[llvm-dev] RFC: Improving the performance of ItaniumDemangle

Vedant Kumar via llvm-dev llvm-dev at lists.llvm.org
Tue Apr 25 12:36:55 PDT 2017


> On Apr 25, 2017, at 12:24 PM, Scott Smith <scott.smith at purestorage.com> wrote:
> 
> well, top-of-branch lldb uses this code, that's how I found it.  Do you mean libc++'s demangler?

Thanks for explaining, this is the first time I'm looking at the demangler situation. It looks like libcxxabi has an arena-based demangler, and that the one in llvm is different.

I'm confused by this because the comment in llvm says that libcxxabi is supposed to reuse the llvm demangler. This doesn't seem to be happening, right?


> FYI when I said 14+% (and now it's 17%), I mean the overall performance of starting lldb, not just the demangler itself.  It's probably several times faster now with this change (https://reviews.llvm.org/D32500)

Do you know what the llvm policy is on using TLS in library code? I can't find any mention of this in the programmer's manual, and my officemates don't know either.

vedant


> On Tue, Apr 25, 2017 at 12:19 PM, Vedant Kumar <vsk at apple.com> wrote:
> I thought the plan of record was (r280732):
> 
> '''
> Once the fast demangler in lldb can handle any names this
> implementation can be replaced with it and we will have the one true
> demangler.
> '''
> 
> What is the status of lldb's fast demangler? Is it available on Ubuntu 16.04?
> 
> vedant
> 
> 
> > On Apr 24, 2017, at 6:02 PM, Scott Smith via llvm-dev <llvm-dev at lists.llvm.org> wrote:
> >
> > (Again), while trying to improve the performance of lldb, I ran into a bottleneck with the demangler.  This may be specific to my platform - Ubuntu 16.04, probably using libstdc++, not libc++.  It makes extensive use of std::string and std::vector, and I see memory allocation at the top.  I prototyped a version that uses an arena-style memory allocator (you can allocate, but you can't ever free).  It is approximately 14+% faster.  I think I can further optimize it by making repeated appends zero-copy (for the string being appended too).
> >
> > The code right now is a little ugly, because it uses a thread local variable to pass around the arena pointer, rather than change every + and += to be function calls that take db.arena as a parameter.  I'm not sure what you guys would prefer for that either (thread local variable vs api change).
> >
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