[llvm-dev] Make LLD output COFF relocatable object file (like ELF's -r does). How much work is required to implement this?
Rui Ueyama via llvm-dev
llvm-dev at lists.llvm.org
Tue Oct 10 13:01:02 PDT 2017
On Tue, Oct 10, 2017 at 12:41 PM, kyra <kyrab at mail.ru> wrote:
> On 10/10/2017 9:00 PM, Rui Ueyama wrote:
>
>> I'm not sure if I understand correctly. If my understanding is correct,
>> you are saying that GHC can link either .o or .so at runtime, which sounds
>> a bit odd because .o is not designed for dynamic linking. Am I missing
>> something?
>>
> Yes, GHC runtime linker *does* link .o files not only doing all necessary
> relocations but also creating trampolines for "far" code to fulfill "small"
> memory model.
>
> I also do not understand why only static libraries need "compile/link
>> pass" -- they at least don't need a compile pass, as they contain compiled
>> .o files, and they indeed need a link pass, but that's also true for a
>> single big .o file generated by -r, no? After all, in order to link against
>> a .a file, I think you need to pull out a .o file from a .a and do whatever
>> you need to do to link a single big .o file.
>>
> Don't quite understand this.
> The idea is that when creating a package you should *at the very least*
> provide a static library a client can statically link against. You
> optionally may create a shared library for a client to link against, but to
> do so you should *recompile* the whole package because things differ now
> (this is how GHC works), – you can't simply link all your existing object
> code (what you've produced the static library from) into this shared
> library. But if you want to provide the single prelinked *.o file (for GHC
> runtime linker consumption) you need no to perform any extra compile step,
> you simply link all your object files (exactly those which went to the
> package's static library) into this *.o file with 'ld -r'.
>
> IIUC, GHC is faster when handling .a files compared to a prelinked big .o
>> file, even if they contain the same binary code/data. But it sounds like an
>> artifact of the current implementation of GHC, because, in theory, there's
>> no reason the former is much inefficient than the latter. If that's the
>> case, doesn't it make more sense to improve GHC?
>>
> No. GHC **runtime** linker is much slower when handling *.a files (and
> this is exactly the culprit of this whole story) since it goes through the
> whole archive and links each object module separately doing all resolutions
> and relocations and trampolines, than when linking already prelinked big
> *.o file.
>
Looks like I still do not understand why a .a can be much slower than a
prelinked .o. As far as I understand, "ld -r" doesn't reduce amount of data
that much. It doesn't reduce the number of relocations, as relocations in
input object files are basically passed through to the output. It doesn't
reduce the number of symbols that much, as the combined object file
contains a union of all symbols appeared in the input files. So, I think
the amount of data in a .a is essentially the same as a prelinked .o. I
wonder what can make a difference in speed.
There are, perhaps, some confusions related to what GHC *runtime* linker
> is. GHC runtime linker goes out into the scene when either GHC is used
> interactively, or GHC encounters the code which it has to execute at
> compile time (Template Haskell/quasiquotations). Thus GHC compiler must
> link some external code during it's own run time.
>
> HTH.
>
> Cheers,
> Kyra
>
>
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