[LLVMdev] SIMD for sdiv <2 x i64>

Benjamin Kramer benny.kra at gmail.com
Fri Jul 24 03:42:49 PDT 2015


> On 24.07.2015, at 08:06, zhi chen <zchenhn at gmail.com> wrote:
> 
> It seems that that it's hard to vectorize int64 in LLVM. For example, LLVM 3.4 generates very complicated code for the following IR. I am running on a Haswell processor. Is it because there is no alternative AVX/2 instructions for int64? The same thing also happens to zext <2 x i32> -> <2 x i64> and trunc <2 x i64> -> <2 x i32>. Any ideas to optimize these instructions? Thanks.
> 
> %sub.ptr.sub.i6.i.i.i.i = sub <2 x i64> %sub.ptr.lhs.cast.i4.i.i.i.i, %sub.ptr.rhs.cast.i5.i.i.i.i
> %sub.ptr.div.i7.i.i.i.i = sdiv <2 x i64> %sub.ptr.sub.i6.i.i.i.i, <i64 24, i64 24>
> 
> Assembly:
>     vpsubq  %xmm6, %xmm5, %xmm5
>     vmovq   %xmm5, %rax
>     movabsq $3074457345618258603, %rbx # imm = 0x2AAAAAAAAAAAAAAB                                     
>     imulq   %rbx
>     movq    %rdx, %rcx                                                                                
>     movq    %rcx, %rax                                                                                
>     shrq    $63, %rax                                                                                 
>     shrq    $2, %rcx
>     addl    %eax, %ecx 
>     vpextrq $1, %xmm5, %rax                                                                           
>     imulq   %rbx
>     movq    %rdx, %rax                                                                                
>     shrq    $63, %rax                                                                                 
>     shrq    $2, %rdx
>     addl    %eax, %edx                                                                                
>     movslq  %edx, %rax
>     vmovq   %rax, %xmm5                                                                               
>     movslq  %ecx, %rax
>     vmovq   %rax, %xmm6
>     vpunpcklqdq %xmm5, %xmm6, %xmm5 # xmm5 = xmm6[0],xmm5[0]      

AVX2 doesn't have integer vector division instructions and LLVM lowers divides by constants into (128 bit) multiplies. However, AVX2 doesn't have a way to get to the upper 64 bits of a 64x64->128 bit multiply either, so LLVM uses the scalar imulq instruction to do that. There's not much room to optimize here given the limitations of AVX2.

You seem to be subtracting pointers though, so if you can guarantee that the pointers are aligned you could set the exact bit on your 'sdiv' instruction. That should give better code.

- Ben





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