[llvm-dev] [LLVMDev] Inconsistent result between GCC and Clang for __builtin_fmodf

Zonr Chang via llvm-dev llvm-dev at lists.llvm.org
Mon Sep 14 12:11:26 PDT 2015


Following simple program gives different answers when compiling with GCC
(4.8.4) and ToT Clang:

$ cat builtin_fmodf_bugpoint.cpp
#include <cstdio>

int main(int argc, char** argv) {
  const float a = 1.0f;
  const float b = 0.1f;
  printf("%f mod %f = %f\n", a, b, __builtin_fmodf(a, b));
  return 0;
}
$ g++ -o builtin_fmodf_bugpoint_gcc builtin_fmodf_bugpoint.cpp
$ ./builtin_fmodf_bugpoint_gcc
1.000000 fmodf 0.100000 = 0.100000
$ clang++ -o builtin_fmodf_bugpoint_clang builtin_fmodf_bugpoint.cpp
1.000000 fmodf 0.100000 = 0.000000

Clang will compile __builtin_fmod() into LLVM's "frem" [1]. Since both
operands are constant, it is constant folded by IRBuilder at the time when
"frem" was built. The exeuction finally goes to
llvm::ConstantFoldBinaryInstruction() which uses APFloat::mod() to compute
the result. As you can see from above, it gives us 0.000000 (hex: 0x0)
which is different than the answer from std::fmodf() (0.100000, hex:
0x3dcccccb).

SelectionDAG also uses APFloat::mod() to fold "frem" when operands are
constants. (see SelectionDAG::getNode()). However, lli interprets "frem" to
a fmod() and therefore generates the same result as GCC's.

$ lli -force-interpreter builtin_fmodf_bugpoint.ll
1.000000 fmodf 0.100000 = 0.100000

(Please refer to attachment for the .ll)

Are these expected? Which semantic does LLVM's "frem" stick to? Any idea on
how to fix it?

[1] http://llvm.org/docs/LangRef.html#i-frem
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