[llvm-dev] [cfe-dev] [RFC] Suppress C++ static destructor registration
Eric Fiselier via llvm-dev
llvm-dev at lists.llvm.org
Tue Jul 17 12:06:18 PDT 2018
+1 for a [[no_destroy]] attribute. There are a couple of places libc++
could benefit from having it, but we couldn't turn of static destructors in
general.
On Tue, Jul 17, 2018 at 11:54 AM Ben Craig via llvm-dev <
llvm-dev at lists.llvm.org> wrote:
> My interpretation of the C++ standard is that today's freestanding C++
> implementations (between C++98 and C++17) are already allowed to skip
> global destructors. http://eel.is/c++draft/basic.start#main-1
>
> So re-label the toolchain from hosted to freestanding, change nothing else
> except start-up and termination, and you still have a compliant (but
> unorthodox) implementation.
>
> I've got a paper that discusses some of this (along with a lot of other
> embedded-hostile features) here:
> http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p1105r0.html
>
>
> > -----Original Message-----
> > From: cfe-dev <cfe-dev-bounces at lists.llvm.org> On Behalf Of David
> Chisnall
> > via cfe-dev
> > Sent: Tuesday, July 17, 2018 2:15 AM
> > To: JF Bastien <jfbastien at apple.com>
> > Cc: cfe-dev at lists.llvm.org; Bruno Cardoso Lopes <blopes at apple.com>
> > Subject: Re: [cfe-dev] [RFC] Suppress C++ static destructor registration
> >
> > On 16 Jul 2018, at 22:55, JF Bastien via cfe-dev <cfe-dev at lists.llvm.org
> >
> > wrote:
> > >
> > > Concrete example
> > >
> > > Greg Parker provided this example of thread-related issues in the
> previous
> > discussion:
> > >
> > > The Objective-C runtime has a global table that stores retain counts.
> Pretty
> > much all Objective-C code in the process uses this table. With global
> > destructors in place this table is destroyed during exit(). If any other
> thread is
> > still running Objective-C code then it will crash.
> > >
> > > Currently the Objective-C runtime avoids the destructor by
> initializing this
> > table using placement new into an aligned static char buffer.
> > >
> > > I’m assuming that the embedded usecase is obvious enough to everyone
> > to not need an example. Let me know if that’s not the case.
> >
> > I have hit this issue a few times with similar solutions (either
> placement new,
> > or simply new and leak the pointer), so I agree that this is a problem
> that
> > needs solving. That said, I rarely want to disable *all* static
> destructors,
> > instead I want to either disable some or define ordering between them
> > (which I can do by disabling some and explicitly calling them from
> another).
> >
> > I would much prefer to see a [[no_destroy]] attribute or similar, to
> disable
> > registering destructors for a specific static / global, than a different
> language
> > mode. I would also see a simplification of some code with a
> > [[lazy_construct]] attribute so that I could declare a global and have
> it follow
> > the same initialisation rules as a static, rather than having to create
> a static
> > and a function that returns a reference to it.
> >
> > I would; however, point out that exit() is not the only time that static
> > destructors are run. The C++ standard pretends that shared libraries
> don’t
> > exist (and added thread-local variables with nontrivial destructors in
> such a
> > way that gives implementers two possible bad choices if they have to
> > support library unloading), but in the real world they do. It’s
> difficult to see
> > how such a mode would coexist with a world that supports loading and
> > unloading of shared libraries. Perhaps a sanitiser could check that the
> objects
> > have been destroyed when the library is unloaded?
> >
> > David
> >
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