[llvm-dev] simplifycfg not happening?
Xiangyang Guo via llvm-dev
llvm-dev at lists.llvm.org
Sat Sep 19 21:27:46 PDT 2015
Hi,
if you use opt -simplifycfg, the third BB can be eliminated.
2015-09-20 0:03 GMT-04:00 Russell Wallace via llvm-dev <
llvm-dev at lists.llvm.org>:
> The following function compiles with -O3 into the following IR.
> http://llvm.org/docs/Passes.html#simplifycfg-simplify-the-cfg says
>
> - Eliminates a basic block that only contains an unconditional branch.
>
> but the first and third blocks in the compiled function only contain an
> unconditional branch; I would have expected them to be eliminated. What am
> I missing?
>
> double f(double *a) {
> for (int i = 0; i < 1000; i++)
> a[i] *= 2;
> for (int i = 0; i < 1000; i++)
> a[i] *= 2;
> return a[0] + a[1];
> }
>
> ; Function Attrs: nounwind uwtable
> define double @"\01?f@@YANPEAN at Z"(double* nocapture %a) #1 {
> overflow.checked:
> br label %vector.body, !dbg !18
>
> vector.body: ; preds = %vector.body,
> %overflow.checked
> %index = phi i64 [ 0, %overflow.checked ], [ %index.next.1, %vector.body
> ], !dbg !18
> %0 = getelementptr inbounds double, double* %a, i64 %index, !dbg !19
> %1 = bitcast double* %0 to <2 x double>*, !dbg !20
> %wide.load = load <2 x double>, <2 x double>* %1, align 8, !dbg !20
> %2 = getelementptr double, double* %0, i64 2, !dbg !20
> %3 = bitcast double* %2 to <2 x double>*, !dbg !20
> %wide.load8 = load <2 x double>, <2 x double>* %3, align 8, !dbg !20
> %4 = fmul <2 x double> %wide.load, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !20
> %5 = fmul <2 x double> %wide.load8, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !20
> %6 = bitcast double* %0 to <2 x double>*, !dbg !20
> store <2 x double> %4, <2 x double>* %6, align 8, !dbg !20
> %7 = bitcast double* %2 to <2 x double>*, !dbg !20
> store <2 x double> %5, <2 x double>* %7, align 8, !dbg !20
> %index.next = or i64 %index, 4, !dbg !18
> %8 = getelementptr inbounds double, double* %a, i64 %index.next, !dbg !19
> %9 = bitcast double* %8 to <2 x double>*, !dbg !20
> %wide.load.1 = load <2 x double>, <2 x double>* %9, align 8, !dbg !20
> %10 = getelementptr double, double* %8, i64 2, !dbg !20
> %11 = bitcast double* %10 to <2 x double>*, !dbg !20
> %wide.load8.1 = load <2 x double>, <2 x double>* %11, align 8, !dbg !20
> %12 = fmul <2 x double> %wide.load.1, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !20
> %13 = fmul <2 x double> %wide.load8.1, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !20
> %14 = bitcast double* %8 to <2 x double>*, !dbg !20
> store <2 x double> %12, <2 x double>* %14, align 8, !dbg !20
> %15 = bitcast double* %10 to <2 x double>*, !dbg !20
> store <2 x double> %13, <2 x double>* %15, align 8, !dbg !20
> %index.next.1 = add nsw i64 %index, 8, !dbg !18
> %16 = icmp eq i64 %index.next.1, 1000, !dbg !18
> br i1 %16, label %vector.body10.preheader, label %vector.body, !dbg !18,
> !llvm.loop !21
>
> vector.body10.preheader: ; preds = %vector.body
> br label %vector.body10, !dbg !24
>
> vector.body10: ; preds =
> %vector.body10, %vector.body10.preheader
> %index13 = phi i64 [ 0, %vector.body10.preheader ], [ %index.next21.1,
> %vector.body10 ], !dbg !25
> %17 = getelementptr inbounds double, double* %a, i64 %index13, !dbg !24
> %18 = bitcast double* %17 to <2 x double>*, !dbg !26
> %wide.load26 = load <2 x double>, <2 x double>* %18, align 8, !dbg !26
> %19 = getelementptr double, double* %17, i64 2, !dbg !26
> %20 = bitcast double* %19 to <2 x double>*, !dbg !26
> %wide.load27 = load <2 x double>, <2 x double>* %20, align 8, !dbg !26
> %21 = fmul <2 x double> %wide.load26, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !26
> %22 = fmul <2 x double> %wide.load27, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !26
> %23 = bitcast double* %17 to <2 x double>*, !dbg !26
> store <2 x double> %21, <2 x double>* %23, align 8, !dbg !26
> %24 = bitcast double* %19 to <2 x double>*, !dbg !26
> store <2 x double> %22, <2 x double>* %24, align 8, !dbg !26
> %index.next21 = or i64 %index13, 4, !dbg !25
> %25 = getelementptr inbounds double, double* %a, i64 %index.next21, !dbg
> !24
> %26 = bitcast double* %25 to <2 x double>*, !dbg !26
> %wide.load26.1 = load <2 x double>, <2 x double>* %26, align 8, !dbg !26
> %27 = getelementptr double, double* %25, i64 2, !dbg !26
> %28 = bitcast double* %27 to <2 x double>*, !dbg !26
> %wide.load27.1 = load <2 x double>, <2 x double>* %28, align 8, !dbg !26
> %29 = fmul <2 x double> %wide.load26.1, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !26
> %30 = fmul <2 x double> %wide.load27.1, <double 2.000000e+00, double
> 2.000000e+00>, !dbg !26
> %31 = bitcast double* %25 to <2 x double>*, !dbg !26
> store <2 x double> %29, <2 x double>* %31, align 8, !dbg !26
> %32 = bitcast double* %27 to <2 x double>*, !dbg !26
> store <2 x double> %30, <2 x double>* %32, align 8, !dbg !26
> %index.next21.1 = add nsw i64 %index13, 8, !dbg !25
> %33 = icmp eq i64 %index.next21.1, 1000, !dbg !25
> br i1 %33, label %middle.block11, label %vector.body10, !dbg !25,
> !llvm.loop !27
>
> middle.block11: ; preds = %vector.body10
> %34 = load double, double* %a, align 8, !dbg !28
> %35 = getelementptr inbounds double, double* %a, i64 1, !dbg !29
> %36 = load double, double* %35, align 8, !dbg !29
> %37 = fadd double %34, %36, !dbg !30
> ret double %37, !dbg !31
> }
>
>
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