[llvm-dev] [LLD] Slow callstacks in gdb

Martin Richtarsky via llvm-dev llvm-dev at lists.llvm.org
Fri Dec 1 23:26:33 PST 2017


Rafael Avila de Espindola wrote :
>> Maybe gdb needs to fall back to slower line number resolution because
>> e.g.
>> low and high bounds cannot be retrieved and debug_line_address is 0?
>
> It is hard to know without a reproducible. I tried gdb on clang itself
> build with both clang and gcc and linked with gold and lld. I could not
> reproduce the slowdown, but I was using trunk lld.

I will retry with clang trunk, when it reproduces I will build some other
large project (that has DSOs) using our compile/link options (they are not
that special, I think).

Best regards,
Martin

-- 
http://www.productive-cpp.com/




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