[llvm-dev] [RFC] Error handling in LLVM libraries.

Michael Spencer via llvm-dev llvm-dev at lists.llvm.org
Wed Feb 17 17:10:28 PST 2016


On Tue, Feb 2, 2016 at 5:29 PM, Lang Hames via llvm-dev
<llvm-dev at lists.llvm.org> wrote:
> Hi All,
>
> I've been thinking lately about how to improve LLVM's error model and error
> reporting. A lack of good error reporting in Orc and MCJIT has forced me to
> spend a lot of time investigating hard-to-debug errors that could easily
> have been identified if we provided richer error information to the client,
> rather than just aborting. Kevin Enderby has made similar observations about
> the state of libObject and the difficulty of producing good error messages
> for damaged object files. I expect to encounter more issues like this as I
> continue work on the MachO side of LLD. I see tackling the error modeling
> problem as a first step towards improving error handling in general: if we
> make it easy to model errors, it may pave the way for better error handling
> in many parts of our libraries.
>
> At present in LLVM we model errors with std::error_code (and its helper,
> ErrorOr) and use diagnostic streams for error reporting. Neither of these
> seem entirely up to the job of providing a solid error-handling mechanism
> for library code. Diagnostic streams are great if all you want to do is
> report failure to the user and then terminate, but they can't be used to
> distinguish between different kinds of errors, and so are unsuited to many
> use-cases (especially error recovery). On the other hand, std::error_code
> allows error kinds to be distinguished, but suffers a number of drawbacks:
>
> 1. It carries no context: It tells you what went wrong, but not where or
> why, making it difficult to produce good diagnostics.
> 2. It's extremely easy to ignore or forget: instances can be silently
> dropped.
> 3. It's not especially debugger friendly: Most people call the error_code
> constructors directly for both success and failure values. Breakpoints have
> to be set carefully to avoid stopping when success values are constructed.
>
> In fairness to std::error_code, it has some nice properties too:
>
> 1. It's extremely lightweight.
> 2. It's explicit in the API (unlike exceptions).
> 3. It doesn't require C++ RTTI (a requirement for use in LLVM).
>
> To address these shortcomings I have prototyped a new error-handling scheme
> partially inspired by C++ exceptions. The aim was to preserve the
> performance and API visibility of std::error_code, while allowing users to
> define custom error classes and inheritance relationships between them. My
> hope is that library code could use this scheme to model errors in a
> meaningful way, allowing clients to inspect the error information and
> recover where possible, or provide a rich diagnostic when aborting.
>
> The scheme has three major "moving parts":
>
> 1. A new 'TypedError' class that can be used as a replacement for
> std::error_code. E.g.
>
> std::error_code foo();
>
> becomes
>
> TypedError foo();
>
> The TypedError class serves as a lightweight wrapper for the real error
> information (see (2)). It also contains a 'Checked' flag, initially set to
> false, that tracks whether the error has been handled or not. If a
> TypedError is ever destructed without being checked (or passed on to someone
> else) it will call std::terminate(). TypedError cannot be silently dropped.
>
> 2. A utility class, TypedErrorInfo, for building error class hierarchies
> rooted at 'TypedErrorInfoBase' with custom RTTI. E.g.
>
> // Define a new error type implicitly inheriting from TypedErrorInfoBase.
> class MyCustomError : public TypedErrorInfo<MyCustomError> {
> public:
>   // Custom error info.
> };
>
> // Define a subclass of MyCustomError.
> class MyCustomSubError : public TypedErrorInfo<MyCustomSubError,
> MyCustomError> {
> public:
>   // Extends MyCustomError, adds new members.
> };
>
> 3.  A set of utility functions that use the custom RTTI system to inspect
> and handle typed errors. For example 'catchAllTypedErrors' and
> 'handleTypedError' cooperate to handle error instances in a type-safe way:
>
> TypedError foo() {
>   if (SomeFailureCondition)
>     return make_typed_error<MyCustomError>();
> }
>
> TypedError Err = foo();
>
> catchAllTypedErrors(std::move(Err),
>   handleTypedError<MyCustomError>(
>     [](std::unique_ptr<MyCustomError> E) {
>       // Handle the error.
>       return TypedError(); // <- Indicate success from handler.
>     }
>   )
> );
>
>
> If your initial reaction is "Too much boilerplate!" I understand, but take
> comfort: (1) In the overwhelmingly common case of simply returning errors,
> the usage is identical to std::error_code:
>
> if (TypedError Err = foo())
>   return Err;
>
> and (2) the boilerplate for catching errors is usually easily contained in a
> handful of utility functions, and tends not to crowd the rest of your source
> code. My initial experiments with this scheme involved updating many source
> lines, but did not add much code at all beyond the new error classes that
> were introduced.
>
>
> I believe that this scheme addresses many of the shortcomings of
> std::error_code while maintaining the strengths:
>
> 1. Context - Custom error classes enable the user to attach as much
> contextual information as desired.
>
> 2. Difficult to drop - The 'checked' flag in TypedError ensures that it
> can't be dropped, it must be explicitly "handled", even if that only
> involves catching the error and doing nothing.
>
> 3. Debugger friendly - You can set a breakpoint on any custom error class's
> constructor to catch that error being created. Since the error class
> hierarchy is rooted you can break on TypedErrorInfoBase::TypedErrorInfoBase
> to catch any error being raised.
>
> 4. Lightweight - Because TypedError instances are just a pointer and a
> checked-bit, move-constructing it is very cheap. We may also want to
> consider ignoring the 'checked' bit in release mode, at which point
> TypedError should be as cheap as std::error_code.
>
> 5. Explicit - TypedError is represented explicitly in the APIs, the same as
> std::error_code.
>
> 6. Does not require C++ RTTI - The custom RTTI system does not rely on any
> standard C++ RTTI features.
>
> This scheme also has one attribute that I haven't seen in previous error
> handling systems (though my experience in this area is limited): Errors are
> not copyable, due to ownership semantics of TypedError. I think this
> actually neatly captures the idea that there is a chain of responsibility
> for dealing with any given error. Responsibility may be transferred (e.g. by
> returning it to a caller), but it cannot be duplicated as it doesn't
> generally make sense for multiple people to report or attempt to recover
> from the same error.
>
> I've tested this prototype out by threading it through the object-creation
> APIs of libObject and using custom error classes to report errors in MachO
> headers. My initial experience is that this has enabled much richer error
> messages than are possible with std::error_code.
>
> To enable interaction with APIs that still use std::error_code I have added
> a custom ECError class that wraps a std::error_code, and can be converted
> back to a std::error_code using the typedErrorToErrorCode function. For now,
> all custom error code classes should (and do, in the prototype) derive from
> this utility class. In my experiments, this has made it easy to thread
> TypedError selectively through parts of the API. Eventually my hope is that
> TypedError could replace std::error_code for user-facing APIs, at which
> point custom errors would no longer need to derive from ECError, and ECError
> could be relegated to a utility for interacting with other codebases that
> still use std::error_code.
>
> So - I look forward to hearing your thoughts. :)
>
> Cheers,
> Lang.
>
> Attached files:
>
> typed_error.patch - Adds include/llvm/Support/TypedError.h (also adds
> anchor() method to lib/Support/ErrorHandling.cpp).
>
> error_demo.tgz - Stand-alone program demo'ing basic use of the TypedError
> API.
>
> libobject_typed_error_demo.patch - Threads TypedError through the
> binary-file creation methods (createBinary, createObjectFile, etc).
> Proof-of-concept for how TypedError can be integrated into an existing
> system.
>
>
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>

I like this idea in general. It's a better implementation of what
ErrorOr originally was before we removed the custom error support
because it wasn't used. In fact I would actually support outright
replacing ErrorOr with this if it can be done safely, as I find the
name TypedErrorOr a bit long.

- Michael Spencer


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