[LLVMdev] Crashes on Windows 8 with >4k stack frames
Ephrim Khong
dr.khong at gmail.com
Tue Jun 30 04:12:52 PDT 2015
We tested on 3.4.2 and 3.5.1. Later versions are slightly problematic
to test since they don't compile with VS2010. Do you happen to know if
it's fixed in one of the released versions, or if there is a workaround
(chkstk?) or a bug report online?
Thanks!
Eph
On 30.06.2015 12:58, Nicholas Chapman wrote:
> It's a known issue. I believe it's fixed in trunk however.
> What LLVM version are you using?
>
> Nick
>
> On 30/06/2015 10:21, Ephrim Khong wrote:
>> Hi All,
>>
>> we have an issue with our LLVM-based JIT compiler - executing the
>> compiled code corrupts memory (and subsequently crashes) if we alloca
>> more than 4k of variables (more than 511 8-byte ints). The same code
>> works on Windows 7 (32 and 64 bit), Linux, MacOS. We compile LLVM and
>> our program with Microsoft's Visual Studio 2010. Both debug and
>> release builds are affected.
>>
>> The variables are created en-block at the beginning of the function
>> with code looking like
>>
>> for (i=0; i<513; ++i) {
>> AllocaInst *variable =
>> mBuilder.CreateAlloca(Type::getInt64Ty(mContext),0,"");
>> mBuilder.CreateStore(GetConstI("INT4_8",0),variable);
>> }
>>
>> We have not yet looked at the compiled machine code (same on Win 7 and
>> 8, or differs?). But the 4k limit made us suspicious, as there were
>> some bug reports - some still open - regarding this limit with LLVM
>> [1,2].
>>
>> So the question is - before digging into this for more days - is there
>> some known issue with this, or does anyone have an idea what might go
>> wrong?
>>
>> Thanks,
>> Eph
>>
>> [1] https://llvm.org/bugs/show_bug.cgi?id=2921
>> [2] https://llvm.org/bugs/show_bug.cgi?id=8919
>>
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