjectFormatType oformat, const char * *
args, unsigned __int64 arg_count, void(*)(void *, const char *, unsigned
__int64) append_diagnostic, void * context) Line 837 C++
zig.exe!zig_lld_link(ZigLLVM_ObjectFormatType oformat, const char * *
args, unsigned __int64 arg_count, Buf * diag) Line 435 C++
zig.exe!codegen_link(CodeGen * g, const char * out_file) Line 1020
C++
zig.exe!main(int argc, char * * argv) Line 909 C++
[External Code]
It appears that in this code, ObjFile::Instance is garbage data:
std::vector<Chunk *> SymbolTable::getChunks() {
std::vector<Chunk *> Res;
for (ObjFile *File : ObjFile::Instances) {
ArrayRef<Chunk *> V = File->getChunks();
Res.insert(Res.end(), V.begin(), V.end());
}
return Res;
}
When I go to the definition of ObjFile::Instances, it appears to be static
data:
static std::vector<ObjFile *> Instances;
It appears that LLD is not resetting this data between calls. On the other
hand, lld::elf::link and lld::macho::link work no problem when called
multiple times in the same process.
My understanding is that there is supposed to be an arena allocator, which
is freed here:
bool link(ArrayRef<const char *> Args, bool CanExitEarly, raw_ostream
&Diag) {
// ...
Driver = make<LinkerDriver>();
Driver->link(Args);
// Call exit() if we can to avoid calling destructors.
if (CanExitEarly)
exitLld(errorCount() ? 1 : 0);
freeArena(); // <------ here
return !errorCount();
}
Is there a simple fix for this?
Downstream issue reference: https://github.com/ziglang/zig/issues/1289
Thanks,
Andrew
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