[LLVMdev] Capabilities of Clang's PGO (e.g. improving code density)
Lee Hunt
leehu at exchange.microsoft.com
Wed May 27 10:11:58 PDT 2015
Thanks! CIL [LeeHu] for a few comments…
From: Xinliang David Li [mailto:xinliangli at gmail.com]
Sent: Wednesday, May 27, 2015 9:29 AM
To: Lee Hunt
Cc: llvmdev at cs.uiuc.edu
Subject: Re: [LLVMdev] Capabilities of Clang's PGO (e.g. improving code density)
On Tue, May 26, 2015 at 8:47 PM, Lee Hunt <leehu at exchange.microsoft.com<mailto:leehu at exchange.microsoft.com>> wrote:
Hello –
I’m an Engineer in Microsoft Office after looking into possible advantages of using PGO for our Android Applications.
We at Microsoft have deep experience with Visual C++’s Profile Guided Optimization<https://urldefense.proofpoint.com/v2/url?u=https-3A__msdn.microsoft.com_en-2Dus_library_e7k32f4k.aspx&d=AwMFAg&c=8hUWFZcy2Z-Za5rBPlktOQ&r=Mfk2qtn1LTDThVkh6-oGglNfMADXfJdty4_bhmuhMHA&m=CDx6fJHiO_U5ya1dHZhv-O5nAU_botD-I7BAyxPZXZE&s=L5s90Jkxqk45FMvD7qA0Visu71cC_bqMyLK3h0RSZtU&e=> and often see 10% or more reduction in the size of application code loaded after using PGO for key scenarios (e.g. application launch).
yes. This is true for the GCC too. Clang's PGO does not shrink code size yet.
[LeeHu] Note: I’m not talking about shrinking code size, but rather reordering it such that only ‘active’ branches within the profiled functions are grouped together in ‘hot’ code pages. This is a very big optimization for us in VC++ toolchain in PGO.
We also have the “/LTCG” flag – which is seemingly similar to the “-flto” Clang flag -- that *does* shrink code by various means (dead code removal, common IL tree collapsing) because it can see all the object code for an entire produced target binary (e.g. .exe or .dll).
Does -flto also shrink code?
Making application launch quickly is very important to us, and reducing the number of code pages loaded helps with this goal.
Before we dig into turning it on, I’m wondering if there’s any pre-existing research / case studies about possible code page reduction seen from other Clang PGO-enabled applications? It sounds like there is some possible instrumented run performance problems due to counter contention resulting in sluggish performance and perhaps skewed profile data: https://groups.google.com/forum/#!topic/llvm-dev/cDqYgnxNEhY<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21topic_llvm-2Ddev_cDqYgnxNEhY&d=AwMFAg&c=8hUWFZcy2Z-Za5rBPlktOQ&r=Mfk2qtn1LTDThVkh6-oGglNfMADXfJdty4_bhmuhMHA&m=CDx6fJHiO_U5ya1dHZhv-O5nAU_botD-I7BAyxPZXZE&s=YaUiiOgIrmA6Io5p4aWzmppYDAKyp8ddTwozd_l-Wjg&e=>.
Counter contention is one issue. Redundant counter updates is another major issue (due to the early instrumentation). We are working on the later and see great speed ups.
I’d like an overview of the optimizations that PGO does, but I don’t find much from looking at the Clang PGO section: http://clang.llvm.org/docs/UsersManual.html#profile-guided-optimization<https://urldefense.proofpoint.com/v2/url?u=http-3A__clang.llvm.org_docs_UsersManual.html-23profile-2Dguided-2Doptimization&d=AwMFAg&c=8hUWFZcy2Z-Za5rBPlktOQ&r=Mfk2qtn1LTDThVkh6-oGglNfMADXfJdty4_bhmuhMHA&m=CDx6fJHiO_U5ya1dHZhv-O5nAU_botD-I7BAyxPZXZE&s=cKiMsZqz31mbPqwGaH_hX2B8sTtFSJ65A4_vbF-fkB4&e=>.
Profile data is not used in any IPA passes yet. It is used by any post inline optimizations though -- including block layout, register allocator etc.
[LeeHu]: sorry for naïve question, but what is IPA? And what post-inline optimizations are currently being done? We’re currently using Clang 3.5 if that matters.
For example, from reading different pages on how Clang PGO, it’s unclear if it does “block reordering” (i.e. moving unexecuted code blocks to a distant code page, leaving only ‘hot’ executed code packed together for greater code density).
LLVM's block placement uses branch probability and frequency data, but there is no function splitting optimization yet.
I find mention of “hot arc” optimization (-fprofile-arcs) , but I’m unclear if this is the same thing. Does Clang PGO do block reordering?
It does reordering, but does not do splitting/partitioning.
David
Thanks,
--Lee
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