[llvm-dev] C-style casts in Allocator.h?
<Alexander G. Riccio> via llvm-dev
llvm-dev at lists.llvm.org
Sun Mar 6 11:27:43 PST 2016
On a related note (to my last email, "MallocAllocator returns nonnull?"), I
noticed that there are lots of C-style casts in Allocator.h; is there a
reason to use C-style casts here? They make my eyes burn!
I also wouldn't be surprised if they cause strange operator precedence
issues for someone in the future.
Example #1:
char *Begin = (char*)alignAddr(*I, alignOf<T>());char *End = *I ==
Allocator.Slabs.back() ? Allocator.CurPtr
: (char *)*I + AllocatedSlabSize;
Example #2:
DestroyElements((char*)alignAddr(Ptr, alignOf<T>()), (char *)Ptr + Size);
Sincerely,
Alexander Riccio
--
"Change the world or go home."
about.me/ariccio
<http://about.me/ariccio>
If left to my own devices, I will build more.
⁂
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160306/f4e4940d/attachment.html>
More information about the llvm-dev
mailing list