[llvm-dev] [cfe-dev] RFC: CodeView debug info emission in Clang/LLVM
Eric Christopher via llvm-dev
llvm-dev at lists.llvm.org
Tue Mar 8 21:34:26 PST 2016
In general, I agree here. I'm still unconvinced that this needs to happen
this way.
-eric
On Tue, Mar 8, 2016 at 4:39 AM Aboud, Amjad via llvm-dev <
llvm-dev at lists.llvm.org> wrote:
> Hi,
>
> I said it before and I am saying it again, I do not think that this
> proposal is needed to support Codeview.
>
>
>
> 1. Why cannot Codegen make use of current DIType metadata to
> represent the codeview types?
>
> 2. Why cannot “DW_TAG_typedef” be used to generate the
> “DICodeViewUDT” symbol?
>
> 3. Why do we need the TypeIndex?
>
> · DISubprogram and DIVariable simply point to the DIType
> metadata, instead of having an index into an array where these DIType are
> stored?!
>
> 4. Why the “TypeRecords” are of type MDString? Are they the source
> name of the type?
>
>
>
> I believe that current Debug Info metadata contains all information needed
> to create the codeview information in codegen.
>
> Thus, I do not see a need to either modify Clang or even modify the LLVM
> IR.
>
>
>
> Please, if you have a concrete case where you think we have lost
> information needed for codeview between Clang and Codegen, tell us about it
> and I will be happy to help you figure out how to retrieve this information
> from current DI metadata.
>
>
>
> Thanks,
>
> Amjad
>
>
>
> *From:* llvm-dev [mailto:llvm-dev-bounces at lists.llvm.org] *On Behalf Of *David
> Blaikie via llvm-dev
> *Sent:* Thursday, March 03, 2016 20:26
> *To:* Reid Kleckner <rnk at google.com>
> *Cc:* llvm-dev at lists.llvm.org; cfe-dev at lists.llvm.org
> *Subject:* Re: [llvm-dev] [cfe-dev] RFC: CodeView debug info emission in
> Clang/LLVM
>
>
>
> I think it'd be reasonable to at least figure out a good way to do type
> references consistently across the two schemes, but I'm OK with the idea of
> having a blob of opaque type information for different debug info formats,
> created by frontends (& don't mind if the library for building that blob
> live in LLVM or Clang for now - the DWARF one at least would probably live
> in LLVM because type info and other DWARF are described by similar/the same
> constructs (DIEs, abbrevs, etc) - but it seems like that's not the case for
> PDB, so there might not be any code to share between LLVM's CodeView needs
> and the type info construction - then it's just a matter of whether pushing
> that library down into LLVM for other frontends to use would be good, which
> it probably will be at some point, so if it goes into Clang I'd at least
> try to keep it pretty well separated)
>
> Potentially that consistency could be created by going the other way -
> replace DITypeRef with an int, then have the retained types list be the
> int->type mapping. Skipping the mangled names. (& skip the retained types
> list for CV/PDB)
>
> - Dave
>
>
>
> On Wed, Mar 2, 2016 at 5:19 PM, Reid Kleckner via llvm-dev <
> llvm-dev at lists.llvm.org> wrote:
>
> Circling back around 4 months later...
>
>
>
> I now believe that we should just let the frontend generate CV type info.
> It's really not worth the hassle to try to have a common representation.
> Enough C++ ABI-specific information leaks into the format that it's really
> better to avoid trying to create a union of DWARF and CV type info in LLVM
> DI metadata. We were able to reuse all the other non-type DI metadata, such
> as location info and scope info, to emit inline line tables and variable
> locations, so I think we did OK on reusing the existing infrastructure.
> Compromising at not reusing the type representation seems OK.
>
>
>
> I haven't come up with any ideas better than the design that Dave
> Bartolomeo outlined below, so I think we should go ahead with that. One
> thing I considered was extending DITypeRef to be a union between MDString*,
> DIType*, and a type index, but I think that's too invasive. I also don't
> want to make a whole DIType heap allocation just to wrap a 32-bit type
> index, so I'm in favor of putting the indices into DISubprogram and
> DIVariable.
>
>
>
> Any thoughts on this plan?
>
>
>
> On Thu, Oct 29, 2015 at 10:11 AM, Dave Bartolomeo via cfe-dev <
> cfe-dev at lists.llvm.org> wrote:
>
> *Proposed Design*
>
> *How Debug Info is Generated*
>
> The CodeView type records for a compilation unit will be generated by the
> front-end for the source language (Clang, in the case of C and C++). The
> front-end has access to the full type system and AST of the language, which
> is necessary to generate accurate debug type info. The type records will be
> represented as metadata in the LLVM IR, similar to how DWARF debug info is
> represented. I’ll cover the actual representation in a bit more detail
> below.
>
> The LLVM back-end will be responsible for emitting the CodeView type
> records from the IR into the output .obj file. Since the type records will
> already be in the correct format, this is essentially just a copy. No
> inspection of the type records is necessary within LLVM. The back-end will
> also be responsible for generating CodeView symbol records, line numbers,
> and source file info for any functions and data defined in the compilation
> unit. The back-end is the logical place to do this because only the
> back-end knows the code addresses, data addresses, and stack frame layouts.
>
>
>
> *Representation of CodeView in LLVM IR*
>
> DICompileUnit
>
> + e*xisting fields*
>
> + CodeViewTypes : DICodeViewTypes
>
>
>
> DICodeViewTypes
>
> + TypeRecords : MDString[]
>
> + UDTSymbols : DICodeViewUDT[]
>
>
>
> DICodeViewUDT
>
> + Name : MDString
>
> + TypeIndex : uint32_t
>
>
>
> DIVariable
>
> + *existing fields*
>
> + TypeIndex : uint32_t
>
>
>
> DISubprogram
>
> + *existing fields*
>
> + TypeIndex : uint32_t
>
> The existing DICompileUnit node will have a new operand named
> CodeViewTypes, which points to the new DICodeViewTypes node that describes
> the CodeView type information for the compilation unit.
>
>
>
> The DICodeViewTypes node contains two operands:
>
> - TypeRecords, an array of MDStrings containing the actual
> CodeView type records for the compilation unit, sorted in ascending order
> of type index.
>
> - UDTSymbols, and array of DICodeViewUDT nodes describing the
> user-defined types (class/struct/union/enum) for which CodeView symbol
> records will need to be emitted by the back-end.
>
>
>
> The DICodeViewUDT node contains two operands:
>
> - Name, an MDString with the name of the symbol as it should
> appear in the CodeView symbol record.
>
> - TypeIndex, a uint32_t holding the CodeView type index of the
> type record for the user-defined type’s definition.
>
>
>
> The DICodeViewUDT nodes are necessary because they are generally the only
> references to the definition of the user-defined type. Other uses of that
> type refer to the forward declaration record for the type, and without a
> reference to the definition of the type, the linker will discard the
> definition record when it merges the type information into the PDB.
>
>
>
> To specify the CodeView type for a variable or function, the DIVariable
> and DISubprogram nodes will have an additional TypeIndex operand containing
> the type index of the type record for that variable or function’s type.
> This operand will be set to zero when CodeView debug info is not enabled.
>
>
>
> The above representation essentially extends the existing DWARF-focused
> debug metadata to also include CodeView info. This was the least invasive
> way I found to add CodeView support, but it may not be the right
> architectural decision. It would also be possible to have the CodeView
> metadata entirely separate from the DWARF metadata. This would reduce the
> size of the IR when only one form of debug information was being emitted,
> which is presumably the common case. However, I expect it would complicate
> the scenario where both DWARF and CodeView are being emitted; for example,
> would having two dbg.declare intrinsics for a single local variable confuse
> existing consumers of LLVM IR? I’m hoping someone more familiar with the
> existing debug info architecture can provide some guidance here if there’s
> a better way of doing this.
>
>
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