[llvm-dev] Field sensitive alias analysis?
Dmitry Polukhin via llvm-dev
llvm-dev at lists.llvm.org
Thu Dec 10 01:03:29 PST 2015
Please see inline.
struct S {
>> int a[10];
>> int b;
>> };
>>
>> int foo(struct S *ps, int i) {
>> ps->a[i] = 1;
>> ps->b = 2;
>> return ps->a[0];
>> }
>>
>> define i32 @foo(%struct.S* nocapture %ps, i32 %i) #0 {
>> entry:
>> %idxprom = sext i32 %i to i64
>> %arrayidx = getelementptr inbounds %struct.S, %struct.S* %ps, i64 0,
>> i32 0, i64 %idxprom
>> store i32 1, i32* %arrayidx, align 4, !tbaa !1
>> %b = getelementptr inbounds %struct.S, %struct.S* %ps, i64 0, i32 1
>> store i32 2, i32* %b, align 4, !tbaa !5
>> %arrayidx2 = getelementptr inbounds %struct.S, %struct.S* %ps, i64 0,
>> i32 0, i64 0
>> %0 = load i32, i32* %arrayidx2, align 4, !tbaa !1
>>
>
> I'm not entirely sure why TBAA is necessary to disambiguate ps->a from
> ps->b, it looks like basicaa should already be able to say they don't
> overlap.
> Does this not happen?
>
Opps, you are right in my example basicaaa could do it potentially. Correct
example is slightly different:
int foo(struct S *ps, int i) {
ps->a[i] = 1;
ps->b = 2;
return ps->a[i];
}
Here basicaa cannot make sure that 'ps->a[i]' doesn't change after 'ps->b =
2' because if 'i == 10' all 3 memory accesses will read/write the same
memory. And type information about S::a is required to disambiguate. With
current TBAA 'ps->a[i]' is about random 'int' read.
> Missing information here is the range inside struct S that could be
>> accessed.
>>
>
> What do you mean by "could be accessed". Do you mean "valid to access in
> C"?
>
By access I meant read/write memory i.e. that size of S::a inside the
struct or at least information that only S::a is accessed in this place
i.e. not S::b.
>
>> Also as you can see array member of struct in TBAA is presented as
>> omnipotent char not as an array of int.
>>
>
> Agreed.
>
>
>
>> Arrays in struct in TBAA can be represented something like this:
>> !6 = !{!"S", !7, i64 0, !2, i64 40}
>> !7 = !{!"<unique id of int[10]>", !2, i64 0}
>>
>> And 'ps->a[i]' could have TBAA like this:
>> !8 = !{!6, !7, i64 0}
>>
>
>
> Yes. This should likely work. Note that size, while nice, is harder.
>
Yes, knowledge of size is very good thing but it seems that we can do more
even without size. Just using path aware TBAA as we do today but enable it
for arrays.
> One thing that is sadly still common (at least in C) is to do this:
>
> struct S {
> int b;
> int a[0]; // or 1
> };
>
> and malloc it at (sizeof S + 40 * sizeof (int)), then write into a[1...39].
>
>
> If we want to break that, it is likely a lot of stuff gets broken (at one
> point when we did it in gcc, we broke 80% of all the packages in a given
> linux distro ....)
>
I absolutely agree that we cannot break this. We only can assume that S::b
is not accessed via S::s with negative index. As far as I know it shouldn't
break good programs.
As far as I can see if struct is enclosed in another struct, information
>> about inner struct get lost only offset present. But I think for arrays it
>> is better to keep array type in TBAA for the struct and element accesses.
>>
>
> Don't get me wrong, i think that it would be nice to have offset and size,
> and gcc does indeed track this info on it's own.
>
> I'm just trying to understand where you think it will provide better info.
>
> Because once you get into cases like:
>
> struct S {
> int a[10];
> int b;
> };
>
> int foo(struct S *ps, int *i) {
> ps->a[i] = 1;
> *i = 3;
> return ps->b;
> }
>
> You have no guarantee, for example, that *i and *(ps->b) are not the same
> memory.
>
Yes, in this example pointer 'i' can point to S:b or S::a so we cannot
disambiguate it even with sizes and better TBAA. We need restrict somehere
here or information from callgraph to something but it is out of scope TBAA.
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