[LLVMdev] Questions before moving the new debug info hierarchy into place
Duncan P. N. Exon Smith
dexonsmith at apple.com
Fri Feb 20 17:06:28 PST 2015
> On 2015-Feb-20, at 10:56, Duncan P. N. Exon Smith <dexonsmith at apple.com> wrote:
>
> Okay, thanks Adrian and Eric. I'll move forward with the Flag* constants.
>
Committed in r230095, r230100, r230105, r230107, r230108, and r230111.
>> On 2015-Feb-20, at 08:55, Eric Christopher <echristo at gmail.com> wrote:
>>
>> I agree with Adrian here, and SGTM.
>>
>> Thanks for all of your very hard work Duncan!
>>
>> -eric
>>
>> On Thu Feb 19 2015 at 7:49:39 PM Duncan P. N. Exon Smith <dexonsmith at apple.com> wrote:
>> I'm getting close to executing the transition to the new debug info
>> hierarchy. For reference, I've attached two WIP patches (which would be
>> squashed before commit) and the WIP upgrade script I'm using.
>>
>> - transition-code.patch: Change the `DIDescriptor` hierarchy to
>> lightweight wrappers around the subclasses of `DebugNode` (instead
>> of rather heavier wrappers around `MDTuple`), and update
>> `DIBuilder` to generate the right things.
>> - transition-testcases.patch: Upgrade of testcases, entirely
>> generated from the upgrade script (so far).
>> - upgrade-specialized-nodes.sh: Script to upgrade LLVM assembly.
>>
>> (Feel free to have a look, but I haven't updated LangRef, I don't quite
>> have `make check` passing, and I haven't even started on `make
>> check-clang` (I imagine that'll all be done by hand).)
>>
>> There are two outstanding issues I'd like some feedback on.
>>
>> Pretty-printing the flags
>> =========================
>>
>> I've noticed the `flags:` field is *harder* to read in the new assembly:
>>
>> !MDDerivedType(flags: 16384, ...)
>>
>> than the pretty-printed comments in the old:
>>
>> !{!"...\\0016384", ...} ; ... [public] [rvalue reference]
>>
>> I don't want to regress here.
>>
>> In `DIDescriptor`, the flags are described in an enum bitfield:
>>
>> FlagAccessibility = 1 << 0 | 1 << 1,
>> FlagPrivate = 1,
>> FlagProtected = 2,
>> FlagPublic = 3,
>> FlagFwdDecl = 1 << 2,
>> FlagAppleBlock = 1 << 3,
>> FlagBlockByrefStruct = 1 << 4,
>> FlagVirtual = 1 << 5,
>> FlagArtificial = 1 << 6,
>> FlagExplicit = 1 << 7,
>> FlagPrototyped = 1 << 8,
>> FlagObjcClassComplete = 1 << 9,
>> FlagObjectPointer = 1 << 10,
>> FlagVector = 1 << 11,
>> FlagStaticMember = 1 << 12,
>> FlagLValueReference = 1 << 13,
>> FlagRValueReference = 1 << 14
>>
>> I think the right short-term solution is to use these names directly in
>> assembly, giving us:
>>
>> !MDDerivedType(flags: FlagPublic | FlagRValueReference, ...)
>>
>> This is easy to implement and easy to CHECK against.
>>
>> Sound good?
>>
>> (Eventually, I'd like to use the `DW_AT` symbols that each of these
>> corresponds to, but `FlagStaticMember` doesn't seem to line up with any
>> such `DW_AT` so that will take some refactoring (and I don't think it
>> makes sense for that to block moving the hierarchy into place).)
>>
>> Merging the two types of files
>> ==============================
>>
>> In the old format, we have two types of files -- an untagged file node,
>> and a DIFile/DW_TAG_file_type/0x29 which references the untagged node.
>>
>> !0 = !{!"path/to/file", !"/path/to/dir"}
>> !1 = !{!"0x29", !0}
>>
>> In the actual metadata graph, most file references use !0, but in
>> DIBuilder !1 is always passed in and the !0 is extracted from it.
>>
>> I've been planning to merge these into:
>>
>> !1 = !MDFile(filename: "path/to/file", directory: "/path/to/dir")
>>
>> Anyone see a problem with that? Why?
>>
>> If not, I'd like to roll that change into the same patch in order to
>> reduce testcase churn. (I've discovered that it won't complicate the
>> code patch at all.)
>>
>>
>>
>
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