[llvm-dev] LLVMGetBitcodeModuleInContext2 problem
Friedman, Eli via llvm-dev
llvm-dev at lists.llvm.org
Wed Mar 8 17:45:44 PST 2017
You're going to have to read the C++ headers for a lot of things to make
sense; the C headers don't really have much documentation.
In this case:
/// getFunctionAddress - Return the address of the specified function.
/// This may involve code generation.
virtual uint64_t getFunctionAddress(const std::string &Name) {
// Default implementation for the interpreter. MCJIT will override
this.
// Interpreter clients should use getPointerToFunction instead.
return 0;
}
I would suggest using MCJIT (LLVMCreateMCJITCompilerForModule).
-Eli
On 3/8/2017 5:25 PM, Toshiyasu Morita wrote:
> Oops, missed initializing some stuff. Added:
>
> LLVMLinkInMCJIT();
> LLVMInitializeNativeTarget();
> LLVMInitializeNativeAsmPrinter();
> LLVMInitializeNativeAsmParser();
>
> Now it crashes in LLVMGetFunctionAddress().
>
> Hmm.
>
>
> On Wed, Mar 8, 2017 at 5:14 PM, Toshiyasu Morita <toshi at tensyr.com
> <mailto:toshi at tensyr.com>> wrote:
>
> Made it a bit further. Here's the current code:
>
> void llvm_load_IR_library(char *path)
> {
> char *error;
> LLVMExecutionEngineRef engine;
> object0_t* (*func)(void), *output;
> LLVMContextRef global_context;
> LLVMMemoryBufferRef module;
> LLVMModuleRef ir_lib_module;
> bool flag;
>
> printf("loading IR library from path: %s\n", path);
>
> LLVMCreateMemoryBufferWithContentsOfFile(path, &module,
> &error);
>
> global_context = LLVMGetGlobalContext();
>
> flag = LLVMGetBitcodeModuleInContext2(global_context,
> module, &ir_lib_module);
>
> printf("LLVMGetBitcodeModuleInContext2() returned %d\n",
> flag);
>
> LLVMVerifyModule(ir_lib_module, LLVMAbortProcessAction,
> &error);
> LLVMDumpModule(ir_lib_module);
>
> if (LLVMCreateExecutionEngineForModule(&engine,
> ir_lib_module, &error) != 0) {
> fprintf(stderr, "failed to create execution
> engine\n");
> abort();
> }
>
> // Call the function
> func = (object0_t *
> (*)(void))LLVMGetFunctionAddress(engine, "test");
> output = (*func)();
> }
>
> when this code is executed, i see:
>
> ...
> LLVMGetBitcodeModuleInContext2() returned 0
> ; ModuleID = '/home/toshi/tensyr/debug_build/test.bc'
> source_filename = "test.c"
> target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
> target triple = "x86_64-unknown-linux-gnu"
>
> @str = private unnamed_addr constant [16 x i8] c"test successful\00"
>
> ; Materializable
> ; Function Attrs: nounwind uwtable
> define void @test() local_unnamed_addr #0 {}
>
> ; Function Attrs: nounwind
> declare i32 @puts(i8* nocapture readonly) #1
>
> attributes #0 = { nounwind uwtable "disable-tail-calls"="false"
> "less-precise-fpmad"="false" "no-frame-pointer-elim"="false"
> "no-infs-fp-math"="false" "no-jump-tables"="false"
> "no-nans-fp-math"="false" "no-signed-zeros-fp-math"="false"
> "stack-protector-buffer-size"="8" "target-cpu"="x86-64"
> "target-features"="+fxsr,+mmx,+sse,+sse2,+x87"
> "unsafe-fp-math"="false" "use-soft-float"="false" }
> attributes #1 = { nounwind }
>
> !llvm.ident = !{!0}
>
> !0 = !{!"clang version 3.9.1 (tags/RELEASE_391/final)"}
> failed to create execution engine
> Aborted (core dumped)
>
> Not sure why LLVMCreateExecutionEngineForModule is failing.
> Any help appreciated.
>
> Toshi
>
>
> On Wed, Mar 8, 2017 at 3:56 PM, Toshiyasu Morita <toshi at tensyr.com
> <mailto:toshi at tensyr.com>> wrote:
>
>> Or do you mean I need to load the module into memory before
>> calling LLVMGetBitcodeModuleInContext2?
>
> > Yes, you need to load the module into memory first.
> > LLVMCreateMemoryBufferWithContentsOfFile will do that for you.
>
> Thanks!
>
>
> On Wed, Mar 8, 2017 at 3:48 PM, Friedman, Eli
> <efriedma at codeaurora.org <mailto:efriedma at codeaurora.org>> wrote:
>
> On 3/8/2017 3:44 PM, Toshiyasu Morita wrote:
>>
>>
>> module_path =
>> LLVMCreateMemoryBufferWithMemoryRange(path,
>> strlen(path), "path", 1);
>>
>>
>> LLVMCreateMemoryBufferWithContentsOfFile takes a path.
>>
>> Erm...no...the code is calling
>> LLVMCreateMemoryBufferWithMemoryRange, not
>> LLVMCreateMemoryBufferWithContentsOfFile...
>>
>> Or do you mean I need to load the module into memory
>> before calling LLVMGetBitcodeModuleInContext2?
>
> Yes, you need to load the module into memory first.
> LLVMCreateMemoryBufferWithContentsOfFile will do that for you.
>
> -Eli
>
> --
> Employee of Qualcomm Innovation Center, Inc.
> Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a Linux Foundation Collaborative Project
>
>
>
>
--
Employee of Qualcomm Innovation Center, Inc.
Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a Linux Foundation Collaborative Project
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