[llvm-dev] [cfe-dev] RFC: CodeView debug info emission in Clang/LLVM

David Blaikie via llvm-dev llvm-dev at lists.llvm.org
Thu Mar 3 10:26:15 PST 2016


I think it'd be reasonable to at least figure out a good way to do type
references consistently across the two schemes, but I'm OK with the idea of
having a blob of opaque type information for different debug info formats,
created by frontends (& don't mind if the library for building that blob
live in LLVM or Clang for now - the DWARF one at least would probably live
in LLVM because type info and other DWARF are described by similar/the same
constructs (DIEs, abbrevs, etc) - but it seems like that's not the case for
PDB, so there might not be any code to share between LLVM's CodeView needs
and the type info construction - then it's just a matter of whether pushing
that library down into LLVM for other frontends to use would be good, which
it probably will be at some point, so if it goes into Clang I'd at least
try to keep it pretty well separated)

Potentially that consistency could be created by going the other way -
replace DITypeRef with an int, then have the retained types list be the
int->type mapping. Skipping the mangled names. (& skip the retained types
list for CV/PDB)

- Dave

On Wed, Mar 2, 2016 at 5:19 PM, Reid Kleckner via llvm-dev <
llvm-dev at lists.llvm.org> wrote:

> Circling back around 4 months later...
>
> I now believe that we should just let the frontend generate CV type info.
> It's really not worth the hassle to try to have a common representation.
> Enough C++ ABI-specific information leaks into the format that it's really
> better to avoid trying to create a union of DWARF and CV type info in LLVM
> DI metadata. We were able to reuse all the other non-type DI metadata, such
> as location info and scope info, to emit inline line tables and variable
> locations, so I think we did OK on reusing the existing infrastructure.
> Compromising at not reusing the type representation seems OK.
>
> I haven't come up with any ideas better than the design that Dave
> Bartolomeo outlined below, so I think we should go ahead with that. One
> thing I considered was extending DITypeRef to be a union between MDString*,
> DIType*, and a type index, but I think that's too invasive. I also don't
> want to make a whole DIType heap allocation just to wrap a 32-bit type
> index, so I'm in favor of putting the indices into DISubprogram and
> DIVariable.
>
> Any thoughts on this plan?
>
> On Thu, Oct 29, 2015 at 10:11 AM, Dave Bartolomeo via cfe-dev <
> cfe-dev at lists.llvm.org> wrote:
>>
>> *Proposed Design*
>>
>> *How Debug Info is Generated*
>>
>> The CodeView type records for a compilation unit will be generated by the
>> front-end for the source language (Clang, in the case of C and C++). The
>> front-end has access to the full type system and AST of the language, which
>> is necessary to generate accurate debug type info. The type records will be
>> represented as metadata in the LLVM IR, similar to how DWARF debug info is
>> represented. I’ll cover the actual representation in a bit more detail
>> below.
>>
>> The LLVM back-end will be responsible for emitting the CodeView type
>> records from the IR into the output .obj file. Since the type records will
>> already be in the correct format, this is essentially just a copy. No
>> inspection of the type records is necessary within LLVM. The back-end will
>> also be responsible for generating CodeView symbol records, line numbers,
>> and source file info for any functions and data defined in the compilation
>> unit. The back-end is the logical place to do this because only the
>> back-end knows the code addresses, data addresses, and stack frame layouts.
>>
>>
>>
>> *Representation of CodeView in LLVM IR*
>>
>> DICompileUnit
>>
>> + e*xisting fields*
>>
>> + CodeViewTypes : DICodeViewTypes
>>
>>
>>
>> DICodeViewTypes
>>
>> + TypeRecords : MDString[]
>>
>> + UDTSymbols : DICodeViewUDT[]
>>
>>
>>
>> DICodeViewUDT
>>
>> + Name : MDString
>>
>> + TypeIndex : uint32_t
>>
>>
>>
>> DIVariable
>>
>> + *existing fields*
>>
>> + TypeIndex : uint32_t
>>
>>
>>
>> DISubprogram
>>
>> + *existing fields*
>>
>> + TypeIndex : uint32_t
>>
>> The existing DICompileUnit node will have a new operand named
>> CodeViewTypes, which points to the new DICodeViewTypes node that describes
>> the CodeView type information for the compilation unit.
>>
>>
>>
>> The DICodeViewTypes node contains two operands:
>>
>> -          TypeRecords, an array of MDStrings containing the actual
>> CodeView type records for the compilation unit, sorted in ascending order
>> of type index.
>>
>> -          UDTSymbols, and array of DICodeViewUDT nodes describing the
>> user-defined types (class/struct/union/enum) for which CodeView symbol
>> records will need to be emitted by the back-end.
>>
>>
>>
>> The DICodeViewUDT node contains two operands:
>>
>> -          Name, an MDString with the name of the symbol as it should
>> appear in the CodeView symbol record.
>>
>> -          TypeIndex, a uint32_t holding the CodeView type index of the
>> type record for the user-defined type’s definition.
>>
>>
>>
>> The DICodeViewUDT nodes are necessary because they are generally the only
>> references to the definition of the user-defined type. Other uses of that
>> type refer to the forward declaration record for the type, and without a
>> reference to the definition of the type, the linker will discard the
>> definition record when it merges the type information into the PDB.
>>
>>
>>
>> To specify the CodeView type for a variable or function, the DIVariable
>> and DISubprogram nodes will have an additional TypeIndex operand containing
>> the type index of the type record for that variable or function’s type.
>> This operand will be set to zero when CodeView debug info is not enabled.
>>
>>
>>
>> The above representation essentially extends the existing DWARF-focused
>> debug metadata to also include CodeView info. This was the least invasive
>> way I found to add CodeView support, but it may not be the right
>> architectural decision. It would also be possible to have the CodeView
>> metadata entirely separate from the DWARF metadata. This would reduce the
>> size of the IR when only one form of debug information was being emitted,
>> which is presumably the common case. However, I expect it would complicate
>> the scenario where both DWARF and CodeView are being emitted; for example,
>> would having two dbg.declare intrinsics for a single local variable confuse
>> existing consumers of LLVM IR? I’m hoping someone more familiar with the
>> existing debug info architecture can provide some guidance here if there’s
>> a better way of doing this.
>>
>
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